1 /* 2 * Copyright (C) 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 // #define VERBOSE_DEBUG 18 19 #define LOG_TAG "Minikin" 20 #include <cutils/log.h> 21 22 #include "unicode/unistr.h" 23 #include "unicode/unorm2.h" 24 25 #include "MinikinInternal.h" 26 #include <minikin/FontCollection.h> 27 28 using std::vector; 29 30 namespace android { 31 32 template <typename T> 33 static inline T max(T a, T b) { 34 return a>b ? a : b; 35 } 36 37 uint32_t FontCollection::sNextId = 0; 38 39 FontCollection::FontCollection(const vector<FontFamily*>& typefaces) : 40 mMaxChar(0) { 41 AutoMutex _l(gMinikinLock); 42 mId = sNextId++; 43 vector<uint32_t> lastChar; 44 size_t nTypefaces = typefaces.size(); 45 #ifdef VERBOSE_DEBUG 46 ALOGD("nTypefaces = %d\n", nTypefaces); 47 #endif 48 const FontStyle defaultStyle; 49 for (size_t i = 0; i < nTypefaces; i++) { 50 FontFamily* family = typefaces[i]; 51 MinikinFont* typeface = family->getClosestMatch(defaultStyle).font; 52 if (typeface == NULL) { 53 continue; 54 } 55 family->RefLocked(); 56 mFamilies.push_back(family); // emplace_back would be better 57 const SparseBitSet* coverage = family->getCoverage(); 58 mMaxChar = max(mMaxChar, coverage->length()); 59 lastChar.push_back(coverage->nextSetBit(0)); 60 } 61 nTypefaces = mFamilies.size(); 62 LOG_ALWAYS_FATAL_IF(nTypefaces == 0, 63 "Font collection must have at least one valid typeface"); 64 size_t nPages = (mMaxChar + kPageMask) >> kLogCharsPerPage; 65 size_t offset = 0; 66 for (size_t i = 0; i < nPages; i++) { 67 Range dummy; 68 mRanges.push_back(dummy); 69 Range* range = &mRanges.back(); 70 #ifdef VERBOSE_DEBUG 71 ALOGD("i=%d: range start = %d\n", i, offset); 72 #endif 73 range->start = offset; 74 for (size_t j = 0; j < nTypefaces; j++) { 75 if (lastChar[j] < (i + 1) << kLogCharsPerPage) { 76 FontFamily* family = mFamilies[j]; 77 mFamilyVec.push_back(family); 78 offset++; 79 uint32_t nextChar = family->getCoverage()->nextSetBit((i + 1) << kLogCharsPerPage); 80 #ifdef VERBOSE_DEBUG 81 ALOGD("nextChar = %d (j = %d)\n", nextChar, j); 82 #endif 83 lastChar[j] = nextChar; 84 } 85 } 86 range->end = offset; 87 } 88 } 89 90 FontCollection::~FontCollection() { 91 for (size_t i = 0; i < mFamilies.size(); i++) { 92 mFamilies[i]->UnrefLocked(); 93 } 94 } 95 96 // Implement heuristic for choosing best-match font. Here are the rules: 97 // 1. If first font in the collection has the character, it wins. 98 // 2. If a font matches both language and script, it gets a score of 4. 99 // 3. If a font matches just language, it gets a score of 2. 100 // 4. Matching the "compact" or "elegant" variant adds one to the score. 101 // 5. Highest score wins, with ties resolved to the first font. 102 FontFamily* FontCollection::getFamilyForChar(uint32_t ch, 103 FontLanguage lang, int variant) const { 104 if (ch >= mMaxChar) { 105 return NULL; 106 } 107 const Range& range = mRanges[ch >> kLogCharsPerPage]; 108 #ifdef VERBOSE_DEBUG 109 ALOGD("querying range %d:%d\n", range.start, range.end); 110 #endif 111 FontFamily* bestFamily = NULL; 112 int bestScore = -1; 113 for (size_t i = range.start; i < range.end; i++) { 114 FontFamily* family = mFamilyVec[i]; 115 if (family->getCoverage()->get(ch)) { 116 // First font family in collection always matches 117 if (mFamilies[0] == family) { 118 return family; 119 } 120 int score = lang.match(family->lang()) * 2; 121 if (variant != 0 && variant == family->variant()) { 122 score++; 123 } 124 if (score > bestScore) { 125 bestScore = score; 126 bestFamily = family; 127 } 128 } 129 } 130 if (bestFamily == NULL && !mFamilyVec.empty()) { 131 UErrorCode errorCode = U_ZERO_ERROR; 132 const UNormalizer2* normalizer = unorm2_getNFDInstance(&errorCode); 133 if (U_SUCCESS(errorCode)) { 134 UChar decomposed[4]; 135 int len = unorm2_getRawDecomposition(normalizer, ch, decomposed, 4, &errorCode); 136 if (U_SUCCESS(errorCode) && len > 0) { 137 int off = 0; 138 U16_NEXT_UNSAFE(decomposed, off, ch); 139 return getFamilyForChar(ch, lang, variant); 140 } 141 } 142 bestFamily = mFamilies[0]; 143 } 144 return bestFamily; 145 } 146 147 const uint32_t NBSP = 0xa0; 148 const uint32_t ZWJ = 0x200c; 149 const uint32_t ZWNJ = 0x200d; 150 const uint32_t KEYCAP = 0x20e3; 151 152 // Characters where we want to continue using existing font run instead of 153 // recomputing the best match in the fallback list. 154 static const uint32_t stickyWhitelist[] = { '!', ',', '.', ':', ';', '?', NBSP, ZWJ, ZWNJ, KEYCAP }; 155 156 static bool isStickyWhitelisted(uint32_t c) { 157 for (size_t i = 0; i < sizeof(stickyWhitelist) / sizeof(stickyWhitelist[0]); i++) { 158 if (stickyWhitelist[i] == c) return true; 159 } 160 return false; 161 } 162 163 void FontCollection::itemize(const uint16_t *string, size_t string_size, FontStyle style, 164 vector<Run>* result) const { 165 FontLanguage lang = style.getLanguage(); 166 int variant = style.getVariant(); 167 FontFamily* lastFamily = NULL; 168 Run* run = NULL; 169 int nShorts; 170 for (size_t i = 0; i < string_size; i += nShorts) { 171 nShorts = 1; 172 uint32_t ch = string[i]; 173 // sigh, decode UTF-16 by hand here 174 if ((ch & 0xfc00) == 0xd800) { 175 if ((i + 1) < string_size) { 176 ch = 0x10000 + ((ch & 0x3ff) << 10) + (string[i + 1] & 0x3ff); 177 nShorts = 2; 178 } 179 } 180 // Continue using existing font as long as it has coverage and is whitelisted 181 if (lastFamily == NULL 182 || !(isStickyWhitelisted(ch) && lastFamily->getCoverage()->get(ch))) { 183 FontFamily* family = getFamilyForChar(ch, lang, variant); 184 if (i == 0 || family != lastFamily) { 185 size_t start = i; 186 // Workaround for Emoji keycap until we implement per-cluster font 187 // selection: if keycap is found in a different font that also 188 // supports previous char, attach previous char to the new run. 189 // Only handles non-surrogate characters. 190 // Bug 7557244. 191 if (ch == KEYCAP && i && family && family->getCoverage()->get(string[i - 1])) { 192 run->end--; 193 if (run->start == run->end) { 194 result->pop_back(); 195 } 196 start--; 197 } 198 Run dummy; 199 result->push_back(dummy); 200 run = &result->back(); 201 if (family == NULL) { 202 run->fakedFont.font = NULL; 203 } else { 204 run->fakedFont = family->getClosestMatch(style); 205 } 206 lastFamily = family; 207 run->start = start; 208 } 209 } 210 run->end = i + nShorts; 211 } 212 } 213 214 MinikinFont* FontCollection::baseFont(FontStyle style) { 215 return baseFontFaked(style).font; 216 } 217 218 FakedFont FontCollection::baseFontFaked(FontStyle style) { 219 if (mFamilies.empty()) { 220 return FakedFont(); 221 } 222 return mFamilies[0]->getClosestMatch(style); 223 } 224 225 uint32_t FontCollection::getId() const { 226 return mId; 227 } 228 229 } // namespace android 230