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  /hardware/samsung_slsi/exynos5/librotator/
exynos_rotator.c 71 int rotation; member in struct:rotator_info
263 int rotation)
270 if (rotation == 90 || rotation == 270) {
478 // rotation value;
487 if (info->rotation != value) {
488 ALOGV("%s::rotation is different..", __func__);
507 if (exynos_v4l2_s_ctrl(fd, V4L2_CID_ROTATE, info->rotation) < 0) {
758 int rotation)
771 int new_rotation = rotation % 360
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  /external/chromium_org/components/policy/core/common/cloud/
user_cloud_policy_store.cc 262 // rotation - make sure we request a new key from the server on our
265 DLOG(WARNING) << "Verification key rotation detected";
268 // we've done our first key rotation).
308 // If we're doing a key rotation, clear the public key version so a future
373 // Action: Validate signature on policy blob but don't allow key rotation.
380 // Action: Validate as normal, and allow key rotation.
395 // Loading from cache, so don't allow key rotation.
406 // policy fetch, or we're doing a key rotation), so this new policy fetch
411 // rotation - the verification key will prevent invalid policy from being
  /external/chromium_org/pdf/pdfium/
pdfium_page.cc 106 base::Value* PDFiumPage::GetAccessibleContentAsValue(int rotation) {
121 GetTextBoxAsValue(height, left, top, right, bottom, rotation));
134 int rotation) {
155 PageToScreen(pp::Point(), 1.0, left, top, right, bottom, rotation));
243 int rotation,
251 rotation, point2.x(), point2.y(), &new_x, &new_y); local
439 int rotation) {
450 rotation, left, top, &new_left, &new_top);
457 rotation, right, bottom, &new_right, &new_bottom);
  /external/chromium_org/third_party/webrtc/modules/video_capture/android/java/src/org/webrtc/videoengine/
VideoCaptureAndroid.java 99 // Request frame rotation post-capture.
313 // Sets the rotation of the preview render window.
316 private synchronized void setPreviewRotation(final int rotation) {
323 setPreviewRotationOnCameraThread(rotation, result);
333 int rotation, Exchanger<IOException> result) {
334 Log.v(TAG, "setPreviewRotation:" + rotation);
339 // the image horizontally before doing the rotation.
340 resultRotation = ( 360 - rotation ) % 360; // Compensate for the mirror.
343 resultRotation = rotation;
  /frameworks/base/cmds/uiautomator/library/core-src/com/android/uiautomator/core/
UiDevice.java 123 * The returned display size is adjusted per screen rotation. Also this will return the actual
635 * Returns the current rotation of the display, as defined in {@link Surface}
645 * Disables the sensors and freezes the device rotation at its
646 * current rotation state.
656 * Re-enables the sensors and un-freezes the device rotation allowing its contents
657 * to rotate with the device physical rotation. During a test execution, it is best to
667 * Simulates orienting the device to the left and also freezes rotation
670 * If you want to un-freeze the rotation and re-enable the sensors
682 * Simulates orienting the device to the right and also freezes rotation
685 * If you want to un-freeze the rotation and re-enable the sensor
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  /frameworks/base/packages/WallpaperCropper/src/com/android/wallpapercropper/
WallpaperCropActivity.java 312 int rotation = getRotationFromExif(filePath); local
314 this, filePath, null, rotation, 0, 0, true, false, null);
333 int rotation = getRotationFromExif(res, resId); local
348 crop, rotation, outSize.x, outSize.y, true, false, onEndCrop);
471 RectF cropBounds, int rotation, int outWidth, int outHeight,
475 init(cropBounds, rotation,
480 RectF cropBounds, int rotation, int outWidth, int outHeight,
483 init(cropBounds, rotation,
488 RectF cropBounds, int rotation, int outWidth, int outHeight,
492 init(cropBounds, rotation,
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  /frameworks/rs/scriptc/
rs_matrix.rsh 175 * Load a rotation matrix.
177 * This function creates a rotation matrix. The axis of rotation is the
186 * @param rot How much rotation to do, in degrees.
187 * @param x The x component of the vector that is the axis of rotation.
188 * @param y The y component of the vector that is the axis of rotation.
189 * @param z The z component of the vector that is the axis of rotation.
286 * Multiply the matrix \e m with a rotation matrix.
288 * This function modifies a transformation matrix to first do a rotation.
289 * The axis of rotation is the <em>(x, y, z)</em> vector
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  /packages/apps/Launcher3/WallpaperPicker/src/com/android/launcher3/
WallpaperCropActivity.java 312 int rotation = getRotationFromExif(this, uri); local
314 this, uri, null, rotation, 0, 0, true, false, null);
334 int rotation = getRotationFromExif(res, resId); local
352 crop, rotation, outSize.x, outSize.y, true, false, onEndCrop);
478 RectF cropBounds, int rotation, int outWidth, int outHeight,
482 init(cropBounds, rotation,
487 RectF cropBounds, int rotation, int outWidth, int outHeight,
490 init(cropBounds, rotation,
495 RectF cropBounds, int rotation, int outWidth, int outHeight,
499 init(cropBounds, rotation,
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  /prebuilts/sdk/renderscript/include/
rs_matrix.rsh 175 * Load a rotation matrix.
177 * This function creates a rotation matrix. The axis of rotation is the
186 * @param rot How much rotation to do, in degrees.
187 * @param x The x component of the vector that is the axis of rotation.
188 * @param y The y component of the vector that is the axis of rotation.
189 * @param z The z component of the vector that is the axis of rotation.
286 * Multiply the matrix \e m with a rotation matrix.
288 * This function modifies a transformation matrix to first do a rotation.
289 * The axis of rotation is the <em>(x, y, z)</em> vector
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  /external/chromium_org/third_party/skia/tests/
MatrixTest.cpp 387 // scales zero, only skews (rotation)
463 // rotation only
478 // rotation then uniform scale
484 // uniform scale then rotation
490 // rotation then uniform scale+reflection
502 // rotation then anisotropic scale
508 // rotation then anisotropic scale
514 // anisotropic scale then rotation
520 // anisotropic scale then rotation
526 // rotation, uniform scale, then different rotatio
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  /external/pixman/demos/
scale.c 193 double rotation; local
208 rotation = gtk_adjustment_get_value (app->rotate_adjustment);
220 rotation = (rotation / 360.0) * 2 * M_PI;
221 pixman_f_transform_rotate (&ftransform, NULL, cos (rotation), sin (rotation));
  /frameworks/base/core/java/android/hardware/
LegacySensorManager.java 57 public void onRotationChanged(int rotation) {
58 LegacySensorManager.onRotationChanged(rotation);
193 static void onRotationChanged(int rotation) {
195 sRotation = rotation;
315 // handles 90 and 270 rotation
335 // handles 180 (flip) and 270 (flip + 90) rotation
  /packages/apps/Gallery2/src/com/android/gallery3d/filtershow/crop/
CropView.java 113 public void initialize(Bitmap image, RectF newCropBounds, RectF newPhotoBounds, int rotation) {
119 || mRotation != rotation) {
120 mRotation = rotation;
125 mRotation = rotation;
274 private int decode(int movingEdges, float rotation) {
275 int rot = CropMath.constrainedRotation(rotation);
  /docs/source.android.com/src/devices/sensors/
sensor-types.jd 151 <p>A gyroscope sensor reports the rate of rotation of the device around the 3
153 <p>Rotation is positive in the counterclockwise direction (right-hand rule). That
155 device positioned on the origin would report positive rotation if the device
157 mathematical definition of positive rotation and does not agree with the
238 <li><a href="#game_rotation_vector">Game rotation vector</a>, based on an
248 <li> For example, the power consumption of a game rotation vector is probably equal
251 <li> As another example, the drift of a game rotation vector will depend as much on
261 you may implement the rotation vector, linear acceleration and gravity sensors
271 <td><p><a href="#game_rotation_vector">Game rotation vector</a></p></td>
277 <td><p><a href="#geomagnetic_rotation_vector">Geomagnetic rotation
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  /frameworks/base/services/core/java/com/android/server/wm/
ScreenRotationAnimation.java 67 // animation applies a transformation while the rotation is in progress.
78 // It starts running once the new rotation UI elements are ready to be
98 // to switch to a new rotation before finishing the previous one.
208 // Screenshot does NOT include rotation!
327 public static void createRotationMatrix(int rotation, int width, int height,
329 switch (rotation) {
349 private void setRotationInTransaction(int rotation) {
350 mCurRotation = rotation;
354 // with the current screen rotation.
355 int delta = deltaRotation(rotation, Surface.ROTATION_0)
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  /external/llvm/lib/Transforms/Scalar/
LoopRotation.cpp 1 //===- LoopRotation.cpp - Loop Rotation Pass ------------------------------===//
10 // This file implements Loop Rotation Pass.
37 DefaultRotationThreshold("rotation-max-header-size", cl::init(16), cl::Hidden,
38 cl::desc("The default maximum header size for automatic loop rotation"));
103 // upward. Rotation may not be needed if the loop tail can be folded into the
236 /// rotation will not work anyway, but simplifyLoopLatch will put the loop in
289 /// now an exiting branch. This rotation would have happened had the latch not
292 /// rotation. LoopRotate should be repeatable and converge to a canonical
309 // suitable for loop rotation transformations.
337 // Now, this loop is suitable for rotation
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  /frameworks/base/core/java/android/view/
Display.java 438 * The size is adjusted based on the current rotation of the display.
477 * each rotation. For example, the status bar is always at the top of the
483 * stable UI through rotation. The sizes here take into account all standard
561 * Returns the rotation of the screen from its "natural" orientation.
563 * (no rotation), {@link Surface#ROTATION_90 Surface.ROTATION_90},
570 * the direction it was turned. The angle is the rotation of the drawn
572 * rotation of the device. For example, if the device is rotated 90
577 @Surface.Rotation
581 return mDisplayInfo.rotation;
590 @Surface.Rotation
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RenderNode.java 538 * Sets the rotation value for the display list around the Z axis.
540 * @param rotation The rotation value of the display list, in degrees
545 public boolean setRotation(float rotation) {
546 return nSetRotation(mNativeRenderNode, rotation);
550 * Returns the rotation value for this display list around the Z axis, in degrees.
559 * Sets the rotation value for the display list around the X axis.
561 * @param rotationX The rotation value of the display list, in degrees
571 * Returns the rotation value for this display list around the X axis, in degrees.
580 * Sets the rotation value for the display list around the Y axis
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  /device/asus/flo/camera/QCamera2/stack/common/
mm_jpeg_interface.h 140 /* rotation informaiton */
141 int rotation; member in struct:__anon2775
  /external/chromium_org/athena/screen/
screen_accelerator_handler.cc 75 gfx::Display::Rotation current_rotation =
76 gfx::Screen::GetNativeScreen()->GetPrimaryDisplay().rotation();
  /external/chromium_org/cc/animation/
transform_operations.h 26 // a rotation followed by skew, it can be blended intelligently with another
27 // transform made up of a rotation followed by a skew. Blending is possible if
  /external/chromium_org/media/base/
yuv_convert.h 41 ROTATE_0, // Rotation off.
90 // Supports rotation and mirroring.
  /external/chromium_org/media/video/capture/linux/
video_capture_device_linux.cc 186 void VideoCaptureDeviceLinux::SetRotation(int rotation) {
191 base::Unretained(this), rotation));
195 rotation_ = rotation;
199 void VideoCaptureDeviceLinux::SetRotationOnV4L2Thread(int rotation) {
201 DCHECK(rotation >= 0 && rotation < 360 && rotation % 90 == 0);
202 rotation_ = rotation;
  /external/chromium_org/third_party/angle/samples/angle/post_sub_buffer/
PostSubBuffer.cpp 80 // Set an initial rotation
162 // Current rotation
  /external/chromium_org/third_party/angle/samples/angle/simple_vertex_shader/
SimpleVertexShader.cpp 72 // Set an initial rotation
139 // Current rotation

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