/external/deqp/framework/opengl/wrapper/ |
glwInitES20Direct.inl | 4 gl->activeTexture = &glActiveTexture; 5 gl->attachShader = &glAttachShader; 6 gl->bindAttribLocation = &glBindAttribLocation; 7 gl->bindBuffer = &glBindBuffer; 8 gl->bindFramebuffer = &glBindFramebuffer; 9 gl->bindRenderbuffer = &glBindRenderbuffer; 10 gl->bindTexture = &glBindTexture; 11 gl->blendColor = &glBlendColor; 12 gl->blendEquation = &glBlendEquation; 13 gl->blendEquationSeparate = &glBlendEquationSeparate [all...] |
glwInitES30Direct.inl | 4 gl->activeTexture = &glActiveTexture; 5 gl->attachShader = &glAttachShader; 6 gl->bindAttribLocation = &glBindAttribLocation; 7 gl->bindBuffer = &glBindBuffer; 8 gl->bindFramebuffer = &glBindFramebuffer; 9 gl->bindRenderbuffer = &glBindRenderbuffer; 10 gl->bindTexture = &glBindTexture; 11 gl->blendColor = &glBlendColor; 12 gl->blendEquation = &glBlendEquation; 13 gl->blendEquationSeparate = &glBlendEquationSeparate [all...] |
glwInitGL33.inl | 4 gl->cullFace = (glCullFaceFunc) loader->get("glCullFace"); 5 gl->frontFace = (glFrontFaceFunc) loader->get("glFrontFace"); 6 gl->hint = (glHintFunc) loader->get("glHint"); 7 gl->lineWidth = (glLineWidthFunc) loader->get("glLineWidth"); 8 gl->pointSize = (glPointSizeFunc) loader->get("glPointSize"); 9 gl->polygonMode = (glPolygonModeFunc) loader->get("glPolygonMode"); 10 gl->scissor = (glScissorFunc) loader->get("glScissor"); 11 gl->texParameterf = (glTexParameterfFunc) loader->get("glTexParameterf"); 12 gl->texParameterfv = (glTexParameterfvFunc) loader->get("glTexParameterfv"); 13 gl->texParameteri = (glTexParameteriFunc) loader->get("glTexParameteri") [all...] |
glwInitGL42.inl | 4 gl->cullFace = (glCullFaceFunc) loader->get("glCullFace"); 5 gl->frontFace = (glFrontFaceFunc) loader->get("glFrontFace"); 6 gl->hint = (glHintFunc) loader->get("glHint"); 7 gl->lineWidth = (glLineWidthFunc) loader->get("glLineWidth"); 8 gl->pointSize = (glPointSizeFunc) loader->get("glPointSize"); 9 gl->polygonMode = (glPolygonModeFunc) loader->get("glPolygonMode"); 10 gl->scissor = (glScissorFunc) loader->get("glScissor"); 11 gl->texParameterf = (glTexParameterfFunc) loader->get("glTexParameterf"); 12 gl->texParameterfv = (glTexParameterfvFunc) loader->get("glTexParameterfv"); 13 gl->texParameteri = (glTexParameteriFunc) loader->get("glTexParameteri") [all...] |
glwInitES30.inl | 4 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 5 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 6 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 7 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 8 gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffer"); 9 gl->bindRenderbuffer = (glBindRenderbufferFunc) loader->get("glBindRenderbuffer"); 10 gl->bindTexture = (glBindTextureFunc) loader->get("glBindTexture"); 11 gl->blendColor = (glBlendColorFunc) loader->get("glBlendColor"); 12 gl->blendEquation = (glBlendEquationFunc) loader->get("glBlendEquation"); 13 gl->blendEquationSeparate = (glBlendEquationSeparateFunc) loader->get("glBlendEquationSeparate (…) [all...] |
glwInitGL41.inl | 4 gl->cullFace = (glCullFaceFunc) loader->get("glCullFace"); 5 gl->frontFace = (glFrontFaceFunc) loader->get("glFrontFace"); 6 gl->hint = (glHintFunc) loader->get("glHint"); 7 gl->lineWidth = (glLineWidthFunc) loader->get("glLineWidth"); 8 gl->pointSize = (glPointSizeFunc) loader->get("glPointSize"); 9 gl->polygonMode = (glPolygonModeFunc) loader->get("glPolygonMode"); 10 gl->scissor = (glScissorFunc) loader->get("glScissor"); 11 gl->texParameterf = (glTexParameterfFunc) loader->get("glTexParameterf"); 12 gl->texParameterfv = (glTexParameterfvFunc) loader->get("glTexParameterfv"); 13 gl->texParameteri = (glTexParameteriFunc) loader->get("glTexParameteri") [all...] |
glwInitGL32.inl | 4 gl->cullFace = (glCullFaceFunc) loader->get("glCullFace"); 5 gl->frontFace = (glFrontFaceFunc) loader->get("glFrontFace"); 6 gl->hint = (glHintFunc) loader->get("glHint"); 7 gl->lineWidth = (glLineWidthFunc) loader->get("glLineWidth"); 8 gl->pointSize = (glPointSizeFunc) loader->get("glPointSize"); 9 gl->polygonMode = (glPolygonModeFunc) loader->get("glPolygonMode"); 10 gl->scissor = (glScissorFunc) loader->get("glScissor"); 11 gl->texParameterf = (glTexParameterfFunc) loader->get("glTexParameterf"); 12 gl->texParameterfv = (glTexParameterfvFunc) loader->get("glTexParameterfv"); 13 gl->texParameteri = (glTexParameteriFunc) loader->get("glTexParameteri") [all...] |
glwInitES31.inl | 4 gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 5 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 6 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 7 gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 8 gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffer"); 9 gl->bindRenderbuffer = (glBindRenderbufferFunc) loader->get("glBindRenderbuffer"); 10 gl->bindTexture = (glBindTextureFunc) loader->get("glBindTexture"); 11 gl->blendColor = (glBlendColorFunc) loader->get("glBlendColor"); 12 gl->blendEquation = (glBlendEquationFunc) loader->get("glBlendEquation"); 13 gl->blendEquationSeparate = (glBlendEquationSeparateFunc) loader->get("glBlendEquationSeparate (…) [all...] |
glwInitFunctions.hpp | 33 void initES20 (Functions* gl, const FunctionLoader* loader); //!< Load all OpenGL ES 2.0 functions. 34 void initES30 (Functions* gl, const FunctionLoader* loader); //!< Load all OpenGL ES 3.0 functions. 35 void initES31 (Functions* gl, const FunctionLoader* loader); //!< Load all OpenGL ES 3.1 functions. 37 void initGL30Core (Functions* gl, const FunctionLoader* loader); //!< Load all GL 3.0 core functions. 38 void initGL31Core (Functions* gl, const FunctionLoader* loader); //!< Load all GL 3.1 core functions. 39 void initGL32Core (Functions* gl, const FunctionLoader* loader); //!< Load all GL 3.2 core functions. 40 void initGL33Core (Functions* gl, const FunctionLoader* loader); //!< Load all GL 3.3 core functions [all...] |
glwInitGL31.inl | 4 gl->cullFace = (glCullFaceFunc) loader->get("glCullFace"); 5 gl->frontFace = (glFrontFaceFunc) loader->get("glFrontFace"); 6 gl->hint = (glHintFunc) loader->get("glHint"); 7 gl->lineWidth = (glLineWidthFunc) loader->get("glLineWidth"); 8 gl->pointSize = (glPointSizeFunc) loader->get("glPointSize"); 9 gl->polygonMode = (glPolygonModeFunc) loader->get("glPolygonMode"); 10 gl->scissor = (glScissorFunc) loader->get("glScissor"); 11 gl->texParameterf = (glTexParameterfFunc) loader->get("glTexParameterf"); 12 gl->texParameterfv = (glTexParameterfvFunc) loader->get("glTexParameterfv"); 13 gl->texParameteri = (glTexParameteriFunc) loader->get("glTexParameteri") [all...] |
glwInitGL30.inl | 4 gl->cullFace = (glCullFaceFunc) loader->get("glCullFace"); 5 gl->frontFace = (glFrontFaceFunc) loader->get("glFrontFace"); 6 gl->hint = (glHintFunc) loader->get("glHint"); 7 gl->lineWidth = (glLineWidthFunc) loader->get("glLineWidth"); 8 gl->pointSize = (glPointSizeFunc) loader->get("glPointSize"); 9 gl->polygonMode = (glPolygonModeFunc) loader->get("glPolygonMode"); 10 gl->scissor = (glScissorFunc) loader->get("glScissor"); 11 gl->texParameterf = (glTexParameterfFunc) loader->get("glTexParameterf"); 12 gl->texParameterfv = (glTexParameterfvFunc) loader->get("glTexParameterfv"); 13 gl->texParameteri = (glTexParameteriFunc) loader->get("glTexParameteri") [all...] |
glwInitGL40.inl | 4 gl->cullFace = (glCullFaceFunc) loader->get("glCullFace"); 5 gl->frontFace = (glFrontFaceFunc) loader->get("glFrontFace"); 6 gl->hint = (glHintFunc) loader->get("glHint"); 7 gl->lineWidth = (glLineWidthFunc) loader->get("glLineWidth"); 8 gl->pointSize = (glPointSizeFunc) loader->get("glPointSize"); 9 gl->polygonMode = (glPolygonModeFunc) loader->get("glPolygonMode"); 10 gl->scissor = (glScissorFunc) loader->get("glScissor"); 11 gl->texParameterf = (glTexParameterfFunc) loader->get("glTexParameterf"); 12 gl->texParameterfv = (glTexParameterfvFunc) loader->get("glTexParameterfv"); 13 gl->texParameteri = (glTexParameteriFunc) loader->get("glTexParameteri") [all...] |
/external/deqp/framework/platform/null/ |
tcuNullRenderContextInitFuncs.inl | 4 gl->createSyncFromCLeventARB = glCreateSyncFromCLeventARB; 5 gl->blendBarrierKHR = glBlendBarrierKHR; 6 gl->cullFace = glCullFace; 7 gl->frontFace = glFrontFace; 8 gl->hint = glHint; 9 gl->lineWidth = glLineWidth; 10 gl->pointSize = glPointSize; 11 gl->polygonMode = glPolygonMode; 12 gl->scissor = glScissor; 13 gl->texParameterf = glTexParameterf [all...] |
/external/deqp/modules/gles3/performance/ |
es3pStateChangeTests.cpp | 37 using namespace glw; // GL types 55 virtual void renderTest (const glw::Functions& gl); 56 virtual void renderReference (const glw::Functions& gl); 58 virtual void changeState (const glw::Functions& gl, int stateId) = 0; 74 void StateChangeCase::renderTest (const glw::Functions& gl) 78 changeState(gl, 0); 79 callDraw(gl); 81 changeState(gl, 1); 82 callDraw(gl); 86 void StateChangeCase::renderReference (const glw::Functions& gl) [all...] |
es3pRedundantStateChangeTests.cpp | 37 using namespace glw; // GL types 55 virtual void renderTest (const glw::Functions& gl); 56 virtual void renderReference (const glw::Functions& gl); 57 virtual void changeState (const glw::Functions& gl) = 0; 73 void RedundantStateChangeCase::renderTest (const glw::Functions& gl) 77 changeState(gl); 78 callDraw(gl); 82 void RedundantStateChangeCase::renderReference (const glw::Functions& gl) 84 changeState(gl); 87 callDraw(gl); [all...] |
/external/chromium_org/gpu/command_buffer/client/ |
gles2_trace_implementation.cc | 11 GLES2TraceImplementation::GLES2TraceImplementation(GLES2Interface* gl) 12 : gl_(gl) {
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/external/deqp/modules/gles2/performance/ |
es2pStateChangeTests.cpp | 37 using namespace glw; // GL types 55 virtual void renderTest (const glw::Functions& gl); 56 virtual void renderReference (const glw::Functions& gl); 58 virtual void changeState (const glw::Functions& gl, int stateId) = 0; 74 void StateChangeCase::renderTest (const glw::Functions& gl) 78 changeState(gl, 0); 79 callDraw(gl); 81 changeState(gl, 1); 82 callDraw(gl); 86 void StateChangeCase::renderReference (const glw::Functions& gl) [all...] |
es2pRedundantStateChangeTests.cpp | 37 using namespace glw; // GL types 55 virtual void renderTest (const glw::Functions& gl); 56 virtual void renderReference (const glw::Functions& gl); 57 virtual void changeState (const glw::Functions& gl) = 0; 73 void RedundantStateChangeCase::renderTest (const glw::Functions& gl) 77 changeState(gl); 78 callDraw(gl); 82 void RedundantStateChangeCase::renderReference (const glw::Functions& gl) 84 changeState(gl); 87 callDraw(gl); [all...] |
/external/deqp/framework/opengl/ |
gluStateReset.cpp | 37 const glw::Functions& gl = renderCtx.getFunctions(); local 44 gl.getError(); 45 GLU_EXPECT_NO_ERROR(gl.getError(), "Error state"); 50 gl.getIntegerv(GL_MAX_VERTEX_ATTRIBS, &numVertexAttribArrays); 52 gl.bindBuffer (GL_ARRAY_BUFFER, 0); 53 gl.bindBuffer (GL_ELEMENT_ARRAY_BUFFER, 0); 57 gl.bindVertexArray (0); 58 gl.disable (GL_PRIMITIVE_RESTART_FIXED_INDEX); 62 gl.bindBuffer(GL_DRAW_INDIRECT_BUFFER, 0); 66 gl.disableVertexAttribArray (ndx) 487 const glw::Functions& gl = renderCtx.getFunctions(); local [all...] |
/cts/apps/CtsVerifier/src/com/android/cts/verifier/projection/cube/ |
CubeRenderer.java | 46 public void onDrawFrame(GL10 gl) { 53 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); 59 gl.glMatrixMode(GL10.GL_MODELVIEW); 60 gl.glLoadIdentity(); 61 gl.glTranslatef(0, 0, -3.0f); 62 gl.glRotatef(mAngle, 0, 1, 0); 63 gl.glRotatef(mAngle*0.25f, 1, 0, 0); 65 gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); 66 gl.glEnableClientState(GL10.GL_COLOR_ARRAY); 68 gl.glScalef(mScale, mScale, mScale) [all...] |
/frameworks/base/tests/AccessoryDisplay/source/src/com/android/accessorydisplay/source/presentation/ |
CubeRenderer.java | 44 public void onDrawFrame(GL10 gl) { 51 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); 57 gl.glMatrixMode(GL10.GL_MODELVIEW); 58 gl.glLoadIdentity(); 59 gl.glTranslatef(0, 0, -3.0f); 60 gl.glRotatef(mAngle, 0, 1, 0); 61 gl.glRotatef(mAngle*0.25f, 1, 0, 0); 63 gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); 64 gl.glEnableClientState(GL10.GL_COLOR_ARRAY); 66 gl.glScalef(mScale, mScale, mScale) [all...] |
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
MatrixGrabber.java | 30 * @param gl 32 public void getCurrentState(GL10 gl) { 33 getCurrentProjection(gl); 34 getCurrentModelView(gl); 40 * @param gl 42 public void getCurrentModelView(GL10 gl) { 43 getMatrix(gl, GL10.GL_MODELVIEW, mModelView); 49 * @param gl 51 public void getCurrentProjection(GL10 gl) { 52 getMatrix(gl, GL10.GL_PROJECTION, mProjection) [all...] |
/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
CubeRenderer.java | 34 public void onDrawFrame(GL10 gl) { 41 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); 47 gl.glMatrixMode(GL10.GL_MODELVIEW); 48 gl.glLoadIdentity(); 49 gl.glTranslatef(0, 0, -3.0f); 50 gl.glRotatef(mAngle, 0, 1, 0); 51 gl.glRotatef(mAngle*0.25f, 1, 0, 0); 53 gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); 54 gl.glEnableClientState(GL10.GL_COLOR_ARRAY); 56 mCube.draw(gl); [all...] |
/device/generic/goldfish/opengl/shared/OpenglCodecCommon/ |
GLErrorLog.h | 24 #define GET_GL_ERROR(gl) \ 26 int err = gl.glGetError(); \ 31 #define GET_GL_ERROR(gl)
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/sdk/emulator/opengl/shared/OpenglCodecCommon/ |
GLErrorLog.h | 24 #define GET_GL_ERROR(gl) \ 26 int err = gl.glGetError(); \ 31 #define GET_GL_ERROR(gl)
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