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    Searched refs:sRGBA (Results 1 - 15 of 15) sorted by null

  /external/deqp/modules/gles3/functional/
es3fBlendTests.cpp 70 DE_ASSERT(sRGBAAccess.getFormat().order == TextureFormat::sRGBA);
211 m_refColorBuffer = new TextureLevel(TextureFormat(m_useSrgbFbo ? TextureFormat::sRGBA : useRGB ? TextureFormat::RGB : TextureFormat::RGBA, TextureFormat::UNORM_INT8),
265 TextureLevel renderedImg (TextureFormat(m_useSrgbFbo ? TextureFormat::sRGBA : TextureFormat::RGBA, TextureFormat::UNORM_INT8), m_viewportWidth, m_viewportHeight);
es3fFramebufferBlitTests.cpp 320 case tcu::TextureFormat::sRGBA: return tcu::BVec4(true, true, true, true);
429 const bool srcIsSRGB = (srcFormat.order == tcu::TextureFormat::sRGBA);
430 const bool dstIsSRGB = (dstFormat.order == tcu::TextureFormat::sRGBA);
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es3fTextureWrapTests.cpp 332 const bool isSRGB = texFormat.order == tcu::TextureFormat::sRGB || texFormat.order == tcu::TextureFormat::sRGBA;
es3fFboTestUtil.cpp     [all...]
es3fFragmentOutputTests.cpp 398 const bool isSRGB = dst.getFormat().order == tcu::TextureFormat::sRGB ||dst.getFormat().order == tcu::TextureFormat::sRGBA;
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  /external/deqp/modules/gles31/functional/
es31fTextureLevelStateQueryTests.cpp     [all...]
es31fAdvancedBlendTests.cpp 238 m_refColorBuffer = new TextureLevel(TextureFormat(useSRGB ? TextureFormat::sRGBA : TextureFormat::RGBA, TextureFormat::UNORM_INT8), m_viewportWidth, m_viewportHeight);
348 if (access.getFormat().order == TextureFormat::sRGBA)
  /external/deqp/framework/opengl/
gluTextureUtil.cpp 80 case TextureFormat::sRGBA: format = GL_RGBA; break;
159 case FMT_CASE(sRGBA, UNORM_INT8): return GL_SRGB8_ALPHA8;
372 case GL_SRGB8_ALPHA8: return TextureFormat(TextureFormat::sRGBA, TextureFormat::UNORM_INT8);
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  /external/deqp/framework/common/
tcuTextureUtil.cpp 277 case TextureFormat::sRGBA: chnMask = BVec4(true, true, true, true); break;
348 case TextureFormat::sRGBA: chnMask = BVec4(true, true, true, true); break;
416 case TextureFormat::sRGBA: chnMask = BVec4(true, true, true, true); break;
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tcuTexture.cpp 160 case TextureFormat::sRGBA: return RGBA;
201 case TextureFormat::sRGBA: return RGBA;
251 case TextureFormat::sRGBA: return 4;
493 case sRGBA: numChannels = 4; break;
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tcuTexture.hpp 57 sRGBA,
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tcuCompressedTexture.cpp 277 case ETC2_SRGB8_PUNCHTHROUGH_ALPHA1: return TextureFormat(TextureFormat::sRGBA, TextureFormat::UNORM_INT8);
279 case ETC2_EAC_SRGB8_ALPHA8: return TextureFormat(TextureFormat::sRGBA, TextureFormat::UNORM_INT8);
288 return TextureFormat(TextureFormat::sRGBA, TextureFormat::UNORM_INT8);
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tcuTexLookupVerifier.cpp 57 return format.order == TextureFormat::sRGB || format.order == TextureFormat::sRGBA;
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  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.cpp 188 case tcu::TextureFormat::sRGBA:
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  /external/deqp/framework/referencerenderer/
rrFragmentOperations.cpp     [all...]

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