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  /external/proguard/src/proguard/gui/splash/
LinearDouble.java 31 private final double toValue;
38 * @param toValue the value that corresponds to a timing of 1.
41 public LinearDouble(double fromValue, double toValue, Timing timing)
44 this.toValue = toValue;
53 return fromValue + timing.getTiming(time) * (toValue - fromValue);
LinearInt.java 31 private final int toValue;
38 * @param toValue the value that corresponds to a timing of 1.
41 public LinearInt(int fromValue, int toValue, Timing timing)
44 this.toValue = toValue;
53 return (int) (fromValue + timing.getTiming(time) * (toValue - fromValue));
LinearColor.java 33 private final Color toValue;
43 * @param toValue the value that corresponds to a timing of 1.
46 public LinearColor(Color fromValue, Color toValue, Timing timing)
49 this.toValue = toValue;
64 t == 1.0 ? toValue :
65 new Color((int)(fromValue.getRed() + t * (toValue.getRed() - fromValue.getRed())),
66 (int)(fromValue.getGreen() + t * (toValue.getGreen() - fromValue.getGreen())),
67 (int)(fromValue.getBlue() + t * (toValue.getBlue() - fromValue.getBlue())));
  /packages/apps/Launcher2/src/com/android/launcher2/
InterruptibleInOutAnimator.java 48 public InterruptibleInOutAnimator(View view, long duration, float fromValue, float toValue) {
49 mAnimator = LauncherAnimUtils.ofFloat(view, fromValue, toValue).setDuration(duration);
52 mOriginalToValue = toValue;
64 final float toValue = (direction == IN) ? mOriginalToValue : mOriginalFromValue;
71 // TODO: We don't really need to do the animation if startValue == toValue, but
79 mAnimator.setFloatValues(startValue, toValue);
  /packages/apps/Launcher3/src/com/android/launcher3/
InterruptibleInOutAnimator.java 48 public InterruptibleInOutAnimator(View view, long duration, float fromValue, float toValue) {
49 mAnimator = LauncherAnimUtils.ofFloat(view, fromValue, toValue).setDuration(duration);
52 mOriginalToValue = toValue;
64 final float toValue = (direction == IN) ? mOriginalToValue : mOriginalFromValue;
71 // TODO: We don't really need to do the animation if startValue == toValue, but
79 mAnimator.setFloatValues(startValue, toValue);
  /external/chromium_org/third_party/WebKit/Source/core/css/
CSSCrossfadeValue.h 45 static PassRefPtrWillBeRawPtr<CSSCrossfadeValue> create(PassRefPtrWillBeRawPtr<CSSValue> fromValue, PassRefPtrWillBeRawPtr<CSSValue> toValue)
47 return adoptRefWillBeNoop(new CSSCrossfadeValue(fromValue, toValue));
72 CSSCrossfadeValue(PassRefPtrWillBeRawPtr<CSSValue> fromValue, PassRefPtrWillBeRawPtr<CSSValue> toValue)
75 , m_toValue(toValue)
  /external/chromium_org/third_party/WebKit/Source/core/animation/animatable/
AnimatableImage.cpp 56 CSSValue* toValue = toAnimatableImage(value)->toCSSValue();
58 RefPtrWillBeRawPtr<CSSCrossfadeValue> crossfadeValue = CSSCrossfadeValue::create(fromValue, toValue);
  /external/chromium_org/third_party/WebKit/Source/core/svg/
SVGAnimatedColor.cpp 61 void SVGColorProperty::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement)
64 StyleColor toStyleColor = toSVGColorProperty(toValue)->m_styleColor;
91 float SVGColorProperty::calculateDistance(PassRefPtr<SVGPropertyBase> toValue, SVGElement* contextElement)
97 Color toColor = toSVGColorProperty(toValue)->m_styleColor.resolve(fallbackColor);
SVGNumberList.h 59 virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) OVERRIDE;
SVGPointList.h 59 virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) OVERRIDE;
SVGLength.cpp 414 float toValue = valueInSpecifiedUnits();
416 length->newValueSpecifiedUnits(fromType, blink::blend(fromValue, toValue, progress));
418 length->newValueSpecifiedUnits(toType, blink::blend(fromValue, toValue, progress));
435 float toValue = valueInSpecifiedUnits();
436 length->newValueSpecifiedUnits(toType, blink::blend(fromValue, toValue, progress));
447 void SVGLength::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement)
450 RefPtr<SVGLength> toLength = toSVGLength(toValue);
462 float SVGLength::calculateDistance(PassRefPtr<SVGPropertyBase> toValue, SVGElement* contextElement)
465 RefPtr<SVGLength> toLength = toSVGLength(toValue);
SVGAnimatedTypeAnimator.cpp 235 RefPtr<SVGPropertyBase> toValue = to;
242 m_animationElement->adjustForInheritance<RefPtr<SVGPropertyBase>, ParsePropertyFromString>(parsePropertyFromString, m_animationElement->toPropertyValueType(), toValue, m_contextElement);
244 animatedValue->calculateAnimatedValue(m_animationElement, percentage, repeatCount, fromValue, toValue, toAtEndOfDurationValue, m_contextElement);
252 RefPtr<SVGPropertyBase> toValue = createPropertyForAnimation(toString);
253 return fromValue->calculateDistance(toValue, m_contextElement);
SVGLengthList.h 61 virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) OVERRIDE;
SVGStringList.h 81 virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) OVERRIDE;
SVGTransformList.h 67 virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) OVERRIDE;
SVGNumberList.cpp 116 void SVGNumberList::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement)
119 RefPtr<SVGNumberList> toList = toSVGNumberList(toValue);
SVGPointList.cpp 132 void SVGPointList::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement)
135 RefPtr<SVGPointList> toList = toSVGPointList(toValue);
SVGRect.cpp 128 void SVGRect::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*)
132 RefPtr<SVGRect> toRect = toSVGRect(toValue);
SVGTransformList.cpp 296 void SVGTransformList::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement)
306 RefPtr<SVGTransformList> toList = toSVGTransformList(toValue);
335 float SVGTransformList::calculateDistance(PassRefPtr<SVGPropertyBase> toValue, SVGElement*)
340 RefPtr<SVGTransformList> toList = toSVGTransformList(toValue);
SVGPreserveAspectRatio.cpp 400 void SVGPreserveAspectRatio::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase>, SVGElement*)
407 RefPtr<SVGPreserveAspectRatio> preserveAspectRatioToUse = useToValue ? toSVGPreserveAspectRatio(toValue) : toSVGPreserveAspectRatio(fromValue);
413 float SVGPreserveAspectRatio::calculateDistance(PassRefPtr<SVGPropertyBase> toValue, SVGElement* contextElement)
SVGPathBlender.cpp 57 float toValue = blendMode == BlendHorizontal ? m_toCurrentPoint.x() : m_toCurrentPoint.y();
60 float animValue = blend(from, m_fromMode == AbsoluteCoordinates ? to + toValue : to - toValue, m_progress);
66 float currentValue = blend(fromValue, toValue, m_progress);
SVGPoint.cpp 125 void SVGPoint::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*)
SVGLengthList.cpp 137 void SVGLengthList::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement)
140 RefPtr<SVGLengthList> toList = toSVGLengthList(toValue);
SVGPathSegList.cpp 170 void SVGPathSegList::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*)
178 const RefPtr<SVGPathSegList> to = toSVGPathSegList(toValue);
  /frameworks/base/core/java/com/android/internal/widget/
DrawableHolder.java 67 * @param toValue the target value
71 String property, float toValue, boolean replace) {
75 ObjectAnimator anim = ObjectAnimator.ofFloat(this, property, toValue);

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