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    Searched refs:isInPlay (Results 1 - 3 of 3) sorted by null

  /external/chromium_org/third_party/WebKit/Source/core/animation/
AnimationNode.h 88 bool isInPlay() const { return ensureCalculated().isInPlay; }
163 bool isInPlay;
AnimationNodeTest.cpp 127 EXPECT_TRUE(animationNode->isInPlay());
138 EXPECT_TRUE(animationNode->isInPlay());
149 EXPECT_FALSE(animationNode->isInPlay());
160 EXPECT_FALSE(animationNode->isInPlay());
382 EXPECT_FALSE(animationNode->isInPlay());
393 EXPECT_FALSE(animationNode->isInPlay());
601 EXPECT_TRUE(animationNode->isInPlay());
611 EXPECT_TRUE(animationNode->isInPlay());
632 EXPECT_FALSE(animationNode->isInPlay());
642 EXPECT_FALSE(animationNode->isInPlay());
    [all...]
AnimationNode.cpp 154 m_calculated.isInPlay = phase() == PhaseActive && (!m_parent || m_parent->isInPlay());
155 m_calculated.isCurrent = phase() == PhaseBefore || isInPlay() || (m_parent && m_parent->isCurrent());

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