/external/mesa3d/src/mesa/main/ |
attrib.c | 422 GLuint u, tex; local 438 for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) { 439 _mesa_reference_texobj(&texstate->SavedTexRef[u][tex], 440 ctx->Texture.Unit[u].CurrentTex[tex]); 446 for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) { 447 _mesa_copy_texture_object(&texstate->SavedObj[u][tex], [all...] |
/device/generic/goldfish/opengl/shared/OpenglCodecCommon/ |
GLClientState.h | 269 GLint tex = getActiveTexture() + GL_TEXTURE0; local 270 *ptr = tex;
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/external/chromium_org/content/browser/compositor/ |
buffer_queue_unittest.cc | 165 Expectation tex = EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, Ne(0U))); local 168 .After(tex, image);
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/external/chromium_org/native_client_sdk/src/examples/api/graphics_3d/ |
graphics_3d.cc | 174 float tex[2]; member in struct:__anon13502::Vertex 461 reinterpret_cast<void*>(offsetof(Vertex, tex)));
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/external/chromium_org/native_client_sdk/src/gonacl_appengine/src/cube/ |
cube.cc | 175 float tex[2]; member in struct:__anon13530::Vertex 465 reinterpret_cast<void*>(offsetof(Vertex, tex)));
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
validationES.cpp | 1744 gl::Texture *tex = context->getTexture(texture); local 1788 gl::Texture *tex = context->getTexture(texture); local [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/vl/ |
vl_mpeg12_decoder.c | 514 struct pipe_resource *tex; local 544 tex = buf->zscan_source->texture; 545 rect.width = tex->width0; 546 rect.height = tex->height0; 550 dec->base.context, tex, 983 struct ureg_dst tex) 993 vl_idct_stage2_vert_shader(idct, shader, first_output, tex); 996 ureg_MOV(shader, ureg_writemask(o_vtex, TGSI_WRITEMASK_XY), ureg_src(tex)); [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv30/ |
nv30_texture.c | 286 so->base_lod = so->pipe.u.tex.first_level << 8; 287 so->high_lod = MIN2(pt->last_level, so->pipe.u.tex.last_level) << 8;
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/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/ |
st_atom_texture.c | 155 templ.u.tex.first_level = stObj->base.BaseLevel; 245 stObj->base.BaseLevel != stObj->sampler_view->u.tex.first_level) { 275 /* loop over sampler units (aka tex image units) */
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/external/deqp/modules/gles2/functional/ |
es2fVertexTextureTests.cpp | 174 * glVertexAttribPointer() (for position and tex coord) or glDrawElements() 318 static inline IVec2 getTextureSize (const glu::Texture2D& tex) 320 const tcu::Texture2D& ref = tex.getRefTexture(); 324 static inline IVec2 getTextureSize (const glu::TextureCube& tex) 326 const tcu::TextureCube& ref = tex.getRefTexture(); 356 static inline Vec4 sample (const tcu::Texture2D& tex, const Vec2& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), lod); } 357 static inline Vec4 sample (const tcu::TextureCube& tex, const Vec3& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), coord.z(), lod); } [all...] |
es2fFboApiTest.cpp | 145 deUint32 tex = 1; local 148 context.bindTexture(GL_TEXTURE_2D, tex); 158 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, levels[ndx]); 165 deUint32 tex = 1; local 168 context.bindTexture(GL_TEXTURE_2D, tex); 178 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, levels[ndx]);
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/external/deqp/modules/gles3/functional/ |
es3fFboTestUtil.cpp | 381 // setup tex coords 395 const sglr::rc::Texture2D* tex = m_uniforms[2 + ndx*3].sampler.tex2D; local 400 tex->sample4(tmpColors, texCoords); 535 const sglr::rc::TextureCube* tex = m_uniforms[1].sampler.texCube; local 543 tex->sample4(colors, texCoords); 643 const sglr::rc::Texture2DArray* tex = m_uniforms[0].sampler.tex2DArray; local 651 tex->sample4(colors, texCoords); 751 const sglr::rc::Texture3D* tex = m_uniforms[0].sampler.tex3D; local 759 tex->sample4(colors, texCoords); [all...] |
/external/deqp/modules/gles31/functional/ |
es31fUniformLocationTests.cpp | 499 de::MovePtr<Texture2D> tex; 501 tex = de::MovePtr<Texture2D>(new Texture2D(m_renderCtx, format, 16, 16)); 503 tex->getRefTexture().allocLevel(0); 506 tcu::clear(tex->getRefTexture().getLevel(0), tcu::IVec4(int(redChannelValue), 0, 0, 0)); 508 tcu::clear(tex->getRefTexture().getLevel(0), tcu::Vec4(redChannelValue, 0.0f, 0.0f, 1.0f)); 511 tex->upload(); 513 gl.bindTexture(GL_TEXTURE_2D, tex->getGLTexture()); 519 return tex; [all...] |
/external/libunwind/doc/ |
unw_flush_cache.tex | 4 \input{common.tex}
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unw_getcontext.tex | 4 \input{common.tex}
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unw_is_signal_frame.tex | 4 \input{common.tex}
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unw_step.tex | 4 \input{common.tex}
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/external/mesa3d/src/gallium/auxiliary/vl/ |
vl_mpeg12_decoder.c | 514 struct pipe_resource *tex; local 544 tex = buf->zscan_source->texture; 545 rect.width = tex->width0; 546 rect.height = tex->height0; 550 dec->base.context, tex, 983 struct ureg_dst tex) 993 vl_idct_stage2_vert_shader(idct, shader, first_output, tex); 996 ureg_MOV(shader, ureg_writemask(o_vtex, TGSI_WRITEMASK_XY), ureg_src(tex)); [all...] |
/external/mesa3d/src/gallium/drivers/nv30/ |
nv30_texture.c | 286 so->base_lod = so->pipe.u.tex.first_level << 8; 287 so->high_lod = MIN2(pt->last_level, so->pipe.u.tex.last_level) << 8;
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/external/mesa3d/src/mesa/state_tracker/ |
st_atom_texture.c | 155 templ.u.tex.first_level = stObj->base.BaseLevel; 245 stObj->base.BaseLevel != stObj->sampler_view->u.tex.first_level) { 275 /* loop over sampler units (aka tex image units) */
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/frameworks/base/core/jni/android/graphics/ |
SurfaceTexture.cpp | 317 static jint SurfaceTexture_attachToGLContext(JNIEnv* env, jobject thiz, jint tex) 320 return surfaceTexture->attachToContext((GLuint)tex);
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/sdk/emulator/opengl/host/libs/libOpenglRender/ |
ColorBuffer.cpp | 141 GLuint tex[2] = {m_tex, m_blitTex}; local 142 s_gl.glDeleteTextures(2, tex);
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/sdk/emulator/opengl/shared/OpenglCodecCommon/ |
GLClientState.h | 263 GLint tex = getActiveTexture() + GL_TEXTURE0; local 264 *ptr = tex;
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nvc0/ |
nvc0_state_validate.c | 89 mt->level[sf->base.u.tex.level].tile_mode); 90 PUSH_DATA(push, sf->base.u.tex.first_layer + sf->depth); 92 PUSH_DATA(push, sf->base.u.tex.first_layer); 132 PUSH_DATA (push, mt->level[sf->base.u.tex.level].tile_mode); 140 (sf->base.u.tex.first_layer + sf->depth)); 142 PUSH_DATA (push, sf->base.u.tex.first_layer);
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/vega/ |
api_filters.c | 65 struct pipe_resource *tex = 0; local 78 tex = screen->resource_create(screen, &templ); 82 pipe_get_transfer(pipe, tex, 85 0, 0, tex->width0, tex->height0); 92 return tex;
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