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  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/lib32/gconv/
ISO_2033.so 
ISO_5427-EXT.so 
ISO_5427.so 
JOHAB.so 
LATIN-GREEK-1.so 
LATIN-GREEK.so 
NATS-DANO.so 
NATS-SEFI.so 
SHIFT_JISX0213.so 
UTF-16.so 
UTF-7.so 
VISCII.so 
  /external/bison/src/
scan-skel.l 146 fatal (_("unclosed %s directive in skeleton"), at_directive_argv[0]);
153 | Scan a Bison skeleton. |
291 fatal (_("too few arguments for %s directive in skeleton"),
298 fatal (_("too many arguments for %s directive in skeleton"),
305 fatal ("invalid @ in skeleton: %s", at);
output.c 499 | Call the skeleton parser. |
510 /* Compute the names of the package data dir and skeleton files. */
519 size_t skeleton_size = strlen (skeleton) + 1;
532 if (mbschr (skeleton, '/'))
533 strcpy (full_skeleton, skeleton);
535 strcpy (full_skeleton + pkgdatadirlen + 1, skeleton);
659 /* Find the right skeleton file, and add muscles about the skeletons. */
660 if (skeleton)
661 MUSCLE_INSERT_C_STRING ("skeleton", skeleton);
    [all...]
  /external/chromium_org/third_party/mesa/src/chromium_gensrc/mesa/program/
program_parse.tab.h 21 part or all of the Bison parser skeleton and distribute that work
23 parser generator using the skeleton or a modified version thereof
24 as a parser skeleton. Alternatively, if you modify or redistribute
25 the parser skeleton itself, you may (at your option) remove this
26 special exception, which will cause the skeleton and the resulting
  /external/libpcap/
tokdefs.h 21 part or all of the Bison parser skeleton and distribute that work
23 parser generator using the skeleton or a modified version thereof
24 as a parser skeleton. Alternatively, if you modify or redistribute
25 the parser skeleton itself, you may (at your option) remove this
26 special exception, which will cause the skeleton and the resulting
  /external/llvm/lib/CodeGen/AsmPrinter/
DwarfUnit.h 141 /// Skeleton unit associated with this unit.
142 DwarfUnit *Skeleton;
150 /// Set the skeleton unit associated with this unit.
151 void setSkeleton(DwarfUnit &Skel) { Skeleton = &Skel; }
153 /// Get the skeleton unit associated with this unit.
154 DwarfUnit *getSkeleton() const { return Skeleton; }
174 /// If there's a skeleton then return the section symbol for the skeleton
177 if (Skeleton)
178 return Skeleton->getSectionSym()
    [all...]
  /external/bison/data/
glr.cc 3 # C++ GLR skeleton for Bison
21 # This skeleton produces a C++ class that encapsulates a C glr parser.
23 # skeleton is clean and pure enough so that there are no real
33 # additional parse-param. But because the C++ skeleton needs to
234 b4_copyright([Skeleton interface for Bison GLR parsers in C++],
237 /* C++ GLR parser skeleton written by Akim Demaille. */
  /external/chromium_org/third_party/icu/source/i18n/unicode/
uspoof.h 129 * Identifier Skeletons: A skeleton is a transformation of an identifier, such that
130 * all identifiers that are confusable with each other have the same skeleton.
134 * family of functions will produce the skeleton from an identifier.
140 * confusable, and thus must be mapped to the same skeleton character(s).
    [all...]
  /external/icu/icu4c/source/i18n/unicode/
uspoof.h 129 * Identifier Skeletons: A skeleton is a transformation of an identifier, such that
130 * all identifiers that are confusable with each other have the same skeleton.
134 * family of functions will produce the skeleton from an identifier.
140 * confusable, and thus must be mapped to the same skeleton character(s).
    [all...]
  /external/bison/doc/
cross-options.texi 69 @item @option{--skeleton=@var{file}}
71 @tab @code{%skeleton @var{"file"}}
  /packages/apps/DeskClock/src/com/android/deskclock/
AlarmUtils.java 40 String skeleton = DateFormat.is24HourFormat(context) ? "EHm" : "Ehma"; local
41 String pattern = DateFormat.getBestDateTimePattern(Locale.getDefault(), skeleton);
  /developers/build/prebuilts/gradle/SkeletonWearableApp/Wearable/src/main/
AndroidManifest.xml 38 <action android:name="com.google.android.clockwork.example.SKELETON"/>
  /developers/samples/android/wearable/wear/SkeletonWearableApp/Wearable/src/main/
AndroidManifest.xml 38 <action android:name="com.google.android.clockwork.example.SKELETON"/>
  /development/samples/VoiceRecognitionService/
_index.html 8 settings activity</a> for that service. It shows the basic skeleton for setting up a recognition

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