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      1 // Copyright 2011 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "cc/base/math_util.h"
      6 #include "testing/gtest/include/gtest/gtest.h"
      7 #include "ui/gfx/quad_f.h"
      8 #include "ui/gfx/rect_f.h"
      9 #include "ui/gfx/transform.h"
     10 
     11 namespace cc {
     12 namespace {
     13 
     14 // TODO(danakj) Move this test to ui/gfx/ when we don't need MathUtil::MapQuad.
     15 TEST(FloatQuadTest, IsRectilinearTest) {
     16   const int kNumRectilinear = 8;
     17   gfx::Transform rectilinear_trans[kNumRectilinear];
     18   rectilinear_trans[1].Rotate(90.f);
     19   rectilinear_trans[2].Rotate(180.f);
     20   rectilinear_trans[3].Rotate(270.f);
     21   rectilinear_trans[4].SkewX(0.00000000001f);
     22   rectilinear_trans[5].SkewY(0.00000000001f);
     23   rectilinear_trans[6].Scale(0.00001f, 0.00001f);
     24   rectilinear_trans[6].Rotate(180.f);
     25   rectilinear_trans[7].Scale(100000.f, 100000.f);
     26   rectilinear_trans[7].Rotate(180.f);
     27 
     28   gfx::QuadF original(
     29       gfx::RectF(0.01010101f, 0.01010101f, 100.01010101f, 100.01010101f));
     30 
     31   for (int i = 0; i < kNumRectilinear; ++i) {
     32     bool clipped = false;
     33     gfx::QuadF quad =
     34         MathUtil::MapQuad(rectilinear_trans[i], original, &clipped);
     35     ASSERT_TRUE(!clipped) << "case " << i;
     36     EXPECT_TRUE(quad.IsRectilinear()) << "case " << i;
     37   }
     38 
     39   const int kNumNonRectilinear = 10;
     40   gfx::Transform non_rectilinear_trans[kNumNonRectilinear];
     41   non_rectilinear_trans[0].Rotate(359.9999f);
     42   non_rectilinear_trans[1].Rotate(0.0000001f);
     43   non_rectilinear_trans[2].Rotate(89.9999f);
     44   non_rectilinear_trans[3].Rotate(90.00001f);
     45   non_rectilinear_trans[4].Rotate(179.9999f);
     46   non_rectilinear_trans[5].Rotate(180.00001f);
     47   non_rectilinear_trans[6].Rotate(269.9999f);
     48   non_rectilinear_trans[7].Rotate(270.0001f);
     49   non_rectilinear_trans[8].SkewX(0.00001f);
     50   non_rectilinear_trans[9].SkewY(0.00001f);
     51 
     52   for (int i = 0; i < kNumNonRectilinear; ++i) {
     53     bool clipped = false;
     54     gfx::QuadF quad =
     55         MathUtil::MapQuad(non_rectilinear_trans[i], original, &clipped);
     56     ASSERT_TRUE(!clipped) << "case " << i;
     57     EXPECT_FALSE(quad.IsRectilinear()) << "case " << i;
     58   }
     59 }
     60 
     61 }  // namespace
     62 }  // namespace cc
     63