/external/deqp/modules/gles3/functional/ |
es3fBlendTests.cpp | 70 DE_ASSERT(sRGBAAccess.getFormat().order == TextureFormat::sRGBA); 211 m_refColorBuffer = new TextureLevel(TextureFormat(m_useSrgbFbo ? TextureFormat::sRGBA : useRGB ? TextureFormat::RGB : TextureFormat::RGBA, TextureFormat::UNORM_INT8), 265 TextureLevel renderedImg (TextureFormat(m_useSrgbFbo ? TextureFormat::sRGBA : TextureFormat::RGBA, TextureFormat::UNORM_INT8), m_viewportWidth, m_viewportHeight);
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es3fFramebufferBlitTests.cpp | 320 case tcu::TextureFormat::sRGBA: return tcu::BVec4(true, true, true, true); 429 const bool srcIsSRGB = (srcFormat.order == tcu::TextureFormat::sRGBA); 430 const bool dstIsSRGB = (dstFormat.order == tcu::TextureFormat::sRGBA); [all...] |
es3fTextureWrapTests.cpp | 332 const bool isSRGB = texFormat.order == tcu::TextureFormat::sRGB || texFormat.order == tcu::TextureFormat::sRGBA;
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es3fFboTestUtil.cpp | [all...] |
es3fFragmentOutputTests.cpp | 398 const bool isSRGB = dst.getFormat().order == tcu::TextureFormat::sRGB ||dst.getFormat().order == tcu::TextureFormat::sRGBA; [all...] |
/external/deqp/modules/gles31/functional/ |
es31fTextureLevelStateQueryTests.cpp | [all...] |
es31fAdvancedBlendTests.cpp | 238 m_refColorBuffer = new TextureLevel(TextureFormat(useSRGB ? TextureFormat::sRGBA : TextureFormat::RGBA, TextureFormat::UNORM_INT8), m_viewportWidth, m_viewportHeight); 348 if (access.getFormat().order == TextureFormat::sRGBA)
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/external/deqp/framework/opengl/ |
gluTextureUtil.cpp | 80 case TextureFormat::sRGBA: format = GL_RGBA; break; 159 case FMT_CASE(sRGBA, UNORM_INT8): return GL_SRGB8_ALPHA8; 372 case GL_SRGB8_ALPHA8: return TextureFormat(TextureFormat::sRGBA, TextureFormat::UNORM_INT8); [all...] |
/external/deqp/framework/common/ |
tcuTextureUtil.cpp | 277 case TextureFormat::sRGBA: chnMask = BVec4(true, true, true, true); break; 348 case TextureFormat::sRGBA: chnMask = BVec4(true, true, true, true); break; 416 case TextureFormat::sRGBA: chnMask = BVec4(true, true, true, true); break; [all...] |
tcuTexture.cpp | 160 case TextureFormat::sRGBA: return RGBA; 201 case TextureFormat::sRGBA: return RGBA; 251 case TextureFormat::sRGBA: return 4; 493 case sRGBA: numChannels = 4; break; [all...] |
tcuTexture.hpp | 57 sRGBA, [all...] |
tcuCompressedTexture.cpp | 277 case ETC2_SRGB8_PUNCHTHROUGH_ALPHA1: return TextureFormat(TextureFormat::sRGBA, TextureFormat::UNORM_INT8); 279 case ETC2_EAC_SRGB8_ALPHA8: return TextureFormat(TextureFormat::sRGBA, TextureFormat::UNORM_INT8); 288 return TextureFormat(TextureFormat::sRGBA, TextureFormat::UNORM_INT8); [all...] |
tcuTexLookupVerifier.cpp | 57 return format.order == TextureFormat::sRGB || format.order == TextureFormat::sRGBA; [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrReferenceContext.cpp | 188 case tcu::TextureFormat::sRGBA: [all...] |
/external/deqp/framework/referencerenderer/ |
rrFragmentOperations.cpp | [all...] |