/external/deqp/modules/glshared/ |
glsFragOpInteractionCase.cpp | 339 case 2: ctx.uniform2fv(location, 1, (float*)value.value().getValuePtr()); break;
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glsShaderRenderCase.cpp | 994 gl.uniform2fv(uniLoc, 1, s_vec2Uniforms[i].value.getPtr());
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glsShaderLibraryCase.cpp | 513 case TYPE_FLOAT_VEC2: gl.uniform2fv(loc, 1, &val.elements[elemNdx].float32); break; [all...] |
/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
WebGLRenderingContextBase.idl | 659 [Custom] void uniform2fv(WebGLUniformLocation? location, Float32Array v); [all...] |
WebGLRenderingContextBase.cpp | 3882 void WebGLRenderingContextBase::uniform2fv(const WebGLUniformLocation* location, Float32Array* v) function in class:blink::__anon15717::WebGLRenderingContextBase 3890 void WebGLRenderingContextBase::uniform2fv(const WebGLUniformLocation* location, GLfloat* v, GLsizei size) function in class:blink::__anon15717::WebGLRenderingContextBase [all...] |
/external/deqp/framework/opengl/wrapper/ |
glwInitGL40.inl | 152 gl->uniform2fv = (glUniform2fvFunc) loader->get("glUniform2fv"); [all...] |
glwInitGL41.inl | 152 gl->uniform2fv = (glUniform2fvFunc) loader->get("glUniform2fv"); [all...] |
glwInitGL42.inl | 152 gl->uniform2fv = (glUniform2fvFunc) loader->get("glUniform2fv"); [all...] |
glwInitGL43.inl | 152 gl->uniform2fv = (glUniform2fvFunc) loader->get("glUniform2fv"); [all...] |
glwInitGL44.inl | 152 gl->uniform2fv = (glUniform2fvFunc) loader->get("glUniform2fv"); [all...] |
glwImpl.inl | 1210 gl->uniform2fv(location, count, value); [all...] |
/external/chromium_org/webkit/common/gpu/ |
webgraphicscontext3d_impl.cc | 638 DELEGATE_TO_GL_3(uniform2fv, Uniform2fv, WGC3Dint, WGC3Dsizei, [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrGLContext.cpp | 731 void GLContext::uniform2fv (deInt32 location, deInt32 count, const float* value) function in class:sglr::GLContext
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sglrReferenceContext.hpp | 722 virtual void uniform2fv (deInt32 index, deInt32 count, const float*); [all...] |
sglrReferenceContext.cpp | [all...] |
/external/deqp/modules/gles2/functional/ |
es2fShaderMatrixTests.cpp | [all...] |
/external/deqp/modules/gles31/functional/ |
es31fUniformLocationTests.cpp | 588 case glu::TYPE_FLOAT_VEC2: gl.uniform2fv(gotLoc, 1, floatBuf); break; [all...] |
/external/deqp/modules/gles2/performance/ |
es2pShaderOperatorTests.cpp | 102 case 2: gl.uniform2fv(location, count, data); break; [all...] |
es2pShaderCompilationCases.cpp | [all...] |
/external/deqp/modules/gles3/functional/ |
es3fShaderMatrixTests.cpp | [all...] |
/external/deqp/modules/gles3/performance/ |
es3pShaderOperatorTests.cpp | 102 case 2: gl.uniform2fv(location, count, data); break; [all...] |
es3pShaderCompilationCases.cpp | [all...] |
/external/deqp/framework/opengl/ |
gluCallLogWrapper.inl | [all...] |
/cts/suite/cts/deviceTests/browserbench/assets/octane/ |
mandreel.js | [all...] |