/frameworks/native/services/surfaceflinger/RenderEngine/ |
Texture.cpp | 28 Texture::Texture(Target textureTarget, uint32_t textureName) : 29 mTextureName(textureName), mTextureTarget(textureTarget), 33 void Texture::init(Target textureTarget, uint32_t textureName) { 35 mTextureTarget = textureTarget;
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Texture.h | 37 Texture(Target textureTarget, uint32_t textureName); 40 void init(Target textureTarget, uint32_t textureName);
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/external/deqp/modules/gles3/functional/ |
es3fTextureStateQueryTests.cpp | 200 IsTextureCase (Context& context, const char* name, const char* description, GLenum textureTarget) 202 , m_textureTarget (textureTarget) 230 TextureCase (Context& context, TexParamVerifier* verifier, const char* name, const char* description, GLenum textureTarget) 232 , m_textureTarget (textureTarget) 260 TextureSwizzleCase (Context& context, TexParamVerifier* verifier, const char* name, const char* description, GLenum textureTarget, GLenum valueName, GLenum initialValue) 261 : TextureCase (context, verifier, name, description, textureTarget) 303 TextureWrapCase (Context& context, TexParamVerifier* verifier, const char* name, const char* description, GLenum textureTarget, GLenum valueName) 304 : TextureCase (context, verifier, name, description, textureTarget) 344 TextureMagFilterCase (Context& context, TexParamVerifier* verifier, const char* name, const char* description, GLenum textureTarget) 345 : TextureCase(context, verifier, name, description, textureTarget) [all...] |
es3fShaderTextureFunctionTests.cpp | [all...] |
/external/deqp/modules/gles2/functional/ |
es2fTextureStateQueryTests.cpp | 201 TextureCase (Context& context, TexParamVerifier* verifier, const char* name, const char* description, GLenum textureTarget) 203 , m_textureTarget (textureTarget) 231 TextureWrapCase (Context& context, TexParamVerifier* verifier, const char* name, const char* description, GLenum textureTarget, GLenum valueName) 232 : TextureCase (context, verifier, name, description, textureTarget) 272 TextureMagFilterCase (Context& context, TexParamVerifier* verifier, const char* name, const char* description, GLenum textureTarget) 273 : TextureCase(context, verifier, name, description, textureTarget) 309 TextureMinFilterCase (Context& context, TexParamVerifier* verifier, const char* name, const char* description, GLenum textureTarget) 310 : TextureCase(context, verifier, name, description, textureTarget) 379 GLenum textureTarget; 388 FOR_EACH_VERIFIER(verifiers, addChild(new TextureWrapCase (m_context, verifier, (std::string(textureTargets[ndx].name) + "_texture_wrap_s" + verifier->getTestNamePostfix()).c_str(), "TEXTURE_WRAP_S", textureTargets[ndx].textureTarget, GL_TEXTURE_WRAP_S))) [all...] |
/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/ |
GLESvalidate.h | 31 static bool textureTarget(GLenum target);
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/external/chromium_org/third_party/angle/src/libEGL/ |
Surface.h | 37 Surface(Display *display, const egl::Config *config, HANDLE shareHandle, EGLint width, EGLint height, EGLenum textureFormat, EGLenum textureTarget);
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Display.cpp | 284 EGLenum textureTarget = EGL_NO_TEXTURE; 320 textureTarget = attribList[1]; 357 if ((textureFormat != EGL_NO_TEXTURE && textureTarget == EGL_NO_TEXTURE) || 358 (textureFormat == EGL_NO_TEXTURE && textureTarget != EGL_NO_TEXTURE)) 380 Surface *surface = new Surface(this, configuration, shareHandle, width, height, textureFormat, textureTarget);
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/external/deqp/modules/gles31/functional/ |
es31fMultisampleShaderRenderCase.cpp | 167 const deUint32 textureTarget = (m_numRequestedSamples == 0) ? (GL_TEXTURE_2D) : (GL_TEXTURE_2D_MULTISAMPLE); 173 gl.bindTexture(textureTarget, m_fboTexture); 176 gl.texStorage2D(textureTarget, 1, GL_RGBA8, m_renderSize, m_renderSize); 177 gl.texParameteri(textureTarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 178 gl.texParameteri(textureTarget, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 181 gl.texStorage2DMultisample(textureTarget, m_numRequestedSamples, GL_RGBA8, m_renderSize, m_renderSize, GL_FALSE); 186 gl.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, textureTarget, m_fboTexture, 0); 549 const deUint32 textureTarget = (m_numRequestedSamples == 0) ? (GL_TEXTURE_2D) : (GL_TEXTURE_2D_MULTISAMPLE); 573 gl.bindTexture(textureTarget, m_fboTexture); 601 const deUint32 textureTarget = (m_numRequestedSamples == 0) ? (GL_TEXTURE_2D) : (GL_TEXTURE_2D_MULTISAMPLE) [all...] |
es31fTextureMultisampleTests.cpp | [all...] |
es31fShaderImageLoadStoreTests.cpp | 687 const deUint32 textureTarget = getGLTextureTarget(imageType); 707 glLog.glTexStorage2D(textureTarget, 1, internalFormat, imageSize.x(), imageSize.y()); 713 glLog.glTexStorage3D(textureTarget, 1, internalFormat, imageSize.x(), imageSize.y(), imageSize.z()); 759 const deUint32 textureTarget = getGLTextureTarget(src.getImageType()); 760 glLog.glTexSubImage3D(textureTarget, 0, 0, 0, 0, imageSize.x(), imageSize.y(), imageSize.z(), transferFormat.format, transferFormat.dataType, src.getAccess().getDataPtr()); [all...] |
/sdk/emulator/opengl/host/libs/Translator/GLcommon/ |
GLESvalidate.cpp | 105 bool GLESvalidate::textureTarget(GLenum target) {
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/external/chromium_org/third_party/mesa/src/src/glx/ |
drisw_glx.c | 320 pdraw->base.textureTarget, 326 pdraw->base.textureTarget, 352 pdraw->base.textureTarget,
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glx_pbuffer.c | 215 pdraw->textureTarget = determineTextureTarget(attrib_list, num_attribs); 351 if (pdraw != NULL && !pdraw->textureTarget) 352 pdraw->textureTarget =
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