1 /* 2 * Copyright (C) 2013 Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions are 6 * met: 7 * 8 * * Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * * Redistributions in binary form must reproduce the above 11 * copyright notice, this list of conditions and the following disclaimer 12 * in the documentation and/or other materials provided with the 13 * distribution. 14 * * Neither the name of Google Inc. nor the names of its 15 * contributors may be used to endorse or promote products derived from 16 * this software without specific prior written permission. 17 * 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 */ 30 31 #ifndef SVGPropertyTearOff_h 32 #define SVGPropertyTearOff_h 33 34 #include "core/dom/QualifiedName.h" 35 #include "core/svg/properties/SVGProperty.h" 36 #include "wtf/RefCounted.h" 37 38 namespace blink { 39 40 enum PropertyIsAnimValType { 41 PropertyIsNotAnimVal, 42 PropertyIsAnimVal 43 }; 44 45 class SVGPropertyTearOffBase : public RefCounted<SVGPropertyTearOffBase> { 46 public: 47 virtual ~SVGPropertyTearOffBase() { } 48 49 PropertyIsAnimValType propertyIsAnimVal() const 50 { 51 return m_propertyIsAnimVal; 52 } 53 54 bool isAnimVal() const 55 { 56 return m_propertyIsAnimVal == PropertyIsAnimVal; 57 } 58 59 bool isReadOnlyProperty() const 60 { 61 return m_isReadOnlyProperty; 62 } 63 64 void setIsReadOnlyProperty() 65 { 66 m_isReadOnlyProperty = true; 67 } 68 69 bool isImmutable() const 70 { 71 return isReadOnlyProperty() || isAnimVal(); 72 } 73 74 virtual void commitChange(); 75 76 SVGElement* contextElement() 77 { 78 return m_contextElement; 79 } 80 81 const QualifiedName& attributeName() 82 { 83 return m_attributeName; 84 } 85 86 void attachToSVGElementAttribute(SVGElement* contextElement, const QualifiedName& attributeName) 87 { 88 ASSERT(!isImmutable()); 89 ASSERT(contextElement); 90 ASSERT(attributeName != QualifiedName::null()); 91 m_contextElement = contextElement; 92 m_attributeName = attributeName; 93 } 94 95 virtual AnimatedPropertyType type() const = 0; 96 97 protected: 98 SVGPropertyTearOffBase(SVGElement* contextElement, PropertyIsAnimValType propertyIsAnimVal, const QualifiedName& attributeName = QualifiedName::null()) 99 : m_contextElement(contextElement) 100 , m_propertyIsAnimVal(propertyIsAnimVal) 101 , m_isReadOnlyProperty(false) 102 , m_attributeName(attributeName) 103 { 104 } 105 106 private: 107 // These references are kept alive from V8 wrapper to prevent reference cycles 108 SVGElement* m_contextElement; 109 110 PropertyIsAnimValType m_propertyIsAnimVal; 111 bool m_isReadOnlyProperty; 112 QualifiedName m_attributeName; 113 }; 114 115 template <typename Property> 116 class SVGPropertyTearOff : public SVGPropertyTearOffBase { 117 public: 118 Property* target() 119 { 120 return m_target.get(); 121 } 122 123 void setTarget(PassRefPtr<Property> target) 124 { 125 m_target = target; 126 } 127 128 virtual AnimatedPropertyType type() const OVERRIDE 129 { 130 return Property::classType(); 131 } 132 133 protected: 134 SVGPropertyTearOff(PassRefPtr<Property> target, SVGElement* contextElement, PropertyIsAnimValType propertyIsAnimVal, const QualifiedName& attributeName = QualifiedName::null()) 135 : SVGPropertyTearOffBase(contextElement, propertyIsAnimVal, attributeName) 136 , m_target(target) 137 { 138 ASSERT(m_target); 139 } 140 141 private: 142 RefPtr<Property> m_target; 143 }; 144 145 } 146 147 #endif // SVGPropertyTearOff_h 148