/external/deqp/framework/opengl/ |
gluPixelTransfer.hpp | 46 void texSubImage3D (const RenderContext& context, deUint32 target, int level, int x, int y, int z, const tcu::ConstPixelBufferAccess& src);
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gluPixelTransfer.cpp | 126 void texSubImage3D (const RenderContext& context, deUint32 target, int level, int x, int y, int z, const tcu::ConstPixelBufferAccess& src) 139 gl.texSubImage3D(target, level, x, y, z, width, height, depth, format.format, format.dataType, src.getDataPtr());
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gluES3PlusWrapperFuncs.inl | 149 dst->texSubImage3D = src.texSubImage3D;
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/external/deqp/framework/opengl/simplereference/ |
sglrContext.hpp | 70 virtual void texSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, deUint32 type, const void* data) = DE_NULL;
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sglrContextWrapper.cpp | 146 m_curCtx->texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data);
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sglrGLContext.hpp | 82 virtual void texSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, deUint32 type, const void* data);
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sglrGLContext.cpp | 290 void GLContext::texSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, deUint32 type, const void* data)
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sglrReferenceContext.hpp | 628 virtual void texSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, deUint32 type, const void* data); [all...] |
/external/deqp/framework/opengl/wrapper/ |
glwInitES30Direct.inl | 149 gl->texSubImage3D = &glTexSubImage3D;
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glwFunctions.inl | 72 glTexSubImage3DFunc texSubImage3D;
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glwInitES30.inl | 149 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
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glwInitES31.inl | 149 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
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glwInitGL30.inl | 70 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
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glwInitGL31.inl | 70 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
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glwInitGL32.inl | 70 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
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glwInitGL33.inl | 70 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D");
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glwInitGL40.inl | 70 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D"); [all...] |
glwInitGL41.inl | 70 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D"); [all...] |
glwInitGL42.inl | 70 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D"); [all...] |
glwInitGL43.inl | 70 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D"); [all...] |
glwInitGL44.inl | 70 gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D"); [all...] |
/external/deqp/framework/platform/null/ |
tcuNullRenderContextInitFuncs.inl | 72 gl->texSubImage3D = glTexSubImage3D;
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/external/deqp/modules/gles31/functional/ |
es31fOpaqueTypeIndexingTests.cpp | 290 gl.texSubImage3D(texTarget, 0, 0, 0, 0, 1, 1, 1, transferFmt.format, transferFmt.dataType, color); [all...] |
es31fStencilTexturingTests.cpp | 603 glu::texSubImage3D(renderCtx, GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, uploadLevel); [all...] |
es31fLayoutBindingTests.cpp | [all...] |