1 /* WARNING: This is auto-generated file. Do not modify, since changes will 2 * be lost! Modify the generating script instead. 3 */ 4 dst->activeTexture = src.activeTexture; 5 dst->attachShader = src.attachShader; 6 dst->bindAttribLocation = src.bindAttribLocation; 7 dst->bindBuffer = src.bindBuffer; 8 dst->bindFramebuffer = src.bindFramebuffer; 9 dst->bindRenderbuffer = src.bindRenderbuffer; 10 dst->bindTexture = src.bindTexture; 11 dst->blendColor = src.blendColor; 12 dst->blendEquation = src.blendEquation; 13 dst->blendEquationSeparate = src.blendEquationSeparate; 14 dst->blendFunc = src.blendFunc; 15 dst->blendFuncSeparate = src.blendFuncSeparate; 16 dst->bufferData = src.bufferData; 17 dst->bufferSubData = src.bufferSubData; 18 dst->checkFramebufferStatus = src.checkFramebufferStatus; 19 dst->clear = src.clear; 20 dst->clearColor = src.clearColor; 21 dst->clearDepthf = src.clearDepthf; 22 dst->clearStencil = src.clearStencil; 23 dst->colorMask = src.colorMask; 24 dst->compileShader = src.compileShader; 25 dst->compressedTexImage2D = src.compressedTexImage2D; 26 dst->compressedTexSubImage2D = src.compressedTexSubImage2D; 27 dst->copyTexImage2D = src.copyTexImage2D; 28 dst->copyTexSubImage2D = src.copyTexSubImage2D; 29 dst->createProgram = src.createProgram; 30 dst->createShader = src.createShader; 31 dst->cullFace = src.cullFace; 32 dst->deleteBuffers = src.deleteBuffers; 33 dst->deleteFramebuffers = src.deleteFramebuffers; 34 dst->deleteProgram = src.deleteProgram; 35 dst->deleteRenderbuffers = src.deleteRenderbuffers; 36 dst->deleteShader = src.deleteShader; 37 dst->deleteTextures = src.deleteTextures; 38 dst->depthFunc = src.depthFunc; 39 dst->depthMask = src.depthMask; 40 dst->depthRangef = src.depthRangef; 41 dst->detachShader = src.detachShader; 42 dst->disable = src.disable; 43 dst->disableVertexAttribArray = src.disableVertexAttribArray; 44 dst->drawArrays = src.drawArrays; 45 dst->drawElements = src.drawElements; 46 dst->enable = src.enable; 47 dst->enableVertexAttribArray = src.enableVertexAttribArray; 48 dst->finish = src.finish; 49 dst->flush = src.flush; 50 dst->framebufferRenderbuffer = src.framebufferRenderbuffer; 51 dst->framebufferTexture2D = src.framebufferTexture2D; 52 dst->frontFace = src.frontFace; 53 dst->genBuffers = src.genBuffers; 54 dst->generateMipmap = src.generateMipmap; 55 dst->genFramebuffers = src.genFramebuffers; 56 dst->genRenderbuffers = src.genRenderbuffers; 57 dst->genTextures = src.genTextures; 58 dst->getActiveAttrib = src.getActiveAttrib; 59 dst->getActiveUniform = src.getActiveUniform; 60 dst->getAttachedShaders = src.getAttachedShaders; 61 dst->getAttribLocation = src.getAttribLocation; 62 dst->getBooleanv = src.getBooleanv; 63 dst->getBufferParameteriv = src.getBufferParameteriv; 64 dst->getError = src.getError; 65 dst->getFloatv = src.getFloatv; 66 dst->getFramebufferAttachmentParameteriv = src.getFramebufferAttachmentParameteriv; 67 dst->getIntegerv = src.getIntegerv; 68 dst->getProgramiv = src.getProgramiv; 69 dst->getProgramInfoLog = src.getProgramInfoLog; 70 dst->getRenderbufferParameteriv = src.getRenderbufferParameteriv; 71 dst->getShaderiv = src.getShaderiv; 72 dst->getShaderInfoLog = src.getShaderInfoLog; 73 dst->getShaderPrecisionFormat = src.getShaderPrecisionFormat; 74 dst->getShaderSource = src.getShaderSource; 75 dst->getString = src.getString; 76 dst->getTexParameterfv = src.getTexParameterfv; 77 dst->getTexParameteriv = src.getTexParameteriv; 78 dst->getUniformfv = src.getUniformfv; 79 dst->getUniformiv = src.getUniformiv; 80 dst->getUniformLocation = src.getUniformLocation; 81 dst->getVertexAttribfv = src.getVertexAttribfv; 82 dst->getVertexAttribiv = src.getVertexAttribiv; 83 dst->getVertexAttribPointerv = src.getVertexAttribPointerv; 84 dst->hint = src.hint; 85 dst->isBuffer = src.isBuffer; 86 dst->isEnabled = src.isEnabled; 87 dst->isFramebuffer = src.isFramebuffer; 88 dst->isProgram = src.isProgram; 89 dst->isRenderbuffer = src.isRenderbuffer; 90 dst->isShader = src.isShader; 91 dst->isTexture = src.isTexture; 92 dst->lineWidth = src.lineWidth; 93 dst->linkProgram = src.linkProgram; 94 dst->pixelStorei = src.pixelStorei; 95 dst->polygonOffset = src.polygonOffset; 96 dst->readPixels = src.readPixels; 97 dst->releaseShaderCompiler = src.releaseShaderCompiler; 98 dst->renderbufferStorage = src.renderbufferStorage; 99 dst->sampleCoverage = src.sampleCoverage; 100 dst->scissor = src.scissor; 101 dst->shaderBinary = src.shaderBinary; 102 dst->shaderSource = src.shaderSource; 103 dst->stencilFunc = src.stencilFunc; 104 dst->stencilFuncSeparate = src.stencilFuncSeparate; 105 dst->stencilMask = src.stencilMask; 106 dst->stencilMaskSeparate = src.stencilMaskSeparate; 107 dst->stencilOp = src.stencilOp; 108 dst->stencilOpSeparate = src.stencilOpSeparate; 109 dst->texImage2D = src.texImage2D; 110 dst->texParameterf = src.texParameterf; 111 dst->texParameterfv = src.texParameterfv; 112 dst->texParameteri = src.texParameteri; 113 dst->texParameteriv = src.texParameteriv; 114 dst->texSubImage2D = src.texSubImage2D; 115 dst->uniform1f = src.uniform1f; 116 dst->uniform1fv = src.uniform1fv; 117 dst->uniform1i = src.uniform1i; 118 dst->uniform1iv = src.uniform1iv; 119 dst->uniform2f = src.uniform2f; 120 dst->uniform2fv = src.uniform2fv; 121 dst->uniform2i = src.uniform2i; 122 dst->uniform2iv = src.uniform2iv; 123 dst->uniform3f = src.uniform3f; 124 dst->uniform3fv = src.uniform3fv; 125 dst->uniform3i = src.uniform3i; 126 dst->uniform3iv = src.uniform3iv; 127 dst->uniform4f = src.uniform4f; 128 dst->uniform4fv = src.uniform4fv; 129 dst->uniform4i = src.uniform4i; 130 dst->uniform4iv = src.uniform4iv; 131 dst->uniformMatrix2fv = src.uniformMatrix2fv; 132 dst->uniformMatrix3fv = src.uniformMatrix3fv; 133 dst->uniformMatrix4fv = src.uniformMatrix4fv; 134 dst->useProgram = src.useProgram; 135 dst->validateProgram = src.validateProgram; 136 dst->vertexAttrib1f = src.vertexAttrib1f; 137 dst->vertexAttrib1fv = src.vertexAttrib1fv; 138 dst->vertexAttrib2f = src.vertexAttrib2f; 139 dst->vertexAttrib2fv = src.vertexAttrib2fv; 140 dst->vertexAttrib3f = src.vertexAttrib3f; 141 dst->vertexAttrib3fv = src.vertexAttrib3fv; 142 dst->vertexAttrib4f = src.vertexAttrib4f; 143 dst->vertexAttrib4fv = src.vertexAttrib4fv; 144 dst->vertexAttribPointer = src.vertexAttribPointer; 145 dst->viewport = src.viewport; 146 dst->readBuffer = src.readBuffer; 147 dst->drawRangeElements = src.drawRangeElements; 148 dst->texImage3D = src.texImage3D; 149 dst->texSubImage3D = src.texSubImage3D; 150 dst->copyTexSubImage3D = src.copyTexSubImage3D; 151 dst->compressedTexImage3D = src.compressedTexImage3D; 152 dst->compressedTexSubImage3D = src.compressedTexSubImage3D; 153 dst->genQueries = src.genQueries; 154 dst->deleteQueries = src.deleteQueries; 155 dst->isQuery = src.isQuery; 156 dst->beginQuery = src.beginQuery; 157 dst->endQuery = src.endQuery; 158 dst->getQueryiv = src.getQueryiv; 159 dst->getQueryObjectuiv = src.getQueryObjectuiv; 160 dst->unmapBuffer = src.unmapBuffer; 161 dst->getBufferPointerv = src.getBufferPointerv; 162 dst->drawBuffers = src.drawBuffers; 163 dst->uniformMatrix2x3fv = src.uniformMatrix2x3fv; 164 dst->uniformMatrix3x2fv = src.uniformMatrix3x2fv; 165 dst->uniformMatrix2x4fv = src.uniformMatrix2x4fv; 166 dst->uniformMatrix4x2fv = src.uniformMatrix4x2fv; 167 dst->uniformMatrix3x4fv = src.uniformMatrix3x4fv; 168 dst->uniformMatrix4x3fv = src.uniformMatrix4x3fv; 169 dst->blitFramebuffer = src.blitFramebuffer; 170 dst->renderbufferStorageMultisample = src.renderbufferStorageMultisample; 171 dst->framebufferTextureLayer = src.framebufferTextureLayer; 172 dst->mapBufferRange = src.mapBufferRange; 173 dst->flushMappedBufferRange = src.flushMappedBufferRange; 174 dst->bindVertexArray = src.bindVertexArray; 175 dst->deleteVertexArrays = src.deleteVertexArrays; 176 dst->genVertexArrays = src.genVertexArrays; 177 dst->isVertexArray = src.isVertexArray; 178 dst->getIntegeri_v = src.getIntegeri_v; 179 dst->beginTransformFeedback = src.beginTransformFeedback; 180 dst->endTransformFeedback = src.endTransformFeedback; 181 dst->bindBufferRange = src.bindBufferRange; 182 dst->bindBufferBase = src.bindBufferBase; 183 dst->transformFeedbackVaryings = src.transformFeedbackVaryings; 184 dst->getTransformFeedbackVarying = src.getTransformFeedbackVarying; 185 dst->vertexAttribIPointer = src.vertexAttribIPointer; 186 dst->getVertexAttribIiv = src.getVertexAttribIiv; 187 dst->getVertexAttribIuiv = src.getVertexAttribIuiv; 188 dst->vertexAttribI4i = src.vertexAttribI4i; 189 dst->vertexAttribI4ui = src.vertexAttribI4ui; 190 dst->vertexAttribI4iv = src.vertexAttribI4iv; 191 dst->vertexAttribI4uiv = src.vertexAttribI4uiv; 192 dst->getUniformuiv = src.getUniformuiv; 193 dst->getFragDataLocation = src.getFragDataLocation; 194 dst->uniform1ui = src.uniform1ui; 195 dst->uniform2ui = src.uniform2ui; 196 dst->uniform3ui = src.uniform3ui; 197 dst->uniform4ui = src.uniform4ui; 198 dst->uniform1uiv = src.uniform1uiv; 199 dst->uniform2uiv = src.uniform2uiv; 200 dst->uniform3uiv = src.uniform3uiv; 201 dst->uniform4uiv = src.uniform4uiv; 202 dst->clearBufferiv = src.clearBufferiv; 203 dst->clearBufferuiv = src.clearBufferuiv; 204 dst->clearBufferfv = src.clearBufferfv; 205 dst->clearBufferfi = src.clearBufferfi; 206 dst->getStringi = src.getStringi; 207 dst->copyBufferSubData = src.copyBufferSubData; 208 dst->getUniformIndices = src.getUniformIndices; 209 dst->getActiveUniformsiv = src.getActiveUniformsiv; 210 dst->getUniformBlockIndex = src.getUniformBlockIndex; 211 dst->getActiveUniformBlockiv = src.getActiveUniformBlockiv; 212 dst->getActiveUniformBlockName = src.getActiveUniformBlockName; 213 dst->uniformBlockBinding = src.uniformBlockBinding; 214 dst->drawArraysInstanced = src.drawArraysInstanced; 215 dst->drawElementsInstanced = src.drawElementsInstanced; 216 dst->fenceSync = src.fenceSync; 217 dst->isSync = src.isSync; 218 dst->deleteSync = src.deleteSync; 219 dst->clientWaitSync = src.clientWaitSync; 220 dst->waitSync = src.waitSync; 221 dst->getInteger64v = src.getInteger64v; 222 dst->getSynciv = src.getSynciv; 223 dst->getInteger64i_v = src.getInteger64i_v; 224 dst->getBufferParameteri64v = src.getBufferParameteri64v; 225 dst->genSamplers = src.genSamplers; 226 dst->deleteSamplers = src.deleteSamplers; 227 dst->isSampler = src.isSampler; 228 dst->bindSampler = src.bindSampler; 229 dst->samplerParameteri = src.samplerParameteri; 230 dst->samplerParameteriv = src.samplerParameteriv; 231 dst->samplerParameterf = src.samplerParameterf; 232 dst->samplerParameterfv = src.samplerParameterfv; 233 dst->getSamplerParameteriv = src.getSamplerParameteriv; 234 dst->getSamplerParameterfv = src.getSamplerParameterfv; 235 dst->vertexAttribDivisor = src.vertexAttribDivisor; 236 dst->bindTransformFeedback = src.bindTransformFeedback; 237 dst->deleteTransformFeedbacks = src.deleteTransformFeedbacks; 238 dst->genTransformFeedbacks = src.genTransformFeedbacks; 239 dst->isTransformFeedback = src.isTransformFeedback; 240 dst->pauseTransformFeedback = src.pauseTransformFeedback; 241 dst->resumeTransformFeedback = src.resumeTransformFeedback; 242 dst->getProgramBinary = src.getProgramBinary; 243 dst->programBinary = src.programBinary; 244 dst->programParameteri = src.programParameteri; 245 dst->invalidateFramebuffer = src.invalidateFramebuffer; 246 dst->invalidateSubFramebuffer = src.invalidateSubFramebuffer; 247 dst->texStorage2D = src.texStorage2D; 248 dst->texStorage3D = src.texStorage3D; 249 dst->getInternalformativ = src.getInternalformativ; 250 dst->dispatchCompute = src.dispatchCompute; 251 dst->dispatchComputeIndirect = src.dispatchComputeIndirect; 252 dst->drawArraysIndirect = src.drawArraysIndirect; 253 dst->drawElementsIndirect = src.drawElementsIndirect; 254 dst->framebufferParameteri = src.framebufferParameteri; 255 dst->getFramebufferParameteriv = src.getFramebufferParameteriv; 256 dst->getProgramInterfaceiv = src.getProgramInterfaceiv; 257 dst->getProgramResourceIndex = src.getProgramResourceIndex; 258 dst->getProgramResourceName = src.getProgramResourceName; 259 dst->getProgramResourceiv = src.getProgramResourceiv; 260 dst->getProgramResourceLocation = src.getProgramResourceLocation; 261 dst->useProgramStages = src.useProgramStages; 262 dst->activeShaderProgram = src.activeShaderProgram; 263 dst->createShaderProgramv = src.createShaderProgramv; 264 dst->bindProgramPipeline = src.bindProgramPipeline; 265 dst->deleteProgramPipelines = src.deleteProgramPipelines; 266 dst->genProgramPipelines = src.genProgramPipelines; 267 dst->isProgramPipeline = src.isProgramPipeline; 268 dst->getProgramPipelineiv = src.getProgramPipelineiv; 269 dst->programUniform1i = src.programUniform1i; 270 dst->programUniform2i = src.programUniform2i; 271 dst->programUniform3i = src.programUniform3i; 272 dst->programUniform4i = src.programUniform4i; 273 dst->programUniform1ui = src.programUniform1ui; 274 dst->programUniform2ui = src.programUniform2ui; 275 dst->programUniform3ui = src.programUniform3ui; 276 dst->programUniform4ui = src.programUniform4ui; 277 dst->programUniform1f = src.programUniform1f; 278 dst->programUniform2f = src.programUniform2f; 279 dst->programUniform3f = src.programUniform3f; 280 dst->programUniform4f = src.programUniform4f; 281 dst->programUniform1iv = src.programUniform1iv; 282 dst->programUniform2iv = src.programUniform2iv; 283 dst->programUniform3iv = src.programUniform3iv; 284 dst->programUniform4iv = src.programUniform4iv; 285 dst->programUniform1uiv = src.programUniform1uiv; 286 dst->programUniform2uiv = src.programUniform2uiv; 287 dst->programUniform3uiv = src.programUniform3uiv; 288 dst->programUniform4uiv = src.programUniform4uiv; 289 dst->programUniform1fv = src.programUniform1fv; 290 dst->programUniform2fv = src.programUniform2fv; 291 dst->programUniform3fv = src.programUniform3fv; 292 dst->programUniform4fv = src.programUniform4fv; 293 dst->programUniformMatrix2fv = src.programUniformMatrix2fv; 294 dst->programUniformMatrix3fv = src.programUniformMatrix3fv; 295 dst->programUniformMatrix4fv = src.programUniformMatrix4fv; 296 dst->programUniformMatrix2x3fv = src.programUniformMatrix2x3fv; 297 dst->programUniformMatrix3x2fv = src.programUniformMatrix3x2fv; 298 dst->programUniformMatrix2x4fv = src.programUniformMatrix2x4fv; 299 dst->programUniformMatrix4x2fv = src.programUniformMatrix4x2fv; 300 dst->programUniformMatrix3x4fv = src.programUniformMatrix3x4fv; 301 dst->programUniformMatrix4x3fv = src.programUniformMatrix4x3fv; 302 dst->validateProgramPipeline = src.validateProgramPipeline; 303 dst->getProgramPipelineInfoLog = src.getProgramPipelineInfoLog; 304 dst->getActiveAtomicCounterBufferiv = src.getActiveAtomicCounterBufferiv; 305 dst->bindImageTexture = src.bindImageTexture; 306 dst->memoryBarrier = src.memoryBarrier; 307 dst->texStorage2DMultisample = src.texStorage2DMultisample; 308 dst->getMultisamplefv = src.getMultisamplefv; 309 dst->sampleMaski = src.sampleMaski; 310 dst->getTexLevelParameteriv = src.getTexLevelParameteriv; 311 dst->getTexLevelParameterfv = src.getTexLevelParameterfv; 312 dst->bindVertexBuffer = src.bindVertexBuffer; 313 dst->vertexAttribFormat = src.vertexAttribFormat; 314 dst->vertexAttribIFormat = src.vertexAttribIFormat; 315 dst->vertexAttribBinding = src.vertexAttribBinding; 316 dst->vertexBindingDivisor = src.vertexBindingDivisor; 317