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    Searched refs:outset (Results 51 - 75 of 117) sorted by null

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  /external/skia/gm/
blurrect.cpp 27 rect.outset(STROKE_WIDTH/2, STROKE_WIDTH/2);
43 rect.outset(STROKE_WIDTH/2, STROKE_WIDTH/2);
imagefiltersscaled.cpp 140 bounds.outset(margin, margin);
rrects.cpp 128 bounds.outset(2.f, 2.f);
variedtext.cpp 106 fClipRects[i].outset(2.f, 2.f);
  /external/skia/src/effects/
SkBlurImageFilter.cpp 240 dst->outset(SkScalarMul(fSigma.width(), SkIntToScalar(3)),
252 bounds.outset(SkScalarCeilToInt(SkScalarMul(sigma.x(), SkIntToScalar(3))),
SkBlurMaskFilter.cpp 795 rect.outset(SkIntToScalar(pad), SkIntToScalar(pad));
    [all...]
SkDisplacementMapEffect.cpp 253 dst->outset(fScale * SK_ScalarHalf, fScale * SK_ScalarHalf);
261 bounds.outset(SkScalarCeilToInt(scale.fX * SK_ScalarHalf),
  /external/skia/src/gpu/
SkGpuDevice.cpp     [all...]
SkGrFontScaler.cpp 120 bounds->outset(SK_DistanceFieldPad, SK_DistanceFieldPad);
GrOvalRenderer.cpp 548 // The radii are outset for two reasons. First, it allows the shader to simply perform
550 // verts of the bounding box that is rendered and the outset ensures the box will cover all
    [all...]
  /external/chromium_org/third_party/WebKit/Source/core/css/resolver/
StyleResourceLoader.cpp 174 reflection->setMask(NinePieceImage(loadedImage.release(), maskImage.imageSlices(), maskImage.fill(), maskImage.borderSlices(), maskImage.outset(), maskImage.horizontalRule(), maskImage.verticalRule()));
  /external/chromium_org/third_party/skia/experimental/AndroidPathRenderer/
AndroidPathRenderer.cpp 43 float outset = paint->getStrokeWidth() * 0.5f; local
44 bounds.outset(outset, outset);
  /external/chromium_org/third_party/skia/gm/
imagefiltersscaled.cpp 141 bounds.outset(margin, margin);
rrects.cpp 129 bounds.outset(2.f, 2.f);
texturedomaineffect.cpp 117 renderRect.outset(kDrawPad, kDrawPad);
variedtext.cpp 106 fClipRects[i].outset(2.f, 2.f);
  /external/chromium_org/third_party/skia/src/core/
SkTileGrid.cpp 17 // to cancel-out the outset applied by getClipDeviceBounds.
35 dilatedBounds.outset(fInfo.fMargin.width(), fInfo.fMargin.height());
76 // The inset is to counteract the outset that was applied in 'insert'
77 // The outset/inset is to optimize for lookups of size
  /external/chromium_org/third_party/skia/src/gpu/
GrFontScaler.cpp 102 bounds->outset(SK_DistanceFieldPad, SK_DistanceFieldPad);
GrOvalRenderer.cpp 578 // The radii are outset for two reasons. First, it allows the shader to simply perform
580 // verts of the bounding box that is rendered and the outset ensures the box will cover all
    [all...]
  /external/chromium_org/third_party/skia/tests/
ClipCacheTest.cpp 69 clipRect.outset(10, 10);
  /external/skia/experimental/AndroidPathRenderer/
AndroidPathRenderer.cpp 43 float outset = paint->getStrokeWidth() * 0.5f; local
44 bounds.outset(outset, outset);
  /external/skia/tests/
ClipCacheTest.cpp 69 clipRect.outset(10, 10);
  /frameworks/base/libs/hwui/
ShadowTessellator.cpp 49 ambientShadowBounds.outset(maxZ * geomFactor * heightFactor);
  /external/chromium_org/third_party/skia/src/effects/
SkBlurMaskFilter.cpp 807 rect.outset(SkIntToScalar(pad), SkIntToScalar(pad));
    [all...]
  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLPathRendering.cpp 214 bounds.outset(bloat, bloat);
290 bounds.outset(bloat, bloat);

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