Home | History | Annotate | Download | only in svg
      1 /*
      2  * Copyright (C) 2006 Oliver Hunt <ojh16 (at) student.canterbury.ac.nz>
      3  * Copyright (C) 2006 Apple Inc. All rights reserved.
      4  * Copyright (C) Research In Motion Limited 2010. All rights reserved.
      5  *
      6  * This library is free software; you can redistribute it and/or
      7  * modify it under the terms of the GNU Library General Public
      8  * License as published by the Free Software Foundation; either
      9  * version 2 of the License, or (at your option) any later version.
     10  *
     11  * This library is distributed in the hope that it will be useful,
     12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     14  * Library General Public License for more details.
     15  *
     16  * You should have received a copy of the GNU Library General Public License
     17  * along with this library; see the file COPYING.LIB.  If not, write to
     18  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     19  * Boston, MA 02110-1301, USA.
     20  */
     21 
     22 #include "config.h"
     23 
     24 #include "core/rendering/svg/RenderSVGInline.h"
     25 
     26 #include "core/rendering/svg/RenderSVGText.h"
     27 #include "core/rendering/svg/SVGInlineFlowBox.h"
     28 #include "core/rendering/svg/SVGRenderSupport.h"
     29 #include "core/rendering/svg/SVGResourcesCache.h"
     30 #include "core/svg/SVGAElement.h"
     31 
     32 namespace blink {
     33 
     34 bool RenderSVGInline::isChildAllowed(RenderObject* child, RenderStyle* style) const
     35 {
     36     if (child->isText())
     37         return SVGRenderSupport::isRenderableTextNode(child);
     38 
     39     if (isSVGAElement(*node())) {
     40         // Disallow direct descendant 'a'.
     41         if (isSVGAElement(*child->node()))
     42             return false;
     43     }
     44 
     45     if (!child->isSVGInline() && !child->isSVGInlineText())
     46         return false;
     47 
     48     return RenderInline::isChildAllowed(child, style);
     49 }
     50 
     51 RenderSVGInline::RenderSVGInline(Element* element)
     52     : RenderInline(element)
     53 {
     54     setAlwaysCreateLineBoxes();
     55 }
     56 
     57 InlineFlowBox* RenderSVGInline::createInlineFlowBox()
     58 {
     59     InlineFlowBox* box = new SVGInlineFlowBox(*this);
     60     box->setHasVirtualLogicalHeight();
     61     return box;
     62 }
     63 
     64 FloatRect RenderSVGInline::objectBoundingBox() const
     65 {
     66     if (const RenderObject* object = RenderSVGText::locateRenderSVGTextAncestor(this))
     67         return object->objectBoundingBox();
     68 
     69     return FloatRect();
     70 }
     71 
     72 FloatRect RenderSVGInline::strokeBoundingBox() const
     73 {
     74     if (const RenderObject* object = RenderSVGText::locateRenderSVGTextAncestor(this))
     75         return object->strokeBoundingBox();
     76 
     77     return FloatRect();
     78 }
     79 
     80 FloatRect RenderSVGInline::paintInvalidationRectInLocalCoordinates() const
     81 {
     82     if (const RenderObject* object = RenderSVGText::locateRenderSVGTextAncestor(this))
     83         return object->paintInvalidationRectInLocalCoordinates();
     84 
     85     return FloatRect();
     86 }
     87 
     88 LayoutRect RenderSVGInline::clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* paintInvalidationState) const
     89 {
     90     return SVGRenderSupport::clippedOverflowRectForPaintInvalidation(this, paintInvalidationContainer, paintInvalidationState);
     91 }
     92 
     93 void RenderSVGInline::computeFloatRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, FloatRect& paintInvalidationRect, const PaintInvalidationState* paintInvalidationState) const
     94 {
     95     SVGRenderSupport::computeFloatRectForPaintInvalidation(this, paintInvalidationContainer, paintInvalidationRect, paintInvalidationState);
     96 }
     97 
     98 void RenderSVGInline::mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const
     99 {
    100     SVGRenderSupport::mapLocalToContainer(this, paintInvalidationContainer, transformState, wasFixed, paintInvalidationState);
    101 }
    102 
    103 const RenderObject* RenderSVGInline::pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const
    104 {
    105     return SVGRenderSupport::pushMappingToContainer(this, ancestorToStopAt, geometryMap);
    106 }
    107 
    108 void RenderSVGInline::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const
    109 {
    110     const RenderObject* object = RenderSVGText::locateRenderSVGTextAncestor(this);
    111     if (!object)
    112         return;
    113 
    114     FloatRect textBoundingBox = object->strokeBoundingBox();
    115     for (InlineFlowBox* box = firstLineBox(); box; box = box->nextLineBox())
    116         quads.append(localToAbsoluteQuad(FloatRect(textBoundingBox.x() + box->x(), textBoundingBox.y() + box->y(), box->logicalWidth(), box->logicalHeight()), false, wasFixed));
    117 }
    118 
    119 void RenderSVGInline::willBeDestroyed()
    120 {
    121     SVGResourcesCache::clientDestroyed(this);
    122     RenderInline::willBeDestroyed();
    123 }
    124 
    125 void RenderSVGInline::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
    126 {
    127     if (diff.needsFullLayout())
    128         setNeedsBoundariesUpdate();
    129 
    130     RenderInline::styleDidChange(diff, oldStyle);
    131     SVGResourcesCache::clientStyleChanged(this, diff, style());
    132 }
    133 
    134 void RenderSVGInline::addChild(RenderObject* child, RenderObject* beforeChild)
    135 {
    136     RenderInline::addChild(child, beforeChild);
    137     SVGResourcesCache::clientWasAddedToTree(child, child->style());
    138 
    139     if (RenderSVGText* textRenderer = RenderSVGText::locateRenderSVGTextAncestor(this))
    140         textRenderer->subtreeChildWasAdded(child);
    141 }
    142 
    143 void RenderSVGInline::removeChild(RenderObject* child)
    144 {
    145     SVGResourcesCache::clientWillBeRemovedFromTree(child);
    146 
    147     RenderSVGText* textRenderer = RenderSVGText::locateRenderSVGTextAncestor(this);
    148     if (!textRenderer) {
    149         RenderInline::removeChild(child);
    150         return;
    151     }
    152     Vector<SVGTextLayoutAttributes*, 2> affectedAttributes;
    153     textRenderer->subtreeChildWillBeRemoved(child, affectedAttributes);
    154     RenderInline::removeChild(child);
    155     textRenderer->subtreeChildWasRemoved(affectedAttributes);
    156 }
    157 
    158 }
    159