/external/chromium_org/ui/base/cursor/ |
image_cursors.h | 26 // Returns the scale and rotation of the currently loaded cursor. 28 gfx::Display::Rotation GetRotation() const;
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/external/qemu/android/skin/ |
trackball.h | 39 /* this sets the rotation that will be applied to mouse events sent to the system */ 40 extern void skin_trackball_set_rotation( SkinTrackBall* ball, SkinRotation rotation);
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image.h | 34 SkinRotation rotation; /* rotation */ member in struct:SkinImageDesc 72 /* get the rotation of a given image. this decrements the reference count 75 extern SkinImage* skin_image_rotate( SkinImage* source, SkinRotation rotation ); 86 SkinRotation rotation,
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/frameworks/base/core/java/android/app/ |
UiAutomation.java | 86 /** Rotation constant: Unfreeze rotation (rotating the device changes its rotation state). */ 89 /** Rotation constant: Freeze rotation to its current state. */ 92 /** Rotation constant: Freeze rotation to 0 degrees (natural orientation) */ 95 /** Rotation constant: Freeze rotation to 90 degrees . */ 98 /** Rotation constant: Freeze rotation to 180 degrees . * 628 final int rotation = display.getRotation(); local [all...] |
/frameworks/base/packages/SystemUI/res/anim/ |
ic_portrait_to_auto_rotate_animation_device.xml | 22 android:propertyName="rotation" 28 android:propertyName="rotation"
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/frameworks/base/packages/SystemUI/res/values-land/ |
strings.xml | 20 <!-- Rotation lock toast text: shown when rotation lock is turned on in landscape orientation.
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/development/samples/OpenGL/HelloOpenGLES10/src/com/example/android/opengl/ |
MyGLRenderer.java | 64 // Create a rotation for the triangle 66 // Use the following code to generate constant rotation. 91 * Returns the rotation angle of the triangle shape (mTriangle). 93 * @return - A float representing the rotation angle. 100 * Sets the rotation angle of the triangle shape (mTriangle).
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/ |
ImageOrientation.h | 42 OriginBottomRight = 3, // 180 degree rotation 44 OriginLeftTop = 5, // mirror along x-axis + 270 degree CW rotation 45 OriginRightTop = 6, // 90 degree CW rotation 46 OriginRightBottom = 7, // mirror along x-axis + 90 degree CW rotation 47 OriginLeftBottom = 8, // 270 degree CW rotation
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/external/chromium_org/third_party/skia/experimental/SkV8Example/ |
gears.js | 120 var rotation = 0; 144 rotation += DeltaTheta; 145 if (rotation >= Math.PI*2) { 146 rotation = 0; 151 draw3DGearAt(ctx, rotation, gear);
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/external/skia/experimental/SkV8Example/ |
gears.js | 120 var rotation = 0; 144 rotation += DeltaTheta; 145 if (rotation >= Math.PI*2) { 146 rotation = 0; 151 draw3DGearAt(ctx, rotation, gear);
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/frameworks/base/media/mca/filterfw/java/android/filterfw/geometry/ |
Rectangle.java | 45 public static Rectangle fromRotatedRect(Point center, Point size, float rotation) { 50 return new Rectangle(p0.rotatedAround(center, rotation), 51 p1.rotatedAround(center, rotation), 52 p2.rotatedAround(center, rotation), 53 p3.rotatedAround(center, rotation));
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/frameworks/base/tests/VectorDrawableTest/res/drawable/ |
vector_drawable12.xml | 28 android:rotation="45.0" > 45 android:rotation="0.0" 52 android:rotation="-45.0" > 67 android:rotation="-45.0" > 83 android:rotation="-45.0" >
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/packages/apps/Camera2/src/com/android/camera/ |
CaptureModuleUtil.java | 38 int rotation = CameraUtil.getDisplayRotation(context); local 40 if (((rotation == Surface.ROTATION_0 || rotation == Surface.ROTATION_180) && 42 ((rotation == Surface.ROTATION_90 || rotation == Surface.ROTATION_270) &&
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/external/eigen/Eigen/src/Eigen2Support/Geometry/ |
Transform.h | 63 /** type of a read/write reference to the translation part of the rotation */ 65 /** type of a read/write reference to the translation part of the rotation */ 205 inline Transform& rotate(const RotationType& rotation); 208 inline Transform& prerotate(const RotationType& rotation); 235 LinearMatrixType rotation() const; 237 void computeRotationScaling(RotationMatrixType *rotation, ScalingMatrixType *scaling) const; 239 void computeScalingRotation(ScalingMatrixType *scaling, RotationMatrixType *rotation) const; 454 /** Applies on the right the rotation represented by the rotation \a rotation 598 Transform<Scalar,Dim>::rotation() const function in class:Eigen::Transform [all...] |
/external/qemu/android/ |
framebuffer.h | 26 * note the 'rotation' field: it can take values 0, 1, 2 or 3 and corresponds 27 * to a rotation that must be performed to the pixels stored in the framebuffer 28 * *before* displaying them a value of 1 corresponds to a rotation of 53 int rotation; /* rotation to be applied when displaying */ member in struct:QFrameBuffer 79 int rotation, 104 * framebuffer's internal rotation has changed. This is the rotation 110 typedef void (*QFrameBufferRotateFunc)( void* opaque, int rotation ); 173 qframebuffer_rotate( QFrameBuffer* qfbuff, int rotation ); [all...] |
/frameworks/base/core/java/android/view/ |
IWindowManager.aidl | 164 * Update the current screen rotation based on the current state of 170 * of its windows even if the rotation hasn't changed. 181 * Watch the rotation of the screen. Returns the current rotation, 187 * Remove a rotation watcher set using watchRotation. 200 * Lock the device orientation to the specified rotation, or to the 201 * current rotation if -1. Sensor input will be ignored until 205 void freezeRotation(int rotation); 214 * Gets whether the rotation is frozen. 216 * @return Whether the rotation is frozen [all...] |
/external/eigen/doc/ |
TutorialGeometry.dox | 36 \ref Rotation2D "2D rotation" from an angle</td><td>\code 39 3D rotation as an \ref AngleAxis "angle + axis"</td><td>\code 43 3D rotation as a \ref Quaternion "quaternion"</td><td>\code 70 representations are rotation matrices, while for other usages Quaternion is the 72 AngleAxis are mainly convenient types to create other rotation objects. 84 Rotation2Df r; r = Matrix2f(..); // assumes a pure rotation matrix 86 AngleAxisf aa; aa = Matrix3f(..); // assumes a pure rotation matrix 135 Apply a transformation with \em pure \em rotation \n to a \b normal \b vector 172 extract the rotation matrix</td><td>\code 173 matNxN = t.rotation(); [all...] |
/frameworks/base/packages/Keyguard/src/com/android/keyguard/ |
KeyguardFaceUnlockView.java | 57 public void onRotationChanged(int rotation) { 58 if (DEBUG) Log.d(TAG, "onRotationChanged(): " + mLastRotation + "->" + rotation); 60 // If the difference between the new rotation value and the previous rotation value is 61 // equal to 2, the rotation change was 180 degrees. This stops the biometric unlock 63 // since a 90 degree rotation is a configuration change, which takes care of this for 65 if (Math.abs(rotation - mLastRotation) == 2) { 71 mLastRotation = rotation; 126 Log.e(TAG, "Remote exception when removing rotation watcher"); 143 Log.e(TAG, "Remote exception when removing rotation watcher") [all...] |
/external/chromium_org/chrome/browser/chromeos/display/ |
display_preferences_unittest.cc | 149 gfx::Display::Rotation rotation) { 153 pref_data->SetInteger("orientation", static_cast<int>(rotation)); 265 int rotation = 0; local 266 EXPECT_TRUE(property->GetInteger("rotation", &rotation)); 268 EXPECT_EQ(1, rotation); 291 EXPECT_TRUE(property->GetInteger("rotation", &rotation)); 293 EXPECT_EQ(0, rotation); 692 int rotation = -1; local [all...] |
/frameworks/base/core/java/android/hardware/ |
SensorEvent.java | 150 * </h4> All values are in radians/second and measure the rate of rotation 152 * same as is used for the acceleration sensor. Rotation is positive in the 155 * origin would report positive rotation if the device appeared to be 157 * definition of positive rotation and does not agree with the definition of 166 * calculate a rotation describing the change of angles over the timestep, 176 * // This timestep's delta rotation to be multiplied by the current rotation 180 * // Axis of the rotation sample, not normalized yet. 188 * // Normalize the rotation vector if it's big enough to get the axis 196 * // in order to get a delta rotation from this sample over the timeste [all...] |
/external/chromium_org/mojo/examples/sample_app/ |
spinning_cube.cc | 253 ESMatrix rotation; local 270 rotation.m[0][0] = (one_minus_cos * xx) + cos_angle; 271 rotation.m[0][1] = (one_minus_cos * xy) - zs; 272 rotation.m[0][2] = (one_minus_cos * zx) + ys; 273 rotation.m[0][3] = 0.0F; 275 rotation.m[1][0] = (one_minus_cos * xy) + zs; 276 rotation.m[1][1] = (one_minus_cos * yy) + cos_angle; 277 rotation.m[1][2] = (one_minus_cos * yz) - xs; 278 rotation.m[1][3] = 0.0F; 280 rotation.m[2][0] = (one_minus_cos * zx) - ys [all...] |
/external/chromium_org/ppapi/examples/gles2_spinning_cube/ |
spinning_cube.cc | 253 ESMatrix rotation; local 270 rotation.m[0][0] = (one_minus_cos * xx) + cos_angle; 271 rotation.m[0][1] = (one_minus_cos * xy) - zs; 272 rotation.m[0][2] = (one_minus_cos * zx) + ys; 273 rotation.m[0][3] = 0.0F; 275 rotation.m[1][0] = (one_minus_cos * xy) + zs; 276 rotation.m[1][1] = (one_minus_cos * yy) + cos_angle; 277 rotation.m[1][2] = (one_minus_cos * yz) - xs; 278 rotation.m[1][3] = 0.0F; 280 rotation.m[2][0] = (one_minus_cos * zx) - ys [all...] |
/development/samples/OpenGL/HelloOpenGLES20/src/com/example/android/opengl/ |
MyGLRenderer.java | 75 // Create a rotation for the triangle 77 // Use the following code to generate constant rotation. 84 // Combine the rotation matrix with the projection and camera view 96 // such as screen rotation 151 * Returns the rotation angle of the triangle shape (mTriangle). 153 * @return - A float representing the rotation angle. 160 * Sets the rotation angle of the triangle shape (mTriangle).
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/device/moto/shamu/camera/QCamera2/stack/common/ |
mm_jpeg_interface.h | 151 /* rotation informaiton */ 152 int rotation; member in struct:__anon4378 154 /* thumb rotation informaiton */ 198 /* rotation informaiton */ 199 int rotation; member in struct:__anon4380 231 /* rotation informaiton */ 232 int rotation; member in struct:__anon4381
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/external/chromium_org/third_party/libvpx/source/libvpx/third_party/libyuv/include/libyuv/ |
convert_argb.h | 189 // Convert camera sample to ARGB with cropping, rotation and vertical flip. 194 // If rotation of 90 or 270 is used, stride is affected. The caller should 195 // allocate the I420 buffer according to rotation. 199 // If rotation of 90 or 270 is used, stride is affected. 207 // Cropping parameters are pre-rotation. 208 // "rotation" can be 0, 90, 180 or 270. 217 enum RotationMode rotation,
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