/frameworks/base/libs/hwui/ |
TreeInfo.h | 34 class RenderState; 58 explicit TreeInfo(TraversalMode mode, RenderState& renderState) 63 , renderState(renderState) 74 , renderState(clone.renderState) 93 RenderState& renderState;
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LayerRenderer.h | 30 class RenderState; 49 LayerRenderer(RenderState& renderState, Layer* layer); 57 static Layer* createTextureLayer(RenderState& renderState); 58 static Layer* createRenderLayer(RenderState& renderState, uint32_t width, uint32_t height); 63 static bool copyLayer(RenderState& renderState, Layer* layer, SkBitmap* bitmap); 65 static void flushLayer(RenderState& renderState, Layer* layer) [all...] |
Layer.cpp | 27 #include "RenderState.h" 39 Layer::Layer(Type layerType, RenderState& renderState, const uint32_t layerWidth, const uint32_t layerHeight) 42 , renderState(renderState) 68 renderState.registerLayer(this); 72 renderState.unregisterLayer(this); 76 renderState.requireGLContext(); 101 renderer = new LayerRenderer(renderState, this); 165 GLuint previousFbo = renderState.getFramebuffer() [all...] |
LayerRenderer.cpp | 24 #include "RenderState.h" 39 LayerRenderer::LayerRenderer(RenderState& renderState, Layer* layer) 40 : OpenGLRenderer(renderState) 51 renderState().bindFramebuffer(mLayer->getFbo()); 188 Layer* LayerRenderer::createRenderLayer(RenderState& renderState, uint32_t width, uint32_t height) { 200 Layer* layer = caches.layerCache.get(renderState, width, height); 230 GLuint previousFbo = renderState.getFramebuffer(); 232 renderState.bindFramebuffer(layer->getFbo()) [all...] |
LayerCache.h | 27 class RenderState; 60 Layer* get(RenderState& renderState, const uint32_t width, const uint32_t height);
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LayerCache.cpp | 99 Layer* LayerCache::get(RenderState& renderState, const uint32_t width, const uint32_t height) { 117 layer = new Layer(Layer::kType_DisplayList, renderState, entry.mWidth, entry.mHeight);
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Caches.h | 110 class RenderState; 136 void setRenderState(RenderState* renderState) { mRenderState = renderState; } 436 RenderState* mRenderState;
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Layer.h | 46 class RenderState; 73 Layer(Type type, RenderState& renderState, const uint32_t layerWidth, const uint32_t layerHeight); 341 RenderState& renderState;
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OpenGLRenderer.h | 60 class RenderState; 128 OpenGLRenderer(RenderState& renderState); 480 inline RenderState& renderState() { return mRenderState; } [all...] |
DisplayListOp.h | 35 #include "RenderState.h" 661 mEntry = renderer.renderState().assetAtlas().getEntry(mBitmap); 848 mEntry = renderer.renderState().assetAtlas().getEntry(mBitmap); [all...] |
RenderNode.cpp | 191 mLayer = LayerRenderer::createRenderLayer(info.renderState, getWidth(), getHeight()); [all...] |
OpenGLRenderer.cpp | 39 #include "RenderState.h" 132 OpenGLRenderer::OpenGLRenderer(RenderState& renderState) 136 , mRenderState(renderState) [all...] |
/external/chromium_org/chrome/common/extensions/docs/examples/api/idle/idle_simple/ |
history.js | 8 function renderState(state, time) { 25 dom_item.innerHTML = renderState(state, time); 53 dom_result.innerHTML = renderState(state, time); 55 dom_laststate.innerHTML = renderState(laststate, laststatetime);
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/frameworks/base/libs/hwui/renderthread/ |
CanvasContext.cpp | 28 #include "../RenderState.h" 52 mRenderThread.renderState().registerCanvasContext(this); 58 mRenderThread.renderState().unregisterCanvasContext(this); 117 mCanvas = new OpenGLRenderer(mRenderThread.renderState()); 263 TreeInfo info(TreeInfo::MODE_RT_ONLY, mRenderThread.renderState()); 278 thread.renderState().invokeFunctor(functor, mode, NULL); 310 TreeInfo info(TreeInfo::MODE_FULL, mRenderThread.renderState()); 331 return LayerRenderer::copyLayer(mRenderThread.renderState(), layer->backingLayer(), bitmap); 365 return LayerRenderer::createTextureLayer(mRenderThread.renderState());
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RenderThread.h | 39 class RenderState; 89 RenderState& renderState() { return *mRenderState; } 133 RenderState* mRenderState;
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EglManager.cpp | 22 #include "../RenderState.h" 100 mRenderThread.renderState().onGLContextCreated(); 178 mRenderThread.renderState().assetAtlas().init(mAtlasBuffer, 220 mRenderThread.renderState().onGLContextDestroyed();
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DrawFrameTask.cpp | 101 TreeInfo info(TreeInfo::MODE_FULL, mRenderThread->renderState());
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
Scene.java | 199 public void assignRenderStateToMaterial(RenderState renderState, String regex) { 206 shape.setRenderState(renderState); 211 public void assignRenderState(RenderState renderState) { 215 shape.setRenderState(renderState);
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Renderable.java | 48 RenderState mRenderState; 68 public void setRenderState(RenderState renderState) { 69 mRenderState = renderState;
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/external/deqp/modules/egl/ |
teglRenderTests.cpp | 245 void toReferenceRenderState (rr::RenderState& state, const DrawPrimitiveOp& drawOp) 392 rr::RenderState renderState((rr::ViewportState)(rr::MultisamplePixelBufferAccess::fromMultisampleAccess(colorBuffer.getAccess()))); 393 toReferenceRenderState(renderState, *drawOp); 402 renderState, [all...] |
/external/deqp/modules/glshared/ |
glsTextureBufferCase.cpp | 672 const rr::RenderState renderState(rr::ViewportState(rr::WindowRectangle(0, 0, target.getWidth(), target.getHeight()))); 700 const rr::DrawCommand cmd(renderState, renderTarget, program, 1, vertexAttribs, primitives); 707 const rr::DrawCommand cmd(renderState, renderTarget, program, 1, vertexAttribs, primitives); [all...] |