1 /* 2 * Copyright (C) 2012 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package com.android.server.display; 18 19 import com.android.internal.app.IBatteryStats; 20 import com.android.server.LocalServices; 21 import com.android.server.am.BatteryStatsService; 22 import com.android.server.lights.LightsManager; 23 24 import android.animation.Animator; 25 import android.animation.ObjectAnimator; 26 import android.content.Context; 27 import android.content.res.Resources; 28 import android.hardware.Sensor; 29 import android.hardware.SensorEvent; 30 import android.hardware.SensorEventListener; 31 import android.hardware.SensorManager; 32 import android.hardware.display.DisplayManagerInternal.DisplayPowerCallbacks; 33 import android.hardware.display.DisplayManagerInternal.DisplayPowerRequest; 34 import android.os.Handler; 35 import android.os.Looper; 36 import android.os.Message; 37 import android.os.PowerManager; 38 import android.os.RemoteException; 39 import android.os.SystemClock; 40 import android.os.Trace; 41 import android.util.MathUtils; 42 import android.util.Slog; 43 import android.util.Spline; 44 import android.util.TimeUtils; 45 import android.view.Display; 46 import android.view.WindowManagerPolicy; 47 48 import java.io.PrintWriter; 49 50 /** 51 * Controls the power state of the display. 52 * 53 * Handles the proximity sensor, light sensor, and animations between states 54 * including the screen off animation. 55 * 56 * This component acts independently of the rest of the power manager service. 57 * In particular, it does not share any state and it only communicates 58 * via asynchronous callbacks to inform the power manager that something has 59 * changed. 60 * 61 * Everything this class does internally is serialized on its handler although 62 * it may be accessed by other threads from the outside. 63 * 64 * Note that the power manager service guarantees that it will hold a suspend 65 * blocker as long as the display is not ready. So most of the work done here 66 * does not need to worry about holding a suspend blocker unless it happens 67 * independently of the display ready signal. 68 * 69 * For debugging, you can make the color fade and brightness animations run 70 * slower by changing the "animator duration scale" option in Development Settings. 71 */ 72 final class DisplayPowerController implements AutomaticBrightnessController.Callbacks { 73 private static final String TAG = "DisplayPowerController"; 74 75 private static boolean DEBUG = false; 76 private static final boolean DEBUG_PRETEND_PROXIMITY_SENSOR_ABSENT = false; 77 78 private static final String SCREEN_ON_BLOCKED_TRACE_NAME = "Screen on blocked"; 79 80 // If true, uses the color fade on animation. 81 // We might want to turn this off if we cannot get a guarantee that the screen 82 // actually turns on and starts showing new content after the call to set the 83 // screen state returns. Playing the animation can also be somewhat slow. 84 private static final boolean USE_COLOR_FADE_ON_ANIMATION = false; 85 86 // The minimum reduction in brightness when dimmed. 87 private static final int SCREEN_DIM_MINIMUM_REDUCTION = 10; 88 89 private static final int COLOR_FADE_ON_ANIMATION_DURATION_MILLIS = 250; 90 private static final int COLOR_FADE_OFF_ANIMATION_DURATION_MILLIS = 400; 91 92 private static final int MSG_UPDATE_POWER_STATE = 1; 93 private static final int MSG_PROXIMITY_SENSOR_DEBOUNCED = 2; 94 private static final int MSG_SCREEN_ON_UNBLOCKED = 3; 95 96 private static final int PROXIMITY_UNKNOWN = -1; 97 private static final int PROXIMITY_NEGATIVE = 0; 98 private static final int PROXIMITY_POSITIVE = 1; 99 100 // Proximity sensor debounce delay in milliseconds for positive or negative transitions. 101 private static final int PROXIMITY_SENSOR_POSITIVE_DEBOUNCE_DELAY = 0; 102 private static final int PROXIMITY_SENSOR_NEGATIVE_DEBOUNCE_DELAY = 250; 103 104 // Trigger proximity if distance is less than 5 cm. 105 private static final float TYPICAL_PROXIMITY_THRESHOLD = 5.0f; 106 107 // Brightness animation ramp rate in brightness units per second. 108 private static final int BRIGHTNESS_RAMP_RATE_FAST = 200; 109 private static final int BRIGHTNESS_RAMP_RATE_SLOW = 40; 110 111 private final Object mLock = new Object(); 112 113 private final Context mContext; 114 115 // Our handler. 116 private final DisplayControllerHandler mHandler; 117 118 // Asynchronous callbacks into the power manager service. 119 // Only invoked from the handler thread while no locks are held. 120 private final DisplayPowerCallbacks mCallbacks; 121 122 // Battery stats. 123 private final IBatteryStats mBatteryStats; 124 125 // The lights service. 126 private final LightsManager mLights; 127 128 // The sensor manager. 129 private final SensorManager mSensorManager; 130 131 // The window manager policy. 132 private final WindowManagerPolicy mWindowManagerPolicy; 133 134 // The display blanker. 135 private final DisplayBlanker mBlanker; 136 137 // The proximity sensor, or null if not available or needed. 138 private Sensor mProximitySensor; 139 140 // The doze screen brightness. 141 private final int mScreenBrightnessDozeConfig; 142 143 // The dim screen brightness. 144 private final int mScreenBrightnessDimConfig; 145 146 // The minimum screen brightness to use in a very dark room. 147 private final int mScreenBrightnessDarkConfig; 148 149 // The minimum allowed brightness. 150 private final int mScreenBrightnessRangeMinimum; 151 152 // The maximum allowed brightness. 153 private final int mScreenBrightnessRangeMaximum; 154 155 // True if auto-brightness should be used. 156 private boolean mUseSoftwareAutoBrightnessConfig; 157 158 // True if should use light sensor to automatically determine doze screen brightness. 159 private final boolean mAllowAutoBrightnessWhileDozingConfig; 160 161 // True if we should fade the screen while turning it off, false if we should play 162 // a stylish color fade animation instead. 163 private boolean mColorFadeFadesConfig; 164 165 // The pending power request. 166 // Initially null until the first call to requestPowerState. 167 // Guarded by mLock. 168 private DisplayPowerRequest mPendingRequestLocked; 169 170 // True if a request has been made to wait for the proximity sensor to go negative. 171 // Guarded by mLock. 172 private boolean mPendingWaitForNegativeProximityLocked; 173 174 // True if the pending power request or wait for negative proximity flag 175 // has been changed since the last update occurred. 176 // Guarded by mLock. 177 private boolean mPendingRequestChangedLocked; 178 179 // Set to true when the important parts of the pending power request have been applied. 180 // The important parts are mainly the screen state. Brightness changes may occur 181 // concurrently. 182 // Guarded by mLock. 183 private boolean mDisplayReadyLocked; 184 185 // Set to true if a power state update is required. 186 // Guarded by mLock. 187 private boolean mPendingUpdatePowerStateLocked; 188 189 /* The following state must only be accessed by the handler thread. */ 190 191 // The currently requested power state. 192 // The power controller will progressively update its internal state to match 193 // the requested power state. Initially null until the first update. 194 private DisplayPowerRequest mPowerRequest; 195 196 // The current power state. 197 // Must only be accessed on the handler thread. 198 private DisplayPowerState mPowerState; 199 200 // True if the device should wait for negative proximity sensor before 201 // waking up the screen. This is set to false as soon as a negative 202 // proximity sensor measurement is observed or when the device is forced to 203 // go to sleep by the user. While true, the screen remains off. 204 private boolean mWaitingForNegativeProximity; 205 206 // The actual proximity sensor threshold value. 207 private float mProximityThreshold; 208 209 // Set to true if the proximity sensor listener has been registered 210 // with the sensor manager. 211 private boolean mProximitySensorEnabled; 212 213 // The debounced proximity sensor state. 214 private int mProximity = PROXIMITY_UNKNOWN; 215 216 // The raw non-debounced proximity sensor state. 217 private int mPendingProximity = PROXIMITY_UNKNOWN; 218 private long mPendingProximityDebounceTime = -1; // -1 if fully debounced 219 220 // True if the screen was turned off because of the proximity sensor. 221 // When the screen turns on again, we report user activity to the power manager. 222 private boolean mScreenOffBecauseOfProximity; 223 224 // The currently active screen on unblocker. This field is non-null whenever 225 // we are waiting for a callback to release it and unblock the screen. 226 private ScreenOnUnblocker mPendingScreenOnUnblocker; 227 228 // True if we were in the process of turning off the screen. 229 // This allows us to recover more gracefully from situations where we abort 230 // turning off the screen. 231 private boolean mPendingScreenOff; 232 233 // True if we have unfinished business and are holding a suspend blocker. 234 private boolean mUnfinishedBusiness; 235 236 // The elapsed real time when the screen on was blocked. 237 private long mScreenOnBlockStartRealTime; 238 239 // Remembers whether certain kinds of brightness adjustments 240 // were recently applied so that we can decide how to transition. 241 private boolean mAppliedAutoBrightness; 242 private boolean mAppliedDimming; 243 private boolean mAppliedLowPower; 244 245 // The controller for the automatic brightness level. 246 private AutomaticBrightnessController mAutomaticBrightnessController; 247 248 // Animators. 249 private ObjectAnimator mColorFadeOnAnimator; 250 private ObjectAnimator mColorFadeOffAnimator; 251 private RampAnimator<DisplayPowerState> mScreenBrightnessRampAnimator; 252 253 /** 254 * Creates the display power controller. 255 */ 256 public DisplayPowerController(Context context, 257 DisplayPowerCallbacks callbacks, Handler handler, 258 SensorManager sensorManager, DisplayBlanker blanker) { 259 mHandler = new DisplayControllerHandler(handler.getLooper()); 260 mCallbacks = callbacks; 261 262 mBatteryStats = BatteryStatsService.getService(); 263 mLights = LocalServices.getService(LightsManager.class); 264 mSensorManager = sensorManager; 265 mWindowManagerPolicy = LocalServices.getService(WindowManagerPolicy.class); 266 mBlanker = blanker; 267 mContext = context; 268 269 final Resources resources = context.getResources(); 270 final int screenBrightnessSettingMinimum = clampAbsoluteBrightness(resources.getInteger( 271 com.android.internal.R.integer.config_screenBrightnessSettingMinimum)); 272 273 mScreenBrightnessDozeConfig = clampAbsoluteBrightness(resources.getInteger( 274 com.android.internal.R.integer.config_screenBrightnessDoze)); 275 276 mScreenBrightnessDimConfig = clampAbsoluteBrightness(resources.getInteger( 277 com.android.internal.R.integer.config_screenBrightnessDim)); 278 279 mScreenBrightnessDarkConfig = clampAbsoluteBrightness(resources.getInteger( 280 com.android.internal.R.integer.config_screenBrightnessDark)); 281 if (mScreenBrightnessDarkConfig > mScreenBrightnessDimConfig) { 282 Slog.w(TAG, "Expected config_screenBrightnessDark (" 283 + mScreenBrightnessDarkConfig + ") to be less than or equal to " 284 + "config_screenBrightnessDim (" + mScreenBrightnessDimConfig + ")."); 285 } 286 if (mScreenBrightnessDarkConfig > mScreenBrightnessDimConfig) { 287 Slog.w(TAG, "Expected config_screenBrightnessDark (" 288 + mScreenBrightnessDarkConfig + ") to be less than or equal to " 289 + "config_screenBrightnessSettingMinimum (" 290 + screenBrightnessSettingMinimum + ")."); 291 } 292 293 int screenBrightnessRangeMinimum = Math.min(Math.min( 294 screenBrightnessSettingMinimum, mScreenBrightnessDimConfig), 295 mScreenBrightnessDarkConfig); 296 297 mScreenBrightnessRangeMaximum = PowerManager.BRIGHTNESS_ON; 298 299 mUseSoftwareAutoBrightnessConfig = resources.getBoolean( 300 com.android.internal.R.bool.config_automatic_brightness_available); 301 302 mAllowAutoBrightnessWhileDozingConfig = resources.getBoolean( 303 com.android.internal.R.bool.config_allowAutoBrightnessWhileDozing); 304 305 if (mUseSoftwareAutoBrightnessConfig) { 306 int[] lux = resources.getIntArray( 307 com.android.internal.R.array.config_autoBrightnessLevels); 308 int[] screenBrightness = resources.getIntArray( 309 com.android.internal.R.array.config_autoBrightnessLcdBacklightValues); 310 int lightSensorWarmUpTimeConfig = resources.getInteger( 311 com.android.internal.R.integer.config_lightSensorWarmupTime); 312 final float dozeScaleFactor = resources.getFraction( 313 com.android.internal.R.fraction.config_screenAutoBrightnessDozeScaleFactor, 314 1, 1); 315 316 Spline screenAutoBrightnessSpline = createAutoBrightnessSpline(lux, screenBrightness); 317 if (screenAutoBrightnessSpline == null) { 318 Slog.e(TAG, "Error in config.xml. config_autoBrightnessLcdBacklightValues " 319 + "(size " + screenBrightness.length + ") " 320 + "must be monotic and have exactly one more entry than " 321 + "config_autoBrightnessLevels (size " + lux.length + ") " 322 + "which must be strictly increasing. " 323 + "Auto-brightness will be disabled."); 324 mUseSoftwareAutoBrightnessConfig = false; 325 } else { 326 int bottom = clampAbsoluteBrightness(screenBrightness[0]); 327 if (mScreenBrightnessDarkConfig > bottom) { 328 Slog.w(TAG, "config_screenBrightnessDark (" + mScreenBrightnessDarkConfig 329 + ") should be less than or equal to the first value of " 330 + "config_autoBrightnessLcdBacklightValues (" 331 + bottom + ")."); 332 } 333 if (bottom < screenBrightnessRangeMinimum) { 334 screenBrightnessRangeMinimum = bottom; 335 } 336 mAutomaticBrightnessController = new AutomaticBrightnessController(this, 337 handler.getLooper(), sensorManager, screenAutoBrightnessSpline, 338 lightSensorWarmUpTimeConfig, screenBrightnessRangeMinimum, 339 mScreenBrightnessRangeMaximum, dozeScaleFactor); 340 } 341 } 342 343 mScreenBrightnessRangeMinimum = screenBrightnessRangeMinimum; 344 345 mColorFadeFadesConfig = resources.getBoolean( 346 com.android.internal.R.bool.config_animateScreenLights); 347 348 if (!DEBUG_PRETEND_PROXIMITY_SENSOR_ABSENT) { 349 mProximitySensor = mSensorManager.getDefaultSensor(Sensor.TYPE_PROXIMITY); 350 if (mProximitySensor != null) { 351 mProximityThreshold = Math.min(mProximitySensor.getMaximumRange(), 352 TYPICAL_PROXIMITY_THRESHOLD); 353 } 354 } 355 356 } 357 358 /** 359 * Returns true if the proximity sensor screen-off function is available. 360 */ 361 public boolean isProximitySensorAvailable() { 362 return mProximitySensor != null; 363 } 364 365 /** 366 * Requests a new power state. 367 * The controller makes a copy of the provided object and then 368 * begins adjusting the power state to match what was requested. 369 * 370 * @param request The requested power state. 371 * @param waitForNegativeProximity If true, issues a request to wait for 372 * negative proximity before turning the screen back on, assuming the screen 373 * was turned off by the proximity sensor. 374 * @return True if display is ready, false if there are important changes that must 375 * be made asynchronously (such as turning the screen on), in which case the caller 376 * should grab a wake lock, watch for {@link DisplayPowerCallbacks#onStateChanged()} 377 * then try the request again later until the state converges. 378 */ 379 public boolean requestPowerState(DisplayPowerRequest request, 380 boolean waitForNegativeProximity) { 381 if (DEBUG) { 382 Slog.d(TAG, "requestPowerState: " 383 + request + ", waitForNegativeProximity=" + waitForNegativeProximity); 384 } 385 386 synchronized (mLock) { 387 boolean changed = false; 388 389 if (waitForNegativeProximity 390 && !mPendingWaitForNegativeProximityLocked) { 391 mPendingWaitForNegativeProximityLocked = true; 392 changed = true; 393 } 394 395 if (mPendingRequestLocked == null) { 396 mPendingRequestLocked = new DisplayPowerRequest(request); 397 changed = true; 398 } else if (!mPendingRequestLocked.equals(request)) { 399 mPendingRequestLocked.copyFrom(request); 400 changed = true; 401 } 402 403 if (changed) { 404 mDisplayReadyLocked = false; 405 } 406 407 if (changed && !mPendingRequestChangedLocked) { 408 mPendingRequestChangedLocked = true; 409 sendUpdatePowerStateLocked(); 410 } 411 412 return mDisplayReadyLocked; 413 } 414 } 415 416 private void sendUpdatePowerState() { 417 synchronized (mLock) { 418 sendUpdatePowerStateLocked(); 419 } 420 } 421 422 private void sendUpdatePowerStateLocked() { 423 if (!mPendingUpdatePowerStateLocked) { 424 mPendingUpdatePowerStateLocked = true; 425 Message msg = mHandler.obtainMessage(MSG_UPDATE_POWER_STATE); 426 msg.setAsynchronous(true); 427 mHandler.sendMessage(msg); 428 } 429 } 430 431 private void initialize() { 432 // Initialize the power state object for the default display. 433 // In the future, we might manage multiple displays independently. 434 mPowerState = new DisplayPowerState(mBlanker, 435 mLights.getLight(LightsManager.LIGHT_ID_BACKLIGHT), 436 new ColorFade(Display.DEFAULT_DISPLAY)); 437 438 mColorFadeOnAnimator = ObjectAnimator.ofFloat( 439 mPowerState, DisplayPowerState.COLOR_FADE_LEVEL, 0.0f, 1.0f); 440 mColorFadeOnAnimator.setDuration(COLOR_FADE_ON_ANIMATION_DURATION_MILLIS); 441 mColorFadeOnAnimator.addListener(mAnimatorListener); 442 443 mColorFadeOffAnimator = ObjectAnimator.ofFloat( 444 mPowerState, DisplayPowerState.COLOR_FADE_LEVEL, 1.0f, 0.0f); 445 mColorFadeOffAnimator.setDuration(COLOR_FADE_OFF_ANIMATION_DURATION_MILLIS); 446 mColorFadeOffAnimator.addListener(mAnimatorListener); 447 448 mScreenBrightnessRampAnimator = new RampAnimator<DisplayPowerState>( 449 mPowerState, DisplayPowerState.SCREEN_BRIGHTNESS); 450 mScreenBrightnessRampAnimator.setListener(mRampAnimatorListener); 451 452 // Initialize screen state for battery stats. 453 try { 454 mBatteryStats.noteScreenState(mPowerState.getScreenState()); 455 mBatteryStats.noteScreenBrightness(mPowerState.getScreenBrightness()); 456 } catch (RemoteException ex) { 457 // same process 458 } 459 } 460 461 private final Animator.AnimatorListener mAnimatorListener = new Animator.AnimatorListener() { 462 @Override 463 public void onAnimationStart(Animator animation) { 464 } 465 @Override 466 public void onAnimationEnd(Animator animation) { 467 sendUpdatePowerState(); 468 } 469 @Override 470 public void onAnimationRepeat(Animator animation) { 471 } 472 @Override 473 public void onAnimationCancel(Animator animation) { 474 } 475 }; 476 477 private final RampAnimator.Listener mRampAnimatorListener = new RampAnimator.Listener() { 478 @Override 479 public void onAnimationEnd() { 480 sendUpdatePowerState(); 481 } 482 }; 483 484 private void updatePowerState() { 485 // Update the power state request. 486 final boolean mustNotify; 487 boolean mustInitialize = false; 488 boolean autoBrightnessAdjustmentChanged = false; 489 490 synchronized (mLock) { 491 mPendingUpdatePowerStateLocked = false; 492 if (mPendingRequestLocked == null) { 493 return; // wait until first actual power request 494 } 495 496 if (mPowerRequest == null) { 497 mPowerRequest = new DisplayPowerRequest(mPendingRequestLocked); 498 mWaitingForNegativeProximity = mPendingWaitForNegativeProximityLocked; 499 mPendingWaitForNegativeProximityLocked = false; 500 mPendingRequestChangedLocked = false; 501 mustInitialize = true; 502 } else if (mPendingRequestChangedLocked) { 503 autoBrightnessAdjustmentChanged = (mPowerRequest.screenAutoBrightnessAdjustment 504 != mPendingRequestLocked.screenAutoBrightnessAdjustment); 505 mPowerRequest.copyFrom(mPendingRequestLocked); 506 mWaitingForNegativeProximity |= mPendingWaitForNegativeProximityLocked; 507 mPendingWaitForNegativeProximityLocked = false; 508 mPendingRequestChangedLocked = false; 509 mDisplayReadyLocked = false; 510 } 511 512 mustNotify = !mDisplayReadyLocked; 513 } 514 515 // Initialize things the first time the power state is changed. 516 if (mustInitialize) { 517 initialize(); 518 } 519 520 // Compute the basic display state using the policy. 521 // We might override this below based on other factors. 522 int state; 523 int brightness = PowerManager.BRIGHTNESS_DEFAULT; 524 boolean performScreenOffTransition = false; 525 switch (mPowerRequest.policy) { 526 case DisplayPowerRequest.POLICY_OFF: 527 state = Display.STATE_OFF; 528 performScreenOffTransition = true; 529 break; 530 case DisplayPowerRequest.POLICY_DOZE: 531 if (mPowerRequest.dozeScreenState != Display.STATE_UNKNOWN) { 532 state = mPowerRequest.dozeScreenState; 533 } else { 534 state = Display.STATE_DOZE; 535 } 536 if (!mAllowAutoBrightnessWhileDozingConfig) { 537 brightness = mPowerRequest.dozeScreenBrightness; 538 } 539 break; 540 case DisplayPowerRequest.POLICY_DIM: 541 case DisplayPowerRequest.POLICY_BRIGHT: 542 default: 543 state = Display.STATE_ON; 544 break; 545 } 546 assert(state != Display.STATE_UNKNOWN); 547 548 // Apply the proximity sensor. 549 if (mProximitySensor != null) { 550 if (mPowerRequest.useProximitySensor && state != Display.STATE_OFF) { 551 setProximitySensorEnabled(true); 552 if (!mScreenOffBecauseOfProximity 553 && mProximity == PROXIMITY_POSITIVE) { 554 mScreenOffBecauseOfProximity = true; 555 sendOnProximityPositiveWithWakelock(); 556 } 557 } else if (mWaitingForNegativeProximity 558 && mScreenOffBecauseOfProximity 559 && mProximity == PROXIMITY_POSITIVE 560 && state != Display.STATE_OFF) { 561 setProximitySensorEnabled(true); 562 } else { 563 setProximitySensorEnabled(false); 564 mWaitingForNegativeProximity = false; 565 } 566 if (mScreenOffBecauseOfProximity 567 && mProximity != PROXIMITY_POSITIVE) { 568 mScreenOffBecauseOfProximity = false; 569 sendOnProximityNegativeWithWakelock(); 570 } 571 } else { 572 mWaitingForNegativeProximity = false; 573 } 574 if (mScreenOffBecauseOfProximity) { 575 state = Display.STATE_OFF; 576 } 577 578 // Animate the screen state change unless already animating. 579 // The transition may be deferred, so after this point we will use the 580 // actual state instead of the desired one. 581 animateScreenStateChange(state, performScreenOffTransition); 582 state = mPowerState.getScreenState(); 583 584 // Use zero brightness when screen is off. 585 if (state == Display.STATE_OFF) { 586 brightness = PowerManager.BRIGHTNESS_OFF; 587 } 588 589 // Configure auto-brightness. 590 boolean autoBrightnessEnabled = false; 591 if (mAutomaticBrightnessController != null) { 592 final boolean autoBrightnessEnabledInDoze = mAllowAutoBrightnessWhileDozingConfig 593 && (state == Display.STATE_DOZE || state == Display.STATE_DOZE_SUSPEND); 594 autoBrightnessEnabled = mPowerRequest.useAutoBrightness 595 && (state == Display.STATE_ON || autoBrightnessEnabledInDoze) 596 && brightness < 0; 597 mAutomaticBrightnessController.configure(autoBrightnessEnabled, 598 mPowerRequest.screenAutoBrightnessAdjustment, state != Display.STATE_ON); 599 } 600 601 // Apply brightness boost. 602 // We do this here after configuring auto-brightness so that we don't 603 // disable the light sensor during this temporary state. That way when 604 // boost ends we will be able to resume normal auto-brightness behavior 605 // without any delay. 606 if (mPowerRequest.boostScreenBrightness 607 && brightness != PowerManager.BRIGHTNESS_OFF) { 608 brightness = PowerManager.BRIGHTNESS_ON; 609 } 610 611 // Apply auto-brightness. 612 boolean slowChange = false; 613 if (brightness < 0) { 614 if (autoBrightnessEnabled) { 615 brightness = mAutomaticBrightnessController.getAutomaticScreenBrightness(); 616 } 617 if (brightness >= 0) { 618 // Use current auto-brightness value and slowly adjust to changes. 619 brightness = clampScreenBrightness(brightness); 620 if (mAppliedAutoBrightness && !autoBrightnessAdjustmentChanged) { 621 slowChange = true; // slowly adapt to auto-brightness 622 } 623 mAppliedAutoBrightness = true; 624 } else { 625 mAppliedAutoBrightness = false; 626 } 627 } else { 628 mAppliedAutoBrightness = false; 629 } 630 631 // Use default brightness when dozing unless overridden. 632 if (brightness < 0 && (state == Display.STATE_DOZE 633 || state == Display.STATE_DOZE_SUSPEND)) { 634 brightness = mScreenBrightnessDozeConfig; 635 } 636 637 // Apply manual brightness. 638 // Use the current brightness setting from the request, which is expected 639 // provide a nominal default value for the case where auto-brightness 640 // is not ready yet. 641 if (brightness < 0) { 642 brightness = clampScreenBrightness(mPowerRequest.screenBrightness); 643 } 644 645 // Apply dimming by at least some minimum amount when user activity 646 // timeout is about to expire. 647 if (mPowerRequest.policy == DisplayPowerRequest.POLICY_DIM) { 648 if (brightness > mScreenBrightnessRangeMinimum) { 649 brightness = Math.max(Math.min(brightness - SCREEN_DIM_MINIMUM_REDUCTION, 650 mScreenBrightnessDimConfig), mScreenBrightnessRangeMinimum); 651 } 652 if (!mAppliedDimming) { 653 slowChange = false; 654 } 655 mAppliedDimming = true; 656 } 657 658 // If low power mode is enabled, cut the brightness level by half 659 // as long as it is above the minimum threshold. 660 if (mPowerRequest.lowPowerMode) { 661 if (brightness > mScreenBrightnessRangeMinimum) { 662 brightness = Math.max(brightness / 2, mScreenBrightnessRangeMinimum); 663 } 664 if (!mAppliedLowPower) { 665 slowChange = false; 666 } 667 mAppliedLowPower = true; 668 } 669 670 // Animate the screen brightness when the screen is on or dozing. 671 // Skip the animation when the screen is off or suspended. 672 if (!mPendingScreenOff) { 673 if (state == Display.STATE_ON || state == Display.STATE_DOZE) { 674 animateScreenBrightness(brightness, 675 slowChange ? BRIGHTNESS_RAMP_RATE_SLOW : BRIGHTNESS_RAMP_RATE_FAST); 676 } else { 677 animateScreenBrightness(brightness, 0); 678 } 679 } 680 681 // Determine whether the display is ready for use in the newly requested state. 682 // Note that we do not wait for the brightness ramp animation to complete before 683 // reporting the display is ready because we only need to ensure the screen is in the 684 // right power state even as it continues to converge on the desired brightness. 685 final boolean ready = mPendingScreenOnUnblocker == null 686 && !mColorFadeOnAnimator.isStarted() 687 && !mColorFadeOffAnimator.isStarted() 688 && mPowerState.waitUntilClean(mCleanListener); 689 final boolean finished = ready 690 && !mScreenBrightnessRampAnimator.isAnimating(); 691 692 // Grab a wake lock if we have unfinished business. 693 if (!finished && !mUnfinishedBusiness) { 694 if (DEBUG) { 695 Slog.d(TAG, "Unfinished business..."); 696 } 697 mCallbacks.acquireSuspendBlocker(); 698 mUnfinishedBusiness = true; 699 } 700 701 // Notify the power manager when ready. 702 if (ready && mustNotify) { 703 // Send state change. 704 synchronized (mLock) { 705 if (!mPendingRequestChangedLocked) { 706 mDisplayReadyLocked = true; 707 708 if (DEBUG) { 709 Slog.d(TAG, "Display ready!"); 710 } 711 } 712 } 713 sendOnStateChangedWithWakelock(); 714 } 715 716 // Release the wake lock when we have no unfinished business. 717 if (finished && mUnfinishedBusiness) { 718 if (DEBUG) { 719 Slog.d(TAG, "Finished business..."); 720 } 721 mUnfinishedBusiness = false; 722 mCallbacks.releaseSuspendBlocker(); 723 } 724 } 725 726 @Override 727 public void updateBrightness() { 728 sendUpdatePowerState(); 729 } 730 731 private void blockScreenOn() { 732 if (mPendingScreenOnUnblocker == null) { 733 Trace.asyncTraceBegin(Trace.TRACE_TAG_POWER, SCREEN_ON_BLOCKED_TRACE_NAME, 0); 734 mPendingScreenOnUnblocker = new ScreenOnUnblocker(); 735 mScreenOnBlockStartRealTime = SystemClock.elapsedRealtime(); 736 Slog.i(TAG, "Blocking screen on until initial contents have been drawn."); 737 } 738 } 739 740 private void unblockScreenOn() { 741 if (mPendingScreenOnUnblocker != null) { 742 mPendingScreenOnUnblocker = null; 743 long delay = SystemClock.elapsedRealtime() - mScreenOnBlockStartRealTime; 744 Slog.i(TAG, "Unblocked screen on after " + delay + " ms"); 745 Trace.asyncTraceEnd(Trace.TRACE_TAG_POWER, SCREEN_ON_BLOCKED_TRACE_NAME, 0); 746 } 747 } 748 749 private boolean setScreenState(int state) { 750 if (mPowerState.getScreenState() != state) { 751 final boolean wasOn = (mPowerState.getScreenState() != Display.STATE_OFF); 752 mPowerState.setScreenState(state); 753 754 // Tell battery stats about the transition. 755 try { 756 mBatteryStats.noteScreenState(state); 757 } catch (RemoteException ex) { 758 // same process 759 } 760 761 // Tell the window manager what's happening. 762 // Temporarily block turning the screen on until the window manager is ready 763 // by leaving a black surface covering the screen. This surface is essentially 764 // the final state of the color fade animation. 765 boolean isOn = (state != Display.STATE_OFF); 766 if (wasOn && !isOn) { 767 unblockScreenOn(); 768 mWindowManagerPolicy.screenTurnedOff(); 769 } else if (!wasOn && isOn) { 770 if (mPowerState.getColorFadeLevel() == 0.0f) { 771 blockScreenOn(); 772 } else { 773 unblockScreenOn(); 774 } 775 mWindowManagerPolicy.screenTurningOn(mPendingScreenOnUnblocker); 776 } 777 } 778 return mPendingScreenOnUnblocker == null; 779 } 780 781 private int clampScreenBrightness(int value) { 782 return MathUtils.constrain( 783 value, mScreenBrightnessRangeMinimum, mScreenBrightnessRangeMaximum); 784 } 785 786 private void animateScreenBrightness(int target, int rate) { 787 if (DEBUG) { 788 Slog.d(TAG, "Animating brightness: target=" + target +", rate=" + rate); 789 } 790 if (mScreenBrightnessRampAnimator.animateTo(target, rate)) { 791 try { 792 mBatteryStats.noteScreenBrightness(target); 793 } catch (RemoteException ex) { 794 // same process 795 } 796 } 797 } 798 799 private void animateScreenStateChange(int target, boolean performScreenOffTransition) { 800 // If there is already an animation in progress, don't interfere with it. 801 if (mColorFadeOnAnimator.isStarted() 802 || mColorFadeOffAnimator.isStarted()) { 803 return; 804 } 805 806 // If we were in the process of turning off the screen but didn't quite 807 // finish. Then finish up now to prevent a jarring transition back 808 // to screen on if we skipped blocking screen on as usual. 809 if (mPendingScreenOff && target != Display.STATE_OFF) { 810 setScreenState(Display.STATE_OFF); 811 mPendingScreenOff = false; 812 } 813 814 if (target == Display.STATE_ON) { 815 // Want screen on. The contents of the screen may not yet 816 // be visible if the color fade has not been dismissed because 817 // its last frame of animation is solid black. 818 if (!setScreenState(Display.STATE_ON)) { 819 return; // screen on blocked 820 } 821 if (USE_COLOR_FADE_ON_ANIMATION && mPowerRequest.isBrightOrDim()) { 822 // Perform screen on animation. 823 if (mPowerState.getColorFadeLevel() == 1.0f) { 824 mPowerState.dismissColorFade(); 825 } else if (mPowerState.prepareColorFade(mContext, 826 mColorFadeFadesConfig ? 827 ColorFade.MODE_FADE : 828 ColorFade.MODE_WARM_UP)) { 829 mColorFadeOnAnimator.start(); 830 } else { 831 mColorFadeOnAnimator.end(); 832 } 833 } else { 834 // Skip screen on animation. 835 mPowerState.setColorFadeLevel(1.0f); 836 mPowerState.dismissColorFade(); 837 } 838 } else if (target == Display.STATE_DOZE) { 839 // Want screen dozing. 840 // Wait for brightness animation to complete beforehand when entering doze 841 // from screen on to prevent a perceptible jump because brightness may operate 842 // differently when the display is configured for dozing. 843 if (mScreenBrightnessRampAnimator.isAnimating() 844 && mPowerState.getScreenState() == Display.STATE_ON) { 845 return; 846 } 847 848 // Set screen state. 849 if (!setScreenState(Display.STATE_DOZE)) { 850 return; // screen on blocked 851 } 852 853 // Dismiss the black surface without fanfare. 854 mPowerState.setColorFadeLevel(1.0f); 855 mPowerState.dismissColorFade(); 856 } else if (target == Display.STATE_DOZE_SUSPEND) { 857 // Want screen dozing and suspended. 858 // Wait for brightness animation to complete beforehand unless already 859 // suspended because we may not be able to change it after suspension. 860 if (mScreenBrightnessRampAnimator.isAnimating() 861 && mPowerState.getScreenState() != Display.STATE_DOZE_SUSPEND) { 862 return; 863 } 864 865 // If not already suspending, temporarily set the state to doze until the 866 // screen on is unblocked, then suspend. 867 if (mPowerState.getScreenState() != Display.STATE_DOZE_SUSPEND) { 868 if (!setScreenState(Display.STATE_DOZE)) { 869 return; // screen on blocked 870 } 871 setScreenState(Display.STATE_DOZE_SUSPEND); // already on so can't block 872 } 873 874 // Dismiss the black surface without fanfare. 875 mPowerState.setColorFadeLevel(1.0f); 876 mPowerState.dismissColorFade(); 877 } else { 878 // Want screen off. 879 mPendingScreenOff = true; 880 if (mPowerState.getColorFadeLevel() == 0.0f) { 881 // Turn the screen off. 882 // A black surface is already hiding the contents of the screen. 883 setScreenState(Display.STATE_OFF); 884 mPendingScreenOff = false; 885 } else if (performScreenOffTransition 886 && mPowerState.prepareColorFade(mContext, 887 mColorFadeFadesConfig ? 888 ColorFade.MODE_FADE : ColorFade.MODE_COOL_DOWN) 889 && mPowerState.getScreenState() != Display.STATE_OFF) { 890 // Perform the screen off animation. 891 mColorFadeOffAnimator.start(); 892 } else { 893 // Skip the screen off animation and add a black surface to hide the 894 // contents of the screen. 895 mColorFadeOffAnimator.end(); 896 } 897 } 898 } 899 900 private final Runnable mCleanListener = new Runnable() { 901 @Override 902 public void run() { 903 sendUpdatePowerState(); 904 } 905 }; 906 907 private void setProximitySensorEnabled(boolean enable) { 908 if (enable) { 909 if (!mProximitySensorEnabled) { 910 // Register the listener. 911 // Proximity sensor state already cleared initially. 912 mProximitySensorEnabled = true; 913 mSensorManager.registerListener(mProximitySensorListener, mProximitySensor, 914 SensorManager.SENSOR_DELAY_NORMAL, mHandler); 915 } 916 } else { 917 if (mProximitySensorEnabled) { 918 // Unregister the listener. 919 // Clear the proximity sensor state for next time. 920 mProximitySensorEnabled = false; 921 mProximity = PROXIMITY_UNKNOWN; 922 mPendingProximity = PROXIMITY_UNKNOWN; 923 mHandler.removeMessages(MSG_PROXIMITY_SENSOR_DEBOUNCED); 924 mSensorManager.unregisterListener(mProximitySensorListener); 925 clearPendingProximityDebounceTime(); // release wake lock (must be last) 926 } 927 } 928 } 929 930 private void handleProximitySensorEvent(long time, boolean positive) { 931 if (mProximitySensorEnabled) { 932 if (mPendingProximity == PROXIMITY_NEGATIVE && !positive) { 933 return; // no change 934 } 935 if (mPendingProximity == PROXIMITY_POSITIVE && positive) { 936 return; // no change 937 } 938 939 // Only accept a proximity sensor reading if it remains 940 // stable for the entire debounce delay. We hold a wake lock while 941 // debouncing the sensor. 942 mHandler.removeMessages(MSG_PROXIMITY_SENSOR_DEBOUNCED); 943 if (positive) { 944 mPendingProximity = PROXIMITY_POSITIVE; 945 setPendingProximityDebounceTime( 946 time + PROXIMITY_SENSOR_POSITIVE_DEBOUNCE_DELAY); // acquire wake lock 947 } else { 948 mPendingProximity = PROXIMITY_NEGATIVE; 949 setPendingProximityDebounceTime( 950 time + PROXIMITY_SENSOR_NEGATIVE_DEBOUNCE_DELAY); // acquire wake lock 951 } 952 953 // Debounce the new sensor reading. 954 debounceProximitySensor(); 955 } 956 } 957 958 private void debounceProximitySensor() { 959 if (mProximitySensorEnabled 960 && mPendingProximity != PROXIMITY_UNKNOWN 961 && mPendingProximityDebounceTime >= 0) { 962 final long now = SystemClock.uptimeMillis(); 963 if (mPendingProximityDebounceTime <= now) { 964 // Sensor reading accepted. Apply the change then release the wake lock. 965 mProximity = mPendingProximity; 966 updatePowerState(); 967 clearPendingProximityDebounceTime(); // release wake lock (must be last) 968 } else { 969 // Need to wait a little longer. 970 // Debounce again later. We continue holding a wake lock while waiting. 971 Message msg = mHandler.obtainMessage(MSG_PROXIMITY_SENSOR_DEBOUNCED); 972 msg.setAsynchronous(true); 973 mHandler.sendMessageAtTime(msg, mPendingProximityDebounceTime); 974 } 975 } 976 } 977 978 private void clearPendingProximityDebounceTime() { 979 if (mPendingProximityDebounceTime >= 0) { 980 mPendingProximityDebounceTime = -1; 981 mCallbacks.releaseSuspendBlocker(); // release wake lock 982 } 983 } 984 985 private void setPendingProximityDebounceTime(long debounceTime) { 986 if (mPendingProximityDebounceTime < 0) { 987 mCallbacks.acquireSuspendBlocker(); // acquire wake lock 988 } 989 mPendingProximityDebounceTime = debounceTime; 990 } 991 992 private void sendOnStateChangedWithWakelock() { 993 mCallbacks.acquireSuspendBlocker(); 994 mHandler.post(mOnStateChangedRunnable); 995 } 996 997 private final Runnable mOnStateChangedRunnable = new Runnable() { 998 @Override 999 public void run() { 1000 mCallbacks.onStateChanged(); 1001 mCallbacks.releaseSuspendBlocker(); 1002 } 1003 }; 1004 1005 private void sendOnProximityPositiveWithWakelock() { 1006 mCallbacks.acquireSuspendBlocker(); 1007 mHandler.post(mOnProximityPositiveRunnable); 1008 } 1009 1010 private final Runnable mOnProximityPositiveRunnable = new Runnable() { 1011 @Override 1012 public void run() { 1013 mCallbacks.onProximityPositive(); 1014 mCallbacks.releaseSuspendBlocker(); 1015 } 1016 }; 1017 1018 private void sendOnProximityNegativeWithWakelock() { 1019 mCallbacks.acquireSuspendBlocker(); 1020 mHandler.post(mOnProximityNegativeRunnable); 1021 } 1022 1023 private final Runnable mOnProximityNegativeRunnable = new Runnable() { 1024 @Override 1025 public void run() { 1026 mCallbacks.onProximityNegative(); 1027 mCallbacks.releaseSuspendBlocker(); 1028 } 1029 }; 1030 1031 public void dump(final PrintWriter pw) { 1032 synchronized (mLock) { 1033 pw.println(); 1034 pw.println("Display Power Controller Locked State:"); 1035 pw.println(" mDisplayReadyLocked=" + mDisplayReadyLocked); 1036 pw.println(" mPendingRequestLocked=" + mPendingRequestLocked); 1037 pw.println(" mPendingRequestChangedLocked=" + mPendingRequestChangedLocked); 1038 pw.println(" mPendingWaitForNegativeProximityLocked=" 1039 + mPendingWaitForNegativeProximityLocked); 1040 pw.println(" mPendingUpdatePowerStateLocked=" + mPendingUpdatePowerStateLocked); 1041 } 1042 1043 pw.println(); 1044 pw.println("Display Power Controller Configuration:"); 1045 pw.println(" mScreenBrightnessDozeConfig=" + mScreenBrightnessDozeConfig); 1046 pw.println(" mScreenBrightnessDimConfig=" + mScreenBrightnessDimConfig); 1047 pw.println(" mScreenBrightnessDarkConfig=" + mScreenBrightnessDarkConfig); 1048 pw.println(" mScreenBrightnessRangeMinimum=" + mScreenBrightnessRangeMinimum); 1049 pw.println(" mScreenBrightnessRangeMaximum=" + mScreenBrightnessRangeMaximum); 1050 pw.println(" mUseSoftwareAutoBrightnessConfig=" + mUseSoftwareAutoBrightnessConfig); 1051 pw.println(" mAllowAutoBrightnessWhileDozingConfig=" + 1052 mAllowAutoBrightnessWhileDozingConfig); 1053 pw.println(" mColorFadeFadesConfig=" + mColorFadeFadesConfig); 1054 1055 mHandler.runWithScissors(new Runnable() { 1056 @Override 1057 public void run() { 1058 dumpLocal(pw); 1059 } 1060 }, 1000); 1061 } 1062 1063 private void dumpLocal(PrintWriter pw) { 1064 pw.println(); 1065 pw.println("Display Power Controller Thread State:"); 1066 pw.println(" mPowerRequest=" + mPowerRequest); 1067 pw.println(" mWaitingForNegativeProximity=" + mWaitingForNegativeProximity); 1068 1069 pw.println(" mProximitySensor=" + mProximitySensor); 1070 pw.println(" mProximitySensorEnabled=" + mProximitySensorEnabled); 1071 pw.println(" mProximityThreshold=" + mProximityThreshold); 1072 pw.println(" mProximity=" + proximityToString(mProximity)); 1073 pw.println(" mPendingProximity=" + proximityToString(mPendingProximity)); 1074 pw.println(" mPendingProximityDebounceTime=" 1075 + TimeUtils.formatUptime(mPendingProximityDebounceTime)); 1076 pw.println(" mScreenOffBecauseOfProximity=" + mScreenOffBecauseOfProximity); 1077 pw.println(" mAppliedAutoBrightness=" + mAppliedAutoBrightness); 1078 pw.println(" mAppliedDimming=" + mAppliedDimming); 1079 pw.println(" mAppliedLowPower=" + mAppliedLowPower); 1080 pw.println(" mPendingScreenOnUnblocker=" + mPendingScreenOnUnblocker); 1081 pw.println(" mPendingScreenOff=" + mPendingScreenOff); 1082 1083 pw.println(" mScreenBrightnessRampAnimator.isAnimating()=" + 1084 mScreenBrightnessRampAnimator.isAnimating()); 1085 1086 if (mColorFadeOnAnimator != null) { 1087 pw.println(" mColorFadeOnAnimator.isStarted()=" + 1088 mColorFadeOnAnimator.isStarted()); 1089 } 1090 if (mColorFadeOffAnimator != null) { 1091 pw.println(" mColorFadeOffAnimator.isStarted()=" + 1092 mColorFadeOffAnimator.isStarted()); 1093 } 1094 1095 if (mPowerState != null) { 1096 mPowerState.dump(pw); 1097 } 1098 1099 if (mAutomaticBrightnessController != null) { 1100 mAutomaticBrightnessController.dump(pw); 1101 } 1102 1103 } 1104 1105 private static String proximityToString(int state) { 1106 switch (state) { 1107 case PROXIMITY_UNKNOWN: 1108 return "Unknown"; 1109 case PROXIMITY_NEGATIVE: 1110 return "Negative"; 1111 case PROXIMITY_POSITIVE: 1112 return "Positive"; 1113 default: 1114 return Integer.toString(state); 1115 } 1116 } 1117 1118 private static Spline createAutoBrightnessSpline(int[] lux, int[] brightness) { 1119 try { 1120 final int n = brightness.length; 1121 float[] x = new float[n]; 1122 float[] y = new float[n]; 1123 y[0] = normalizeAbsoluteBrightness(brightness[0]); 1124 for (int i = 1; i < n; i++) { 1125 x[i] = lux[i - 1]; 1126 y[i] = normalizeAbsoluteBrightness(brightness[i]); 1127 } 1128 1129 Spline spline = Spline.createSpline(x, y); 1130 if (DEBUG) { 1131 Slog.d(TAG, "Auto-brightness spline: " + spline); 1132 for (float v = 1f; v < lux[lux.length - 1] * 1.25f; v *= 1.25f) { 1133 Slog.d(TAG, String.format(" %7.1f: %7.1f", v, spline.interpolate(v))); 1134 } 1135 } 1136 return spline; 1137 } catch (IllegalArgumentException ex) { 1138 Slog.e(TAG, "Could not create auto-brightness spline.", ex); 1139 return null; 1140 } 1141 } 1142 1143 private static float normalizeAbsoluteBrightness(int value) { 1144 return (float)clampAbsoluteBrightness(value) / PowerManager.BRIGHTNESS_ON; 1145 } 1146 1147 private static int clampAbsoluteBrightness(int value) { 1148 return MathUtils.constrain(value, PowerManager.BRIGHTNESS_OFF, PowerManager.BRIGHTNESS_ON); 1149 } 1150 1151 private final class DisplayControllerHandler extends Handler { 1152 public DisplayControllerHandler(Looper looper) { 1153 super(looper, null, true /*async*/); 1154 } 1155 1156 @Override 1157 public void handleMessage(Message msg) { 1158 switch (msg.what) { 1159 case MSG_UPDATE_POWER_STATE: 1160 updatePowerState(); 1161 break; 1162 1163 case MSG_PROXIMITY_SENSOR_DEBOUNCED: 1164 debounceProximitySensor(); 1165 break; 1166 1167 case MSG_SCREEN_ON_UNBLOCKED: 1168 if (mPendingScreenOnUnblocker == msg.obj) { 1169 unblockScreenOn(); 1170 updatePowerState(); 1171 } 1172 break; 1173 } 1174 } 1175 } 1176 1177 private final SensorEventListener mProximitySensorListener = new SensorEventListener() { 1178 @Override 1179 public void onSensorChanged(SensorEvent event) { 1180 if (mProximitySensorEnabled) { 1181 final long time = SystemClock.uptimeMillis(); 1182 final float distance = event.values[0]; 1183 boolean positive = distance >= 0.0f && distance < mProximityThreshold; 1184 handleProximitySensorEvent(time, positive); 1185 } 1186 } 1187 1188 @Override 1189 public void onAccuracyChanged(Sensor sensor, int accuracy) { 1190 // Not used. 1191 } 1192 }; 1193 1194 private final class ScreenOnUnblocker implements WindowManagerPolicy.ScreenOnListener { 1195 @Override 1196 public void onScreenOn() { 1197 Message msg = mHandler.obtainMessage(MSG_SCREEN_ON_UNBLOCKED, this); 1198 msg.setAsynchronous(true); 1199 mHandler.sendMessage(msg); 1200 } 1201 } 1202 } 1203