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Searched
refs:timeToNextIteration
(Results
1 - 6
of
6
) sorted by null
/external/chromium_org/third_party/WebKit/Source/core/animation/
InertAnimation.h
51
virtual double calculateTimeToEffectChange(bool forwards, double inheritedTime, double
timeToNextIteration
) const OVERRIDE;
AnimationNode.cpp
106
double
timeToNextIteration
= std::numeric_limits<double>::infinity();
127
timeToNextIteration
= (iterationDuration - iterationTime) / std::abs(m_timing.playbackRate);
128
if (activeDuration - activeTime <
timeToNextIteration
)
129
timeToNextIteration
= std::numeric_limits<double>::infinity();
169
m_calculated.timeToForwardsEffectChange = calculateTimeToEffectChange(true, localTime,
timeToNextIteration
);
170
m_calculated.timeToReverseEffectChange = calculateTimeToEffectChange(false, localTime,
timeToNextIteration
);
Animation.h
95
virtual double calculateTimeToEffectChange(bool forwards, double inheritedTime, double
timeToNextIteration
) const OVERRIDE;
AnimationNode.h
147
virtual double calculateTimeToEffectChange(bool forwards, double localTime, double
timeToNextIteration
) const = 0;
Animation.cpp
189
double Animation::calculateTimeToEffectChange(bool forwards, double localTime, double
timeToNextIteration
) const
207
return std::min(timeToEnd,
timeToNextIteration
);
AnimationNodeTest.cpp
78
virtual double calculateTimeToEffectChange(bool forwards, double localTime, double
timeToNextIteration
) const OVERRIDE
81
m_timeToNextIteration =
timeToNextIteration
;
Completed in 217 milliseconds