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  /external/deqp/framework/opengl/
gluPixelTransfer.hpp 46 void texSubImage3D (const RenderContext& context, deUint32 target, int level, int x, int y, int z, const tcu::ConstPixelBufferAccess& src);
gluPixelTransfer.cpp 126 void texSubImage3D (const RenderContext& context, deUint32 target, int level, int x, int y, int z, const tcu::ConstPixelBufferAccess& src)
139 gl.texSubImage3D(target, level, x, y, z, width, height, depth, format.format, format.dataType, src.getDataPtr());
gluES3PlusWrapperFuncs.inl 149 dst->texSubImage3D = src.texSubImage3D;
  /external/deqp/framework/opengl/simplereference/
sglrContext.hpp 70 virtual void texSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, deUint32 type, const void* data) = DE_NULL;
sglrContextWrapper.cpp 146 m_curCtx->texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data);
sglrGLContext.hpp 82 virtual void texSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, deUint32 type, const void* data);
sglrGLContext.cpp 290 void GLContext::texSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, deUint32 type, const void* data)
sglrReferenceContext.hpp 628 virtual void texSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, deUint32 type, const void* data);
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  /external/deqp/framework/opengl/wrapper/
glwInitES30Direct.inl 149 gl->texSubImage3D = &glTexSubImage3D;
glwFunctions.inl 72 glTexSubImage3DFunc texSubImage3D;
glwInitES30.inl 149 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
glwInitES31.inl 149 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
glwInitGL30.inl 70 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
glwInitGL31.inl 70 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
glwInitGL32.inl 70 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
glwInitGL33.inl 70 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
glwInitGL40.inl 70 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
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glwInitGL41.inl 70 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
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glwInitGL42.inl 70 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
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glwInitGL43.inl 70 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
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glwInitGL44.inl 70 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
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  /external/deqp/framework/platform/null/
tcuNullRenderContextInitFuncs.inl 72 gl->texSubImage3D = glTexSubImage3D;
  /external/deqp/modules/gles31/functional/
es31fOpaqueTypeIndexingTests.cpp 290 gl.texSubImage3D(texTarget, 0, 0, 0, 0, 1, 1, 1, transferFmt.format, transferFmt.dataType, color);
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es31fStencilTexturingTests.cpp 603 glu::texSubImage3D(renderCtx, GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, uploadLevel);
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es31fLayoutBindingTests.cpp     [all...]

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