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    Searched refs:timeToNextIteration (Results 1 - 6 of 6) sorted by null

  /external/chromium_org/third_party/WebKit/Source/core/animation/
InertAnimation.h 51 virtual double calculateTimeToEffectChange(bool forwards, double inheritedTime, double timeToNextIteration) const OVERRIDE;
AnimationNode.cpp 106 double timeToNextIteration = std::numeric_limits<double>::infinity();
127 timeToNextIteration = (iterationDuration - iterationTime) / std::abs(m_timing.playbackRate);
128 if (activeDuration - activeTime < timeToNextIteration)
129 timeToNextIteration = std::numeric_limits<double>::infinity();
169 m_calculated.timeToForwardsEffectChange = calculateTimeToEffectChange(true, localTime, timeToNextIteration);
170 m_calculated.timeToReverseEffectChange = calculateTimeToEffectChange(false, localTime, timeToNextIteration);
Animation.h 95 virtual double calculateTimeToEffectChange(bool forwards, double inheritedTime, double timeToNextIteration) const OVERRIDE;
AnimationNode.h 147 virtual double calculateTimeToEffectChange(bool forwards, double localTime, double timeToNextIteration) const = 0;
Animation.cpp 189 double Animation::calculateTimeToEffectChange(bool forwards, double localTime, double timeToNextIteration) const
207 return std::min(timeToEnd, timeToNextIteration);
AnimationNodeTest.cpp 78 virtual double calculateTimeToEffectChange(bool forwards, double localTime, double timeToNextIteration) const OVERRIDE
81 m_timeToNextIteration = timeToNextIteration;

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