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  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/util/
u_blitter.h 76 void (*draw_rectangle)(struct blitter_context *blitter,
82 /* Whether the blitter is running. */
114 * Create a blitter context.
119 * Destroy a blitter context.
121 void util_blitter_destroy(struct blitter_context *blitter);
124 * Return the pipe context associated with a blitter context.
127 struct pipe_context *util_blitter_get_pipe(struct blitter_context *blitter)
129 return blitter->pipe;
134 void util_blitter_draw_rectangle(struct blitter_context *blitter,
154 * These states must be saved in the blitter in addition to the state object
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  /external/mesa3d/src/gallium/auxiliary/util/
u_blitter.h 76 void (*draw_rectangle)(struct blitter_context *blitter,
82 /* Whether the blitter is running. */
114 * Create a blitter context.
119 * Destroy a blitter context.
121 void util_blitter_destroy(struct blitter_context *blitter);
124 * Return the pipe context associated with a blitter context.
127 struct pipe_context *util_blitter_get_pipe(struct blitter_context *blitter)
129 return blitter->pipe;
134 void util_blitter_draw_rectangle(struct blitter_context *blitter,
154 * These states must be saved in the blitter in addition to the state object
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  /external/chromium_org/third_party/skia/src/core/
SkScan.cpp 14 static inline void blitrect(SkBlitter* blitter, const SkIRect& r) {
15 blitter->blitRect(r.fLeft, r.fTop, r.width(), r.height());
19 SkBlitter* blitter) {
26 blitrect(blitter, r);
30 blitrect(blitter, rr);
38 blitrect(blitter, rr);
43 blitrect(blitter, r);
49 SkBlitter* blitter) {
53 SkScan::FillIRect(r, clip, blitter);
57 SkBlitter* blitter) {
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SkScan_Hairline.cpp 17 SkBlitter* blitter) {
21 blitter->blitH(x, fy >> 16, 1);
27 SkBlitter* blitter) {
31 blitter->blitH(fx >> 16, y, 1);
44 const SkRegion* clip, SkBlitter* blitter) {
103 blitter = clipper.apply(blitter, clip);
124 horiline(ix0, ix1, startY, slope, blitter);
139 vertline(iy0, iy1, startX, slope, blitter);
147 SkBlitter* blitter) {
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SkBlitter_Sprite.cpp 64 SkSpriteBlitter* blitter; local
68 blitter = SkSpriteBlitter::ChooseD16(source, paint, allocator);
71 blitter = SkSpriteBlitter::ChooseD32(source, paint, allocator);
74 blitter = NULL;
78 if (blitter) {
79 blitter->setup(device, left, top, paint);
81 return blitter;
SkScan_Antihair.cpp 68 static void call_hline_blitter(SkBlitter* blitter, int x, int y, int count,
83 blitter->blitAntiH(x, y, aa, runs);
96 void setup(SkBlitter* blitter) {
97 fBlitter = blitter;
164 SkBlitter* blitter = this->getBlitter();
171 blitter->blitAntiH(x, lower_y, aa, runs);
179 blitter->blitAntiH(x, lower_y - 1, aa, runs);
199 SkBlitter* blitter = this->getBlitter();
205 blitter->blitAntiH(x, lower_y, aa, runs);
213 blitter->blitAntiH(x, lower_y - 1, aa, runs)
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SkScan_Path.cpp 110 typedef void (*PrePostProc)(SkBlitter* blitter, int y, bool isStartOfScanline);
115 SkBlitter* blitter, int start_y, int stop_y,
133 proc(blitter, curr_y, PREPOST_START); // pre-proc
146 blitter->blitH(left, curr_y, width);
187 proc(blitter, curr_y, PREPOST_END); // post-proc
220 SkBlitter* blitter, int start_y, int stop_y,
262 blitter->blitRect(L, local_top, R - L, count);
272 blitter->blitH(L, local_top, R - L);
311 // this guy overrides blitH, and will call its proxy blitter with the inverse
318 void setBlitter(SkBlitter* blitter, const SkIRect& clip, int shift)
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SkScanPriv.h 18 SkScanClipper(SkBlitter* blitter, const SkRegion* clip, const SkIRect& bounds,
33 SkBlitter* blitter, int start_y, int stop_y, int shiftEdgesUp,
SkMaskFilter.cpp 42 static void blitClippedMask(SkBlitter* blitter, const SkMask& mask,
46 blitter->blitMask(mask, r);
50 static void blitClippedRect(SkBlitter* blitter, const SkIRect& rect, const SkIRect& clipR) {
53 blitter->blitRect(r.left(), r.top(), r.width(), r.height());
71 const SkIRect& clipR, SkBlitter* blitter) {
83 blitClippedMask(blitter, m, m.fBounds, clipR);
93 blitClippedMask(blitter, m, m.fBounds, clipR);
103 blitClippedMask(blitter, m, m.fBounds, clipR);
114 blitClippedMask(blitter, m, m.fBounds, clipR);
123 blitClippedRect(blitter, innerR, clipR)
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SkBlitter.h 52 /** If the blitter just sets a single value for each pixel, return the
59 * Special method just to identify the null blitter, which is returned
73 * This function returns the number of rows that this blitter could optimally
80 * This function allocates memory for the blitter that the blitter then owns.
82 * released when the blitter's destructor is called. This function returns
83 * NULL if no persistent memory is needed by the blitter.
96 Return the correct blitter to use given the specified context.
118 /** This blitter silently never draws anything.
132 /** Wraps another (real) blitter, and ensures that the real blitter is onl
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  /external/skia/src/core/
SkScan.cpp 14 static inline void blitrect(SkBlitter* blitter, const SkIRect& r) {
15 blitter->blitRect(r.fLeft, r.fTop, r.width(), r.height());
19 SkBlitter* blitter) {
26 blitrect(blitter, r);
30 blitrect(blitter, rr);
38 blitrect(blitter, rr);
43 blitrect(blitter, r);
49 SkBlitter* blitter) {
53 SkScan::FillIRect(r, clip, blitter);
57 SkBlitter* blitter) {
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SkScan_Hairline.cpp 17 SkBlitter* blitter) {
21 blitter->blitH(x, fy >> 16, 1);
27 SkBlitter* blitter) {
31 blitter->blitH(fx >> 16, y, 1);
44 const SkRegion* clip, SkBlitter* blitter) {
103 blitter = clipper.apply(blitter, clip);
124 horiline(ix0, ix1, startY, slope, blitter);
139 vertline(iy0, iy1, startX, slope, blitter);
147 SkBlitter* blitter) {
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SkBlitter_Sprite.cpp 64 SkSpriteBlitter* blitter; local
68 blitter = SkSpriteBlitter::ChooseD16(source, paint, allocator);
71 blitter = SkSpriteBlitter::ChooseD32(source, paint, allocator);
74 blitter = NULL;
78 if (blitter) {
79 blitter->setup(device, left, top, paint);
81 return blitter;
SkScan_Antihair.cpp 68 static void call_hline_blitter(SkBlitter* blitter, int x, int y, int count,
83 blitter->blitAntiH(x, y, aa, runs);
96 void setup(SkBlitter* blitter) {
97 fBlitter = blitter;
164 SkBlitter* blitter = this->getBlitter();
171 blitter->blitAntiH(x, lower_y, aa, runs);
179 blitter->blitAntiH(x, lower_y - 1, aa, runs);
199 SkBlitter* blitter = this->getBlitter();
205 blitter->blitAntiH(x, lower_y, aa, runs);
213 blitter->blitAntiH(x, lower_y - 1, aa, runs)
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SkScan_Path.cpp 110 typedef void (*PrePostProc)(SkBlitter* blitter, int y, bool isStartOfScanline);
115 SkBlitter* blitter, int start_y, int stop_y,
133 proc(blitter, curr_y, PREPOST_START); // pre-proc
146 blitter->blitH(left, curr_y, width);
187 proc(blitter, curr_y, PREPOST_END); // post-proc
220 SkBlitter* blitter, int start_y, int stop_y,
262 blitter->blitRect(L, local_top, R - L, count);
272 blitter->blitH(L, local_top, R - L);
311 // this guy overrides blitH, and will call its proxy blitter with the inverse
318 void setBlitter(SkBlitter* blitter, const SkIRect& clip, int shift)
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SkScanPriv.h 18 SkScanClipper(SkBlitter* blitter, const SkRegion* clip, const SkIRect& bounds,
33 SkBlitter* blitter, int start_y, int stop_y, int shiftEdgesUp,
SkMaskFilter.cpp 42 static void blitClippedMask(SkBlitter* blitter, const SkMask& mask,
46 blitter->blitMask(mask, r);
50 static void blitClippedRect(SkBlitter* blitter, const SkIRect& rect, const SkIRect& clipR) {
53 blitter->blitRect(r.left(), r.top(), r.width(), r.height());
71 const SkIRect& clipR, SkBlitter* blitter) {
83 blitClippedMask(blitter, m, m.fBounds, clipR);
93 blitClippedMask(blitter, m, m.fBounds, clipR);
103 blitClippedMask(blitter, m, m.fBounds, clipR);
114 blitClippedMask(blitter, m, m.fBounds, clipR);
123 blitClippedRect(blitter, innerR, clipR)
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SkRasterClip.cpp 251 SkBlitter* blitter) {
252 this->init(clip, blitter);
256 SkBlitter* blitter) {
257 SkASSERT(blitter);
260 fAABlitter.init(blitter, aaclip);
266 void SkAAClipBlitterWrapper::init(const SkRasterClip& clip, SkBlitter* blitter) {
267 SkASSERT(blitter);
270 fBlitter = blitter;
274 fAABlitter.init(blitter, &aaclip);
SkBlitter.h 51 /** If the blitter just sets a single value for each pixel, return the
58 * Special method just to identify the null blitter, which is returned
77 Return the correct blitter to use given the specified context.
95 /** This blitter silently never draws anything.
109 /** Wraps another (real) blitter, and ensures that the real blitter is only
115 void init(SkBlitter* blitter, const SkIRect& clipRect) {
117 fBlitter = blitter;
136 /** Wraps another (real) blitter, and ensures that the real blitter is onl
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  /external/chromium_org/third_party/skia/tests/
FillPathTest.cpp 28 // but skipped after tessellation, should be cleared by the blitter.
30 FakeBlitter blitter; local
42 SkScan::FillPath(path, clip, &blitter);
44 REPORTER_ASSERT(reporter, blitter.m_blitCount == expected_lines);
  /external/skia/tests/
FillPathTest.cpp 28 // but skipped after tessellation, should be cleared by the blitter.
30 FakeBlitter blitter; local
42 SkScan::FillPath(path, clip, &blitter);
44 REPORTER_ASSERT(reporter, blitter.m_blitCount == expected_lines);
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/i915/
i915_surface.c 62 if (!util_blitter_is_copy_supported(i915->blitter, dst, src,
69 util_blitter_save_blend(i915->blitter, (void *)i915->blend);
70 util_blitter_save_depth_stencil_alpha(i915->blitter, (void *)i915->depth_stencil);
71 util_blitter_save_stencil_ref(i915->blitter, &i915->stencil_ref);
72 util_blitter_save_rasterizer(i915->blitter, (void *)i915->rasterizer);
73 util_blitter_save_fragment_shader(i915->blitter, i915->saved_fs);
74 util_blitter_save_vertex_shader(i915->blitter, i915->saved_vs);
75 util_blitter_save_viewport(i915->blitter, &i915->viewport);
76 util_blitter_save_vertex_elements(i915->blitter, i915->saved_velems);
77 util_blitter_save_vertex_buffers(i915->blitter, i915->saved_nr_vertex_buffers
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  /external/mesa3d/src/gallium/drivers/i915/
i915_surface.c 62 if (!util_blitter_is_copy_supported(i915->blitter, dst, src,
69 util_blitter_save_blend(i915->blitter, (void *)i915->blend);
70 util_blitter_save_depth_stencil_alpha(i915->blitter, (void *)i915->depth_stencil);
71 util_blitter_save_stencil_ref(i915->blitter, &i915->stencil_ref);
72 util_blitter_save_rasterizer(i915->blitter, (void *)i915->rasterizer);
73 util_blitter_save_fragment_shader(i915->blitter, i915->saved_fs);
74 util_blitter_save_vertex_shader(i915->blitter, i915->saved_vs);
75 util_blitter_save_viewport(i915->blitter, &i915->viewport);
76 util_blitter_save_vertex_elements(i915->blitter, i915->saved_velems);
77 util_blitter_save_vertex_buffers(i915->blitter, i915->saved_nr_vertex_buffers
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  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/radeonsi/
r600_blit.c 51 util_blitter_save_blend(rctx->blitter, rctx->queued.named.blend);
52 util_blitter_save_depth_stencil_alpha(rctx->blitter, rctx->queued.named.dsa);
53 util_blitter_save_stencil_ref(rctx->blitter, &rctx->stencil_ref);
54 util_blitter_save_rasterizer(rctx->blitter, rctx->queued.named.rasterizer);
55 util_blitter_save_fragment_shader(rctx->blitter, rctx->ps_shader);
56 util_blitter_save_vertex_shader(rctx->blitter, rctx->vs_shader);
57 util_blitter_save_vertex_elements(rctx->blitter, rctx->vertex_elements);
59 util_blitter_save_viewport(rctx->blitter, &rctx->queued.named.viewport->viewport);
61 util_blitter_save_vertex_buffers(rctx->blitter,
64 util_blitter_save_so_targets(rctx->blitter, rctx->num_so_targets
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  /external/mesa3d/src/gallium/drivers/radeonsi/
r600_blit.c 51 util_blitter_save_blend(rctx->blitter, rctx->queued.named.blend);
52 util_blitter_save_depth_stencil_alpha(rctx->blitter, rctx->queued.named.dsa);
53 util_blitter_save_stencil_ref(rctx->blitter, &rctx->stencil_ref);
54 util_blitter_save_rasterizer(rctx->blitter, rctx->queued.named.rasterizer);
55 util_blitter_save_fragment_shader(rctx->blitter, rctx->ps_shader);
56 util_blitter_save_vertex_shader(rctx->blitter, rctx->vs_shader);
57 util_blitter_save_vertex_elements(rctx->blitter, rctx->vertex_elements);
59 util_blitter_save_viewport(rctx->blitter, &rctx->queued.named.viewport->viewport);
61 util_blitter_save_vertex_buffers(rctx->blitter,
64 util_blitter_save_so_targets(rctx->blitter, rctx->num_so_targets
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