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Searched
refs:paintInvalidationContainer
(Results
1 - 25
of
42
) sorted by null
1
2
/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
RenderSVGBlock.cpp
89
void RenderSVGBlock::mapLocalToContainer(const RenderLayerModelObject*
paintInvalidationContainer
, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const
91
SVGRenderSupport::mapLocalToContainer(this,
paintInvalidationContainer
, transformState, wasFixed, paintInvalidationState);
99
LayoutRect RenderSVGBlock::clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject*
paintInvalidationContainer
, const PaintInvalidationState* paintInvalidationState) const
101
return SVGRenderSupport::clippedOverflowRectForPaintInvalidation(this,
paintInvalidationContainer
, paintInvalidationState);
104
void RenderSVGBlock::computeFloatRectForPaintInvalidation(const RenderLayerModelObject*
paintInvalidationContainer
, FloatRect& paintInvalidationRect, const PaintInvalidationState* paintInvalidationState) const
106
SVGRenderSupport::computeFloatRectForPaintInvalidation(this,
paintInvalidationContainer
, paintInvalidationRect, paintInvalidationState);
RenderSVGModelObject.cpp
54
LayoutRect RenderSVGModelObject::clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject*
paintInvalidationContainer
, const PaintInvalidationState* paintInvalidationState) const
56
return SVGRenderSupport::clippedOverflowRectForPaintInvalidation(this,
paintInvalidationContainer
, paintInvalidationState);
59
void RenderSVGModelObject::computeFloatRectForPaintInvalidation(const RenderLayerModelObject*
paintInvalidationContainer
, FloatRect& paintInvalidationRect, const PaintInvalidationState* paintInvalidationState) const
61
SVGRenderSupport::computeFloatRectForPaintInvalidation(this,
paintInvalidationContainer
, paintInvalidationRect, paintInvalidationState);
64
void RenderSVGModelObject::mapLocalToContainer(const RenderLayerModelObject*
paintInvalidationContainer
, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const
66
SVGRenderSupport::mapLocalToContainer(this,
paintInvalidationContainer
, transformState, wasFixed, paintInvalidationState);
128
InvalidationReason RenderSVGModelObject::invalidatePaintIfNeeded(const PaintInvalidationState& paintInvalidationState, const RenderLayerModelObject&
paintInvalidationContainer
)
132
return RenderObject::invalidatePaintIfNeeded(paintInvalidationState,
paintInvalidationContainer
);
RenderSVGModelObject.h
54
virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject*
paintInvalidationContainer
, const PaintInvalidationState* = 0) const OVERRIDE;
55
virtual void computeFloatRectForPaintInvalidation(const RenderLayerModelObject*
paintInvalidationContainer
, FloatRect&, const PaintInvalidationState*) const OVERRIDE FINAL;
60
virtual void mapLocalToContainer(const RenderLayerModelObject*
paintInvalidationContainer
, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const OVERRIDE FINAL;
82
InvalidationReason invalidatePaintIfNeeded(const PaintInvalidationState&, const RenderLayerModelObject&
paintInvalidationContainer
) OVERRIDE FINAL;
RenderSVGBlock.h
35
virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject*
paintInvalidationContainer
, const PaintInvalidationState* = 0) const OVERRIDE FINAL;
36
virtual void computeFloatRectForPaintInvalidation(const RenderLayerModelObject*
paintInvalidationContainer
, FloatRect&, const PaintInvalidationState*) const OVERRIDE FINAL;
38
virtual void mapLocalToContainer(const RenderLayerModelObject*
paintInvalidationContainer
, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const OVERRIDE FINAL;
RenderSVGInline.h
48
virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject*
paintInvalidationContainer
, const PaintInvalidationState* = 0) const OVERRIDE FINAL;
49
virtual void computeFloatRectForPaintInvalidation(const RenderLayerModelObject*
paintInvalidationContainer
, FloatRect&, const PaintInvalidationState*) const OVERRIDE FINAL;
50
virtual void mapLocalToContainer(const RenderLayerModelObject*
paintInvalidationContainer
, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const OVERRIDE FINAL;
SVGRenderSupport.h
75
static LayoutRect clippedOverflowRectForPaintInvalidation(const RenderObject*, const RenderLayerModelObject*
paintInvalidationContainer
, const PaintInvalidationState*);
76
static void computeFloatRectForPaintInvalidation(const RenderObject*, const RenderLayerModelObject*
paintInvalidationContainer
, FloatRect&, const PaintInvalidationState*);
77
static void mapLocalToContainer(const RenderObject*, const RenderLayerModelObject*
paintInvalidationContainer
, TransformState&, bool* wasFixed = 0, const PaintInvalidationState* = 0);
RenderSVGInline.cpp
88
LayoutRect RenderSVGInline::clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject*
paintInvalidationContainer
, const PaintInvalidationState* paintInvalidationState) const
90
return SVGRenderSupport::clippedOverflowRectForPaintInvalidation(this,
paintInvalidationContainer
, paintInvalidationState);
93
void RenderSVGInline::computeFloatRectForPaintInvalidation(const RenderLayerModelObject*
paintInvalidationContainer
, FloatRect& paintInvalidationRect, const PaintInvalidationState* paintInvalidationState) const
95
SVGRenderSupport::computeFloatRectForPaintInvalidation(this,
paintInvalidationContainer
, paintInvalidationRect, paintInvalidationState);
98
void RenderSVGInline::mapLocalToContainer(const RenderLayerModelObject*
paintInvalidationContainer
, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const
100
SVGRenderSupport::mapLocalToContainer(this,
paintInvalidationContainer
, transformState, wasFixed, paintInvalidationState);
RenderSVGRoot.h
103
virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject*
paintInvalidationContainer
, const PaintInvalidationState* = 0) const OVERRIDE;
104
virtual void computeFloatRectForPaintInvalidation(const RenderLayerModelObject*
paintInvalidationContainer
, FloatRect& paintInvalidationRect, const PaintInvalidationState* = 0) const OVERRIDE;
106
virtual void mapLocalToContainer(const RenderLayerModelObject*
paintInvalidationContainer
, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const OVERRIDE;
RenderSVGForeignObject.cpp
121
void RenderSVGForeignObject::mapRectToPaintInvalidationBacking(const RenderLayerModelObject*
paintInvalidationContainer
, LayoutRect& rect, const PaintInvalidationState* paintInvalidationState) const
125
SVGRenderSupport::computeFloatRectForPaintInvalidation(this,
paintInvalidationContainer
, r, paintInvalidationState);
RenderSVGForeignObject.h
47
virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject*
paintInvalidationContainer
, LayoutRect&, const PaintInvalidationState*) const OVERRIDE;
RenderSVGText.h
73
virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject*
paintInvalidationContainer
, LayoutRect&, const PaintInvalidationState*) const OVERRIDE;
RenderSVGRoot.cpp
342
LayoutRect RenderSVGRoot::clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject*
paintInvalidationContainer
, const PaintInvalidationState* paintInvalidationState) const
372
RenderReplaced::mapRectToPaintInvalidationBacking(
paintInvalidationContainer
, rect, paintInvalidationState);
376
void RenderSVGRoot::computeFloatRectForPaintInvalidation(const RenderLayerModelObject*
paintInvalidationContainer
, FloatRect& paintInvalidationRect, const PaintInvalidationState* paintInvalidationState) const
387
RenderReplaced::mapRectToPaintInvalidationBacking(
paintInvalidationContainer
, rect, paintInvalidationState);
394
void RenderSVGRoot::mapLocalToContainer(const RenderLayerModelObject*
paintInvalidationContainer
, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const
401
RenderReplaced::mapLocalToContainer(
paintInvalidationContainer
, transformState, mode | ApplyContainerFlip, wasFixed, paintInvalidationState);
SVGRenderSupport.cpp
48
LayoutRect SVGRenderSupport::clippedOverflowRectForPaintInvalidation(const RenderObject* object, const RenderLayerModelObject*
paintInvalidationContainer
, const PaintInvalidationState* paintInvalidationState)
59
object->computeFloatRectForPaintInvalidation(
paintInvalidationContainer
, paintInvalidationRect, paintInvalidationState);
63
void SVGRenderSupport::computeFloatRectForPaintInvalidation(const RenderObject* object, const RenderLayerModelObject*
paintInvalidationContainer
, FloatRect& paintInvalidationRect, const PaintInvalidationState* paintInvalidationState)
67
object->parent()->computeFloatRectForPaintInvalidation(
paintInvalidationContainer
, paintInvalidationRect, paintInvalidationState);
70
void SVGRenderSupport::mapLocalToContainer(const RenderObject* object, const RenderLayerModelObject*
paintInvalidationContainer
, TransformState& transformState, bool* wasFixed, const PaintInvalidationState* paintInvalidationState)
83
parent->mapLocalToContainer(
paintInvalidationContainer
, transformState, mode, wasFixed, paintInvalidationState);
/external/chromium_org/third_party/WebKit/Source/core/rendering/
PaintInvalidationState.h
20
PaintInvalidationState(const PaintInvalidationState& next, RenderLayerModelObject& renderer, const RenderLayerModelObject&
paintInvalidationContainer
);
33
const RenderLayerModelObject&
paintInvalidationContainer
() const { return m_paintInvalidationContainer; }
RenderReplaced.h
85
virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject*
paintInvalidationContainer
, const PaintInvalidationState* = 0) const OVERRIDE;
91
virtual LayoutRect selectionRectForPaintInvalidation(const RenderLayerModelObject*
paintInvalidationContainer
) const OVERRIDE FINAL;
RenderObject.cpp
800
RenderBlock* RenderObject::containerForFixedPosition(const RenderLayerModelObject*
paintInvalidationContainer
, bool* paintInvalidationContainerSkipped) const
808
if (paintInvalidationContainerSkipped && ancestor ==
paintInvalidationContainer
)
[
all
...]
PaintInvalidationState.cpp
36
PaintInvalidationState::PaintInvalidationState(const PaintInvalidationState& next, RenderLayerModelObject& renderer, const RenderLayerModelObject&
paintInvalidationContainer
)
40
, m_paintInvalidationContainer(
paintInvalidationContainer
)
RenderView.h
87
void mapRectToPaintInvalidationBacking(const RenderLayerModelObject*
paintInvalidationContainer
, LayoutRect&, ViewportConstrainedPosition, const PaintInvalidationState*) const;
88
virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject*
paintInvalidationContainer
, LayoutRect&, const PaintInvalidationState*) const OVERRIDE;
168
virtual void mapLocalToContainer(const RenderLayerModelObject*
paintInvalidationContainer
, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const OVERRIDE;
RenderView.cpp
235
void RenderView::mapLocalToContainer(const RenderLayerModelObject*
paintInvalidationContainer
, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const
239
if (!
paintInvalidationContainer
&& mode & UseTransforms && shouldUseTransformFromContainer(0)) {
248
if (
paintInvalidationContainer
== this)
256
parentDocRenderer->mapLocalToContainer(
paintInvalidationContainer
, transformState, mode, wasFixed, paintInvalidationState);
332
const RenderLayerModelObject*
paintInvalidationContainer
= &paintInvalidationState.
paintInvalidationContainer
();
333
mapRectToPaintInvalidationBacking(
paintInvalidationContainer
, dirtyRect, &paintInvalidationState);
334
invalidatePaintUsingContainer(
paintInvalidationContainer
, dirtyRect, InvalidationFull);
366
void RenderView::mapRectToPaintInvalidationBacking(const RenderLayerModelObject*
paintInvalidationContainer
, LayoutRect& rect, const PaintInvalidationState* invalidationState) const
368
mapRectToPaintInvalidationBacking(
paintInvalidationContainer
, rect, IsNotFixedPosition, invalidationState)
[
all
...]
RenderInline.h
148
virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject*
paintInvalidationContainer
, const PaintInvalidationState* = 0) const OVERRIDE;
149
virtual LayoutRect rectWithOutlineForPaintInvalidation(const RenderLayerModelObject*
paintInvalidationContainer
, LayoutUnit outlineWidth, const PaintInvalidationState* = 0) const OVERRIDE FINAL;
150
virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject*
paintInvalidationContainer
, LayoutRect&, const PaintInvalidationState*) const OVERRIDE FINAL;
152
virtual void mapLocalToContainer(const RenderLayerModelObject*
paintInvalidationContainer
, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const OVERRIDE;
RenderListMarker.h
80
virtual LayoutRect selectionRectForPaintInvalidation(const RenderLayerModelObject*
paintInvalidationContainer
) const OVERRIDE;
RenderInline.cpp
[
all
...]
RenderTableCol.cpp
103
LayoutRect RenderTableCol::clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject*
paintInvalidationContainer
, const PaintInvalidationState* paintInvalidationState) const
108
// FIXME: check for
paintInvalidationContainer
each time here?
113
return parentTable->clippedOverflowRectForPaintInvalidation(
paintInvalidationContainer
, paintInvalidationState);
RenderObject.h
648
// If
paintInvalidationContainer
and paintInvalidationContainerSkipped are not null, on return *paintInvalidationContainerSkipped
649
// is true if the renderer returned is an ancestor of
paintInvalidationContainer
.
650
RenderObject* container(const RenderLayerModelObject*
paintInvalidationContainer
= 0, bool* paintInvalidationContainerSkipped = 0) const;
651
RenderBlock* containerForFixedPosition(const RenderLayerModelObject*
paintInvalidationContainer
= 0, bool* paintInvalidationContainerSkipped = 0) const;
[
all
...]
RenderSelectionInfo.h
57
const RenderLayerModelObject*
paintInvalidationContainer
() const { return m_paintInvalidationContainer; }
110
//
paintInvalidationContainer
as the render object. Find out why it does that and fix.
Completed in 477 milliseconds
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