/external/deqp/modules/gles2/functional/ |
es2fShaderOperatorTests.cpp | 731 void eval_selection_vec4 (ShaderEvalContext& c) { c.color = selection(c.in[0].z() > 0.0f, c.in[1].swizzle(3, 2, 1, 0), c.in[2].swizzle(0, 3, 2, 1)); } function in namespace:deqp::gles2::Functional [all...] |
/external/deqp/modules/gles3/functional/ |
es3fShaderOperatorTests.cpp | 1072 void eval_selection_vec4 (ShaderEvalContext& c) { c.color = selection(c.in[0].z() > 0.0f, c.in[1].swizzle(3, 2, 1, 0), c.in[2].swizzle(0, 3, 2, 1)); } function in namespace:deqp::gles3::Functional [all...] |