OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:angleX
(Results
1 - 9
of
9
) sorted by null
/external/chromium_org/third_party/WebKit/Source/platform/transforms/
SkewTransformOperation.h
34
static PassRefPtr<SkewTransformOperation> create(double
angleX
, double angleY, OperationType type)
36
return adoptRef(new SkewTransformOperation(
angleX
, angleY, type));
39
double
angleX
() const { return m_angleX; }
61
SkewTransformOperation(double
angleX
, double angleY, OperationType type)
62
: m_angleX(
angleX
)
AffineTransform.h
100
AffineTransform& skew(double
angleX
, double angleY);
AffineTransform.cpp
211
AffineTransform& AffineTransform::skew(double
angleX
, double angleY)
213
return shear(tan(deg2rad(
angleX
)), tan(deg2rad(angleY)));
TransformationMatrix.h
232
TransformationMatrix& skew(double
angleX
, double angleY);
/external/chromium_org/third_party/WebKit/Source/core/animation/
AnimationTranslationUtil.cpp
81
webTransformOperations->appendSkew(transform->
angleX
(), transform->angleY());
/external/chromium_org/third_party/WebKit/Source/core/css/resolver/
TransformBuilder.cpp
244
double
angleX
= 0;
250
angleX
= angle;
258
operations.operations().append(SkewTransformOperation::create(
angleX
, angleY, getTransformOperationType(transformValue->operationType())));
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d2d1helper.h
406
static D2D1FORCEINLINE Matrix3x2F Skew(FLOAT
angleX
, FLOAT angleY, D2D1_POINT_2F center = D2D1::Point2F()) {
408
D2D1MakeSkewMatrix(
angleX
, angleY, center, &r);
d2d1.h
[
all
...]
/external/deqp/modules/gles3/functional/
es3fTextureMipmapTests.cpp
[
all
...]
Completed in 570 milliseconds