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    Searched refs:renderState (Results 1 - 21 of 21) sorted by null

  /frameworks/base/libs/hwui/
TreeInfo.h 34 class RenderState;
58 explicit TreeInfo(TraversalMode mode, RenderState& renderState)
63 , renderState(renderState)
74 , renderState(clone.renderState)
93 RenderState& renderState;
LayerRenderer.h 30 class RenderState;
49 LayerRenderer(RenderState& renderState, Layer* layer);
57 static Layer* createTextureLayer(RenderState& renderState);
58 static Layer* createRenderLayer(RenderState& renderState, uint32_t width, uint32_t height);
63 static bool copyLayer(RenderState& renderState, Layer* layer, SkBitmap* bitmap);
65 static void flushLayer(RenderState& renderState, Layer* layer)
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Layer.cpp 27 #include "RenderState.h"
39 Layer::Layer(Type layerType, RenderState& renderState, const uint32_t layerWidth, const uint32_t layerHeight)
42 , renderState(renderState)
68 renderState.registerLayer(this);
72 renderState.unregisterLayer(this);
76 renderState.requireGLContext();
101 renderer = new LayerRenderer(renderState, this);
165 GLuint previousFbo = renderState.getFramebuffer()
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LayerRenderer.cpp 24 #include "RenderState.h"
39 LayerRenderer::LayerRenderer(RenderState& renderState, Layer* layer)
40 : OpenGLRenderer(renderState)
51 renderState().bindFramebuffer(mLayer->getFbo());
188 Layer* LayerRenderer::createRenderLayer(RenderState& renderState, uint32_t width, uint32_t height) {
200 Layer* layer = caches.layerCache.get(renderState, width, height);
230 GLuint previousFbo = renderState.getFramebuffer();
232 renderState.bindFramebuffer(layer->getFbo())
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LayerCache.h 27 class RenderState;
60 Layer* get(RenderState& renderState, const uint32_t width, const uint32_t height);
LayerCache.cpp 99 Layer* LayerCache::get(RenderState& renderState, const uint32_t width, const uint32_t height) {
117 layer = new Layer(Layer::kType_DisplayList, renderState, entry.mWidth, entry.mHeight);
Caches.h 110 class RenderState;
136 void setRenderState(RenderState* renderState) { mRenderState = renderState; }
436 RenderState* mRenderState;
Layer.h 46 class RenderState;
73 Layer(Type type, RenderState& renderState, const uint32_t layerWidth, const uint32_t layerHeight);
341 RenderState& renderState;
OpenGLRenderer.h 60 class RenderState;
128 OpenGLRenderer(RenderState& renderState);
480 inline RenderState& renderState() { return mRenderState; }
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DisplayListOp.h 35 #include "RenderState.h"
661 mEntry = renderer.renderState().assetAtlas().getEntry(mBitmap);
848 mEntry = renderer.renderState().assetAtlas().getEntry(mBitmap);
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RenderNode.cpp 191 mLayer = LayerRenderer::createRenderLayer(info.renderState, getWidth(), getHeight());
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OpenGLRenderer.cpp 39 #include "RenderState.h"
132 OpenGLRenderer::OpenGLRenderer(RenderState& renderState)
136 , mRenderState(renderState)
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  /external/chromium_org/chrome/common/extensions/docs/examples/api/idle/idle_simple/
history.js 8 function renderState(state, time) {
25 dom_item.innerHTML = renderState(state, time);
53 dom_result.innerHTML = renderState(state, time);
55 dom_laststate.innerHTML = renderState(laststate, laststatetime);
  /frameworks/base/libs/hwui/renderthread/
CanvasContext.cpp 28 #include "../RenderState.h"
52 mRenderThread.renderState().registerCanvasContext(this);
58 mRenderThread.renderState().unregisterCanvasContext(this);
117 mCanvas = new OpenGLRenderer(mRenderThread.renderState());
263 TreeInfo info(TreeInfo::MODE_RT_ONLY, mRenderThread.renderState());
278 thread.renderState().invokeFunctor(functor, mode, NULL);
310 TreeInfo info(TreeInfo::MODE_FULL, mRenderThread.renderState());
331 return LayerRenderer::copyLayer(mRenderThread.renderState(), layer->backingLayer(), bitmap);
365 return LayerRenderer::createTextureLayer(mRenderThread.renderState());
RenderThread.h 39 class RenderState;
89 RenderState& renderState() { return *mRenderState; }
133 RenderState* mRenderState;
EglManager.cpp 22 #include "../RenderState.h"
100 mRenderThread.renderState().onGLContextCreated();
178 mRenderThread.renderState().assetAtlas().init(mAtlasBuffer,
220 mRenderThread.renderState().onGLContextDestroyed();
DrawFrameTask.cpp 101 TreeInfo info(TreeInfo::MODE_FULL, mRenderThread->renderState());
  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
Scene.java 199 public void assignRenderStateToMaterial(RenderState renderState, String regex) {
206 shape.setRenderState(renderState);
211 public void assignRenderState(RenderState renderState) {
215 shape.setRenderState(renderState);
Renderable.java 48 RenderState mRenderState;
68 public void setRenderState(RenderState renderState) {
69 mRenderState = renderState;
  /external/deqp/modules/egl/
teglRenderTests.cpp 245 void toReferenceRenderState (rr::RenderState& state, const DrawPrimitiveOp& drawOp)
392 rr::RenderState renderState((rr::ViewportState)(rr::MultisamplePixelBufferAccess::fromMultisampleAccess(colorBuffer.getAccess())));
393 toReferenceRenderState(renderState, *drawOp);
402 renderState,
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  /external/deqp/modules/glshared/
glsTextureBufferCase.cpp 672 const rr::RenderState renderState(rr::ViewportState(rr::WindowRectangle(0, 0, target.getWidth(), target.getHeight())));
700 const rr::DrawCommand cmd(renderState, renderTarget, program, 1, vertexAttribs, primitives);
707 const rr::DrawCommand cmd(renderState, renderTarget, program, 1, vertexAttribs, primitives);
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