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  /external/deqp/modules/gles2/functional/
es2fReadPixelsTests.cpp 65 void getFormatInfo (tcu::TextureFormat& format, GLint& glFormat, GLint& glType, int& pixelSize, bool& align);
143 void ReadPixelsTest::getFormatInfo (tcu::TextureFormat& format, GLint& glFormat, GLint& glType, int& pixelSize, bool& align)
185 format = tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8);
201 tcu::TextureFormat format(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8);
es2fTextureSpecificationTests.cpp 62 tcu::TextureFormat mapGLUnsizedInternalFormat (deUint32 internalFormat)
64 using tcu::TextureFormat;
67 case GL_ALPHA: return TextureFormat(TextureFormat::A, TextureFormat::UNORM_INT8);
68 case GL_LUMINANCE: return TextureFormat(TextureFormat::L, TextureFormat::UNORM_INT8);
69 case GL_LUMINANCE_ALPHA: return TextureFormat(TextureFormat::LA, TextureFormat::UNORM_INT8)
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es2fRandomFragmentOpTests.cpp 269 m_refColorBuffer = new tcu::TextureLevel(tcu::TextureFormat(useRGB ? tcu::TextureFormat::RGB : tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), width, height);
270 m_refDepthBuffer = new tcu::TextureLevel(tcu::TextureFormat(tcu::TextureFormat::D, tcu::TextureFormat::FLOAT), width, height);
271 m_refStencilBuffer = new tcu::TextureLevel(tcu::TextureFormat(tcu::TextureFormat::S, tcu::TextureFormat::UNSIGNED_INT32), width, height)
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  /external/deqp/framework/common/
tcuTexture.hpp 39 class TextureFormat
100 TextureFormat (ChannelOrder order_, ChannelType type_)
106 TextureFormat (void)
114 bool operator== (const TextureFormat& other) const { return !(*this != other); }
115 bool operator!= (const TextureFormat& other) const
248 ConstPixelBufferAccess (const TextureFormat& format, int width, int height, int depth, const void* data);
249 ConstPixelBufferAccess (const TextureFormat& format, int width, int height, int depth, int rowPitch, int slicePitch, const void* data);
251 const TextureFormat& getFormat (void) const { return m_format; }
283 TextureFormat m_format;
306 PixelBufferAccess (const TextureFormat& format, int width, int height, int depth, void* data)
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tcuTestLog.cpp 168 const TextureFormat& format = access.getFormat();
173 if (depth == 1 && format.type == TextureFormat::UNORM_INT8 &&
175 (format.order == TextureFormat::RGB || format.order == TextureFormat::RGBA)
180 bool isRGBA = format.order == TextureFormat::RGBA;
190 tcu::TextureLevel logImage (TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8), logImageSize.x(), logImageSize.y(), 1);
223 PixelBufferAccess blendImageAccess (TextureFormat(TextureFormat::RGBA, TextureFormat::FLOAT), logImageW, logImageH, 1, &blendImage[0])
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tcuCompressedTexture.hpp 110 TextureFormat getUncompressedFormat (void) const;
  /external/deqp/modules/gles3/functional/
es3fBlendTests.cpp 56 using tcu::TextureFormat;
70 DE_ASSERT(sRGBAAccess.getFormat().order == TextureFormat::sRGBA);
74 TextureLevel linear (TextureFormat(TextureFormat::RGBA, sRGBAAccess.getFormat().type), width, height);
211 m_refColorBuffer = new TextureLevel(TextureFormat(m_useSrgbFbo ? TextureFormat::sRGBA : useRGB ? TextureFormat::RGB : TextureFormat::RGBA, TextureFormat::UNORM_INT8),
265 TextureLevel renderedImg (TextureFormat(m_useSrgbFbo ? TextureFormat::sRGBA : TextureFormat::RGBA, TextureFormat::UNORM_INT8), m_viewportW (…)
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es3fFboMultisampleTests.cpp 81 tcu::TextureFormat colorFmt = glu::mapGLInternalFormat(m_colorFormat);
82 tcu::TextureFormat depthStencilFmt = m_depthStencilFormat != GL_NONE ? glu::mapGLInternalFormat(m_depthStencilFormat) : tcu::TextureFormat();
84 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS;
85 bool stencil = depthStencilFmt.order == tcu::TextureFormat::S || depthStencilFmt.order == tcu::TextureFormat::DS;
es3fFboTestUtil.cpp     [all...]
es3fReadPixelsTests.cpp 79 void getFormatInfo (tcu::TextureFormat& format, int& pixelSize, bool& align);
115 if (reference.getFormat().type == tcu::TextureFormat::SIGNED_INT32)
117 else if (reference.getFormat().type == tcu::TextureFormat::UNSIGNED_INT32)
126 if (reference.getFormat().type == tcu::TextureFormat::UNSIGNED_INT32)
128 else if (reference.getFormat().type == tcu::TextureFormat::SIGNED_INT32)
183 if (reference.getFormat().type == tcu::TextureFormat::SIGNED_INT32)
185 else if (reference.getFormat().type == tcu::TextureFormat::UNSIGNED_INT32)
194 void ReadPixelsTest::getFormatInfo (tcu::TextureFormat& format, int& pixelSize, bool& align)
352 tcu::TextureFormat format(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8)
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es3fFboInvalidateTests.cpp 462 tcu::TextureFormat colorFmt = glu::mapGLInternalFormat(m_colorFmt);
463 tcu::TextureFormat depthStencilFmt = m_depthStencilFmt != GL_NONE ? glu::mapGLInternalFormat(m_depthStencilFmt) : tcu::TextureFormat();
465 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS;
466 bool stencil = depthStencilFmt.order == tcu::TextureFormat::S || depthStencilFmt.order == tcu::TextureFormat::DS;
575 tcu::TextureFormat colorFmt = glu::mapGLInternalFormat(m_colorFmt);
576 tcu::TextureFormat depthStencilFmt = m_depthStencilFmt != GL_NONE ? glu::mapGLInternalFormat(m_depthStencilFmt) : tcu::TextureFormat();
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es3fRandomFragmentOpTests.cpp 269 m_refColorBuffer = new tcu::TextureLevel(tcu::TextureFormat(useRGB ? tcu::TextureFormat::RGB : tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), width, height);
270 m_refDepthBuffer = new tcu::TextureLevel(tcu::TextureFormat(tcu::TextureFormat::D, tcu::TextureFormat::FLOAT), width, height);
271 m_refStencilBuffer = new tcu::TextureLevel(tcu::TextureFormat(tcu::TextureFormat::S, tcu::TextureFormat::UNSIGNED_INT32), width, height)
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es3fFramebufferBlitTests.cpp 311 static tcu::BVec4 getChannelMask (tcu::TextureFormat::ChannelOrder order)
315 case tcu::TextureFormat::R: return tcu::BVec4(true, false, false, false);
316 case tcu::TextureFormat::RG: return tcu::BVec4(true, true, false, false);
317 case tcu::TextureFormat::RGB: return tcu::BVec4(true, true, true, false);
318 case tcu::TextureFormat::RGBA: return tcu::BVec4(true, true, true, true);
319 case tcu::TextureFormat::sRGB: return tcu::BVec4(true, true, true, false);
320 case tcu::TextureFormat::sRGBA: return tcu::BVec4(true, true, true, true);
347 tcu::TextureFormat srcFormat = glu::mapGLInternalFormat(m_srcFormat);
348 tcu::TextureFormat dstFormat = glu::mapGLInternalFormat(m_dstFormat);
427 const tcu::TextureFormat srcFormat = glu::mapGLInternalFormat(m_srcFormat)
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  /external/deqp/modules/gles31/functional/
es31fFboTestUtil.cpp 414 void clearColorBuffer (sglr::Context& ctx, const tcu::TextureFormat& format, const tcu::Vec4& value)
439 void readPixels (sglr::Context& ctx, tcu::Surface& dst, int x, int y, int width, int height, const tcu::TextureFormat& format, const tcu::Vec4& scale, const tcu::Vec4& bias)
441 tcu::TextureFormat readFormat = getFramebufferReadFormat(format);
544 glu::DataType getFragmentOutputType (const tcu::TextureFormat& format)
565 tcu::TextureFormat getFramebufferReadFormat (const tcu::TextureFormat& format)
570 return tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::FLOAT);
574 return tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8)
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es31fAdvancedBlendTests.cpp 57 using tcu::TextureFormat;
238 m_refColorBuffer = new TextureLevel(TextureFormat(useSRGB ? TextureFormat::sRGBA : TextureFormat::RGBA, TextureFormat::UNORM_INT8), m_viewportWidth, m_viewportHeight);
348 if (access.getFormat().order == TextureFormat::sRGBA)
349 return tcu::ConstPixelBufferAccess(TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8),
366 TextureLevel renderedImg (TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8), m_viewportWidth, m_viewportHeight)
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es31fOpaqueTypeIndexingTests.cpp 63 using tcu::TextureFormat;
200 static tcu::TextureFormat getSamplerTextureFormat (glu::DataType samplerType)
209 return tcu::TextureFormat(tcu::TextureFormat::D, tcu::TextureFormat::UNORM_INT16);
211 return tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8);
213 case glu::TYPE_INT: return tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::SIGNED_INT8)
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  /external/deqp/modules/glshared/
glsRandomShaderCase.cpp 418 tcu::TextureLevel rendered (tcu::TextureFormat(hasAlpha ? tcu::TextureFormat::RGBA : tcu::TextureFormat::RGB, tcu::TextureFormat::UNORM_INT8), viewportWidth, viewportHeight);
419 tcu::TextureLevel reference (tcu::TextureFormat(hasAlpha ? tcu::TextureFormat::RGBA : tcu::TextureFormat::RGB, tcu::TextureFormat::UNORM_INT8), viewportWidth, viewportHeight);
491 if (rendered.getFormat().order != tcu::TextureFormat::RGBA || rendered.getFormat().type != tcu::TextureFormat::UNORM_INT8
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glsSamplerObjectTest.cpp 382 tcu::Texture2D refTexture (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), TEXTURE2D_WIDTH, TEXTURE2D_HEIGHT);
408 tcu::Texture3D refTexture (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), TEXTURE3D_WIDTH, TEXTURE3D_HEIGHT, TEXTURE3D_DEPTH);
434 tcu::TextureCube refTexture (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), CUBEMAP_SIZE);
879 tcu::Texture2D refTexture (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), TEXTURE2D_WIDTH, TEXTURE2D_HEIGHT)
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glsScissorTests.cpp 539 tcu::TextureFormat texFmt;
764 retval.texFmt = tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::HALF_FLOAT);
770 retval.texFmt = tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::SIGNED_INT32);
775 retval.texFmt = tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNSIGNED_INT32)
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  /external/chromium_org/ui/gl/
gl_image_glx.cc 36 int TextureFormat(unsigned internalformat) {
154 TextureFormat(internalformat_), 0};
  /external/chromium_org/mojo/services/public/cpp/view_manager/lib/
bitmap_uploader.cc 32 uint32_t TextureFormat() {
121 TextureFormat(),
221 TextureFormat(),
225 TextureFormat(),
  /external/deqp/modules/gles3/performance/
es3pTextureCases.cpp 95 const tcu::TextureFormat texFormat = glu::mapGLInternalFormat(m_internalFormat);
97 const glu::Precision samplerPrec = (texFormat.type == tcu::TextureFormat::FLOAT ||
98 texFormat.type == tcu::TextureFormat::UNSIGNED_INT32 ||
99 texFormat.type == tcu::TextureFormat::SIGNED_INT32)
  /external/deqp/framework/referencerenderer/
rrMultisamplePixelBufferAccess.cpp 36 : m_access(tcu::PixelBufferAccess(tcu::TextureFormat(), 0, 0, 0, 0, 0, DE_NULL))
72 : m_access(tcu::ConstPixelBufferAccess(tcu::TextureFormat(), 0, 0, 0, 0, 0, DE_NULL))
  /external/chromium_org/third_party/mesa/src/src/egl/main/
eglsurface.c 232 surf->TextureFormat = val;
322 surf->TextureFormat = EGL_NO_TEXTURE;
371 *value = surface->TextureFormat;
503 if (surface->TextureFormat == EGL_NO_TEXTURE) {
  /external/mesa3d/src/egl/main/
eglsurface.c 232 surf->TextureFormat = val;
322 surf->TextureFormat = EGL_NO_TEXTURE;
371 *value = surface->TextureFormat;
503 if (surface->TextureFormat == EGL_NO_TEXTURE) {

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