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  /frameworks/base/docs/html/guide/practices/app-design/
seamlessness.jd 26 other applications or dialogs, inadvertent loss of data, unintended blocking,
28 your applications run and the system interactions that can affect your
30 interacts seamlessly with the system and with other applications. </p>
54 used by other applications, you should expose it via a ContentProvider, rather
58 with the system and other applications. The Android system is designed to treat
59 applications as a sort of federation of loosely-coupled components, rather than
62 by allowing you to integrate cleanly and seamlessly with other applications, and
78 Way" is to do just that: Android applications that accept or edit input should
92 applications to understand your data format; if you change that format, you'll
93 break any other applications that aren't similarly updated.</p
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  /frameworks/base/docs/html/guide/practices/
seamlessness.jd 27 other applications or dialogs, inadvertent loss of data, unintended blocking,
29 your applications run and the system interactions that can affect your
31 interacts seamlessly with the system and with other applications. </p>
55 used by other applications, you should expose it via a ContentProvider, rather
59 with the system and other applications. The Android system is designed to treat
60 applications as a sort of federation of loosely-coupled components, rather than
63 by allowing you to integrate cleanly and seamlessly with other applications, and
79 Way" is to do just that: Android applications that accept or edit input should
93 applications to understand your data format; if you change that format, you'll
94 break any other applications that aren't similarly updated.</p
    [all...]
  /external/chromium_org/native_client_sdk/doc_generated/
overview.html 27 and safety that users expect from web applications. Native Client expands web
28 programming beyond JavaScript, enabling you to enhance your web applications
32 Linux, and Chrome OS. The <a class="reference internal" href="/native-client/sdk/download.html"><em>Native Client Software Development Kit (SDK)</em></a>, itself an open-source project, lets you create web applications
51 applications some advantages of desktop software. Specifically, it provides the
52 means to fully harness the client&#8217;s computational resources for applications
70 <li><strong>Portability:</strong> Writing your applications once and running them on multiple
74 desktop applications. Native Client makes the transition from the desktop to
77 applications through Native Client&#8217;s double sandbox model. This model offers
78 the safety of traditional web applications without sacrificing performance
81 application. Native Client also allows applications to harness all availabl
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  /external/libpcap/
README.linux 11 from applications using libpcap.
19 The Packet protocol is used by applications which communicate
35 The Packet protocol is used by applications which communicate
76 will probably be used by other applications in the future) won't work
85 can replace that older version without breaking applications built with
87 procedure for applications whose configure script doesn't use the
89 procedure for applications whose configure scripts use the pcap-config
  /frameworks/base/docs/html/about/versions/
android-3.0-highlights.jd 66 <p>The new UI brings fresh paradigms for interaction, navigation, and customization and makes them available to all applications &mdash; even those built for earlier versions of the platform. Applications written for Android 3.0 are able to use an extended set of UI objects, powerful graphics, and media capabilities to engage users in new ways.</p>
70 <p>Across the system and in all applications, users have quick access to notifications, system status, and soft navigation buttons in a System Bar, available at the bottom of the screen. The System Bar is always present and is a key touchpoint for users, but in a new "lights out mode" can also be dimmed for full-screen viewing, such as for videos.</p>
74 <p>In every application, users have access to contextual options, navigation, widgets, or other types of content in an Action Bar, displayed at the top of the screen. The Action Bar is always present when an application is in use, although its content, theme, and other properties are managed by the application rather than the system. The Action Bar is another key touchpoint for users, especially with action items and an overflow dropdown menu, which users frequently access in a similar manner in most applications. </p>
85 <p>Five customizable Home screens give users instant access to all parts of the system from any context. Each screen offers a large grid that maintains spatial arrangement in all orientations. Users can select and manipulate Home screen widgets, app shortcuts, and wallpapers using a dedicated visual layout mode. Visual cues and drop shadows improve visibility when adjusting the layout of shortcuts and widgets. Each Home screen also offers a familiar launcher for access to all installed applications, as well as a Search box for universal search of apps, contacts, media files, web content, and more.</p>
97 <p>Multitasking is a key strength of Android and it is central to the Android 3.0 experience. As users launch applications to handle various tasks, they can use the Recent Apps list in the System Bar to see the tasks underway and quickly jump from one application context to another. To help users rapidly identify the task associated with each app, the list shows a snapshot of its actual state when the user last viewed it.</p>
130 <p>The Android 3.0 platform includes an updated set of standard applications that are designed for use on larger screen devices. The sections below highlight some of the new features. </p>
153 <p>The Android 3.0 platform is designed specially to meet the unique needs of applications on devices with larger screen sizes. It offers all of the tools developers need to create incredible visual and interaction experiences on these devices.</p>
174 <p>Starting with Android 3.0, developers can break the Activities of their applications into subcomponents called Fragments, then combine them in a variety of ways to create a richer, more interactive experience. For example, an application can use a set of Fragments to create a true multipane UI, with the user being able to interact with each pane independently. Fragments can be added, removed, replaced, and animated inside an Activity dynamically, and they are modular and reusable across multiple Activities. Because they are modular, Fragments also offer an efficient way for developers to write applications that can run properly on both larger screen as well as smaller screen devices.</p
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android-2.3.3.jd 52 applications to interact with more types of tags in new ways.</p>
54 <p>A new, comprehensive set of APIs give applications read and write access
72 <p>Advanced tag dispatching now gives applications more control over how and
74 used a single-step intent dispatch to notify interested applications that a tag
77 other applications (<code>android.nfc.NfcAdapter.enableForegroundDispatch()</code>).
92 Applications can receive these messages from
102 <li>{@link android.nfc.tech.TagTechnology}, an interface that gives applications
117 <p>To use the NFC API, applications must request permission from the user by
122 their applications are not discoverable to users whose devices do not support
133 connections. This lets applications communicate with simple devices that may no
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android-3.1.jd 52 integrating connected peripherals with applications running on the platform.
55 interactions. Using the APIs, developers can create applications that are able to
82 both USB devices and USB accessories. Applications can acquire an instance of
114 their applications are not availabe to users whose devices do not provide the
133 <p>For complete information about how to develop applications that interact with
137 <p class="note">To look at sample applications that use the USB host API, see <a
144 <p>Android 3.1 exposes a new MTP API that lets applications interact directly
185 specification. Methods in the class let applications get a device?s
189 5.3.1 of the MTP specification. Methods in the class let applications get an
200 these capabilities to let users interact with their applications using mice
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  /libcore/luni/src/main/java/org/w3c/dom/ls/
LSResourceResolver.java 16 * <code>LSResourceResolver</code> provides a way for applications to
18 * <p> Applications needing to implement custom handling for external
29 * <p> Many DOM applications will not need to implement this interface, but it
30 * will be especially useful for applications that build XML documents from
31 * databases or other specialized input sources, or for applications that
54 * (i.e. entities), applications must use the value
56 * , applications must use the value
  /frameworks/base/docs/html/tools/
workflow.jd 4 <p>Developing applications for Android devices is facilitated by a group of tools that are
7 it can directly invoke the tools that you need while developing applications.</p>
16 alt="Development process for Android applications"
19 <strong>Figure 1.</strong> The development process for Android applications.
23 <p>The basic steps for developing applications (with or without Eclipse) are shown in figure 1. The
30 applications.</p>
75 <dd>Run your Android applications on an emulated Android platform.</dd>
108 sign your applications, but you can set up Eclipse to do this automatically as well.</p>
133 Testing Framework, and the ability to run applications in either the
  /development/samples/TicTacToeLib/
_index.html 3 then make them available to your other Android applications. </p>
6 <code>GameActivity</code> to other applications. Dependent applications simply
  /external/chromium_org/mojo/public/cpp/
README.md 49 Mojo applications and interacting with the Shell service.
63 applications.
70 RunLoop based on MojoWaitMany() that applications may use as the basis for
  /external/chromium_org/third_party/pexpect/
README 3 Pexpect makes Python a better tool for controlling other applications.
5 Pexpect is a pure Python module for spawning child applications; controlling
10 Pexpect can be used for automating interactive applications such as ssh, ftp,
  /external/lldb/test/pexpect-2.4/
README 3 Pexpect makes Python a better tool for controlling other applications.
5 Pexpect is a pure Python module for spawning child applications; controlling
10 Pexpect can be used for automating interactive applications such as ssh, ftp,
  /external/proguard/examples/ant/
applications2.xml 1 <!-- This Ant build file illustrates how to process applications,
5 <project name="Applications" default="obfuscate" basedir="../..">
34 <!-- Preserve all public applications. -->
  /external/proguard/examples/
applications.pro 2 # This ProGuard configuration file illustrates how to process applications.
4 # java -jar proguard.jar @applications.pro
35 # Preserve all public applications.
  /external/proguard/examples/gradle/
applications.gradle 2 // This Gradle build file illustrates how to process applications.
4 // gradle -b applications.gradle proguard
55 // Preserve all public applications.
  /frameworks/base/docs/html/training/camera/
index.jd 48 leveraging existing camera applications. In later lessons, you dive deeper
56 <dd>Leverage other applications and capture photos with just a few lines of code.</dd>
58 <dd>Leverage other applications and record videos with just a few lines of code.</dd>
  /frameworks/base/tests/AccessoryDisplay/
README 6 There are two applications with two distinct roles: a sink
42 These applications should be installed on two separate Android
47 When connected, the applications should automatically launch
  /packages/apps/Launcher2/res/values-fr/
strings.xml 22 <string name="application_name" msgid="8424725141379931883">"Lanceur d\'applications"</string>
24 <string name="uid_name" msgid="3371120195364560632">"Applications de base Android"</string>
41 <string name="group_applications" msgid="2103752818818161976">"Applications"</string>
54 <string name="all_apps_button_label" msgid="2578400570124163469">"Applications"</string>
63 <string name="accessibility_all_apps_button" msgid="8803738611398979849">"Applications"</string>
67 <string name="menu_manage_apps" msgid="2308685199463588895">"Gérer les applications"</string>
94 <string name="apps_customize_apps_scroll_format" msgid="5494241912377704885">"Page des applications : %1$d sur %2$d"</string>
97 <string name="workspace_cling_move_item" msgid="791013895761065070">"Placez vos applications préférées ici."</string>
98 <string name="workspace_cling_open_all_apps" msgid="2459977609848572588">"Pour voir toutes vos applications, appuyez sur le cercle."</string>
99 <string name="all_apps_cling_title" msgid="2559734712581447107">"Sélectionner des applications"</string
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  /packages/apps/Settings/res/xml/
application_settings.xml 30 android:fragment="com.android.settings.applications.ManageApplications"
36 android:fragment="com.android.settings.applications.ManageApplications"
43 android:fragment="com.android.settings.applications.ManageApplications"
  /prebuilts/tools/common/proguard/proguard4.7/examples/ant/
applications2.xml 1 <!-- This Ant build file illustrates how to process applications,
5 <project name="Applications" default="obfuscate" basedir="../..">
34 <!-- Preserve all public applications. -->
  /prebuilts/tools/common/proguard/proguard4.7/examples/
applications.pro 2 # This ProGuard configuration file illustrates how to process applications.
4 # java -jar proguard.jar @applications.pro
35 # Preserve all public applications.
  /developers/build/prebuilts/gradle/HorizontalPaging/Application/src/main/res/values/
base-strings.xml 24 applications that use ActionBar, using a ViewPager widget.
  /developers/samples/android/ui/actionbarcompat/ActionBarCompat-SearchView/src/main/res/values/
strings.xml 21 <string name="search_hint">Search applications</string>
  /development/ndk/platforms/android-18/include/GLES3/
gl3ext.h 20 * Applications using OpenGL-ES-2-only extensions should include gl2ext.h

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