1 /* WARNING: This is auto-generated file. Do not modify, since changes will 2 * be lost! Modify the generating script instead. 3 */ 4 5 glw::GLsync CallLogWrapper::glCreateSyncFromCLeventARB (struct _cl_context* param0, struct _cl_event* param1, glw::GLbitfield param2) 6 { 7 if (m_enableLog) 8 m_log << TestLog::Message << "glCreateSyncFromCLeventARB(" << toHex(param0) << ", " << toHex(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 9 glw::GLsync returnValue = m_gl.createSyncFromCLeventARB(param0, param1, param2); 10 if (m_enableLog) 11 m_log << TestLog::Message << "// " << returnValue << " returned" << TestLog::EndMessage; 12 return returnValue; 13 } 14 15 void CallLogWrapper::glBlendBarrierKHR () 16 { 17 if (m_enableLog) 18 m_log << TestLog::Message << "glBlendBarrierKHR(" << ");" << TestLog::EndMessage; 19 m_gl.blendBarrierKHR(); 20 } 21 22 void CallLogWrapper::glCullFace (glw::GLenum param0) 23 { 24 if (m_enableLog) 25 m_log << TestLog::Message << "glCullFace(" << getFaceStr(param0) << ");" << TestLog::EndMessage; 26 m_gl.cullFace(param0); 27 } 28 29 void CallLogWrapper::glFrontFace (glw::GLenum param0) 30 { 31 if (m_enableLog) 32 m_log << TestLog::Message << "glFrontFace(" << getWindingStr(param0) << ");" << TestLog::EndMessage; 33 m_gl.frontFace(param0); 34 } 35 36 void CallLogWrapper::glHint (glw::GLenum param0, glw::GLenum param1) 37 { 38 if (m_enableLog) 39 m_log << TestLog::Message << "glHint(" << getHintStr(param0) << ", " << getHintModeStr(param1) << ");" << TestLog::EndMessage; 40 m_gl.hint(param0, param1); 41 } 42 43 void CallLogWrapper::glLineWidth (glw::GLfloat param0) 44 { 45 if (m_enableLog) 46 m_log << TestLog::Message << "glLineWidth(" << param0 << ");" << TestLog::EndMessage; 47 m_gl.lineWidth(param0); 48 } 49 50 void CallLogWrapper::glPointSize (glw::GLfloat param0) 51 { 52 if (m_enableLog) 53 m_log << TestLog::Message << "glPointSize(" << param0 << ");" << TestLog::EndMessage; 54 m_gl.pointSize(param0); 55 } 56 57 void CallLogWrapper::glPolygonMode (glw::GLenum param0, glw::GLenum param1) 58 { 59 if (m_enableLog) 60 m_log << TestLog::Message << "glPolygonMode(" << toHex(param0) << ", " << toHex(param1) << ");" << TestLog::EndMessage; 61 m_gl.polygonMode(param0, param1); 62 } 63 64 void CallLogWrapper::glScissor (glw::GLint param0, glw::GLint param1, glw::GLsizei param2, glw::GLsizei param3) 65 { 66 if (m_enableLog) 67 m_log << TestLog::Message << "glScissor(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ");" << TestLog::EndMessage; 68 m_gl.scissor(param0, param1, param2, param3); 69 } 70 71 void CallLogWrapper::glTexParameterf (glw::GLenum param0, glw::GLenum param1, glw::GLfloat param2) 72 { 73 if (m_enableLog) 74 m_log << TestLog::Message << "glTexParameterf(" << getTextureTargetStr(param0) << ", " << getTextureParameterStr(param1) << ", " << param2 << ");" << TestLog::EndMessage; 75 m_gl.texParameterf(param0, param1, param2); 76 } 77 78 void CallLogWrapper::glTexParameterfv (glw::GLenum param0, glw::GLenum param1, const glw::GLfloat* param2) 79 { 80 if (m_enableLog) 81 m_log << TestLog::Message << "glTexParameterfv(" << getTextureTargetStr(param0) << ", " << getTextureParameterStr(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 82 m_gl.texParameterfv(param0, param1, param2); 83 } 84 85 void CallLogWrapper::glTexParameteri (glw::GLenum param0, glw::GLenum param1, glw::GLint param2) 86 { 87 if (m_enableLog) 88 m_log << TestLog::Message << "glTexParameteri(" << getTextureTargetStr(param0) << ", " << getTextureParameterStr(param1) << ", " << getTextureParameterValueStr(param1, param2) << ");" << TestLog::EndMessage; 89 m_gl.texParameteri(param0, param1, param2); 90 } 91 92 void CallLogWrapper::glTexParameteriv (glw::GLenum param0, glw::GLenum param1, const glw::GLint* param2) 93 { 94 if (m_enableLog) 95 m_log << TestLog::Message << "glTexParameteriv(" << getTextureTargetStr(param0) << ", " << getTextureParameterStr(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 96 m_gl.texParameteriv(param0, param1, param2); 97 } 98 99 void CallLogWrapper::glTexImage1D (glw::GLenum param0, glw::GLint param1, glw::GLint param2, glw::GLsizei param3, glw::GLint param4, glw::GLenum param5, glw::GLenum param6, const glw::GLvoid* param7) 100 { 101 if (m_enableLog) 102 m_log << TestLog::Message << "glTexImage1D(" << getTextureTargetStr(param0) << ", " << param1 << ", " << getPixelFormatStr(param2) << ", " << param3 << ", " << param4 << ", " << getPixelFormatStr(param5) << ", " << getTypeStr(param6) << ", " << toHex(param7) << ");" << TestLog::EndMessage; 103 m_gl.texImage1D(param0, param1, param2, param3, param4, param5, param6, param7); 104 } 105 106 void CallLogWrapper::glTexImage2D (glw::GLenum param0, glw::GLint param1, glw::GLint param2, glw::GLsizei param3, glw::GLsizei param4, glw::GLint param5, glw::GLenum param6, glw::GLenum param7, const glw::GLvoid* param8) 107 { 108 if (m_enableLog) 109 m_log << TestLog::Message << "glTexImage2D(" << getTextureTargetStr(param0) << ", " << param1 << ", " << getPixelFormatStr(param2) << ", " << param3 << ", " << param4 << ", " << param5 << ", " << getPixelFormatStr(param6) << ", " << getTypeStr(param7) << ", " << toHex(param8) << ");" << TestLog::EndMessage; 110 m_gl.texImage2D(param0, param1, param2, param3, param4, param5, param6, param7, param8); 111 } 112 113 void CallLogWrapper::glDrawBuffer (glw::GLenum param0) 114 { 115 if (m_enableLog) 116 m_log << TestLog::Message << "glDrawBuffer(" << toHex(param0) << ");" << TestLog::EndMessage; 117 m_gl.drawBuffer(param0); 118 } 119 120 void CallLogWrapper::glClear (glw::GLbitfield param0) 121 { 122 if (m_enableLog) 123 m_log << TestLog::Message << "glClear(" << getBufferMaskStr(param0) << ");" << TestLog::EndMessage; 124 m_gl.clear(param0); 125 } 126 127 void CallLogWrapper::glClearColor (glw::GLfloat param0, glw::GLfloat param1, glw::GLfloat param2, glw::GLfloat param3) 128 { 129 if (m_enableLog) 130 m_log << TestLog::Message << "glClearColor(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ");" << TestLog::EndMessage; 131 m_gl.clearColor(param0, param1, param2, param3); 132 } 133 134 void CallLogWrapper::glClearStencil (glw::GLint param0) 135 { 136 if (m_enableLog) 137 m_log << TestLog::Message << "glClearStencil(" << param0 << ");" << TestLog::EndMessage; 138 m_gl.clearStencil(param0); 139 } 140 141 void CallLogWrapper::glClearDepth (glw::GLdouble param0) 142 { 143 if (m_enableLog) 144 m_log << TestLog::Message << "glClearDepth(" << param0 << ");" << TestLog::EndMessage; 145 m_gl.clearDepth(param0); 146 } 147 148 void CallLogWrapper::glStencilMask (glw::GLuint param0) 149 { 150 if (m_enableLog) 151 m_log << TestLog::Message << "glStencilMask(" << param0 << ");" << TestLog::EndMessage; 152 m_gl.stencilMask(param0); 153 } 154 155 void CallLogWrapper::glColorMask (glw::GLboolean param0, glw::GLboolean param1, glw::GLboolean param2, glw::GLboolean param3) 156 { 157 if (m_enableLog) 158 m_log << TestLog::Message << "glColorMask(" << getBooleanStr(param0) << ", " << getBooleanStr(param1) << ", " << getBooleanStr(param2) << ", " << getBooleanStr(param3) << ");" << TestLog::EndMessage; 159 m_gl.colorMask(param0, param1, param2, param3); 160 } 161 162 void CallLogWrapper::glDepthMask (glw::GLboolean param0) 163 { 164 if (m_enableLog) 165 m_log << TestLog::Message << "glDepthMask(" << getBooleanStr(param0) << ");" << TestLog::EndMessage; 166 m_gl.depthMask(param0); 167 } 168 169 void CallLogWrapper::glDisable (glw::GLenum param0) 170 { 171 if (m_enableLog) 172 m_log << TestLog::Message << "glDisable(" << getEnableCapStr(param0) << ");" << TestLog::EndMessage; 173 m_gl.disable(param0); 174 } 175 176 void CallLogWrapper::glEnable (glw::GLenum param0) 177 { 178 if (m_enableLog) 179 m_log << TestLog::Message << "glEnable(" << getEnableCapStr(param0) << ");" << TestLog::EndMessage; 180 m_gl.enable(param0); 181 } 182 183 void CallLogWrapper::glFinish () 184 { 185 if (m_enableLog) 186 m_log << TestLog::Message << "glFinish(" << ");" << TestLog::EndMessage; 187 m_gl.finish(); 188 } 189 190 void CallLogWrapper::glFlush () 191 { 192 if (m_enableLog) 193 m_log << TestLog::Message << "glFlush(" << ");" << TestLog::EndMessage; 194 m_gl.flush(); 195 } 196 197 void CallLogWrapper::glBlendFunc (glw::GLenum param0, glw::GLenum param1) 198 { 199 if (m_enableLog) 200 m_log << TestLog::Message << "glBlendFunc(" << getBlendFactorStr(param0) << ", " << getBlendFactorStr(param1) << ");" << TestLog::EndMessage; 201 m_gl.blendFunc(param0, param1); 202 } 203 204 void CallLogWrapper::glLogicOp (glw::GLenum param0) 205 { 206 if (m_enableLog) 207 m_log << TestLog::Message << "glLogicOp(" << toHex(param0) << ");" << TestLog::EndMessage; 208 m_gl.logicOp(param0); 209 } 210 211 void CallLogWrapper::glStencilFunc (glw::GLenum param0, glw::GLint param1, glw::GLuint param2) 212 { 213 if (m_enableLog) 214 m_log << TestLog::Message << "glStencilFunc(" << getCompareFuncStr(param0) << ", " << param1 << ", " << param2 << ");" << TestLog::EndMessage; 215 m_gl.stencilFunc(param0, param1, param2); 216 } 217 218 void CallLogWrapper::glStencilOp (glw::GLenum param0, glw::GLenum param1, glw::GLenum param2) 219 { 220 if (m_enableLog) 221 m_log << TestLog::Message << "glStencilOp(" << getStencilOpStr(param0) << ", " << getStencilOpStr(param1) << ", " << getStencilOpStr(param2) << ");" << TestLog::EndMessage; 222 m_gl.stencilOp(param0, param1, param2); 223 } 224 225 void CallLogWrapper::glDepthFunc (glw::GLenum param0) 226 { 227 if (m_enableLog) 228 m_log << TestLog::Message << "glDepthFunc(" << getCompareFuncStr(param0) << ");" << TestLog::EndMessage; 229 m_gl.depthFunc(param0); 230 } 231 232 void CallLogWrapper::glPixelStoref (glw::GLenum param0, glw::GLfloat param1) 233 { 234 if (m_enableLog) 235 m_log << TestLog::Message << "glPixelStoref(" << toHex(param0) << ", " << param1 << ");" << TestLog::EndMessage; 236 m_gl.pixelStoref(param0, param1); 237 } 238 239 void CallLogWrapper::glPixelStorei (glw::GLenum param0, glw::GLint param1) 240 { 241 if (m_enableLog) 242 m_log << TestLog::Message << "glPixelStorei(" << getPixelStoreParameterStr(param0) << ", " << param1 << ");" << TestLog::EndMessage; 243 m_gl.pixelStorei(param0, param1); 244 } 245 246 void CallLogWrapper::glReadBuffer (glw::GLenum param0) 247 { 248 if (m_enableLog) 249 m_log << TestLog::Message << "glReadBuffer(" << getDrawReadBufferStr(param0) << ");" << TestLog::EndMessage; 250 m_gl.readBuffer(param0); 251 } 252 253 void CallLogWrapper::glReadPixels (glw::GLint param0, glw::GLint param1, glw::GLsizei param2, glw::GLsizei param3, glw::GLenum param4, glw::GLenum param5, glw::GLvoid* param6) 254 { 255 if (m_enableLog) 256 m_log << TestLog::Message << "glReadPixels(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ", " << getPixelFormatStr(param4) << ", " << getTypeStr(param5) << ", " << toHex(param6) << ");" << TestLog::EndMessage; 257 m_gl.readPixels(param0, param1, param2, param3, param4, param5, param6); 258 } 259 260 void CallLogWrapper::glGetBooleanv (glw::GLenum param0, glw::GLboolean* param1) 261 { 262 if (m_enableLog) 263 m_log << TestLog::Message << "glGetBooleanv(" << getGettableStateStr(param0) << ", " << toHex(param1) << ");" << TestLog::EndMessage; 264 m_gl.getBooleanv(param0, param1); 265 } 266 267 void CallLogWrapper::glGetDoublev (glw::GLenum param0, glw::GLdouble* param1) 268 { 269 if (m_enableLog) 270 m_log << TestLog::Message << "glGetDoublev(" << toHex(param0) << ", " << toHex(param1) << ");" << TestLog::EndMessage; 271 m_gl.getDoublev(param0, param1); 272 } 273 274 glw::GLenum CallLogWrapper::glGetError () 275 { 276 if (m_enableLog) 277 m_log << TestLog::Message << "glGetError(" << ");" << TestLog::EndMessage; 278 glw::GLenum returnValue = m_gl.getError(); 279 if (m_enableLog) 280 m_log << TestLog::Message << "// " << getErrorStr(returnValue) << " returned" << TestLog::EndMessage; 281 return returnValue; 282 } 283 284 void CallLogWrapper::glGetFloatv (glw::GLenum param0, glw::GLfloat* param1) 285 { 286 if (m_enableLog) 287 m_log << TestLog::Message << "glGetFloatv(" << getGettableStateStr(param0) << ", " << toHex(param1) << ");" << TestLog::EndMessage; 288 m_gl.getFloatv(param0, param1); 289 } 290 291 void CallLogWrapper::glGetIntegerv (glw::GLenum param0, glw::GLint* param1) 292 { 293 if (m_enableLog) 294 m_log << TestLog::Message << "glGetIntegerv(" << getGettableStateStr(param0) << ", " << toHex(param1) << ");" << TestLog::EndMessage; 295 m_gl.getIntegerv(param0, param1); 296 } 297 298 const glw::GLubyte* CallLogWrapper::glGetString (glw::GLenum param0) 299 { 300 if (m_enableLog) 301 m_log << TestLog::Message << "glGetString(" << getGettableStringStr(param0) << ");" << TestLog::EndMessage; 302 const glw::GLubyte* returnValue = m_gl.getString(param0); 303 if (m_enableLog) 304 m_log << TestLog::Message << "// " << getStringStr(returnValue) << " returned" << TestLog::EndMessage; 305 return returnValue; 306 } 307 308 void CallLogWrapper::glGetTexImage (glw::GLenum param0, glw::GLint param1, glw::GLenum param2, glw::GLenum param3, glw::GLvoid* param4) 309 { 310 if (m_enableLog) 311 m_log << TestLog::Message << "glGetTexImage(" << toHex(param0) << ", " << param1 << ", " << toHex(param2) << ", " << toHex(param3) << ", " << toHex(param4) << ");" << TestLog::EndMessage; 312 m_gl.getTexImage(param0, param1, param2, param3, param4); 313 } 314 315 void CallLogWrapper::glGetTexParameterfv (glw::GLenum param0, glw::GLenum param1, glw::GLfloat* param2) 316 { 317 if (m_enableLog) 318 m_log << TestLog::Message << "glGetTexParameterfv(" << getTextureTargetStr(param0) << ", " << getTextureParameterStr(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 319 m_gl.getTexParameterfv(param0, param1, param2); 320 } 321 322 void CallLogWrapper::glGetTexParameteriv (glw::GLenum param0, glw::GLenum param1, glw::GLint* param2) 323 { 324 if (m_enableLog) 325 m_log << TestLog::Message << "glGetTexParameteriv(" << getTextureTargetStr(param0) << ", " << getTextureParameterStr(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 326 m_gl.getTexParameteriv(param0, param1, param2); 327 } 328 329 void CallLogWrapper::glGetTexLevelParameterfv (glw::GLenum param0, glw::GLint param1, glw::GLenum param2, glw::GLfloat* param3) 330 { 331 if (m_enableLog) 332 m_log << TestLog::Message << "glGetTexLevelParameterfv(" << getTextureTargetStr(param0) << ", " << param1 << ", " << getTextureLevelParameterStr(param2) << ", " << toHex(param3) << ");" << TestLog::EndMessage; 333 m_gl.getTexLevelParameterfv(param0, param1, param2, param3); 334 } 335 336 void CallLogWrapper::glGetTexLevelParameteriv (glw::GLenum param0, glw::GLint param1, glw::GLenum param2, glw::GLint* param3) 337 { 338 if (m_enableLog) 339 m_log << TestLog::Message << "glGetTexLevelParameteriv(" << getTextureTargetStr(param0) << ", " << param1 << ", " << getTextureLevelParameterStr(param2) << ", " << toHex(param3) << ");" << TestLog::EndMessage; 340 m_gl.getTexLevelParameteriv(param0, param1, param2, param3); 341 } 342 343 glw::GLboolean CallLogWrapper::glIsEnabled (glw::GLenum param0) 344 { 345 if (m_enableLog) 346 m_log << TestLog::Message << "glIsEnabled(" << getEnableCapStr(param0) << ");" << TestLog::EndMessage; 347 glw::GLboolean returnValue = m_gl.isEnabled(param0); 348 if (m_enableLog) 349 m_log << TestLog::Message << "// " << getBooleanStr(returnValue) << " returned" << TestLog::EndMessage; 350 return returnValue; 351 } 352 353 void CallLogWrapper::glDepthRange (glw::GLdouble param0, glw::GLdouble param1) 354 { 355 if (m_enableLog) 356 m_log << TestLog::Message << "glDepthRange(" << param0 << ", " << param1 << ");" << TestLog::EndMessage; 357 m_gl.depthRange(param0, param1); 358 } 359 360 void CallLogWrapper::glViewport (glw::GLint param0, glw::GLint param1, glw::GLsizei param2, glw::GLsizei param3) 361 { 362 if (m_enableLog) 363 m_log << TestLog::Message << "glViewport(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ");" << TestLog::EndMessage; 364 m_gl.viewport(param0, param1, param2, param3); 365 } 366 367 void CallLogWrapper::glDrawArrays (glw::GLenum param0, glw::GLint param1, glw::GLsizei param2) 368 { 369 if (m_enableLog) 370 m_log << TestLog::Message << "glDrawArrays(" << getPrimitiveTypeStr(param0) << ", " << param1 << ", " << param2 << ");" << TestLog::EndMessage; 371 m_gl.drawArrays(param0, param1, param2); 372 } 373 374 void CallLogWrapper::glDrawElements (glw::GLenum param0, glw::GLsizei param1, glw::GLenum param2, const glw::GLvoid* param3) 375 { 376 if (m_enableLog) 377 m_log << TestLog::Message << "glDrawElements(" << getPrimitiveTypeStr(param0) << ", " << param1 << ", " << getTypeStr(param2) << ", " << toHex(param3) << ");" << TestLog::EndMessage; 378 m_gl.drawElements(param0, param1, param2, param3); 379 } 380 381 void CallLogWrapper::glGetPointerv (glw::GLenum param0, glw::GLvoid** param1) 382 { 383 if (m_enableLog) 384 m_log << TestLog::Message << "glGetPointerv(" << toHex(param0) << ", " << toHex(param1) << ");" << TestLog::EndMessage; 385 m_gl.getPointerv(param0, param1); 386 } 387 388 void CallLogWrapper::glPolygonOffset (glw::GLfloat param0, glw::GLfloat param1) 389 { 390 if (m_enableLog) 391 m_log << TestLog::Message << "glPolygonOffset(" << param0 << ", " << param1 << ");" << TestLog::EndMessage; 392 m_gl.polygonOffset(param0, param1); 393 } 394 395 void CallLogWrapper::glCopyTexImage1D (glw::GLenum param0, glw::GLint param1, glw::GLenum param2, glw::GLint param3, glw::GLint param4, glw::GLsizei param5, glw::GLint param6) 396 { 397 if (m_enableLog) 398 m_log << TestLog::Message << "glCopyTexImage1D(" << getTextureTargetStr(param0) << ", " << param1 << ", " << getPixelFormatStr(param2) << ", " << param3 << ", " << param4 << ", " << param5 << ", " << param6 << ");" << TestLog::EndMessage; 399 m_gl.copyTexImage1D(param0, param1, param2, param3, param4, param5, param6); 400 } 401 402 void CallLogWrapper::glCopyTexImage2D (glw::GLenum param0, glw::GLint param1, glw::GLenum param2, glw::GLint param3, glw::GLint param4, glw::GLsizei param5, glw::GLsizei param6, glw::GLint param7) 403 { 404 if (m_enableLog) 405 m_log << TestLog::Message << "glCopyTexImage2D(" << getTextureTargetStr(param0) << ", " << param1 << ", " << getPixelFormatStr(param2) << ", " << param3 << ", " << param4 << ", " << param5 << ", " << param6 << ", " << param7 << ");" << TestLog::EndMessage; 406 m_gl.copyTexImage2D(param0, param1, param2, param3, param4, param5, param6, param7); 407 } 408 409 void CallLogWrapper::glCopyTexSubImage1D (glw::GLenum param0, glw::GLint param1, glw::GLint param2, glw::GLint param3, glw::GLint param4, glw::GLsizei param5) 410 { 411 if (m_enableLog) 412 m_log << TestLog::Message << "glCopyTexSubImage1D(" << toHex(param0) << ", " << param1 << ", " << param2 << ", " << param3 << ", " << param4 << ", " << param5 << ");" << TestLog::EndMessage; 413 m_gl.copyTexSubImage1D(param0, param1, param2, param3, param4, param5); 414 } 415 416 void CallLogWrapper::glCopyTexSubImage2D (glw::GLenum param0, glw::GLint param1, glw::GLint param2, glw::GLint param3, glw::GLint param4, glw::GLint param5, glw::GLsizei param6, glw::GLsizei param7) 417 { 418 if (m_enableLog) 419 m_log << TestLog::Message << "glCopyTexSubImage2D(" << toHex(param0) << ", " << param1 << ", " << param2 << ", " << param3 << ", " << param4 << ", " << param5 << ", " << param6 << ", " << param7 << ");" << TestLog::EndMessage; 420 m_gl.copyTexSubImage2D(param0, param1, param2, param3, param4, param5, param6, param7); 421 } 422 423 void CallLogWrapper::glTexSubImage1D (glw::GLenum param0, glw::GLint param1, glw::GLint param2, glw::GLsizei param3, glw::GLenum param4, glw::GLenum param5, const glw::GLvoid* param6) 424 { 425 if (m_enableLog) 426 m_log << TestLog::Message << "glTexSubImage1D(" << getTextureTargetStr(param0) << ", " << param1 << ", " << param2 << ", " << param3 << ", " << getPixelFormatStr(param4) << ", " << getTypeStr(param5) << ", " << toHex(param6) << ");" << TestLog::EndMessage; 427 m_gl.texSubImage1D(param0, param1, param2, param3, param4, param5, param6); 428 } 429 430 void CallLogWrapper::glTexSubImage2D (glw::GLenum param0, glw::GLint param1, glw::GLint param2, glw::GLint param3, glw::GLsizei param4, glw::GLsizei param5, glw::GLenum param6, glw::GLenum param7, const glw::GLvoid* param8) 431 { 432 if (m_enableLog) 433 m_log << TestLog::Message << "glTexSubImage2D(" << getTextureTargetStr(param0) << ", " << param1 << ", " << param2 << ", " << param3 << ", " << param4 << ", " << param5 << ", " << getPixelFormatStr(param6) << ", " << getTypeStr(param7) << ", " << toHex(param8) << ");" << TestLog::EndMessage; 434 m_gl.texSubImage2D(param0, param1, param2, param3, param4, param5, param6, param7, param8); 435 } 436 437 void CallLogWrapper::glBindTexture (glw::GLenum param0, glw::GLuint param1) 438 { 439 if (m_enableLog) 440 m_log << TestLog::Message << "glBindTexture(" << getTextureTargetStr(param0) << ", " << param1 << ");" << TestLog::EndMessage; 441 m_gl.bindTexture(param0, param1); 442 } 443 444 void CallLogWrapper::glDeleteTextures (glw::GLsizei param0, const glw::GLuint* param1) 445 { 446 if (m_enableLog) 447 m_log << TestLog::Message << "glDeleteTextures(" << param0 << ", " << getPointerStr(param1, param0) << ");" << TestLog::EndMessage; 448 m_gl.deleteTextures(param0, param1); 449 } 450 451 void CallLogWrapper::glGenTextures (glw::GLsizei param0, glw::GLuint* param1) 452 { 453 if (m_enableLog) 454 m_log << TestLog::Message << "glGenTextures(" << param0 << ", " << toHex(param1) << ");" << TestLog::EndMessage; 455 m_gl.genTextures(param0, param1); 456 if (m_enableLog) 457 { 458 m_log << TestLog::Message << "// param 1 = " << getPointerStr(param1, param0) << TestLog::EndMessage; 459 } 460 } 461 462 glw::GLboolean CallLogWrapper::glIsTexture (glw::GLuint param0) 463 { 464 if (m_enableLog) 465 m_log << TestLog::Message << "glIsTexture(" << param0 << ");" << TestLog::EndMessage; 466 glw::GLboolean returnValue = m_gl.isTexture(param0); 467 if (m_enableLog) 468 m_log << TestLog::Message << "// " << getBooleanStr(returnValue) << " returned" << TestLog::EndMessage; 469 return returnValue; 470 } 471 472 void CallLogWrapper::glBlendColor (glw::GLfloat param0, glw::GLfloat param1, glw::GLfloat param2, glw::GLfloat param3) 473 { 474 if (m_enableLog) 475 m_log << TestLog::Message << "glBlendColor(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ");" << TestLog::EndMessage; 476 m_gl.blendColor(param0, param1, param2, param3); 477 } 478 479 void CallLogWrapper::glBlendEquation (glw::GLenum param0) 480 { 481 if (m_enableLog) 482 m_log << TestLog::Message << "glBlendEquation(" << getBlendEquationStr(param0) << ");" << TestLog::EndMessage; 483 m_gl.blendEquation(param0); 484 } 485 486 void CallLogWrapper::glDrawRangeElements (glw::GLenum param0, glw::GLuint param1, glw::GLuint param2, glw::GLsizei param3, glw::GLenum param4, const glw::GLvoid* param5) 487 { 488 if (m_enableLog) 489 m_log << TestLog::Message << "glDrawRangeElements(" << getPrimitiveTypeStr(param0) << ", " << param1 << ", " << param2 << ", " << param3 << ", " << getTypeStr(param4) << ", " << toHex(param5) << ");" << TestLog::EndMessage; 490 m_gl.drawRangeElements(param0, param1, param2, param3, param4, param5); 491 } 492 493 void CallLogWrapper::glTexImage3D (glw::GLenum param0, glw::GLint param1, glw::GLint param2, glw::GLsizei param3, glw::GLsizei param4, glw::GLsizei param5, glw::GLint param6, glw::GLenum param7, glw::GLenum param8, const glw::GLvoid* param9) 494 { 495 if (m_enableLog) 496 m_log << TestLog::Message << "glTexImage3D(" << getTextureTargetStr(param0) << ", " << param1 << ", " << getPixelFormatStr(param2) << ", " << param3 << ", " << param4 << ", " << param5 << ", " << param6 << ", " << getPixelFormatStr(param7) << ", " << getTypeStr(param8) << ", " << toHex(param9) << ");" << TestLog::EndMessage; 497 m_gl.texImage3D(param0, param1, param2, param3, param4, param5, param6, param7, param8, param9); 498 } 499 500 void CallLogWrapper::glTexSubImage3D (glw::GLenum param0, glw::GLint param1, glw::GLint param2, glw::GLint param3, glw::GLint param4, glw::GLsizei param5, glw::GLsizei param6, glw::GLsizei param7, glw::GLenum param8, glw::GLenum param9, const glw::GLvoid* param10) 501 { 502 if (m_enableLog) 503 m_log << TestLog::Message << "glTexSubImage3D(" << getTextureTargetStr(param0) << ", " << param1 << ", " << param2 << ", " << param3 << ", " << param4 << ", " << param5 << ", " << param6 << ", " << param7 << ", " << getPixelFormatStr(param8) << ", " << getTypeStr(param9) << ", " << toHex(param10) << ");" << TestLog::EndMessage; 504 m_gl.texSubImage3D(param0, param1, param2, param3, param4, param5, param6, param7, param8, param9, param10); 505 } 506 507 void CallLogWrapper::glCopyTexSubImage3D (glw::GLenum param0, glw::GLint param1, glw::GLint param2, glw::GLint param3, glw::GLint param4, glw::GLint param5, glw::GLint param6, glw::GLsizei param7, glw::GLsizei param8) 508 { 509 if (m_enableLog) 510 m_log << TestLog::Message << "glCopyTexSubImage3D(" << toHex(param0) << ", " << param1 << ", " << param2 << ", " << param3 << ", " << param4 << ", " << param5 << ", " << param6 << ", " << param7 << ", " << param8 << ");" << TestLog::EndMessage; 511 m_gl.copyTexSubImage3D(param0, param1, param2, param3, param4, param5, param6, param7, param8); 512 } 513 514 void CallLogWrapper::glActiveTexture (glw::GLenum param0) 515 { 516 if (m_enableLog) 517 m_log << TestLog::Message << "glActiveTexture(" << getTextureUnitStr(param0) << ");" << TestLog::EndMessage; 518 m_gl.activeTexture(param0); 519 } 520 521 void CallLogWrapper::glSampleCoverage (glw::GLfloat param0, glw::GLboolean param1) 522 { 523 if (m_enableLog) 524 m_log << TestLog::Message << "glSampleCoverage(" << param0 << ", " << getBooleanStr(param1) << ");" << TestLog::EndMessage; 525 m_gl.sampleCoverage(param0, param1); 526 } 527 528 void CallLogWrapper::glCompressedTexImage3D (glw::GLenum param0, glw::GLint param1, glw::GLenum param2, glw::GLsizei param3, glw::GLsizei param4, glw::GLsizei param5, glw::GLint param6, glw::GLsizei param7, const glw::GLvoid* param8) 529 { 530 if (m_enableLog) 531 m_log << TestLog::Message << "glCompressedTexImage3D(" << toHex(param0) << ", " << param1 << ", " << toHex(param2) << ", " << param3 << ", " << param4 << ", " << param5 << ", " << param6 << ", " << param7 << ", " << toHex(param8) << ");" << TestLog::EndMessage; 532 m_gl.compressedTexImage3D(param0, param1, param2, param3, param4, param5, param6, param7, param8); 533 } 534 535 void CallLogWrapper::glCompressedTexImage2D (glw::GLenum param0, glw::GLint param1, glw::GLenum param2, glw::GLsizei param3, glw::GLsizei param4, glw::GLint param5, glw::GLsizei param6, const glw::GLvoid* param7) 536 { 537 if (m_enableLog) 538 m_log << TestLog::Message << "glCompressedTexImage2D(" << getTextureTargetStr(param0) << ", " << param1 << ", " << getPixelFormatStr(param2) << ", " << param3 << ", " << param4 << ", " << param5 << ", " << param6 << ", " << toHex(param7) << ");" << TestLog::EndMessage; 539 m_gl.compressedTexImage2D(param0, param1, param2, param3, param4, param5, param6, param7); 540 } 541 542 void CallLogWrapper::glCompressedTexImage1D (glw::GLenum param0, glw::GLint param1, glw::GLenum param2, glw::GLsizei param3, glw::GLint param4, glw::GLsizei param5, const glw::GLvoid* param6) 543 { 544 if (m_enableLog) 545 m_log << TestLog::Message << "glCompressedTexImage1D(" << toHex(param0) << ", " << param1 << ", " << toHex(param2) << ", " << param3 << ", " << param4 << ", " << param5 << ", " << toHex(param6) << ");" << TestLog::EndMessage; 546 m_gl.compressedTexImage1D(param0, param1, param2, param3, param4, param5, param6); 547 } 548 549 void CallLogWrapper::glCompressedTexSubImage3D (glw::GLenum param0, glw::GLint param1, glw::GLint param2, glw::GLint param3, glw::GLint param4, glw::GLsizei param5, glw::GLsizei param6, glw::GLsizei param7, glw::GLenum param8, glw::GLsizei param9, const glw::GLvoid* param10) 550 { 551 if (m_enableLog) 552 m_log << TestLog::Message << "glCompressedTexSubImage3D(" << toHex(param0) << ", " << param1 << ", " << param2 << ", " << param3 << ", " << param4 << ", " << param5 << ", " << param6 << ", " << param7 << ", " << toHex(param8) << ", " << param9 << ", " << toHex(param10) << ");" << TestLog::EndMessage; 553 m_gl.compressedTexSubImage3D(param0, param1, param2, param3, param4, param5, param6, param7, param8, param9, param10); 554 } 555 556 void CallLogWrapper::glCompressedTexSubImage2D (glw::GLenum param0, glw::GLint param1, glw::GLint param2, glw::GLint param3, glw::GLsizei param4, glw::GLsizei param5, glw::GLenum param6, glw::GLsizei param7, const glw::GLvoid* param8) 557 { 558 if (m_enableLog) 559 m_log << TestLog::Message << "glCompressedTexSubImage2D(" << getTextureTargetStr(param0) << ", " << param1 << ", " << param2 << ", " << param3 << ", " << param4 << ", " << param5 << ", " << getPixelFormatStr(param6) << ", " << param7 << ", " << toHex(param8) << ");" << TestLog::EndMessage; 560 m_gl.compressedTexSubImage2D(param0, param1, param2, param3, param4, param5, param6, param7, param8); 561 } 562 563 void CallLogWrapper::glCompressedTexSubImage1D (glw::GLenum param0, glw::GLint param1, glw::GLint param2, glw::GLsizei param3, glw::GLenum param4, glw::GLsizei param5, const glw::GLvoid* param6) 564 { 565 if (m_enableLog) 566 m_log << TestLog::Message << "glCompressedTexSubImage1D(" << toHex(param0) << ", " << param1 << ", " << param2 << ", " << param3 << ", " << toHex(param4) << ", " << param5 << ", " << toHex(param6) << ");" << TestLog::EndMessage; 567 m_gl.compressedTexSubImage1D(param0, param1, param2, param3, param4, param5, param6); 568 } 569 570 void CallLogWrapper::glGetCompressedTexImage (glw::GLenum param0, glw::GLint param1, glw::GLvoid* param2) 571 { 572 if (m_enableLog) 573 m_log << TestLog::Message << "glGetCompressedTexImage(" << toHex(param0) << ", " << param1 << ", " << toHex(param2) << ");" << TestLog::EndMessage; 574 m_gl.getCompressedTexImage(param0, param1, param2); 575 } 576 577 void CallLogWrapper::glBlendFuncSeparate (glw::GLenum param0, glw::GLenum param1, glw::GLenum param2, glw::GLenum param3) 578 { 579 if (m_enableLog) 580 m_log << TestLog::Message << "glBlendFuncSeparate(" << getBlendFactorStr(param0) << ", " << getBlendFactorStr(param1) << ", " << getBlendFactorStr(param2) << ", " << getBlendFactorStr(param3) << ");" << TestLog::EndMessage; 581 m_gl.blendFuncSeparate(param0, param1, param2, param3); 582 } 583 584 void CallLogWrapper::glMultiDrawArrays (glw::GLenum param0, const glw::GLint* param1, const glw::GLsizei* param2, glw::GLsizei param3) 585 { 586 if (m_enableLog) 587 m_log << TestLog::Message << "glMultiDrawArrays(" << getPrimitiveTypeStr(param0) << ", " << toHex(param1) << ", " << toHex(param2) << ", " << param3 << ");" << TestLog::EndMessage; 588 m_gl.multiDrawArrays(param0, param1, param2, param3); 589 } 590 591 void CallLogWrapper::glMultiDrawElements (glw::GLenum param0, const glw::GLsizei* param1, glw::GLenum param2, const glw::GLvoid* const* param3, glw::GLsizei param4) 592 { 593 if (m_enableLog) 594 m_log << TestLog::Message << "glMultiDrawElements(" << getPrimitiveTypeStr(param0) << ", " << toHex(param1) << ", " << getTypeStr(param2) << ", " << toHex(param3) << ", " << param4 << ");" << TestLog::EndMessage; 595 m_gl.multiDrawElements(param0, param1, param2, param3, param4); 596 } 597 598 void CallLogWrapper::glPointParameterf (glw::GLenum param0, glw::GLfloat param1) 599 { 600 if (m_enableLog) 601 m_log << TestLog::Message << "glPointParameterf(" << toHex(param0) << ", " << param1 << ");" << TestLog::EndMessage; 602 m_gl.pointParameterf(param0, param1); 603 } 604 605 void CallLogWrapper::glPointParameterfv (glw::GLenum param0, const glw::GLfloat* param1) 606 { 607 if (m_enableLog) 608 m_log << TestLog::Message << "glPointParameterfv(" << toHex(param0) << ", " << toHex(param1) << ");" << TestLog::EndMessage; 609 m_gl.pointParameterfv(param0, param1); 610 } 611 612 void CallLogWrapper::glPointParameteri (glw::GLenum param0, glw::GLint param1) 613 { 614 if (m_enableLog) 615 m_log << TestLog::Message << "glPointParameteri(" << toHex(param0) << ", " << param1 << ");" << TestLog::EndMessage; 616 m_gl.pointParameteri(param0, param1); 617 } 618 619 void CallLogWrapper::glPointParameteriv (glw::GLenum param0, const glw::GLint* param1) 620 { 621 if (m_enableLog) 622 m_log << TestLog::Message << "glPointParameteriv(" << toHex(param0) << ", " << toHex(param1) << ");" << TestLog::EndMessage; 623 m_gl.pointParameteriv(param0, param1); 624 } 625 626 void CallLogWrapper::glGenQueries (glw::GLsizei param0, glw::GLuint* param1) 627 { 628 if (m_enableLog) 629 m_log << TestLog::Message << "glGenQueries(" << param0 << ", " << toHex(param1) << ");" << TestLog::EndMessage; 630 m_gl.genQueries(param0, param1); 631 if (m_enableLog) 632 { 633 m_log << TestLog::Message << "// param 1 = " << getPointerStr(param1, param0) << TestLog::EndMessage; 634 } 635 } 636 637 void CallLogWrapper::glDeleteQueries (glw::GLsizei param0, const glw::GLuint* param1) 638 { 639 if (m_enableLog) 640 m_log << TestLog::Message << "glDeleteQueries(" << param0 << ", " << getPointerStr(param1, param0) << ");" << TestLog::EndMessage; 641 m_gl.deleteQueries(param0, param1); 642 } 643 644 glw::GLboolean CallLogWrapper::glIsQuery (glw::GLuint param0) 645 { 646 if (m_enableLog) 647 m_log << TestLog::Message << "glIsQuery(" << param0 << ");" << TestLog::EndMessage; 648 glw::GLboolean returnValue = m_gl.isQuery(param0); 649 if (m_enableLog) 650 m_log << TestLog::Message << "// " << getBooleanStr(returnValue) << " returned" << TestLog::EndMessage; 651 return returnValue; 652 } 653 654 void CallLogWrapper::glBeginQuery (glw::GLenum param0, glw::GLuint param1) 655 { 656 if (m_enableLog) 657 m_log << TestLog::Message << "glBeginQuery(" << getQueryTargetStr(param0) << ", " << param1 << ");" << TestLog::EndMessage; 658 m_gl.beginQuery(param0, param1); 659 } 660 661 void CallLogWrapper::glEndQuery (glw::GLenum param0) 662 { 663 if (m_enableLog) 664 m_log << TestLog::Message << "glEndQuery(" << getQueryTargetStr(param0) << ");" << TestLog::EndMessage; 665 m_gl.endQuery(param0); 666 } 667 668 void CallLogWrapper::glGetQueryiv (glw::GLenum param0, glw::GLenum param1, glw::GLint* param2) 669 { 670 if (m_enableLog) 671 m_log << TestLog::Message << "glGetQueryiv(" << getQueryTargetStr(param0) << ", " << getQueryParamStr(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 672 m_gl.getQueryiv(param0, param1, param2); 673 if (m_enableLog) 674 { 675 m_log << TestLog::Message << "// param 2 = " << getPointerStr(param2, 1) << TestLog::EndMessage; 676 } 677 } 678 679 void CallLogWrapper::glGetQueryObjectiv (glw::GLuint param0, glw::GLenum param1, glw::GLint* param2) 680 { 681 if (m_enableLog) 682 m_log << TestLog::Message << "glGetQueryObjectiv(" << param0 << ", " << getQueryObjectParamStr(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 683 m_gl.getQueryObjectiv(param0, param1, param2); 684 if (m_enableLog) 685 { 686 m_log << TestLog::Message << "// param 2 = " << getPointerStr(param2, 1) << TestLog::EndMessage; 687 } 688 } 689 690 void CallLogWrapper::glGetQueryObjectuiv (glw::GLuint param0, glw::GLenum param1, glw::GLuint* param2) 691 { 692 if (m_enableLog) 693 m_log << TestLog::Message << "glGetQueryObjectuiv(" << param0 << ", " << getQueryObjectParamStr(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 694 m_gl.getQueryObjectuiv(param0, param1, param2); 695 if (m_enableLog) 696 { 697 m_log << TestLog::Message << "// param 2 = " << getPointerStr(param2, 1) << TestLog::EndMessage; 698 } 699 } 700 701 void CallLogWrapper::glBindBuffer (glw::GLenum param0, glw::GLuint param1) 702 { 703 if (m_enableLog) 704 m_log << TestLog::Message << "glBindBuffer(" << getBufferTargetStr(param0) << ", " << param1 << ");" << TestLog::EndMessage; 705 m_gl.bindBuffer(param0, param1); 706 } 707 708 void CallLogWrapper::glDeleteBuffers (glw::GLsizei param0, const glw::GLuint* param1) 709 { 710 if (m_enableLog) 711 m_log << TestLog::Message << "glDeleteBuffers(" << param0 << ", " << getPointerStr(param1, param0) << ");" << TestLog::EndMessage; 712 m_gl.deleteBuffers(param0, param1); 713 } 714 715 void CallLogWrapper::glGenBuffers (glw::GLsizei param0, glw::GLuint* param1) 716 { 717 if (m_enableLog) 718 m_log << TestLog::Message << "glGenBuffers(" << param0 << ", " << toHex(param1) << ");" << TestLog::EndMessage; 719 m_gl.genBuffers(param0, param1); 720 if (m_enableLog) 721 { 722 m_log << TestLog::Message << "// param 1 = " << getPointerStr(param1, param0) << TestLog::EndMessage; 723 } 724 } 725 726 glw::GLboolean CallLogWrapper::glIsBuffer (glw::GLuint param0) 727 { 728 if (m_enableLog) 729 m_log << TestLog::Message << "glIsBuffer(" << param0 << ");" << TestLog::EndMessage; 730 glw::GLboolean returnValue = m_gl.isBuffer(param0); 731 if (m_enableLog) 732 m_log << TestLog::Message << "// " << getBooleanStr(returnValue) << " returned" << TestLog::EndMessage; 733 return returnValue; 734 } 735 736 void CallLogWrapper::glBufferData (glw::GLenum param0, glw::GLsizeiptr param1, const glw::GLvoid* param2, glw::GLenum param3) 737 { 738 if (m_enableLog) 739 m_log << TestLog::Message << "glBufferData(" << getBufferTargetStr(param0) << ", " << param1 << ", " << toHex(param2) << ", " << getUsageStr(param3) << ");" << TestLog::EndMessage; 740 m_gl.bufferData(param0, param1, param2, param3); 741 } 742 743 void CallLogWrapper::glBufferSubData (glw::GLenum param0, glw::GLintptr param1, glw::GLsizeiptr param2, const glw::GLvoid* param3) 744 { 745 if (m_enableLog) 746 m_log << TestLog::Message << "glBufferSubData(" << getBufferTargetStr(param0) << ", " << param1 << ", " << param2 << ", " << toHex(param3) << ");" << TestLog::EndMessage; 747 m_gl.bufferSubData(param0, param1, param2, param3); 748 } 749 750 void CallLogWrapper::glGetBufferSubData (glw::GLenum param0, glw::GLintptr param1, glw::GLsizeiptr param2, glw::GLvoid* param3) 751 { 752 if (m_enableLog) 753 m_log << TestLog::Message << "glGetBufferSubData(" << toHex(param0) << ", " << param1 << ", " << param2 << ", " << toHex(param3) << ");" << TestLog::EndMessage; 754 m_gl.getBufferSubData(param0, param1, param2, param3); 755 } 756 757 glw::GLvoid* CallLogWrapper::glMapBuffer (glw::GLenum param0, glw::GLenum param1) 758 { 759 if (m_enableLog) 760 m_log << TestLog::Message << "glMapBuffer(" << toHex(param0) << ", " << toHex(param1) << ");" << TestLog::EndMessage; 761 glw::GLvoid* returnValue = m_gl.mapBuffer(param0, param1); 762 if (m_enableLog) 763 m_log << TestLog::Message << "// " << toHex(returnValue) << " returned" << TestLog::EndMessage; 764 return returnValue; 765 } 766 767 glw::GLboolean CallLogWrapper::glUnmapBuffer (glw::GLenum param0) 768 { 769 if (m_enableLog) 770 m_log << TestLog::Message << "glUnmapBuffer(" << getBufferTargetStr(param0) << ");" << TestLog::EndMessage; 771 glw::GLboolean returnValue = m_gl.unmapBuffer(param0); 772 if (m_enableLog) 773 m_log << TestLog::Message << "// " << getBooleanStr(returnValue) << " returned" << TestLog::EndMessage; 774 return returnValue; 775 } 776 777 void CallLogWrapper::glGetBufferParameteriv (glw::GLenum param0, glw::GLenum param1, glw::GLint* param2) 778 { 779 if (m_enableLog) 780 m_log << TestLog::Message << "glGetBufferParameteriv(" << getBufferTargetStr(param0) << ", " << getBufferQueryStr(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 781 m_gl.getBufferParameteriv(param0, param1, param2); 782 } 783 784 void CallLogWrapper::glGetBufferPointerv (glw::GLenum param0, glw::GLenum param1, glw::GLvoid** param2) 785 { 786 if (m_enableLog) 787 m_log << TestLog::Message << "glGetBufferPointerv(" << toHex(param0) << ", " << toHex(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 788 m_gl.getBufferPointerv(param0, param1, param2); 789 } 790 791 void CallLogWrapper::glBlendEquationSeparate (glw::GLenum param0, glw::GLenum param1) 792 { 793 if (m_enableLog) 794 m_log << TestLog::Message << "glBlendEquationSeparate(" << getBlendEquationStr(param0) << ", " << getBlendEquationStr(param1) << ");" << TestLog::EndMessage; 795 m_gl.blendEquationSeparate(param0, param1); 796 } 797 798 void CallLogWrapper::glDrawBuffers (glw::GLsizei param0, const glw::GLenum* param1) 799 { 800 if (m_enableLog) 801 m_log << TestLog::Message << "glDrawBuffers(" << param0 << ", " << getEnumPointerStr(param1, param0, getDrawReadBufferName) << ");" << TestLog::EndMessage; 802 m_gl.drawBuffers(param0, param1); 803 } 804 805 void CallLogWrapper::glStencilOpSeparate (glw::GLenum param0, glw::GLenum param1, glw::GLenum param2, glw::GLenum param3) 806 { 807 if (m_enableLog) 808 m_log << TestLog::Message << "glStencilOpSeparate(" << getFaceStr(param0) << ", " << getStencilOpStr(param1) << ", " << getStencilOpStr(param2) << ", " << getStencilOpStr(param3) << ");" << TestLog::EndMessage; 809 m_gl.stencilOpSeparate(param0, param1, param2, param3); 810 } 811 812 void CallLogWrapper::glStencilFuncSeparate (glw::GLenum param0, glw::GLenum param1, glw::GLint param2, glw::GLuint param3) 813 { 814 if (m_enableLog) 815 m_log << TestLog::Message << "glStencilFuncSeparate(" << getFaceStr(param0) << ", " << getCompareFuncStr(param1) << ", " << param2 << ", " << param3 << ");" << TestLog::EndMessage; 816 m_gl.stencilFuncSeparate(param0, param1, param2, param3); 817 } 818 819 void CallLogWrapper::glStencilMaskSeparate (glw::GLenum param0, glw::GLuint param1) 820 { 821 if (m_enableLog) 822 m_log << TestLog::Message << "glStencilMaskSeparate(" << getFaceStr(param0) << ", " << param1 << ");" << TestLog::EndMessage; 823 m_gl.stencilMaskSeparate(param0, param1); 824 } 825 826 void CallLogWrapper::glAttachShader (glw::GLuint param0, glw::GLuint param1) 827 { 828 if (m_enableLog) 829 m_log << TestLog::Message << "glAttachShader(" << param0 << ", " << param1 << ");" << TestLog::EndMessage; 830 m_gl.attachShader(param0, param1); 831 } 832 833 void CallLogWrapper::glBindAttribLocation (glw::GLuint param0, glw::GLuint param1, const glw::GLchar* param2) 834 { 835 if (m_enableLog) 836 m_log << TestLog::Message << "glBindAttribLocation(" << param0 << ", " << param1 << ", " << getStringStr(param2) << ");" << TestLog::EndMessage; 837 m_gl.bindAttribLocation(param0, param1, param2); 838 } 839 840 void CallLogWrapper::glCompileShader (glw::GLuint param0) 841 { 842 if (m_enableLog) 843 m_log << TestLog::Message << "glCompileShader(" << param0 << ");" << TestLog::EndMessage; 844 m_gl.compileShader(param0); 845 } 846 847 glw::GLuint CallLogWrapper::glCreateProgram () 848 { 849 if (m_enableLog) 850 m_log << TestLog::Message << "glCreateProgram(" << ");" << TestLog::EndMessage; 851 glw::GLuint returnValue = m_gl.createProgram(); 852 if (m_enableLog) 853 m_log << TestLog::Message << "// " << returnValue << " returned" << TestLog::EndMessage; 854 return returnValue; 855 } 856 857 glw::GLuint CallLogWrapper::glCreateShader (glw::GLenum param0) 858 { 859 if (m_enableLog) 860 m_log << TestLog::Message << "glCreateShader(" << getShaderTypeStr(param0) << ");" << TestLog::EndMessage; 861 glw::GLuint returnValue = m_gl.createShader(param0); 862 if (m_enableLog) 863 m_log << TestLog::Message << "// " << returnValue << " returned" << TestLog::EndMessage; 864 return returnValue; 865 } 866 867 void CallLogWrapper::glDeleteProgram (glw::GLuint param0) 868 { 869 if (m_enableLog) 870 m_log << TestLog::Message << "glDeleteProgram(" << param0 << ");" << TestLog::EndMessage; 871 m_gl.deleteProgram(param0); 872 } 873 874 void CallLogWrapper::glDeleteShader (glw::GLuint param0) 875 { 876 if (m_enableLog) 877 m_log << TestLog::Message << "glDeleteShader(" << param0 << ");" << TestLog::EndMessage; 878 m_gl.deleteShader(param0); 879 } 880 881 void CallLogWrapper::glDetachShader (glw::GLuint param0, glw::GLuint param1) 882 { 883 if (m_enableLog) 884 m_log << TestLog::Message << "glDetachShader(" << param0 << ", " << param1 << ");" << TestLog::EndMessage; 885 m_gl.detachShader(param0, param1); 886 } 887 888 void CallLogWrapper::glDisableVertexAttribArray (glw::GLuint param0) 889 { 890 if (m_enableLog) 891 m_log << TestLog::Message << "glDisableVertexAttribArray(" << param0 << ");" << TestLog::EndMessage; 892 m_gl.disableVertexAttribArray(param0); 893 } 894 895 void CallLogWrapper::glEnableVertexAttribArray (glw::GLuint param0) 896 { 897 if (m_enableLog) 898 m_log << TestLog::Message << "glEnableVertexAttribArray(" << param0 << ");" << TestLog::EndMessage; 899 m_gl.enableVertexAttribArray(param0); 900 } 901 902 void CallLogWrapper::glGetActiveAttrib (glw::GLuint param0, glw::GLuint param1, glw::GLsizei param2, glw::GLsizei* param3, glw::GLint* param4, glw::GLenum* param5, glw::GLchar* param6) 903 { 904 if (m_enableLog) 905 m_log << TestLog::Message << "glGetActiveAttrib(" << param0 << ", " << param1 << ", " << param2 << ", " << toHex(param3) << ", " << toHex(param4) << ", " << toHex(param5) << ", " << toHex(param6) << ");" << TestLog::EndMessage; 906 m_gl.getActiveAttrib(param0, param1, param2, param3, param4, param5, param6); 907 } 908 909 void CallLogWrapper::glGetActiveUniform (glw::GLuint param0, glw::GLuint param1, glw::GLsizei param2, glw::GLsizei* param3, glw::GLint* param4, glw::GLenum* param5, glw::GLchar* param6) 910 { 911 if (m_enableLog) 912 m_log << TestLog::Message << "glGetActiveUniform(" << param0 << ", " << param1 << ", " << param2 << ", " << toHex(param3) << ", " << toHex(param4) << ", " << toHex(param5) << ", " << toHex(param6) << ");" << TestLog::EndMessage; 913 m_gl.getActiveUniform(param0, param1, param2, param3, param4, param5, param6); 914 if (m_enableLog) 915 { 916 m_log << TestLog::Message << "// param 3 = " << getPointerStr(param3, 1) << TestLog::EndMessage; 917 m_log << TestLog::Message << "// param 4 = " << getPointerStr(param4, 1) << TestLog::EndMessage; 918 m_log << TestLog::Message << "// param 5 = " << getEnumPointerStr(param5, 1, getShaderVarTypeName) << TestLog::EndMessage; 919 m_log << TestLog::Message << "// param 6 = " << getStringStr(param6) << TestLog::EndMessage; 920 } 921 } 922 923 void CallLogWrapper::glGetAttachedShaders (glw::GLuint param0, glw::GLsizei param1, glw::GLsizei* param2, glw::GLuint* param3) 924 { 925 if (m_enableLog) 926 m_log << TestLog::Message << "glGetAttachedShaders(" << param0 << ", " << param1 << ", " << toHex(param2) << ", " << toHex(param3) << ");" << TestLog::EndMessage; 927 m_gl.getAttachedShaders(param0, param1, param2, param3); 928 } 929 930 glw::GLint CallLogWrapper::glGetAttribLocation (glw::GLuint param0, const glw::GLchar* param1) 931 { 932 if (m_enableLog) 933 m_log << TestLog::Message << "glGetAttribLocation(" << param0 << ", " << getStringStr(param1) << ");" << TestLog::EndMessage; 934 glw::GLint returnValue = m_gl.getAttribLocation(param0, param1); 935 if (m_enableLog) 936 m_log << TestLog::Message << "// " << returnValue << " returned" << TestLog::EndMessage; 937 return returnValue; 938 } 939 940 void CallLogWrapper::glGetProgramiv (glw::GLuint param0, glw::GLenum param1, glw::GLint* param2) 941 { 942 if (m_enableLog) 943 m_log << TestLog::Message << "glGetProgramiv(" << param0 << ", " << getProgramParamStr(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 944 m_gl.getProgramiv(param0, param1, param2); 945 if (m_enableLog) 946 { 947 m_log << TestLog::Message << "// param 2 = " << getPointerStr(param2, 1) << TestLog::EndMessage; 948 } 949 } 950 951 void CallLogWrapper::glGetProgramInfoLog (glw::GLuint param0, glw::GLsizei param1, glw::GLsizei* param2, glw::GLchar* param3) 952 { 953 if (m_enableLog) 954 m_log << TestLog::Message << "glGetProgramInfoLog(" << param0 << ", " << param1 << ", " << toHex(param2) << ", " << toHex(param3) << ");" << TestLog::EndMessage; 955 m_gl.getProgramInfoLog(param0, param1, param2, param3); 956 } 957 958 void CallLogWrapper::glGetShaderiv (glw::GLuint param0, glw::GLenum param1, glw::GLint* param2) 959 { 960 if (m_enableLog) 961 m_log << TestLog::Message << "glGetShaderiv(" << param0 << ", " << getShaderParamStr(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 962 m_gl.getShaderiv(param0, param1, param2); 963 if (m_enableLog) 964 { 965 m_log << TestLog::Message << "// param 2 = " << getPointerStr(param2, 1) << TestLog::EndMessage; 966 } 967 } 968 969 void CallLogWrapper::glGetShaderInfoLog (glw::GLuint param0, glw::GLsizei param1, glw::GLsizei* param2, glw::GLchar* param3) 970 { 971 if (m_enableLog) 972 m_log << TestLog::Message << "glGetShaderInfoLog(" << param0 << ", " << param1 << ", " << toHex(param2) << ", " << toHex(param3) << ");" << TestLog::EndMessage; 973 m_gl.getShaderInfoLog(param0, param1, param2, param3); 974 } 975 976 void CallLogWrapper::glGetShaderSource (glw::GLuint param0, glw::GLsizei param1, glw::GLsizei* param2, glw::GLchar* param3) 977 { 978 if (m_enableLog) 979 m_log << TestLog::Message << "glGetShaderSource(" << param0 << ", " << param1 << ", " << toHex(param2) << ", " << toHex(param3) << ");" << TestLog::EndMessage; 980 m_gl.getShaderSource(param0, param1, param2, param3); 981 } 982 983 glw::GLint CallLogWrapper::glGetUniformLocation (glw::GLuint param0, const glw::GLchar* param1) 984 { 985 if (m_enableLog) 986 m_log << TestLog::Message << "glGetUniformLocation(" << param0 << ", " << getStringStr(param1) << ");" << TestLog::EndMessage; 987 glw::GLint returnValue = m_gl.getUniformLocation(param0, param1); 988 if (m_enableLog) 989 m_log << TestLog::Message << "// " << returnValue << " returned" << TestLog::EndMessage; 990 return returnValue; 991 } 992 993 void CallLogWrapper::glGetUniformfv (glw::GLuint param0, glw::GLint param1, glw::GLfloat* param2) 994 { 995 if (m_enableLog) 996 m_log << TestLog::Message << "glGetUniformfv(" << param0 << ", " << param1 << ", " << toHex(param2) << ");" << TestLog::EndMessage; 997 m_gl.getUniformfv(param0, param1, param2); 998 } 999 1000 void CallLogWrapper::glGetUniformiv (glw::GLuint param0, glw::GLint param1, glw::GLint* param2) 1001 { 1002 if (m_enableLog) 1003 m_log << TestLog::Message << "glGetUniformiv(" << param0 << ", " << param1 << ", " << toHex(param2) << ");" << TestLog::EndMessage; 1004 m_gl.getUniformiv(param0, param1, param2); 1005 } 1006 1007 void CallLogWrapper::glGetVertexAttribdv (glw::GLuint param0, glw::GLenum param1, glw::GLdouble* param2) 1008 { 1009 if (m_enableLog) 1010 m_log << TestLog::Message << "glGetVertexAttribdv(" << param0 << ", " << toHex(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 1011 m_gl.getVertexAttribdv(param0, param1, param2); 1012 } 1013 1014 void CallLogWrapper::glGetVertexAttribfv (glw::GLuint param0, glw::GLenum param1, glw::GLfloat* param2) 1015 { 1016 if (m_enableLog) 1017 m_log << TestLog::Message << "glGetVertexAttribfv(" << param0 << ", " << getVertexAttribParameterNameStr(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 1018 m_gl.getVertexAttribfv(param0, param1, param2); 1019 if (m_enableLog) 1020 { 1021 m_log << TestLog::Message << "// param 2 = " << getPointerStr(param2, (param1 == GL_CURRENT_VERTEX_ATTRIB ? 4 : 1)) << TestLog::EndMessage; 1022 } 1023 } 1024 1025 void CallLogWrapper::glGetVertexAttribiv (glw::GLuint param0, glw::GLenum param1, glw::GLint* param2) 1026 { 1027 if (m_enableLog) 1028 m_log << TestLog::Message << "glGetVertexAttribiv(" << param0 << ", " << getVertexAttribParameterNameStr(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 1029 m_gl.getVertexAttribiv(param0, param1, param2); 1030 if (m_enableLog) 1031 { 1032 m_log << TestLog::Message << "// param 2 = " << getPointerStr(param2, (param1 == GL_CURRENT_VERTEX_ATTRIB ? 4 : 1)) << TestLog::EndMessage; 1033 } 1034 } 1035 1036 void CallLogWrapper::glGetVertexAttribPointerv (glw::GLuint param0, glw::GLenum param1, glw::GLvoid** param2) 1037 { 1038 if (m_enableLog) 1039 m_log << TestLog::Message << "glGetVertexAttribPointerv(" << param0 << ", " << toHex(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 1040 m_gl.getVertexAttribPointerv(param0, param1, param2); 1041 } 1042 1043 glw::GLboolean CallLogWrapper::glIsProgram (glw::GLuint param0) 1044 { 1045 if (m_enableLog) 1046 m_log << TestLog::Message << "glIsProgram(" << param0 << ");" << TestLog::EndMessage; 1047 glw::GLboolean returnValue = m_gl.isProgram(param0); 1048 if (m_enableLog) 1049 m_log << TestLog::Message << "// " << getBooleanStr(returnValue) << " returned" << TestLog::EndMessage; 1050 return returnValue; 1051 } 1052 1053 glw::GLboolean CallLogWrapper::glIsShader (glw::GLuint param0) 1054 { 1055 if (m_enableLog) 1056 m_log << TestLog::Message << "glIsShader(" << param0 << ");" << TestLog::EndMessage; 1057 glw::GLboolean returnValue = m_gl.isShader(param0); 1058 if (m_enableLog) 1059 m_log << TestLog::Message << "// " << getBooleanStr(returnValue) << " returned" << TestLog::EndMessage; 1060 return returnValue; 1061 } 1062 1063 void CallLogWrapper::glLinkProgram (glw::GLuint param0) 1064 { 1065 if (m_enableLog) 1066 m_log << TestLog::Message << "glLinkProgram(" << param0 << ");" << TestLog::EndMessage; 1067 m_gl.linkProgram(param0); 1068 } 1069 1070 void CallLogWrapper::glShaderSource (glw::GLuint param0, glw::GLsizei param1, const glw::GLchar* const* param2, const glw::GLint* param3) 1071 { 1072 if (m_enableLog) 1073 m_log << TestLog::Message << "glShaderSource(" << param0 << ", " << param1 << ", " << toHex(param2) << ", " << toHex(param3) << ");" << TestLog::EndMessage; 1074 m_gl.shaderSource(param0, param1, param2, param3); 1075 } 1076 1077 void CallLogWrapper::glUseProgram (glw::GLuint param0) 1078 { 1079 if (m_enableLog) 1080 m_log << TestLog::Message << "glUseProgram(" << param0 << ");" << TestLog::EndMessage; 1081 m_gl.useProgram(param0); 1082 } 1083 1084 void CallLogWrapper::glUniform1f (glw::GLint param0, glw::GLfloat param1) 1085 { 1086 if (m_enableLog) 1087 m_log << TestLog::Message << "glUniform1f(" << param0 << ", " << param1 << ");" << TestLog::EndMessage; 1088 m_gl.uniform1f(param0, param1); 1089 } 1090 1091 void CallLogWrapper::glUniform2f (glw::GLint param0, glw::GLfloat param1, glw::GLfloat param2) 1092 { 1093 if (m_enableLog) 1094 m_log << TestLog::Message << "glUniform2f(" << param0 << ", " << param1 << ", " << param2 << ");" << TestLog::EndMessage; 1095 m_gl.uniform2f(param0, param1, param2); 1096 } 1097 1098 void CallLogWrapper::glUniform3f (glw::GLint param0, glw::GLfloat param1, glw::GLfloat param2, glw::GLfloat param3) 1099 { 1100 if (m_enableLog) 1101 m_log << TestLog::Message << "glUniform3f(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ");" << TestLog::EndMessage; 1102 m_gl.uniform3f(param0, param1, param2, param3); 1103 } 1104 1105 void CallLogWrapper::glUniform4f (glw::GLint param0, glw::GLfloat param1, glw::GLfloat param2, glw::GLfloat param3, glw::GLfloat param4) 1106 { 1107 if (m_enableLog) 1108 m_log << TestLog::Message << "glUniform4f(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ", " << param4 << ");" << TestLog::EndMessage; 1109 m_gl.uniform4f(param0, param1, param2, param3, param4); 1110 } 1111 1112 void CallLogWrapper::glUniform1i (glw::GLint param0, glw::GLint param1) 1113 { 1114 if (m_enableLog) 1115 m_log << TestLog::Message << "glUniform1i(" << param0 << ", " << param1 << ");" << TestLog::EndMessage; 1116 m_gl.uniform1i(param0, param1); 1117 } 1118 1119 void CallLogWrapper::glUniform2i (glw::GLint param0, glw::GLint param1, glw::GLint param2) 1120 { 1121 if (m_enableLog) 1122 m_log << TestLog::Message << "glUniform2i(" << param0 << ", " << param1 << ", " << param2 << ");" << TestLog::EndMessage; 1123 m_gl.uniform2i(param0, param1, param2); 1124 } 1125 1126 void CallLogWrapper::glUniform3i (glw::GLint param0, glw::GLint param1, glw::GLint param2, glw::GLint param3) 1127 { 1128 if (m_enableLog) 1129 m_log << TestLog::Message << "glUniform3i(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ");" << TestLog::EndMessage; 1130 m_gl.uniform3i(param0, param1, param2, param3); 1131 } 1132 1133 void CallLogWrapper::glUniform4i (glw::GLint param0, glw::GLint param1, glw::GLint param2, glw::GLint param3, glw::GLint param4) 1134 { 1135 if (m_enableLog) 1136 m_log << TestLog::Message << "glUniform4i(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ", " << param4 << ");" << TestLog::EndMessage; 1137 m_gl.uniform4i(param0, param1, param2, param3, param4); 1138 } 1139 1140 void CallLogWrapper::glUniform1fv (glw::GLint param0, glw::GLsizei param1, const glw::GLfloat* param2) 1141 { 1142 if (m_enableLog) 1143 m_log << TestLog::Message << "glUniform1fv(" << param0 << ", " << param1 << ", " << getPointerStr(param2, (param1 * 1)) << ");" << TestLog::EndMessage; 1144 m_gl.uniform1fv(param0, param1, param2); 1145 } 1146 1147 void CallLogWrapper::glUniform2fv (glw::GLint param0, glw::GLsizei param1, const glw::GLfloat* param2) 1148 { 1149 if (m_enableLog) 1150 m_log << TestLog::Message << "glUniform2fv(" << param0 << ", " << param1 << ", " << getPointerStr(param2, (param1 * 2)) << ");" << TestLog::EndMessage; 1151 m_gl.uniform2fv(param0, param1, param2); 1152 } 1153 1154 void CallLogWrapper::glUniform3fv (glw::GLint param0, glw::GLsizei param1, const glw::GLfloat* param2) 1155 { 1156 if (m_enableLog) 1157 m_log << TestLog::Message << "glUniform3fv(" << param0 << ", " << param1 << ", " << getPointerStr(param2, (param1 * 3)) << ");" << TestLog::EndMessage; 1158 m_gl.uniform3fv(param0, param1, param2); 1159 } 1160 1161 void CallLogWrapper::glUniform4fv (glw::GLint param0, glw::GLsizei param1, const glw::GLfloat* param2) 1162 { 1163 if (m_enableLog) 1164 m_log << TestLog::Message << "glUniform4fv(" << param0 << ", " << param1 << ", " << getPointerStr(param2, (param1 * 4)) << ");" << TestLog::EndMessage; 1165 m_gl.uniform4fv(param0, param1, param2); 1166 } 1167 1168 void CallLogWrapper::glUniform1iv (glw::GLint param0, glw::GLsizei param1, const glw::GLint* param2) 1169 { 1170 if (m_enableLog) 1171 m_log << TestLog::Message << "glUniform1iv(" << param0 << ", " << param1 << ", " << getPointerStr(param2, (param1 * 1)) << ");" << TestLog::EndMessage; 1172 m_gl.uniform1iv(param0, param1, param2); 1173 } 1174 1175 void CallLogWrapper::glUniform2iv (glw::GLint param0, glw::GLsizei param1, const glw::GLint* param2) 1176 { 1177 if (m_enableLog) 1178 m_log << TestLog::Message << "glUniform2iv(" << param0 << ", " << param1 << ", " << getPointerStr(param2, (param1 * 2)) << ");" << TestLog::EndMessage; 1179 m_gl.uniform2iv(param0, param1, param2); 1180 } 1181 1182 void CallLogWrapper::glUniform3iv (glw::GLint param0, glw::GLsizei param1, const glw::GLint* param2) 1183 { 1184 if (m_enableLog) 1185 m_log << TestLog::Message << "glUniform3iv(" << param0 << ", " << param1 << ", " << getPointerStr(param2, (param1 * 3)) << ");" << TestLog::EndMessage; 1186 m_gl.uniform3iv(param0, param1, param2); 1187 } 1188 1189 void CallLogWrapper::glUniform4iv (glw::GLint param0, glw::GLsizei param1, const glw::GLint* param2) 1190 { 1191 if (m_enableLog) 1192 m_log << TestLog::Message << "glUniform4iv(" << param0 << ", " << param1 << ", " << getPointerStr(param2, (param1 * 4)) << ");" << TestLog::EndMessage; 1193 m_gl.uniform4iv(param0, param1, param2); 1194 } 1195 1196 void CallLogWrapper::glUniformMatrix2fv (glw::GLint param0, glw::GLsizei param1, glw::GLboolean param2, const glw::GLfloat* param3) 1197 { 1198 if (m_enableLog) 1199 m_log << TestLog::Message << "glUniformMatrix2fv(" << param0 << ", " << param1 << ", " << getBooleanStr(param2) << ", " << getPointerStr(param3, (param1 * 2*2)) << ");" << TestLog::EndMessage; 1200 m_gl.uniformMatrix2fv(param0, param1, param2, param3); 1201 } 1202 1203 void CallLogWrapper::glUniformMatrix3fv (glw::GLint param0, glw::GLsizei param1, glw::GLboolean param2, const glw::GLfloat* param3) 1204 { 1205 if (m_enableLog) 1206 m_log << TestLog::Message << "glUniformMatrix3fv(" << param0 << ", " << param1 << ", " << getBooleanStr(param2) << ", " << getPointerStr(param3, (param1 * 3*3)) << ");" << TestLog::EndMessage; 1207 m_gl.uniformMatrix3fv(param0, param1, param2, param3); 1208 } 1209 1210 void CallLogWrapper::glUniformMatrix4fv (glw::GLint param0, glw::GLsizei param1, glw::GLboolean param2, const glw::GLfloat* param3) 1211 { 1212 if (m_enableLog) 1213 m_log << TestLog::Message << "glUniformMatrix4fv(" << param0 << ", " << param1 << ", " << getBooleanStr(param2) << ", " << getPointerStr(param3, (param1 * 4*4)) << ");" << TestLog::EndMessage; 1214 m_gl.uniformMatrix4fv(param0, param1, param2, param3); 1215 } 1216 1217 void CallLogWrapper::glValidateProgram (glw::GLuint param0) 1218 { 1219 if (m_enableLog) 1220 m_log << TestLog::Message << "glValidateProgram(" << param0 << ");" << TestLog::EndMessage; 1221 m_gl.validateProgram(param0); 1222 } 1223 1224 void CallLogWrapper::glVertexAttrib1d (glw::GLuint param0, glw::GLdouble param1) 1225 { 1226 if (m_enableLog) 1227 m_log << TestLog::Message << "glVertexAttrib1d(" << param0 << ", " << param1 << ");" << TestLog::EndMessage; 1228 m_gl.vertexAttrib1d(param0, param1); 1229 } 1230 1231 void CallLogWrapper::glVertexAttrib1dv (glw::GLuint param0, const glw::GLdouble* param1) 1232 { 1233 if (m_enableLog) 1234 m_log << TestLog::Message << "glVertexAttrib1dv(" << param0 << ", " << getPointerStr(param1, 1) << ");" << TestLog::EndMessage; 1235 m_gl.vertexAttrib1dv(param0, param1); 1236 } 1237 1238 void CallLogWrapper::glVertexAttrib1f (glw::GLuint param0, glw::GLfloat param1) 1239 { 1240 if (m_enableLog) 1241 m_log << TestLog::Message << "glVertexAttrib1f(" << param0 << ", " << param1 << ");" << TestLog::EndMessage; 1242 m_gl.vertexAttrib1f(param0, param1); 1243 } 1244 1245 void CallLogWrapper::glVertexAttrib1fv (glw::GLuint param0, const glw::GLfloat* param1) 1246 { 1247 if (m_enableLog) 1248 m_log << TestLog::Message << "glVertexAttrib1fv(" << param0 << ", " << getPointerStr(param1, 1) << ");" << TestLog::EndMessage; 1249 m_gl.vertexAttrib1fv(param0, param1); 1250 } 1251 1252 void CallLogWrapper::glVertexAttrib1s (glw::GLuint param0, glw::GLshort param1) 1253 { 1254 if (m_enableLog) 1255 m_log << TestLog::Message << "glVertexAttrib1s(" << param0 << ", " << param1 << ");" << TestLog::EndMessage; 1256 m_gl.vertexAttrib1s(param0, param1); 1257 } 1258 1259 void CallLogWrapper::glVertexAttrib1sv (glw::GLuint param0, const glw::GLshort* param1) 1260 { 1261 if (m_enableLog) 1262 m_log << TestLog::Message << "glVertexAttrib1sv(" << param0 << ", " << getPointerStr(param1, 1) << ");" << TestLog::EndMessage; 1263 m_gl.vertexAttrib1sv(param0, param1); 1264 } 1265 1266 void CallLogWrapper::glVertexAttrib2d (glw::GLuint param0, glw::GLdouble param1, glw::GLdouble param2) 1267 { 1268 if (m_enableLog) 1269 m_log << TestLog::Message << "glVertexAttrib2d(" << param0 << ", " << param1 << ", " << param2 << ");" << TestLog::EndMessage; 1270 m_gl.vertexAttrib2d(param0, param1, param2); 1271 } 1272 1273 void CallLogWrapper::glVertexAttrib2dv (glw::GLuint param0, const glw::GLdouble* param1) 1274 { 1275 if (m_enableLog) 1276 m_log << TestLog::Message << "glVertexAttrib2dv(" << param0 << ", " << getPointerStr(param1, 2) << ");" << TestLog::EndMessage; 1277 m_gl.vertexAttrib2dv(param0, param1); 1278 } 1279 1280 void CallLogWrapper::glVertexAttrib2f (glw::GLuint param0, glw::GLfloat param1, glw::GLfloat param2) 1281 { 1282 if (m_enableLog) 1283 m_log << TestLog::Message << "glVertexAttrib2f(" << param0 << ", " << param1 << ", " << param2 << ");" << TestLog::EndMessage; 1284 m_gl.vertexAttrib2f(param0, param1, param2); 1285 } 1286 1287 void CallLogWrapper::glVertexAttrib2fv (glw::GLuint param0, const glw::GLfloat* param1) 1288 { 1289 if (m_enableLog) 1290 m_log << TestLog::Message << "glVertexAttrib2fv(" << param0 << ", " << getPointerStr(param1, 2) << ");" << TestLog::EndMessage; 1291 m_gl.vertexAttrib2fv(param0, param1); 1292 } 1293 1294 void CallLogWrapper::glVertexAttrib2s (glw::GLuint param0, glw::GLshort param1, glw::GLshort param2) 1295 { 1296 if (m_enableLog) 1297 m_log << TestLog::Message << "glVertexAttrib2s(" << param0 << ", " << param1 << ", " << param2 << ");" << TestLog::EndMessage; 1298 m_gl.vertexAttrib2s(param0, param1, param2); 1299 } 1300 1301 void CallLogWrapper::glVertexAttrib2sv (glw::GLuint param0, const glw::GLshort* param1) 1302 { 1303 if (m_enableLog) 1304 m_log << TestLog::Message << "glVertexAttrib2sv(" << param0 << ", " << getPointerStr(param1, 2) << ");" << TestLog::EndMessage; 1305 m_gl.vertexAttrib2sv(param0, param1); 1306 } 1307 1308 void CallLogWrapper::glVertexAttrib3d (glw::GLuint param0, glw::GLdouble param1, glw::GLdouble param2, glw::GLdouble param3) 1309 { 1310 if (m_enableLog) 1311 m_log << TestLog::Message << "glVertexAttrib3d(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ");" << TestLog::EndMessage; 1312 m_gl.vertexAttrib3d(param0, param1, param2, param3); 1313 } 1314 1315 void CallLogWrapper::glVertexAttrib3dv (glw::GLuint param0, const glw::GLdouble* param1) 1316 { 1317 if (m_enableLog) 1318 m_log << TestLog::Message << "glVertexAttrib3dv(" << param0 << ", " << getPointerStr(param1, 3) << ");" << TestLog::EndMessage; 1319 m_gl.vertexAttrib3dv(param0, param1); 1320 } 1321 1322 void CallLogWrapper::glVertexAttrib3f (glw::GLuint param0, glw::GLfloat param1, glw::GLfloat param2, glw::GLfloat param3) 1323 { 1324 if (m_enableLog) 1325 m_log << TestLog::Message << "glVertexAttrib3f(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ");" << TestLog::EndMessage; 1326 m_gl.vertexAttrib3f(param0, param1, param2, param3); 1327 } 1328 1329 void CallLogWrapper::glVertexAttrib3fv (glw::GLuint param0, const glw::GLfloat* param1) 1330 { 1331 if (m_enableLog) 1332 m_log << TestLog::Message << "glVertexAttrib3fv(" << param0 << ", " << getPointerStr(param1, 3) << ");" << TestLog::EndMessage; 1333 m_gl.vertexAttrib3fv(param0, param1); 1334 } 1335 1336 void CallLogWrapper::glVertexAttrib3s (glw::GLuint param0, glw::GLshort param1, glw::GLshort param2, glw::GLshort param3) 1337 { 1338 if (m_enableLog) 1339 m_log << TestLog::Message << "glVertexAttrib3s(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ");" << TestLog::EndMessage; 1340 m_gl.vertexAttrib3s(param0, param1, param2, param3); 1341 } 1342 1343 void CallLogWrapper::glVertexAttrib3sv (glw::GLuint param0, const glw::GLshort* param1) 1344 { 1345 if (m_enableLog) 1346 m_log << TestLog::Message << "glVertexAttrib3sv(" << param0 << ", " << getPointerStr(param1, 3) << ");" << TestLog::EndMessage; 1347 m_gl.vertexAttrib3sv(param0, param1); 1348 } 1349 1350 void CallLogWrapper::glVertexAttrib4Nbv (glw::GLuint param0, const glw::GLbyte* param1) 1351 { 1352 if (m_enableLog) 1353 m_log << TestLog::Message << "glVertexAttrib4Nbv(" << param0 << ", " << getPointerStr(param1, 4) << ");" << TestLog::EndMessage; 1354 m_gl.vertexAttrib4Nbv(param0, param1); 1355 } 1356 1357 void CallLogWrapper::glVertexAttrib4Niv (glw::GLuint param0, const glw::GLint* param1) 1358 { 1359 if (m_enableLog) 1360 m_log << TestLog::Message << "glVertexAttrib4Niv(" << param0 << ", " << getPointerStr(param1, 4) << ");" << TestLog::EndMessage; 1361 m_gl.vertexAttrib4Niv(param0, param1); 1362 } 1363 1364 void CallLogWrapper::glVertexAttrib4Nsv (glw::GLuint param0, const glw::GLshort* param1) 1365 { 1366 if (m_enableLog) 1367 m_log << TestLog::Message << "glVertexAttrib4Nsv(" << param0 << ", " << getPointerStr(param1, 4) << ");" << TestLog::EndMessage; 1368 m_gl.vertexAttrib4Nsv(param0, param1); 1369 } 1370 1371 void CallLogWrapper::glVertexAttrib4Nub (glw::GLuint param0, glw::GLubyte param1, glw::GLubyte param2, glw::GLubyte param3, glw::GLubyte param4) 1372 { 1373 if (m_enableLog) 1374 m_log << TestLog::Message << "glVertexAttrib4Nub(" << param0 << ", " << toHex(param1) << ", " << toHex(param2) << ", " << toHex(param3) << ", " << toHex(param4) << ");" << TestLog::EndMessage; 1375 m_gl.vertexAttrib4Nub(param0, param1, param2, param3, param4); 1376 } 1377 1378 void CallLogWrapper::glVertexAttrib4Nubv (glw::GLuint param0, const glw::GLubyte* param1) 1379 { 1380 if (m_enableLog) 1381 m_log << TestLog::Message << "glVertexAttrib4Nubv(" << param0 << ", " << getPointerStr(param1, 4) << ");" << TestLog::EndMessage; 1382 m_gl.vertexAttrib4Nubv(param0, param1); 1383 } 1384 1385 void CallLogWrapper::glVertexAttrib4Nuiv (glw::GLuint param0, const glw::GLuint* param1) 1386 { 1387 if (m_enableLog) 1388 m_log << TestLog::Message << "glVertexAttrib4Nuiv(" << param0 << ", " << getPointerStr(param1, 4) << ");" << TestLog::EndMessage; 1389 m_gl.vertexAttrib4Nuiv(param0, param1); 1390 } 1391 1392 void CallLogWrapper::glVertexAttrib4Nusv (glw::GLuint param0, const glw::GLushort* param1) 1393 { 1394 if (m_enableLog) 1395 m_log << TestLog::Message << "glVertexAttrib4Nusv(" << param0 << ", " << getPointerStr(param1, 4) << ");" << TestLog::EndMessage; 1396 m_gl.vertexAttrib4Nusv(param0, param1); 1397 } 1398 1399 void CallLogWrapper::glVertexAttrib4bv (glw::GLuint param0, const glw::GLbyte* param1) 1400 { 1401 if (m_enableLog) 1402 m_log << TestLog::Message << "glVertexAttrib4bv(" << param0 << ", " << getPointerStr(param1, 4) << ");" << TestLog::EndMessage; 1403 m_gl.vertexAttrib4bv(param0, param1); 1404 } 1405 1406 void CallLogWrapper::glVertexAttrib4d (glw::GLuint param0, glw::GLdouble param1, glw::GLdouble param2, glw::GLdouble param3, glw::GLdouble param4) 1407 { 1408 if (m_enableLog) 1409 m_log << TestLog::Message << "glVertexAttrib4d(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ", " << param4 << ");" << TestLog::EndMessage; 1410 m_gl.vertexAttrib4d(param0, param1, param2, param3, param4); 1411 } 1412 1413 void CallLogWrapper::glVertexAttrib4dv (glw::GLuint param0, const glw::GLdouble* param1) 1414 { 1415 if (m_enableLog) 1416 m_log << TestLog::Message << "glVertexAttrib4dv(" << param0 << ", " << getPointerStr(param1, 4) << ");" << TestLog::EndMessage; 1417 m_gl.vertexAttrib4dv(param0, param1); 1418 } 1419 1420 void CallLogWrapper::glVertexAttrib4f (glw::GLuint param0, glw::GLfloat param1, glw::GLfloat param2, glw::GLfloat param3, glw::GLfloat param4) 1421 { 1422 if (m_enableLog) 1423 m_log << TestLog::Message << "glVertexAttrib4f(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ", " << param4 << ");" << TestLog::EndMessage; 1424 m_gl.vertexAttrib4f(param0, param1, param2, param3, param4); 1425 } 1426 1427 void CallLogWrapper::glVertexAttrib4fv (glw::GLuint param0, const glw::GLfloat* param1) 1428 { 1429 if (m_enableLog) 1430 m_log << TestLog::Message << "glVertexAttrib4fv(" << param0 << ", " << getPointerStr(param1, 4) << ");" << TestLog::EndMessage; 1431 m_gl.vertexAttrib4fv(param0, param1); 1432 } 1433 1434 void CallLogWrapper::glVertexAttrib4iv (glw::GLuint param0, const glw::GLint* param1) 1435 { 1436 if (m_enableLog) 1437 m_log << TestLog::Message << "glVertexAttrib4iv(" << param0 << ", " << getPointerStr(param1, 4) << ");" << TestLog::EndMessage; 1438 m_gl.vertexAttrib4iv(param0, param1); 1439 } 1440 1441 void CallLogWrapper::glVertexAttrib4s (glw::GLuint param0, glw::GLshort param1, glw::GLshort param2, glw::GLshort param3, glw::GLshort param4) 1442 { 1443 if (m_enableLog) 1444 m_log << TestLog::Message << "glVertexAttrib4s(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ", " << param4 << ");" << TestLog::EndMessage; 1445 m_gl.vertexAttrib4s(param0, param1, param2, param3, param4); 1446 } 1447 1448 void CallLogWrapper::glVertexAttrib4sv (glw::GLuint param0, const glw::GLshort* param1) 1449 { 1450 if (m_enableLog) 1451 m_log << TestLog::Message << "glVertexAttrib4sv(" << param0 << ", " << getPointerStr(param1, 4) << ");" << TestLog::EndMessage; 1452 m_gl.vertexAttrib4sv(param0, param1); 1453 } 1454 1455 void CallLogWrapper::glVertexAttrib4ubv (glw::GLuint param0, const glw::GLubyte* param1) 1456 { 1457 if (m_enableLog) 1458 m_log << TestLog::Message << "glVertexAttrib4ubv(" << param0 << ", " << getPointerStr(param1, 4) << ");" << TestLog::EndMessage; 1459 m_gl.vertexAttrib4ubv(param0, param1); 1460 } 1461 1462 void CallLogWrapper::glVertexAttrib4uiv (glw::GLuint param0, const glw::GLuint* param1) 1463 { 1464 if (m_enableLog) 1465 m_log << TestLog::Message << "glVertexAttrib4uiv(" << param0 << ", " << getPointerStr(param1, 4) << ");" << TestLog::EndMessage; 1466 m_gl.vertexAttrib4uiv(param0, param1); 1467 } 1468 1469 void CallLogWrapper::glVertexAttrib4usv (glw::GLuint param0, const glw::GLushort* param1) 1470 { 1471 if (m_enableLog) 1472 m_log << TestLog::Message << "glVertexAttrib4usv(" << param0 << ", " << getPointerStr(param1, 4) << ");" << TestLog::EndMessage; 1473 m_gl.vertexAttrib4usv(param0, param1); 1474 } 1475 1476 void CallLogWrapper::glVertexAttribPointer (glw::GLuint param0, glw::GLint param1, glw::GLenum param2, glw::GLboolean param3, glw::GLsizei param4, const glw::GLvoid* param5) 1477 { 1478 if (m_enableLog) 1479 m_log << TestLog::Message << "glVertexAttribPointer(" << param0 << ", " << param1 << ", " << getTypeStr(param2) << ", " << getBooleanStr(param3) << ", " << param4 << ", " << toHex(param5) << ");" << TestLog::EndMessage; 1480 m_gl.vertexAttribPointer(param0, param1, param2, param3, param4, param5); 1481 } 1482 1483 void CallLogWrapper::glUniformMatrix2x3fv (glw::GLint param0, glw::GLsizei param1, glw::GLboolean param2, const glw::GLfloat* param3) 1484 { 1485 if (m_enableLog) 1486 m_log << TestLog::Message << "glUniformMatrix2x3fv(" << param0 << ", " << param1 << ", " << getBooleanStr(param2) << ", " << getPointerStr(param3, (param1 * 2*3)) << ");" << TestLog::EndMessage; 1487 m_gl.uniformMatrix2x3fv(param0, param1, param2, param3); 1488 } 1489 1490 void CallLogWrapper::glUniformMatrix3x2fv (glw::GLint param0, glw::GLsizei param1, glw::GLboolean param2, const glw::GLfloat* param3) 1491 { 1492 if (m_enableLog) 1493 m_log << TestLog::Message << "glUniformMatrix3x2fv(" << param0 << ", " << param1 << ", " << getBooleanStr(param2) << ", " << getPointerStr(param3, (param1 * 3*2)) << ");" << TestLog::EndMessage; 1494 m_gl.uniformMatrix3x2fv(param0, param1, param2, param3); 1495 } 1496 1497 void CallLogWrapper::glUniformMatrix2x4fv (glw::GLint param0, glw::GLsizei param1, glw::GLboolean param2, const glw::GLfloat* param3) 1498 { 1499 if (m_enableLog) 1500 m_log << TestLog::Message << "glUniformMatrix2x4fv(" << param0 << ", " << param1 << ", " << getBooleanStr(param2) << ", " << getPointerStr(param3, (param1 * 2*4)) << ");" << TestLog::EndMessage; 1501 m_gl.uniformMatrix2x4fv(param0, param1, param2, param3); 1502 } 1503 1504 void CallLogWrapper::glUniformMatrix4x2fv (glw::GLint param0, glw::GLsizei param1, glw::GLboolean param2, const glw::GLfloat* param3) 1505 { 1506 if (m_enableLog) 1507 m_log << TestLog::Message << "glUniformMatrix4x2fv(" << param0 << ", " << param1 << ", " << getBooleanStr(param2) << ", " << getPointerStr(param3, (param1 * 4*2)) << ");" << TestLog::EndMessage; 1508 m_gl.uniformMatrix4x2fv(param0, param1, param2, param3); 1509 } 1510 1511 void CallLogWrapper::glUniformMatrix3x4fv (glw::GLint param0, glw::GLsizei param1, glw::GLboolean param2, const glw::GLfloat* param3) 1512 { 1513 if (m_enableLog) 1514 m_log << TestLog::Message << "glUniformMatrix3x4fv(" << param0 << ", " << param1 << ", " << getBooleanStr(param2) << ", " << getPointerStr(param3, (param1 * 3*4)) << ");" << TestLog::EndMessage; 1515 m_gl.uniformMatrix3x4fv(param0, param1, param2, param3); 1516 } 1517 1518 void CallLogWrapper::glUniformMatrix4x3fv (glw::GLint param0, glw::GLsizei param1, glw::GLboolean param2, const glw::GLfloat* param3) 1519 { 1520 if (m_enableLog) 1521 m_log << TestLog::Message << "glUniformMatrix4x3fv(" << param0 << ", " << param1 << ", " << getBooleanStr(param2) << ", " << getPointerStr(param3, (param1 * 4*3)) << ");" << TestLog::EndMessage; 1522 m_gl.uniformMatrix4x3fv(param0, param1, param2, param3); 1523 } 1524 1525 void CallLogWrapper::glColorMaski (glw::GLuint param0, glw::GLboolean param1, glw::GLboolean param2, glw::GLboolean param3, glw::GLboolean param4) 1526 { 1527 if (m_enableLog) 1528 m_log << TestLog::Message << "glColorMaski(" << param0 << ", " << getBooleanStr(param1) << ", " << getBooleanStr(param2) << ", " << getBooleanStr(param3) << ", " << getBooleanStr(param4) << ");" << TestLog::EndMessage; 1529 m_gl.colorMaski(param0, param1, param2, param3, param4); 1530 } 1531 1532 void CallLogWrapper::glGetBooleani_v (glw::GLenum param0, glw::GLuint param1, glw::GLboolean* param2) 1533 { 1534 if (m_enableLog) 1535 m_log << TestLog::Message << "glGetBooleani_v(" << toHex(param0) << ", " << param1 << ", " << toHex(param2) << ");" << TestLog::EndMessage; 1536 m_gl.getBooleani_v(param0, param1, param2); 1537 } 1538 1539 void CallLogWrapper::glGetIntegeri_v (glw::GLenum param0, glw::GLuint param1, glw::GLint* param2) 1540 { 1541 if (m_enableLog) 1542 m_log << TestLog::Message << "glGetIntegeri_v(" << getGettableIndexedStateStr(param0) << ", " << param1 << ", " << toHex(param2) << ");" << TestLog::EndMessage; 1543 m_gl.getIntegeri_v(param0, param1, param2); 1544 } 1545 1546 void CallLogWrapper::glEnablei (glw::GLenum param0, glw::GLuint param1) 1547 { 1548 if (m_enableLog) 1549 m_log << TestLog::Message << "glEnablei(" << toHex(param0) << ", " << param1 << ");" << TestLog::EndMessage; 1550 m_gl.enablei(param0, param1); 1551 } 1552 1553 void CallLogWrapper::glDisablei (glw::GLenum param0, glw::GLuint param1) 1554 { 1555 if (m_enableLog) 1556 m_log << TestLog::Message << "glDisablei(" << toHex(param0) << ", " << param1 << ");" << TestLog::EndMessage; 1557 m_gl.disablei(param0, param1); 1558 } 1559 1560 glw::GLboolean CallLogWrapper::glIsEnabledi (glw::GLenum param0, glw::GLuint param1) 1561 { 1562 if (m_enableLog) 1563 m_log << TestLog::Message << "glIsEnabledi(" << toHex(param0) << ", " << param1 << ");" << TestLog::EndMessage; 1564 glw::GLboolean returnValue = m_gl.isEnabledi(param0, param1); 1565 if (m_enableLog) 1566 m_log << TestLog::Message << "// " << getBooleanStr(returnValue) << " returned" << TestLog::EndMessage; 1567 return returnValue; 1568 } 1569 1570 void CallLogWrapper::glBeginTransformFeedback (glw::GLenum param0) 1571 { 1572 if (m_enableLog) 1573 m_log << TestLog::Message << "glBeginTransformFeedback(" << getPrimitiveTypeStr(param0) << ");" << TestLog::EndMessage; 1574 m_gl.beginTransformFeedback(param0); 1575 } 1576 1577 void CallLogWrapper::glEndTransformFeedback () 1578 { 1579 if (m_enableLog) 1580 m_log << TestLog::Message << "glEndTransformFeedback(" << ");" << TestLog::EndMessage; 1581 m_gl.endTransformFeedback(); 1582 } 1583 1584 void CallLogWrapper::glBindBufferRange (glw::GLenum param0, glw::GLuint param1, glw::GLuint param2, glw::GLintptr param3, glw::GLsizeiptr param4) 1585 { 1586 if (m_enableLog) 1587 m_log << TestLog::Message << "glBindBufferRange(" << getBufferTargetStr(param0) << ", " << param1 << ", " << param2 << ", " << param3 << ", " << param4 << ");" << TestLog::EndMessage; 1588 m_gl.bindBufferRange(param0, param1, param2, param3, param4); 1589 } 1590 1591 void CallLogWrapper::glBindBufferBase (glw::GLenum param0, glw::GLuint param1, glw::GLuint param2) 1592 { 1593 if (m_enableLog) 1594 m_log << TestLog::Message << "glBindBufferBase(" << getBufferTargetStr(param0) << ", " << param1 << ", " << param2 << ");" << TestLog::EndMessage; 1595 m_gl.bindBufferBase(param0, param1, param2); 1596 } 1597 1598 void CallLogWrapper::glTransformFeedbackVaryings (glw::GLuint param0, glw::GLsizei param1, const glw::GLchar* const* param2, glw::GLenum param3) 1599 { 1600 if (m_enableLog) 1601 m_log << TestLog::Message << "glTransformFeedbackVaryings(" << param0 << ", " << param1 << ", " << toHex(param2) << ", " << toHex(param3) << ");" << TestLog::EndMessage; 1602 m_gl.transformFeedbackVaryings(param0, param1, param2, param3); 1603 } 1604 1605 void CallLogWrapper::glGetTransformFeedbackVarying (glw::GLuint param0, glw::GLuint param1, glw::GLsizei param2, glw::GLsizei* param3, glw::GLsizei* param4, glw::GLenum* param5, glw::GLchar* param6) 1606 { 1607 if (m_enableLog) 1608 m_log << TestLog::Message << "glGetTransformFeedbackVarying(" << param0 << ", " << param1 << ", " << param2 << ", " << toHex(param3) << ", " << toHex(param4) << ", " << toHex(param5) << ", " << toHex(param6) << ");" << TestLog::EndMessage; 1609 m_gl.getTransformFeedbackVarying(param0, param1, param2, param3, param4, param5, param6); 1610 } 1611 1612 void CallLogWrapper::glClampColor (glw::GLenum param0, glw::GLenum param1) 1613 { 1614 if (m_enableLog) 1615 m_log << TestLog::Message << "glClampColor(" << toHex(param0) << ", " << toHex(param1) << ");" << TestLog::EndMessage; 1616 m_gl.clampColor(param0, param1); 1617 } 1618 1619 void CallLogWrapper::glBeginConditionalRender (glw::GLuint param0, glw::GLenum param1) 1620 { 1621 if (m_enableLog) 1622 m_log << TestLog::Message << "glBeginConditionalRender(" << param0 << ", " << toHex(param1) << ");" << TestLog::EndMessage; 1623 m_gl.beginConditionalRender(param0, param1); 1624 } 1625 1626 void CallLogWrapper::glEndConditionalRender () 1627 { 1628 if (m_enableLog) 1629 m_log << TestLog::Message << "glEndConditionalRender(" << ");" << TestLog::EndMessage; 1630 m_gl.endConditionalRender(); 1631 } 1632 1633 void CallLogWrapper::glVertexAttribIPointer (glw::GLuint param0, glw::GLint param1, glw::GLenum param2, glw::GLsizei param3, const glw::GLvoid* param4) 1634 { 1635 if (m_enableLog) 1636 m_log << TestLog::Message << "glVertexAttribIPointer(" << param0 << ", " << param1 << ", " << getTypeStr(param2) << ", " << param3 << ", " << toHex(param4) << ");" << TestLog::EndMessage; 1637 m_gl.vertexAttribIPointer(param0, param1, param2, param3, param4); 1638 } 1639 1640 void CallLogWrapper::glGetVertexAttribIiv (glw::GLuint param0, glw::GLenum param1, glw::GLint* param2) 1641 { 1642 if (m_enableLog) 1643 m_log << TestLog::Message << "glGetVertexAttribIiv(" << param0 << ", " << getVertexAttribParameterNameStr(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 1644 m_gl.getVertexAttribIiv(param0, param1, param2); 1645 if (m_enableLog) 1646 { 1647 m_log << TestLog::Message << "// param 2 = " << getPointerStr(param2, (param1 == GL_CURRENT_VERTEX_ATTRIB ? 4 : 1)) << TestLog::EndMessage; 1648 } 1649 } 1650 1651 void CallLogWrapper::glGetVertexAttribIuiv (glw::GLuint param0, glw::GLenum param1, glw::GLuint* param2) 1652 { 1653 if (m_enableLog) 1654 m_log << TestLog::Message << "glGetVertexAttribIuiv(" << param0 << ", " << toHex(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 1655 m_gl.getVertexAttribIuiv(param0, param1, param2); 1656 } 1657 1658 void CallLogWrapper::glVertexAttribI1i (glw::GLuint param0, glw::GLint param1) 1659 { 1660 if (m_enableLog) 1661 m_log << TestLog::Message << "glVertexAttribI1i(" << param0 << ", " << param1 << ");" << TestLog::EndMessage; 1662 m_gl.vertexAttribI1i(param0, param1); 1663 } 1664 1665 void CallLogWrapper::glVertexAttribI2i (glw::GLuint param0, glw::GLint param1, glw::GLint param2) 1666 { 1667 if (m_enableLog) 1668 m_log << TestLog::Message << "glVertexAttribI2i(" << param0 << ", " << param1 << ", " << param2 << ");" << TestLog::EndMessage; 1669 m_gl.vertexAttribI2i(param0, param1, param2); 1670 } 1671 1672 void CallLogWrapper::glVertexAttribI3i (glw::GLuint param0, glw::GLint param1, glw::GLint param2, glw::GLint param3) 1673 { 1674 if (m_enableLog) 1675 m_log << TestLog::Message << "glVertexAttribI3i(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ");" << TestLog::EndMessage; 1676 m_gl.vertexAttribI3i(param0, param1, param2, param3); 1677 } 1678 1679 void CallLogWrapper::glVertexAttribI4i (glw::GLuint param0, glw::GLint param1, glw::GLint param2, glw::GLint param3, glw::GLint param4) 1680 { 1681 if (m_enableLog) 1682 m_log << TestLog::Message << "glVertexAttribI4i(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ", " << param4 << ");" << TestLog::EndMessage; 1683 m_gl.vertexAttribI4i(param0, param1, param2, param3, param4); 1684 } 1685 1686 void CallLogWrapper::glVertexAttribI1ui (glw::GLuint param0, glw::GLuint param1) 1687 { 1688 if (m_enableLog) 1689 m_log << TestLog::Message << "glVertexAttribI1ui(" << param0 << ", " << param1 << ");" << TestLog::EndMessage; 1690 m_gl.vertexAttribI1ui(param0, param1); 1691 } 1692 1693 void CallLogWrapper::glVertexAttribI2ui (glw::GLuint param0, glw::GLuint param1, glw::GLuint param2) 1694 { 1695 if (m_enableLog) 1696 m_log << TestLog::Message << "glVertexAttribI2ui(" << param0 << ", " << param1 << ", " << param2 << ");" << TestLog::EndMessage; 1697 m_gl.vertexAttribI2ui(param0, param1, param2); 1698 } 1699 1700 void CallLogWrapper::glVertexAttribI3ui (glw::GLuint param0, glw::GLuint param1, glw::GLuint param2, glw::GLuint param3) 1701 { 1702 if (m_enableLog) 1703 m_log << TestLog::Message << "glVertexAttribI3ui(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ");" << TestLog::EndMessage; 1704 m_gl.vertexAttribI3ui(param0, param1, param2, param3); 1705 } 1706 1707 void CallLogWrapper::glVertexAttribI4ui (glw::GLuint param0, glw::GLuint param1, glw::GLuint param2, glw::GLuint param3, glw::GLuint param4) 1708 { 1709 if (m_enableLog) 1710 m_log << TestLog::Message << "glVertexAttribI4ui(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ", " << param4 << ");" << TestLog::EndMessage; 1711 m_gl.vertexAttribI4ui(param0, param1, param2, param3, param4); 1712 } 1713 1714 void CallLogWrapper::glVertexAttribI1iv (glw::GLuint param0, const glw::GLint* param1) 1715 { 1716 if (m_enableLog) 1717 m_log << TestLog::Message << "glVertexAttribI1iv(" << param0 << ", " << getPointerStr(param1, 1) << ");" << TestLog::EndMessage; 1718 m_gl.vertexAttribI1iv(param0, param1); 1719 } 1720 1721 void CallLogWrapper::glVertexAttribI2iv (glw::GLuint param0, const glw::GLint* param1) 1722 { 1723 if (m_enableLog) 1724 m_log << TestLog::Message << "glVertexAttribI2iv(" << param0 << ", " << getPointerStr(param1, 2) << ");" << TestLog::EndMessage; 1725 m_gl.vertexAttribI2iv(param0, param1); 1726 } 1727 1728 void CallLogWrapper::glVertexAttribI3iv (glw::GLuint param0, const glw::GLint* param1) 1729 { 1730 if (m_enableLog) 1731 m_log << TestLog::Message << "glVertexAttribI3iv(" << param0 << ", " << getPointerStr(param1, 3) << ");" << TestLog::EndMessage; 1732 m_gl.vertexAttribI3iv(param0, param1); 1733 } 1734 1735 void CallLogWrapper::glVertexAttribI4iv (glw::GLuint param0, const glw::GLint* param1) 1736 { 1737 if (m_enableLog) 1738 m_log << TestLog::Message << "glVertexAttribI4iv(" << param0 << ", " << getPointerStr(param1, 4) << ");" << TestLog::EndMessage; 1739 m_gl.vertexAttribI4iv(param0, param1); 1740 } 1741 1742 void CallLogWrapper::glVertexAttribI1uiv (glw::GLuint param0, const glw::GLuint* param1) 1743 { 1744 if (m_enableLog) 1745 m_log << TestLog::Message << "glVertexAttribI1uiv(" << param0 << ", " << getPointerStr(param1, 1) << ");" << TestLog::EndMessage; 1746 m_gl.vertexAttribI1uiv(param0, param1); 1747 } 1748 1749 void CallLogWrapper::glVertexAttribI2uiv (glw::GLuint param0, const glw::GLuint* param1) 1750 { 1751 if (m_enableLog) 1752 m_log << TestLog::Message << "glVertexAttribI2uiv(" << param0 << ", " << getPointerStr(param1, 2) << ");" << TestLog::EndMessage; 1753 m_gl.vertexAttribI2uiv(param0, param1); 1754 } 1755 1756 void CallLogWrapper::glVertexAttribI3uiv (glw::GLuint param0, const glw::GLuint* param1) 1757 { 1758 if (m_enableLog) 1759 m_log << TestLog::Message << "glVertexAttribI3uiv(" << param0 << ", " << getPointerStr(param1, 3) << ");" << TestLog::EndMessage; 1760 m_gl.vertexAttribI3uiv(param0, param1); 1761 } 1762 1763 void CallLogWrapper::glVertexAttribI4uiv (glw::GLuint param0, const glw::GLuint* param1) 1764 { 1765 if (m_enableLog) 1766 m_log << TestLog::Message << "glVertexAttribI4uiv(" << param0 << ", " << getPointerStr(param1, 4) << ");" << TestLog::EndMessage; 1767 m_gl.vertexAttribI4uiv(param0, param1); 1768 } 1769 1770 void CallLogWrapper::glVertexAttribI4bv (glw::GLuint param0, const glw::GLbyte* param1) 1771 { 1772 if (m_enableLog) 1773 m_log << TestLog::Message << "glVertexAttribI4bv(" << param0 << ", " << getPointerStr(param1, 4) << ");" << TestLog::EndMessage; 1774 m_gl.vertexAttribI4bv(param0, param1); 1775 } 1776 1777 void CallLogWrapper::glVertexAttribI4sv (glw::GLuint param0, const glw::GLshort* param1) 1778 { 1779 if (m_enableLog) 1780 m_log << TestLog::Message << "glVertexAttribI4sv(" << param0 << ", " << getPointerStr(param1, 4) << ");" << TestLog::EndMessage; 1781 m_gl.vertexAttribI4sv(param0, param1); 1782 } 1783 1784 void CallLogWrapper::glVertexAttribI4ubv (glw::GLuint param0, const glw::GLubyte* param1) 1785 { 1786 if (m_enableLog) 1787 m_log << TestLog::Message << "glVertexAttribI4ubv(" << param0 << ", " << getPointerStr(param1, 4) << ");" << TestLog::EndMessage; 1788 m_gl.vertexAttribI4ubv(param0, param1); 1789 } 1790 1791 void CallLogWrapper::glVertexAttribI4usv (glw::GLuint param0, const glw::GLushort* param1) 1792 { 1793 if (m_enableLog) 1794 m_log << TestLog::Message << "glVertexAttribI4usv(" << param0 << ", " << getPointerStr(param1, 4) << ");" << TestLog::EndMessage; 1795 m_gl.vertexAttribI4usv(param0, param1); 1796 } 1797 1798 void CallLogWrapper::glGetUniformuiv (glw::GLuint param0, glw::GLint param1, glw::GLuint* param2) 1799 { 1800 if (m_enableLog) 1801 m_log << TestLog::Message << "glGetUniformuiv(" << param0 << ", " << param1 << ", " << toHex(param2) << ");" << TestLog::EndMessage; 1802 m_gl.getUniformuiv(param0, param1, param2); 1803 } 1804 1805 void CallLogWrapper::glBindFragDataLocation (glw::GLuint param0, glw::GLuint param1, const glw::GLchar* param2) 1806 { 1807 if (m_enableLog) 1808 m_log << TestLog::Message << "glBindFragDataLocation(" << param0 << ", " << param1 << ", " << getStringStr(param2) << ");" << TestLog::EndMessage; 1809 m_gl.bindFragDataLocation(param0, param1, param2); 1810 } 1811 1812 glw::GLint CallLogWrapper::glGetFragDataLocation (glw::GLuint param0, const glw::GLchar* param1) 1813 { 1814 if (m_enableLog) 1815 m_log << TestLog::Message << "glGetFragDataLocation(" << param0 << ", " << getStringStr(param1) << ");" << TestLog::EndMessage; 1816 glw::GLint returnValue = m_gl.getFragDataLocation(param0, param1); 1817 if (m_enableLog) 1818 m_log << TestLog::Message << "// " << returnValue << " returned" << TestLog::EndMessage; 1819 return returnValue; 1820 } 1821 1822 void CallLogWrapper::glUniform1ui (glw::GLint param0, glw::GLuint param1) 1823 { 1824 if (m_enableLog) 1825 m_log << TestLog::Message << "glUniform1ui(" << param0 << ", " << param1 << ");" << TestLog::EndMessage; 1826 m_gl.uniform1ui(param0, param1); 1827 } 1828 1829 void CallLogWrapper::glUniform2ui (glw::GLint param0, glw::GLuint param1, glw::GLuint param2) 1830 { 1831 if (m_enableLog) 1832 m_log << TestLog::Message << "glUniform2ui(" << param0 << ", " << param1 << ", " << param2 << ");" << TestLog::EndMessage; 1833 m_gl.uniform2ui(param0, param1, param2); 1834 } 1835 1836 void CallLogWrapper::glUniform3ui (glw::GLint param0, glw::GLuint param1, glw::GLuint param2, glw::GLuint param3) 1837 { 1838 if (m_enableLog) 1839 m_log << TestLog::Message << "glUniform3ui(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ");" << TestLog::EndMessage; 1840 m_gl.uniform3ui(param0, param1, param2, param3); 1841 } 1842 1843 void CallLogWrapper::glUniform4ui (glw::GLint param0, glw::GLuint param1, glw::GLuint param2, glw::GLuint param3, glw::GLuint param4) 1844 { 1845 if (m_enableLog) 1846 m_log << TestLog::Message << "glUniform4ui(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ", " << param4 << ");" << TestLog::EndMessage; 1847 m_gl.uniform4ui(param0, param1, param2, param3, param4); 1848 } 1849 1850 void CallLogWrapper::glUniform1uiv (glw::GLint param0, glw::GLsizei param1, const glw::GLuint* param2) 1851 { 1852 if (m_enableLog) 1853 m_log << TestLog::Message << "glUniform1uiv(" << param0 << ", " << param1 << ", " << getPointerStr(param2, (param1 * 1)) << ");" << TestLog::EndMessage; 1854 m_gl.uniform1uiv(param0, param1, param2); 1855 } 1856 1857 void CallLogWrapper::glUniform2uiv (glw::GLint param0, glw::GLsizei param1, const glw::GLuint* param2) 1858 { 1859 if (m_enableLog) 1860 m_log << TestLog::Message << "glUniform2uiv(" << param0 << ", " << param1 << ", " << getPointerStr(param2, (param1 * 2)) << ");" << TestLog::EndMessage; 1861 m_gl.uniform2uiv(param0, param1, param2); 1862 } 1863 1864 void CallLogWrapper::glUniform3uiv (glw::GLint param0, glw::GLsizei param1, const glw::GLuint* param2) 1865 { 1866 if (m_enableLog) 1867 m_log << TestLog::Message << "glUniform3uiv(" << param0 << ", " << param1 << ", " << getPointerStr(param2, (param1 * 3)) << ");" << TestLog::EndMessage; 1868 m_gl.uniform3uiv(param0, param1, param2); 1869 } 1870 1871 void CallLogWrapper::glUniform4uiv (glw::GLint param0, glw::GLsizei param1, const glw::GLuint* param2) 1872 { 1873 if (m_enableLog) 1874 m_log << TestLog::Message << "glUniform4uiv(" << param0 << ", " << param1 << ", " << getPointerStr(param2, (param1 * 4)) << ");" << TestLog::EndMessage; 1875 m_gl.uniform4uiv(param0, param1, param2); 1876 } 1877 1878 void CallLogWrapper::glTexParameterIiv (glw::GLenum param0, glw::GLenum param1, const glw::GLint* param2) 1879 { 1880 if (m_enableLog) 1881 m_log << TestLog::Message << "glTexParameterIiv(" << toHex(param0) << ", " << toHex(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 1882 m_gl.texParameterIiv(param0, param1, param2); 1883 } 1884 1885 void CallLogWrapper::glTexParameterIuiv (glw::GLenum param0, glw::GLenum param1, const glw::GLuint* param2) 1886 { 1887 if (m_enableLog) 1888 m_log << TestLog::Message << "glTexParameterIuiv(" << toHex(param0) << ", " << toHex(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 1889 m_gl.texParameterIuiv(param0, param1, param2); 1890 } 1891 1892 void CallLogWrapper::glGetTexParameterIiv (glw::GLenum param0, glw::GLenum param1, glw::GLint* param2) 1893 { 1894 if (m_enableLog) 1895 m_log << TestLog::Message << "glGetTexParameterIiv(" << toHex(param0) << ", " << toHex(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 1896 m_gl.getTexParameterIiv(param0, param1, param2); 1897 } 1898 1899 void CallLogWrapper::glGetTexParameterIuiv (glw::GLenum param0, glw::GLenum param1, glw::GLuint* param2) 1900 { 1901 if (m_enableLog) 1902 m_log << TestLog::Message << "glGetTexParameterIuiv(" << toHex(param0) << ", " << toHex(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 1903 m_gl.getTexParameterIuiv(param0, param1, param2); 1904 } 1905 1906 void CallLogWrapper::glClearBufferiv (glw::GLenum param0, glw::GLint param1, const glw::GLint* param2) 1907 { 1908 if (m_enableLog) 1909 m_log << TestLog::Message << "glClearBufferiv(" << getBufferStr(param0) << ", " << param1 << ", " << toHex(param2) << ");" << TestLog::EndMessage; 1910 m_gl.clearBufferiv(param0, param1, param2); 1911 } 1912 1913 void CallLogWrapper::glClearBufferuiv (glw::GLenum param0, glw::GLint param1, const glw::GLuint* param2) 1914 { 1915 if (m_enableLog) 1916 m_log << TestLog::Message << "glClearBufferuiv(" << getBufferStr(param0) << ", " << param1 << ", " << toHex(param2) << ");" << TestLog::EndMessage; 1917 m_gl.clearBufferuiv(param0, param1, param2); 1918 } 1919 1920 void CallLogWrapper::glClearBufferfv (glw::GLenum param0, glw::GLint param1, const glw::GLfloat* param2) 1921 { 1922 if (m_enableLog) 1923 m_log << TestLog::Message << "glClearBufferfv(" << getBufferStr(param0) << ", " << param1 << ", " << toHex(param2) << ");" << TestLog::EndMessage; 1924 m_gl.clearBufferfv(param0, param1, param2); 1925 } 1926 1927 void CallLogWrapper::glClearBufferfi (glw::GLenum param0, glw::GLint param1, glw::GLfloat param2, glw::GLint param3) 1928 { 1929 if (m_enableLog) 1930 m_log << TestLog::Message << "glClearBufferfi(" << getBufferStr(param0) << ", " << param1 << ", " << param2 << ", " << param3 << ");" << TestLog::EndMessage; 1931 m_gl.clearBufferfi(param0, param1, param2, param3); 1932 } 1933 1934 const glw::GLubyte* CallLogWrapper::glGetStringi (glw::GLenum param0, glw::GLuint param1) 1935 { 1936 if (m_enableLog) 1937 m_log << TestLog::Message << "glGetStringi(" << getGettableStringStr(param0) << ", " << param1 << ");" << TestLog::EndMessage; 1938 const glw::GLubyte* returnValue = m_gl.getStringi(param0, param1); 1939 if (m_enableLog) 1940 m_log << TestLog::Message << "// " << getStringStr(returnValue) << " returned" << TestLog::EndMessage; 1941 return returnValue; 1942 } 1943 1944 glw::GLboolean CallLogWrapper::glIsRenderbuffer (glw::GLuint param0) 1945 { 1946 if (m_enableLog) 1947 m_log << TestLog::Message << "glIsRenderbuffer(" << param0 << ");" << TestLog::EndMessage; 1948 glw::GLboolean returnValue = m_gl.isRenderbuffer(param0); 1949 if (m_enableLog) 1950 m_log << TestLog::Message << "// " << getBooleanStr(returnValue) << " returned" << TestLog::EndMessage; 1951 return returnValue; 1952 } 1953 1954 void CallLogWrapper::glBindRenderbuffer (glw::GLenum param0, glw::GLuint param1) 1955 { 1956 if (m_enableLog) 1957 m_log << TestLog::Message << "glBindRenderbuffer(" << getFramebufferTargetStr(param0) << ", " << param1 << ");" << TestLog::EndMessage; 1958 m_gl.bindRenderbuffer(param0, param1); 1959 } 1960 1961 void CallLogWrapper::glDeleteRenderbuffers (glw::GLsizei param0, const glw::GLuint* param1) 1962 { 1963 if (m_enableLog) 1964 m_log << TestLog::Message << "glDeleteRenderbuffers(" << param0 << ", " << getPointerStr(param1, param0) << ");" << TestLog::EndMessage; 1965 m_gl.deleteRenderbuffers(param0, param1); 1966 } 1967 1968 void CallLogWrapper::glGenRenderbuffers (glw::GLsizei param0, glw::GLuint* param1) 1969 { 1970 if (m_enableLog) 1971 m_log << TestLog::Message << "glGenRenderbuffers(" << param0 << ", " << toHex(param1) << ");" << TestLog::EndMessage; 1972 m_gl.genRenderbuffers(param0, param1); 1973 if (m_enableLog) 1974 { 1975 m_log << TestLog::Message << "// param 1 = " << getPointerStr(param1, param0) << TestLog::EndMessage; 1976 } 1977 } 1978 1979 void CallLogWrapper::glRenderbufferStorage (glw::GLenum param0, glw::GLenum param1, glw::GLsizei param2, glw::GLsizei param3) 1980 { 1981 if (m_enableLog) 1982 m_log << TestLog::Message << "glRenderbufferStorage(" << getFramebufferTargetStr(param0) << ", " << getPixelFormatStr(param1) << ", " << param2 << ", " << param3 << ");" << TestLog::EndMessage; 1983 m_gl.renderbufferStorage(param0, param1, param2, param3); 1984 } 1985 1986 void CallLogWrapper::glGetRenderbufferParameteriv (glw::GLenum param0, glw::GLenum param1, glw::GLint* param2) 1987 { 1988 if (m_enableLog) 1989 m_log << TestLog::Message << "glGetRenderbufferParameteriv(" << getFramebufferTargetStr(param0) << ", " << getRenderbufferParameterStr(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 1990 m_gl.getRenderbufferParameteriv(param0, param1, param2); 1991 } 1992 1993 glw::GLboolean CallLogWrapper::glIsFramebuffer (glw::GLuint param0) 1994 { 1995 if (m_enableLog) 1996 m_log << TestLog::Message << "glIsFramebuffer(" << param0 << ");" << TestLog::EndMessage; 1997 glw::GLboolean returnValue = m_gl.isFramebuffer(param0); 1998 if (m_enableLog) 1999 m_log << TestLog::Message << "// " << getBooleanStr(returnValue) << " returned" << TestLog::EndMessage; 2000 return returnValue; 2001 } 2002 2003 void CallLogWrapper::glBindFramebuffer (glw::GLenum param0, glw::GLuint param1) 2004 { 2005 if (m_enableLog) 2006 m_log << TestLog::Message << "glBindFramebuffer(" << getFramebufferTargetStr(param0) << ", " << param1 << ");" << TestLog::EndMessage; 2007 m_gl.bindFramebuffer(param0, param1); 2008 } 2009 2010 void CallLogWrapper::glDeleteFramebuffers (glw::GLsizei param0, const glw::GLuint* param1) 2011 { 2012 if (m_enableLog) 2013 m_log << TestLog::Message << "glDeleteFramebuffers(" << param0 << ", " << getPointerStr(param1, param0) << ");" << TestLog::EndMessage; 2014 m_gl.deleteFramebuffers(param0, param1); 2015 } 2016 2017 void CallLogWrapper::glGenFramebuffers (glw::GLsizei param0, glw::GLuint* param1) 2018 { 2019 if (m_enableLog) 2020 m_log << TestLog::Message << "glGenFramebuffers(" << param0 << ", " << toHex(param1) << ");" << TestLog::EndMessage; 2021 m_gl.genFramebuffers(param0, param1); 2022 if (m_enableLog) 2023 { 2024 m_log << TestLog::Message << "// param 1 = " << getPointerStr(param1, param0) << TestLog::EndMessage; 2025 } 2026 } 2027 2028 glw::GLenum CallLogWrapper::glCheckFramebufferStatus (glw::GLenum param0) 2029 { 2030 if (m_enableLog) 2031 m_log << TestLog::Message << "glCheckFramebufferStatus(" << getFramebufferTargetStr(param0) << ");" << TestLog::EndMessage; 2032 glw::GLenum returnValue = m_gl.checkFramebufferStatus(param0); 2033 if (m_enableLog) 2034 m_log << TestLog::Message << "// " << getFramebufferStatusStr(returnValue) << " returned" << TestLog::EndMessage; 2035 return returnValue; 2036 } 2037 2038 void CallLogWrapper::glFramebufferTexture1D (glw::GLenum param0, glw::GLenum param1, glw::GLenum param2, glw::GLuint param3, glw::GLint param4) 2039 { 2040 if (m_enableLog) 2041 m_log << TestLog::Message << "glFramebufferTexture1D(" << toHex(param0) << ", " << toHex(param1) << ", " << toHex(param2) << ", " << param3 << ", " << param4 << ");" << TestLog::EndMessage; 2042 m_gl.framebufferTexture1D(param0, param1, param2, param3, param4); 2043 } 2044 2045 void CallLogWrapper::glFramebufferTexture2D (glw::GLenum param0, glw::GLenum param1, glw::GLenum param2, glw::GLuint param3, glw::GLint param4) 2046 { 2047 if (m_enableLog) 2048 m_log << TestLog::Message << "glFramebufferTexture2D(" << getFramebufferTargetStr(param0) << ", " << getFramebufferAttachmentStr(param1) << ", " << getTextureTargetStr(param2) << ", " << param3 << ", " << param4 << ");" << TestLog::EndMessage; 2049 m_gl.framebufferTexture2D(param0, param1, param2, param3, param4); 2050 } 2051 2052 void CallLogWrapper::glFramebufferTexture3D (glw::GLenum param0, glw::GLenum param1, glw::GLenum param2, glw::GLuint param3, glw::GLint param4, glw::GLint param5) 2053 { 2054 if (m_enableLog) 2055 m_log << TestLog::Message << "glFramebufferTexture3D(" << toHex(param0) << ", " << toHex(param1) << ", " << toHex(param2) << ", " << param3 << ", " << param4 << ", " << param5 << ");" << TestLog::EndMessage; 2056 m_gl.framebufferTexture3D(param0, param1, param2, param3, param4, param5); 2057 } 2058 2059 void CallLogWrapper::glFramebufferRenderbuffer (glw::GLenum param0, glw::GLenum param1, glw::GLenum param2, glw::GLuint param3) 2060 { 2061 if (m_enableLog) 2062 m_log << TestLog::Message << "glFramebufferRenderbuffer(" << getFramebufferTargetStr(param0) << ", " << getFramebufferAttachmentStr(param1) << ", " << getFramebufferTargetStr(param2) << ", " << param3 << ");" << TestLog::EndMessage; 2063 m_gl.framebufferRenderbuffer(param0, param1, param2, param3); 2064 } 2065 2066 void CallLogWrapper::glGetFramebufferAttachmentParameteriv (glw::GLenum param0, glw::GLenum param1, glw::GLenum param2, glw::GLint* param3) 2067 { 2068 if (m_enableLog) 2069 m_log << TestLog::Message << "glGetFramebufferAttachmentParameteriv(" << getFramebufferTargetStr(param0) << ", " << getFramebufferAttachmentStr(param1) << ", " << getFramebufferAttachmentParameterStr(param2) << ", " << toHex(param3) << ");" << TestLog::EndMessage; 2070 m_gl.getFramebufferAttachmentParameteriv(param0, param1, param2, param3); 2071 if (m_enableLog) 2072 { 2073 m_log << TestLog::Message << "// param 3 = " << getFramebufferAttachmentParameterValueStr(param2, param3) << TestLog::EndMessage; 2074 } 2075 } 2076 2077 void CallLogWrapper::glGenerateMipmap (glw::GLenum param0) 2078 { 2079 if (m_enableLog) 2080 m_log << TestLog::Message << "glGenerateMipmap(" << getTextureTargetStr(param0) << ");" << TestLog::EndMessage; 2081 m_gl.generateMipmap(param0); 2082 } 2083 2084 void CallLogWrapper::glBlitFramebuffer (glw::GLint param0, glw::GLint param1, glw::GLint param2, glw::GLint param3, glw::GLint param4, glw::GLint param5, glw::GLint param6, glw::GLint param7, glw::GLbitfield param8, glw::GLenum param9) 2085 { 2086 if (m_enableLog) 2087 m_log << TestLog::Message << "glBlitFramebuffer(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ", " << param4 << ", " << param5 << ", " << param6 << ", " << param7 << ", " << getBufferMaskStr(param8) << ", " << getTextureFilterStr(param9) << ");" << TestLog::EndMessage; 2088 m_gl.blitFramebuffer(param0, param1, param2, param3, param4, param5, param6, param7, param8, param9); 2089 } 2090 2091 void CallLogWrapper::glRenderbufferStorageMultisample (glw::GLenum param0, glw::GLsizei param1, glw::GLenum param2, glw::GLsizei param3, glw::GLsizei param4) 2092 { 2093 if (m_enableLog) 2094 m_log << TestLog::Message << "glRenderbufferStorageMultisample(" << getFramebufferTargetStr(param0) << ", " << param1 << ", " << getPixelFormatStr(param2) << ", " << param3 << ", " << param4 << ");" << TestLog::EndMessage; 2095 m_gl.renderbufferStorageMultisample(param0, param1, param2, param3, param4); 2096 } 2097 2098 void CallLogWrapper::glFramebufferTextureLayer (glw::GLenum param0, glw::GLenum param1, glw::GLuint param2, glw::GLint param3, glw::GLint param4) 2099 { 2100 if (m_enableLog) 2101 m_log << TestLog::Message << "glFramebufferTextureLayer(" << getFramebufferTargetStr(param0) << ", " << getFramebufferAttachmentStr(param1) << ", " << param2 << ", " << param3 << ", " << param4 << ");" << TestLog::EndMessage; 2102 m_gl.framebufferTextureLayer(param0, param1, param2, param3, param4); 2103 } 2104 2105 glw::GLvoid* CallLogWrapper::glMapBufferRange (glw::GLenum param0, glw::GLintptr param1, glw::GLsizeiptr param2, glw::GLbitfield param3) 2106 { 2107 if (m_enableLog) 2108 m_log << TestLog::Message << "glMapBufferRange(" << getBufferTargetStr(param0) << ", " << param1 << ", " << param2 << ", " << getBufferMapFlagsStr(param3) << ");" << TestLog::EndMessage; 2109 glw::GLvoid* returnValue = m_gl.mapBufferRange(param0, param1, param2, param3); 2110 if (m_enableLog) 2111 m_log << TestLog::Message << "// " << toHex(returnValue) << " returned" << TestLog::EndMessage; 2112 return returnValue; 2113 } 2114 2115 void CallLogWrapper::glFlushMappedBufferRange (glw::GLenum param0, glw::GLintptr param1, glw::GLsizeiptr param2) 2116 { 2117 if (m_enableLog) 2118 m_log << TestLog::Message << "glFlushMappedBufferRange(" << getBufferTargetStr(param0) << ", " << param1 << ", " << param2 << ");" << TestLog::EndMessage; 2119 m_gl.flushMappedBufferRange(param0, param1, param2); 2120 } 2121 2122 void CallLogWrapper::glBindVertexArray (glw::GLuint param0) 2123 { 2124 if (m_enableLog) 2125 m_log << TestLog::Message << "glBindVertexArray(" << param0 << ");" << TestLog::EndMessage; 2126 m_gl.bindVertexArray(param0); 2127 } 2128 2129 void CallLogWrapper::glDeleteVertexArrays (glw::GLsizei param0, const glw::GLuint* param1) 2130 { 2131 if (m_enableLog) 2132 m_log << TestLog::Message << "glDeleteVertexArrays(" << param0 << ", " << getPointerStr(param1, param0) << ");" << TestLog::EndMessage; 2133 m_gl.deleteVertexArrays(param0, param1); 2134 } 2135 2136 void CallLogWrapper::glGenVertexArrays (glw::GLsizei param0, glw::GLuint* param1) 2137 { 2138 if (m_enableLog) 2139 m_log << TestLog::Message << "glGenVertexArrays(" << param0 << ", " << toHex(param1) << ");" << TestLog::EndMessage; 2140 m_gl.genVertexArrays(param0, param1); 2141 if (m_enableLog) 2142 { 2143 m_log << TestLog::Message << "// param 1 = " << getPointerStr(param1, param0) << TestLog::EndMessage; 2144 } 2145 } 2146 2147 glw::GLboolean CallLogWrapper::glIsVertexArray (glw::GLuint param0) 2148 { 2149 if (m_enableLog) 2150 m_log << TestLog::Message << "glIsVertexArray(" << param0 << ");" << TestLog::EndMessage; 2151 glw::GLboolean returnValue = m_gl.isVertexArray(param0); 2152 if (m_enableLog) 2153 m_log << TestLog::Message << "// " << getBooleanStr(returnValue) << " returned" << TestLog::EndMessage; 2154 return returnValue; 2155 } 2156 2157 void CallLogWrapper::glTexBuffer (glw::GLenum param0, glw::GLenum param1, glw::GLuint param2) 2158 { 2159 if (m_enableLog) 2160 m_log << TestLog::Message << "glTexBuffer(" << getBufferTargetStr(param0) << ", " << getPixelFormatStr(param1) << ", " << param2 << ");" << TestLog::EndMessage; 2161 m_gl.texBuffer(param0, param1, param2); 2162 } 2163 2164 void CallLogWrapper::glPrimitiveRestartIndex (glw::GLuint param0) 2165 { 2166 if (m_enableLog) 2167 m_log << TestLog::Message << "glPrimitiveRestartIndex(" << param0 << ");" << TestLog::EndMessage; 2168 m_gl.primitiveRestartIndex(param0); 2169 } 2170 2171 void CallLogWrapper::glCopyBufferSubData (glw::GLenum param0, glw::GLenum param1, glw::GLintptr param2, glw::GLintptr param3, glw::GLsizeiptr param4) 2172 { 2173 if (m_enableLog) 2174 m_log << TestLog::Message << "glCopyBufferSubData(" << toHex(param0) << ", " << toHex(param1) << ", " << param2 << ", " << param3 << ", " << param4 << ");" << TestLog::EndMessage; 2175 m_gl.copyBufferSubData(param0, param1, param2, param3, param4); 2176 } 2177 2178 void CallLogWrapper::glDrawArraysInstanced (glw::GLenum param0, glw::GLint param1, glw::GLsizei param2, glw::GLsizei param3) 2179 { 2180 if (m_enableLog) 2181 m_log << TestLog::Message << "glDrawArraysInstanced(" << getPrimitiveTypeStr(param0) << ", " << param1 << ", " << param2 << ", " << param3 << ");" << TestLog::EndMessage; 2182 m_gl.drawArraysInstanced(param0, param1, param2, param3); 2183 } 2184 2185 void CallLogWrapper::glDrawElementsInstanced (glw::GLenum param0, glw::GLsizei param1, glw::GLenum param2, const glw::GLvoid* param3, glw::GLsizei param4) 2186 { 2187 if (m_enableLog) 2188 m_log << TestLog::Message << "glDrawElementsInstanced(" << getPrimitiveTypeStr(param0) << ", " << param1 << ", " << getTypeStr(param2) << ", " << toHex(param3) << ", " << param4 << ");" << TestLog::EndMessage; 2189 m_gl.drawElementsInstanced(param0, param1, param2, param3, param4); 2190 } 2191 2192 void CallLogWrapper::glGetUniformIndices (glw::GLuint param0, glw::GLsizei param1, const glw::GLchar* const* param2, glw::GLuint* param3) 2193 { 2194 if (m_enableLog) 2195 m_log << TestLog::Message << "glGetUniformIndices(" << param0 << ", " << param1 << ", " << getPointerStr(param2, param1) << ", " << toHex(param3) << ");" << TestLog::EndMessage; 2196 m_gl.getUniformIndices(param0, param1, param2, param3); 2197 if (m_enableLog) 2198 { 2199 m_log << TestLog::Message << "// param 3 = " << getPointerStr(param3, param1) << TestLog::EndMessage; 2200 } 2201 } 2202 2203 void CallLogWrapper::glGetActiveUniformsiv (glw::GLuint param0, glw::GLsizei param1, const glw::GLuint* param2, glw::GLenum param3, glw::GLint* param4) 2204 { 2205 if (m_enableLog) 2206 m_log << TestLog::Message << "glGetActiveUniformsiv(" << param0 << ", " << param1 << ", " << getPointerStr(param2, param1) << ", " << getUniformParamStr(param3) << ", " << toHex(param4) << ");" << TestLog::EndMessage; 2207 m_gl.getActiveUniformsiv(param0, param1, param2, param3, param4); 2208 if (m_enableLog) 2209 { 2210 m_log << TestLog::Message << "// param 4 = " << getPointerStr(param4, param1) << TestLog::EndMessage; 2211 } 2212 } 2213 2214 void CallLogWrapper::glGetActiveUniformName (glw::GLuint param0, glw::GLuint param1, glw::GLsizei param2, glw::GLsizei* param3, glw::GLchar* param4) 2215 { 2216 if (m_enableLog) 2217 m_log << TestLog::Message << "glGetActiveUniformName(" << param0 << ", " << param1 << ", " << param2 << ", " << toHex(param3) << ", " << toHex(param4) << ");" << TestLog::EndMessage; 2218 m_gl.getActiveUniformName(param0, param1, param2, param3, param4); 2219 } 2220 2221 glw::GLuint CallLogWrapper::glGetUniformBlockIndex (glw::GLuint param0, const glw::GLchar* param1) 2222 { 2223 if (m_enableLog) 2224 m_log << TestLog::Message << "glGetUniformBlockIndex(" << param0 << ", " << getStringStr(param1) << ");" << TestLog::EndMessage; 2225 glw::GLuint returnValue = m_gl.getUniformBlockIndex(param0, param1); 2226 if (m_enableLog) 2227 m_log << TestLog::Message << "// " << returnValue << " returned" << TestLog::EndMessage; 2228 return returnValue; 2229 } 2230 2231 void CallLogWrapper::glGetActiveUniformBlockiv (glw::GLuint param0, glw::GLuint param1, glw::GLenum param2, glw::GLint* param3) 2232 { 2233 if (m_enableLog) 2234 m_log << TestLog::Message << "glGetActiveUniformBlockiv(" << param0 << ", " << param1 << ", " << toHex(param2) << ", " << toHex(param3) << ");" << TestLog::EndMessage; 2235 m_gl.getActiveUniformBlockiv(param0, param1, param2, param3); 2236 } 2237 2238 void CallLogWrapper::glGetActiveUniformBlockName (glw::GLuint param0, glw::GLuint param1, glw::GLsizei param2, glw::GLsizei* param3, glw::GLchar* param4) 2239 { 2240 if (m_enableLog) 2241 m_log << TestLog::Message << "glGetActiveUniformBlockName(" << param0 << ", " << param1 << ", " << param2 << ", " << toHex(param3) << ", " << toHex(param4) << ");" << TestLog::EndMessage; 2242 m_gl.getActiveUniformBlockName(param0, param1, param2, param3, param4); 2243 } 2244 2245 void CallLogWrapper::glUniformBlockBinding (glw::GLuint param0, glw::GLuint param1, glw::GLuint param2) 2246 { 2247 if (m_enableLog) 2248 m_log << TestLog::Message << "glUniformBlockBinding(" << param0 << ", " << param1 << ", " << param2 << ");" << TestLog::EndMessage; 2249 m_gl.uniformBlockBinding(param0, param1, param2); 2250 } 2251 2252 void CallLogWrapper::glGetInteger64i_v (glw::GLenum param0, glw::GLuint param1, glw::GLint64* param2) 2253 { 2254 if (m_enableLog) 2255 m_log << TestLog::Message << "glGetInteger64i_v(" << getGettableIndexedStateStr(param0) << ", " << param1 << ", " << toHex(param2) << ");" << TestLog::EndMessage; 2256 m_gl.getInteger64i_v(param0, param1, param2); 2257 } 2258 2259 void CallLogWrapper::glGetBufferParameteri64v (glw::GLenum param0, glw::GLenum param1, glw::GLint64* param2) 2260 { 2261 if (m_enableLog) 2262 m_log << TestLog::Message << "glGetBufferParameteri64v(" << getBufferTargetStr(param0) << ", " << getBufferQueryStr(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 2263 m_gl.getBufferParameteri64v(param0, param1, param2); 2264 } 2265 2266 void CallLogWrapper::glFramebufferTexture (glw::GLenum param0, glw::GLenum param1, glw::GLuint param2, glw::GLint param3) 2267 { 2268 if (m_enableLog) 2269 m_log << TestLog::Message << "glFramebufferTexture(" << getFramebufferTargetStr(param0) << ", " << getFramebufferAttachmentStr(param1) << ", " << param2 << ", " << param3 << ");" << TestLog::EndMessage; 2270 m_gl.framebufferTexture(param0, param1, param2, param3); 2271 } 2272 2273 void CallLogWrapper::glDrawElementsBaseVertex (glw::GLenum param0, glw::GLsizei param1, glw::GLenum param2, const glw::GLvoid* param3, glw::GLint param4) 2274 { 2275 if (m_enableLog) 2276 m_log << TestLog::Message << "glDrawElementsBaseVertex(" << getPrimitiveTypeStr(param0) << ", " << param1 << ", " << getTypeStr(param2) << ", " << toHex(param3) << ", " << param4 << ");" << TestLog::EndMessage; 2277 m_gl.drawElementsBaseVertex(param0, param1, param2, param3, param4); 2278 } 2279 2280 void CallLogWrapper::glDrawRangeElementsBaseVertex (glw::GLenum param0, glw::GLuint param1, glw::GLuint param2, glw::GLsizei param3, glw::GLenum param4, const glw::GLvoid* param5, glw::GLint param6) 2281 { 2282 if (m_enableLog) 2283 m_log << TestLog::Message << "glDrawRangeElementsBaseVertex(" << getPrimitiveTypeStr(param0) << ", " << param1 << ", " << param2 << ", " << param3 << ", " << getTypeStr(param4) << ", " << toHex(param5) << ", " << param6 << ");" << TestLog::EndMessage; 2284 m_gl.drawRangeElementsBaseVertex(param0, param1, param2, param3, param4, param5, param6); 2285 } 2286 2287 void CallLogWrapper::glDrawElementsInstancedBaseVertex (glw::GLenum param0, glw::GLsizei param1, glw::GLenum param2, const glw::GLvoid* param3, glw::GLsizei param4, glw::GLint param5) 2288 { 2289 if (m_enableLog) 2290 m_log << TestLog::Message << "glDrawElementsInstancedBaseVertex(" << getPrimitiveTypeStr(param0) << ", " << param1 << ", " << getTypeStr(param2) << ", " << toHex(param3) << ", " << param4 << ", " << param5 << ");" << TestLog::EndMessage; 2291 m_gl.drawElementsInstancedBaseVertex(param0, param1, param2, param3, param4, param5); 2292 } 2293 2294 void CallLogWrapper::glMultiDrawElementsBaseVertex (glw::GLenum param0, const glw::GLsizei* param1, glw::GLenum param2, const glw::GLvoid* const* param3, glw::GLsizei param4, const glw::GLint* param5) 2295 { 2296 if (m_enableLog) 2297 m_log << TestLog::Message << "glMultiDrawElementsBaseVertex(" << getPrimitiveTypeStr(param0) << ", " << toHex(param1) << ", " << getTypeStr(param2) << ", " << toHex(param3) << ", " << param4 << ", " << toHex(param5) << ");" << TestLog::EndMessage; 2298 m_gl.multiDrawElementsBaseVertex(param0, param1, param2, param3, param4, param5); 2299 } 2300 2301 void CallLogWrapper::glProvokingVertex (glw::GLenum param0) 2302 { 2303 if (m_enableLog) 2304 m_log << TestLog::Message << "glProvokingVertex(" << getProvokingVertexStr(param0) << ");" << TestLog::EndMessage; 2305 m_gl.provokingVertex(param0); 2306 } 2307 2308 glw::GLsync CallLogWrapper::glFenceSync (glw::GLenum param0, glw::GLbitfield param1) 2309 { 2310 if (m_enableLog) 2311 m_log << TestLog::Message << "glFenceSync(" << toHex(param0) << ", " << toHex(param1) << ");" << TestLog::EndMessage; 2312 glw::GLsync returnValue = m_gl.fenceSync(param0, param1); 2313 if (m_enableLog) 2314 m_log << TestLog::Message << "// " << returnValue << " returned" << TestLog::EndMessage; 2315 return returnValue; 2316 } 2317 2318 glw::GLboolean CallLogWrapper::glIsSync (glw::GLsync param0) 2319 { 2320 if (m_enableLog) 2321 m_log << TestLog::Message << "glIsSync(" << param0 << ");" << TestLog::EndMessage; 2322 glw::GLboolean returnValue = m_gl.isSync(param0); 2323 if (m_enableLog) 2324 m_log << TestLog::Message << "// " << getBooleanStr(returnValue) << " returned" << TestLog::EndMessage; 2325 return returnValue; 2326 } 2327 2328 void CallLogWrapper::glDeleteSync (glw::GLsync param0) 2329 { 2330 if (m_enableLog) 2331 m_log << TestLog::Message << "glDeleteSync(" << param0 << ");" << TestLog::EndMessage; 2332 m_gl.deleteSync(param0); 2333 } 2334 2335 glw::GLenum CallLogWrapper::glClientWaitSync (glw::GLsync param0, glw::GLbitfield param1, glw::GLuint64 param2) 2336 { 2337 if (m_enableLog) 2338 m_log << TestLog::Message << "glClientWaitSync(" << param0 << ", " << toHex(param1) << ", " << param2 << ");" << TestLog::EndMessage; 2339 glw::GLenum returnValue = m_gl.clientWaitSync(param0, param1, param2); 2340 if (m_enableLog) 2341 m_log << TestLog::Message << "// " << toHex(returnValue) << " returned" << TestLog::EndMessage; 2342 return returnValue; 2343 } 2344 2345 void CallLogWrapper::glWaitSync (glw::GLsync param0, glw::GLbitfield param1, glw::GLuint64 param2) 2346 { 2347 if (m_enableLog) 2348 m_log << TestLog::Message << "glWaitSync(" << param0 << ", " << toHex(param1) << ", " << param2 << ");" << TestLog::EndMessage; 2349 m_gl.waitSync(param0, param1, param2); 2350 } 2351 2352 void CallLogWrapper::glGetInteger64v (glw::GLenum param0, glw::GLint64* param1) 2353 { 2354 if (m_enableLog) 2355 m_log << TestLog::Message << "glGetInteger64v(" << getGettableStateStr(param0) << ", " << toHex(param1) << ");" << TestLog::EndMessage; 2356 m_gl.getInteger64v(param0, param1); 2357 } 2358 2359 void CallLogWrapper::glGetSynciv (glw::GLsync param0, glw::GLenum param1, glw::GLsizei param2, glw::GLsizei* param3, glw::GLint* param4) 2360 { 2361 if (m_enableLog) 2362 m_log << TestLog::Message << "glGetSynciv(" << param0 << ", " << toHex(param1) << ", " << param2 << ", " << toHex(param3) << ", " << toHex(param4) << ");" << TestLog::EndMessage; 2363 m_gl.getSynciv(param0, param1, param2, param3, param4); 2364 } 2365 2366 void CallLogWrapper::glTexImage2DMultisample (glw::GLenum param0, glw::GLsizei param1, glw::GLint param2, glw::GLsizei param3, glw::GLsizei param4, glw::GLboolean param5) 2367 { 2368 if (m_enableLog) 2369 m_log << TestLog::Message << "glTexImage2DMultisample(" << getTextureTargetStr(param0) << ", " << param1 << ", " << getPixelFormatStr(param2) << ", " << param3 << ", " << param4 << ", " << getBooleanStr(param5) << ");" << TestLog::EndMessage; 2370 m_gl.texImage2DMultisample(param0, param1, param2, param3, param4, param5); 2371 } 2372 2373 void CallLogWrapper::glTexImage3DMultisample (glw::GLenum param0, glw::GLsizei param1, glw::GLint param2, glw::GLsizei param3, glw::GLsizei param4, glw::GLsizei param5, glw::GLboolean param6) 2374 { 2375 if (m_enableLog) 2376 m_log << TestLog::Message << "glTexImage3DMultisample(" << toHex(param0) << ", " << param1 << ", " << param2 << ", " << param3 << ", " << param4 << ", " << param5 << ", " << getBooleanStr(param6) << ");" << TestLog::EndMessage; 2377 m_gl.texImage3DMultisample(param0, param1, param2, param3, param4, param5, param6); 2378 } 2379 2380 void CallLogWrapper::glGetMultisamplefv (glw::GLenum param0, glw::GLuint param1, glw::GLfloat* param2) 2381 { 2382 if (m_enableLog) 2383 m_log << TestLog::Message << "glGetMultisamplefv(" << getMultisampleParameterStr(param0) << ", " << param1 << ", " << toHex(param2) << ");" << TestLog::EndMessage; 2384 m_gl.getMultisamplefv(param0, param1, param2); 2385 if (m_enableLog) 2386 { 2387 m_log << TestLog::Message << "// param 2 = " << getPointerStr(param2, 2) << TestLog::EndMessage; 2388 } 2389 } 2390 2391 void CallLogWrapper::glSampleMaski (glw::GLuint param0, glw::GLbitfield param1) 2392 { 2393 if (m_enableLog) 2394 m_log << TestLog::Message << "glSampleMaski(" << param0 << ", " << toHex(param1) << ");" << TestLog::EndMessage; 2395 m_gl.sampleMaski(param0, param1); 2396 } 2397 2398 void CallLogWrapper::glVertexAttribDivisor (glw::GLuint param0, glw::GLuint param1) 2399 { 2400 if (m_enableLog) 2401 m_log << TestLog::Message << "glVertexAttribDivisor(" << param0 << ", " << param1 << ");" << TestLog::EndMessage; 2402 m_gl.vertexAttribDivisor(param0, param1); 2403 } 2404 2405 void CallLogWrapper::glBindFragDataLocationIndexed (glw::GLuint param0, glw::GLuint param1, glw::GLuint param2, const glw::GLchar* param3) 2406 { 2407 if (m_enableLog) 2408 m_log << TestLog::Message << "glBindFragDataLocationIndexed(" << param0 << ", " << param1 << ", " << param2 << ", " << getStringStr(param3) << ");" << TestLog::EndMessage; 2409 m_gl.bindFragDataLocationIndexed(param0, param1, param2, param3); 2410 } 2411 2412 glw::GLint CallLogWrapper::glGetFragDataIndex (glw::GLuint param0, const glw::GLchar* param1) 2413 { 2414 if (m_enableLog) 2415 m_log << TestLog::Message << "glGetFragDataIndex(" << param0 << ", " << getStringStr(param1) << ");" << TestLog::EndMessage; 2416 glw::GLint returnValue = m_gl.getFragDataIndex(param0, param1); 2417 if (m_enableLog) 2418 m_log << TestLog::Message << "// " << returnValue << " returned" << TestLog::EndMessage; 2419 return returnValue; 2420 } 2421 2422 void CallLogWrapper::glGenSamplers (glw::GLsizei param0, glw::GLuint* param1) 2423 { 2424 if (m_enableLog) 2425 m_log << TestLog::Message << "glGenSamplers(" << param0 << ", " << toHex(param1) << ");" << TestLog::EndMessage; 2426 m_gl.genSamplers(param0, param1); 2427 } 2428 2429 void CallLogWrapper::glDeleteSamplers (glw::GLsizei param0, const glw::GLuint* param1) 2430 { 2431 if (m_enableLog) 2432 m_log << TestLog::Message << "glDeleteSamplers(" << param0 << ", " << toHex(param1) << ");" << TestLog::EndMessage; 2433 m_gl.deleteSamplers(param0, param1); 2434 } 2435 2436 glw::GLboolean CallLogWrapper::glIsSampler (glw::GLuint param0) 2437 { 2438 if (m_enableLog) 2439 m_log << TestLog::Message << "glIsSampler(" << param0 << ");" << TestLog::EndMessage; 2440 glw::GLboolean returnValue = m_gl.isSampler(param0); 2441 if (m_enableLog) 2442 m_log << TestLog::Message << "// " << getBooleanStr(returnValue) << " returned" << TestLog::EndMessage; 2443 return returnValue; 2444 } 2445 2446 void CallLogWrapper::glBindSampler (glw::GLuint param0, glw::GLuint param1) 2447 { 2448 if (m_enableLog) 2449 m_log << TestLog::Message << "glBindSampler(" << param0 << ", " << param1 << ");" << TestLog::EndMessage; 2450 m_gl.bindSampler(param0, param1); 2451 } 2452 2453 void CallLogWrapper::glSamplerParameteri (glw::GLuint param0, glw::GLenum param1, glw::GLint param2) 2454 { 2455 if (m_enableLog) 2456 m_log << TestLog::Message << "glSamplerParameteri(" << param0 << ", " << toHex(param1) << ", " << param2 << ");" << TestLog::EndMessage; 2457 m_gl.samplerParameteri(param0, param1, param2); 2458 } 2459 2460 void CallLogWrapper::glSamplerParameteriv (glw::GLuint param0, glw::GLenum param1, const glw::GLint* param2) 2461 { 2462 if (m_enableLog) 2463 m_log << TestLog::Message << "glSamplerParameteriv(" << param0 << ", " << toHex(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 2464 m_gl.samplerParameteriv(param0, param1, param2); 2465 } 2466 2467 void CallLogWrapper::glSamplerParameterf (glw::GLuint param0, glw::GLenum param1, glw::GLfloat param2) 2468 { 2469 if (m_enableLog) 2470 m_log << TestLog::Message << "glSamplerParameterf(" << param0 << ", " << toHex(param1) << ", " << param2 << ");" << TestLog::EndMessage; 2471 m_gl.samplerParameterf(param0, param1, param2); 2472 } 2473 2474 void CallLogWrapper::glSamplerParameterfv (glw::GLuint param0, glw::GLenum param1, const glw::GLfloat* param2) 2475 { 2476 if (m_enableLog) 2477 m_log << TestLog::Message << "glSamplerParameterfv(" << param0 << ", " << toHex(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 2478 m_gl.samplerParameterfv(param0, param1, param2); 2479 } 2480 2481 void CallLogWrapper::glSamplerParameterIiv (glw::GLuint param0, glw::GLenum param1, const glw::GLint* param2) 2482 { 2483 if (m_enableLog) 2484 m_log << TestLog::Message << "glSamplerParameterIiv(" << param0 << ", " << toHex(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 2485 m_gl.samplerParameterIiv(param0, param1, param2); 2486 } 2487 2488 void CallLogWrapper::glSamplerParameterIuiv (glw::GLuint param0, glw::GLenum param1, const glw::GLuint* param2) 2489 { 2490 if (m_enableLog) 2491 m_log << TestLog::Message << "glSamplerParameterIuiv(" << param0 << ", " << toHex(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 2492 m_gl.samplerParameterIuiv(param0, param1, param2); 2493 } 2494 2495 void CallLogWrapper::glGetSamplerParameteriv (glw::GLuint param0, glw::GLenum param1, glw::GLint* param2) 2496 { 2497 if (m_enableLog) 2498 m_log << TestLog::Message << "glGetSamplerParameteriv(" << param0 << ", " << getTextureParameterStr(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 2499 m_gl.getSamplerParameteriv(param0, param1, param2); 2500 } 2501 2502 void CallLogWrapper::glGetSamplerParameterIiv (glw::GLuint param0, glw::GLenum param1, glw::GLint* param2) 2503 { 2504 if (m_enableLog) 2505 m_log << TestLog::Message << "glGetSamplerParameterIiv(" << param0 << ", " << toHex(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 2506 m_gl.getSamplerParameterIiv(param0, param1, param2); 2507 } 2508 2509 void CallLogWrapper::glGetSamplerParameterfv (glw::GLuint param0, glw::GLenum param1, glw::GLfloat* param2) 2510 { 2511 if (m_enableLog) 2512 m_log << TestLog::Message << "glGetSamplerParameterfv(" << param0 << ", " << getTextureParameterStr(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 2513 m_gl.getSamplerParameterfv(param0, param1, param2); 2514 } 2515 2516 void CallLogWrapper::glGetSamplerParameterIuiv (glw::GLuint param0, glw::GLenum param1, glw::GLuint* param2) 2517 { 2518 if (m_enableLog) 2519 m_log << TestLog::Message << "glGetSamplerParameterIuiv(" << param0 << ", " << toHex(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 2520 m_gl.getSamplerParameterIuiv(param0, param1, param2); 2521 } 2522 2523 void CallLogWrapper::glQueryCounter (glw::GLuint param0, glw::GLenum param1) 2524 { 2525 if (m_enableLog) 2526 m_log << TestLog::Message << "glQueryCounter(" << param0 << ", " << toHex(param1) << ");" << TestLog::EndMessage; 2527 m_gl.queryCounter(param0, param1); 2528 } 2529 2530 void CallLogWrapper::glGetQueryObjecti64v (glw::GLuint param0, glw::GLenum param1, glw::GLint64* param2) 2531 { 2532 if (m_enableLog) 2533 m_log << TestLog::Message << "glGetQueryObjecti64v(" << param0 << ", " << getQueryObjectParamStr(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 2534 m_gl.getQueryObjecti64v(param0, param1, param2); 2535 if (m_enableLog) 2536 { 2537 m_log << TestLog::Message << "// param 2 = " << getPointerStr(param2, 1) << TestLog::EndMessage; 2538 } 2539 } 2540 2541 void CallLogWrapper::glGetQueryObjectui64v (glw::GLuint param0, glw::GLenum param1, glw::GLuint64* param2) 2542 { 2543 if (m_enableLog) 2544 m_log << TestLog::Message << "glGetQueryObjectui64v(" << param0 << ", " << getQueryObjectParamStr(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 2545 m_gl.getQueryObjectui64v(param0, param1, param2); 2546 if (m_enableLog) 2547 { 2548 m_log << TestLog::Message << "// param 2 = " << getPointerStr(param2, 1) << TestLog::EndMessage; 2549 } 2550 } 2551 2552 void CallLogWrapper::glVertexAttribP1ui (glw::GLuint param0, glw::GLenum param1, glw::GLboolean param2, glw::GLuint param3) 2553 { 2554 if (m_enableLog) 2555 m_log << TestLog::Message << "glVertexAttribP1ui(" << param0 << ", " << toHex(param1) << ", " << getBooleanStr(param2) << ", " << param3 << ");" << TestLog::EndMessage; 2556 m_gl.vertexAttribP1ui(param0, param1, param2, param3); 2557 } 2558 2559 void CallLogWrapper::glVertexAttribP1uiv (glw::GLuint param0, glw::GLenum param1, glw::GLboolean param2, const glw::GLuint* param3) 2560 { 2561 if (m_enableLog) 2562 m_log << TestLog::Message << "glVertexAttribP1uiv(" << param0 << ", " << toHex(param1) << ", " << getBooleanStr(param2) << ", " << toHex(param3) << ");" << TestLog::EndMessage; 2563 m_gl.vertexAttribP1uiv(param0, param1, param2, param3); 2564 } 2565 2566 void CallLogWrapper::glVertexAttribP2ui (glw::GLuint param0, glw::GLenum param1, glw::GLboolean param2, glw::GLuint param3) 2567 { 2568 if (m_enableLog) 2569 m_log << TestLog::Message << "glVertexAttribP2ui(" << param0 << ", " << toHex(param1) << ", " << getBooleanStr(param2) << ", " << param3 << ");" << TestLog::EndMessage; 2570 m_gl.vertexAttribP2ui(param0, param1, param2, param3); 2571 } 2572 2573 void CallLogWrapper::glVertexAttribP2uiv (glw::GLuint param0, glw::GLenum param1, glw::GLboolean param2, const glw::GLuint* param3) 2574 { 2575 if (m_enableLog) 2576 m_log << TestLog::Message << "glVertexAttribP2uiv(" << param0 << ", " << toHex(param1) << ", " << getBooleanStr(param2) << ", " << toHex(param3) << ");" << TestLog::EndMessage; 2577 m_gl.vertexAttribP2uiv(param0, param1, param2, param3); 2578 } 2579 2580 void CallLogWrapper::glVertexAttribP3ui (glw::GLuint param0, glw::GLenum param1, glw::GLboolean param2, glw::GLuint param3) 2581 { 2582 if (m_enableLog) 2583 m_log << TestLog::Message << "glVertexAttribP3ui(" << param0 << ", " << toHex(param1) << ", " << getBooleanStr(param2) << ", " << param3 << ");" << TestLog::EndMessage; 2584 m_gl.vertexAttribP3ui(param0, param1, param2, param3); 2585 } 2586 2587 void CallLogWrapper::glVertexAttribP3uiv (glw::GLuint param0, glw::GLenum param1, glw::GLboolean param2, const glw::GLuint* param3) 2588 { 2589 if (m_enableLog) 2590 m_log << TestLog::Message << "glVertexAttribP3uiv(" << param0 << ", " << toHex(param1) << ", " << getBooleanStr(param2) << ", " << toHex(param3) << ");" << TestLog::EndMessage; 2591 m_gl.vertexAttribP3uiv(param0, param1, param2, param3); 2592 } 2593 2594 void CallLogWrapper::glVertexAttribP4ui (glw::GLuint param0, glw::GLenum param1, glw::GLboolean param2, glw::GLuint param3) 2595 { 2596 if (m_enableLog) 2597 m_log << TestLog::Message << "glVertexAttribP4ui(" << param0 << ", " << toHex(param1) << ", " << getBooleanStr(param2) << ", " << param3 << ");" << TestLog::EndMessage; 2598 m_gl.vertexAttribP4ui(param0, param1, param2, param3); 2599 } 2600 2601 void CallLogWrapper::glVertexAttribP4uiv (glw::GLuint param0, glw::GLenum param1, glw::GLboolean param2, const glw::GLuint* param3) 2602 { 2603 if (m_enableLog) 2604 m_log << TestLog::Message << "glVertexAttribP4uiv(" << param0 << ", " << toHex(param1) << ", " << getBooleanStr(param2) << ", " << toHex(param3) << ");" << TestLog::EndMessage; 2605 m_gl.vertexAttribP4uiv(param0, param1, param2, param3); 2606 } 2607 2608 void CallLogWrapper::glBlendEquationi (glw::GLuint param0, glw::GLenum param1) 2609 { 2610 if (m_enableLog) 2611 m_log << TestLog::Message << "glBlendEquationi(" << param0 << ", " << toHex(param1) << ");" << TestLog::EndMessage; 2612 m_gl.blendEquationi(param0, param1); 2613 } 2614 2615 void CallLogWrapper::glBlendEquationSeparatei (glw::GLuint param0, glw::GLenum param1, glw::GLenum param2) 2616 { 2617 if (m_enableLog) 2618 m_log << TestLog::Message << "glBlendEquationSeparatei(" << param0 << ", " << toHex(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 2619 m_gl.blendEquationSeparatei(param0, param1, param2); 2620 } 2621 2622 void CallLogWrapper::glBlendFunci (glw::GLuint param0, glw::GLenum param1, glw::GLenum param2) 2623 { 2624 if (m_enableLog) 2625 m_log << TestLog::Message << "glBlendFunci(" << param0 << ", " << toHex(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 2626 m_gl.blendFunci(param0, param1, param2); 2627 } 2628 2629 void CallLogWrapper::glBlendFuncSeparatei (glw::GLuint param0, glw::GLenum param1, glw::GLenum param2, glw::GLenum param3, glw::GLenum param4) 2630 { 2631 if (m_enableLog) 2632 m_log << TestLog::Message << "glBlendFuncSeparatei(" << param0 << ", " << toHex(param1) << ", " << toHex(param2) << ", " << toHex(param3) << ", " << toHex(param4) << ");" << TestLog::EndMessage; 2633 m_gl.blendFuncSeparatei(param0, param1, param2, param3, param4); 2634 } 2635 2636 void CallLogWrapper::glDrawArraysIndirect (glw::GLenum param0, const glw::GLvoid* param1) 2637 { 2638 if (m_enableLog) 2639 m_log << TestLog::Message << "glDrawArraysIndirect(" << getPrimitiveTypeStr(param0) << ", " << toHex(param1) << ");" << TestLog::EndMessage; 2640 m_gl.drawArraysIndirect(param0, param1); 2641 } 2642 2643 void CallLogWrapper::glDrawElementsIndirect (glw::GLenum param0, glw::GLenum param1, const glw::GLvoid* param2) 2644 { 2645 if (m_enableLog) 2646 m_log << TestLog::Message << "glDrawElementsIndirect(" << getPrimitiveTypeStr(param0) << ", " << getTypeStr(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 2647 m_gl.drawElementsIndirect(param0, param1, param2); 2648 } 2649 2650 void CallLogWrapper::glUniform1d (glw::GLint param0, glw::GLdouble param1) 2651 { 2652 if (m_enableLog) 2653 m_log << TestLog::Message << "glUniform1d(" << param0 << ", " << param1 << ");" << TestLog::EndMessage; 2654 m_gl.uniform1d(param0, param1); 2655 } 2656 2657 void CallLogWrapper::glUniform2d (glw::GLint param0, glw::GLdouble param1, glw::GLdouble param2) 2658 { 2659 if (m_enableLog) 2660 m_log << TestLog::Message << "glUniform2d(" << param0 << ", " << param1 << ", " << param2 << ");" << TestLog::EndMessage; 2661 m_gl.uniform2d(param0, param1, param2); 2662 } 2663 2664 void CallLogWrapper::glUniform3d (glw::GLint param0, glw::GLdouble param1, glw::GLdouble param2, glw::GLdouble param3) 2665 { 2666 if (m_enableLog) 2667 m_log << TestLog::Message << "glUniform3d(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ");" << TestLog::EndMessage; 2668 m_gl.uniform3d(param0, param1, param2, param3); 2669 } 2670 2671 void CallLogWrapper::glUniform4d (glw::GLint param0, glw::GLdouble param1, glw::GLdouble param2, glw::GLdouble param3, glw::GLdouble param4) 2672 { 2673 if (m_enableLog) 2674 m_log << TestLog::Message << "glUniform4d(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ", " << param4 << ");" << TestLog::EndMessage; 2675 m_gl.uniform4d(param0, param1, param2, param3, param4); 2676 } 2677 2678 void CallLogWrapper::glUniform1dv (glw::GLint param0, glw::GLsizei param1, const glw::GLdouble* param2) 2679 { 2680 if (m_enableLog) 2681 m_log << TestLog::Message << "glUniform1dv(" << param0 << ", " << param1 << ", " << toHex(param2) << ");" << TestLog::EndMessage; 2682 m_gl.uniform1dv(param0, param1, param2); 2683 } 2684 2685 void CallLogWrapper::glUniform2dv (glw::GLint param0, glw::GLsizei param1, const glw::GLdouble* param2) 2686 { 2687 if (m_enableLog) 2688 m_log << TestLog::Message << "glUniform2dv(" << param0 << ", " << param1 << ", " << toHex(param2) << ");" << TestLog::EndMessage; 2689 m_gl.uniform2dv(param0, param1, param2); 2690 } 2691 2692 void CallLogWrapper::glUniform3dv (glw::GLint param0, glw::GLsizei param1, const glw::GLdouble* param2) 2693 { 2694 if (m_enableLog) 2695 m_log << TestLog::Message << "glUniform3dv(" << param0 << ", " << param1 << ", " << toHex(param2) << ");" << TestLog::EndMessage; 2696 m_gl.uniform3dv(param0, param1, param2); 2697 } 2698 2699 void CallLogWrapper::glUniform4dv (glw::GLint param0, glw::GLsizei param1, const glw::GLdouble* param2) 2700 { 2701 if (m_enableLog) 2702 m_log << TestLog::Message << "glUniform4dv(" << param0 << ", " << param1 << ", " << toHex(param2) << ");" << TestLog::EndMessage; 2703 m_gl.uniform4dv(param0, param1, param2); 2704 } 2705 2706 void CallLogWrapper::glUniformMatrix2dv (glw::GLint param0, glw::GLsizei param1, glw::GLboolean param2, const glw::GLdouble* param3) 2707 { 2708 if (m_enableLog) 2709 m_log << TestLog::Message << "glUniformMatrix2dv(" << param0 << ", " << param1 << ", " << getBooleanStr(param2) << ", " << toHex(param3) << ");" << TestLog::EndMessage; 2710 m_gl.uniformMatrix2dv(param0, param1, param2, param3); 2711 } 2712 2713 void CallLogWrapper::glUniformMatrix3dv (glw::GLint param0, glw::GLsizei param1, glw::GLboolean param2, const glw::GLdouble* param3) 2714 { 2715 if (m_enableLog) 2716 m_log << TestLog::Message << "glUniformMatrix3dv(" << param0 << ", " << param1 << ", " << getBooleanStr(param2) << ", " << toHex(param3) << ");" << TestLog::EndMessage; 2717 m_gl.uniformMatrix3dv(param0, param1, param2, param3); 2718 } 2719 2720 void CallLogWrapper::glUniformMatrix4dv (glw::GLint param0, glw::GLsizei param1, glw::GLboolean param2, const glw::GLdouble* param3) 2721 { 2722 if (m_enableLog) 2723 m_log << TestLog::Message << "glUniformMatrix4dv(" << param0 << ", " << param1 << ", " << getBooleanStr(param2) << ", " << toHex(param3) << ");" << TestLog::EndMessage; 2724 m_gl.uniformMatrix4dv(param0, param1, param2, param3); 2725 } 2726 2727 void CallLogWrapper::glUniformMatrix2x3dv (glw::GLint param0, glw::GLsizei param1, glw::GLboolean param2, const glw::GLdouble* param3) 2728 { 2729 if (m_enableLog) 2730 m_log << TestLog::Message << "glUniformMatrix2x3dv(" << param0 << ", " << param1 << ", " << getBooleanStr(param2) << ", " << toHex(param3) << ");" << TestLog::EndMessage; 2731 m_gl.uniformMatrix2x3dv(param0, param1, param2, param3); 2732 } 2733 2734 void CallLogWrapper::glUniformMatrix2x4dv (glw::GLint param0, glw::GLsizei param1, glw::GLboolean param2, const glw::GLdouble* param3) 2735 { 2736 if (m_enableLog) 2737 m_log << TestLog::Message << "glUniformMatrix2x4dv(" << param0 << ", " << param1 << ", " << getBooleanStr(param2) << ", " << toHex(param3) << ");" << TestLog::EndMessage; 2738 m_gl.uniformMatrix2x4dv(param0, param1, param2, param3); 2739 } 2740 2741 void CallLogWrapper::glUniformMatrix3x2dv (glw::GLint param0, glw::GLsizei param1, glw::GLboolean param2, const glw::GLdouble* param3) 2742 { 2743 if (m_enableLog) 2744 m_log << TestLog::Message << "glUniformMatrix3x2dv(" << param0 << ", " << param1 << ", " << getBooleanStr(param2) << ", " << toHex(param3) << ");" << TestLog::EndMessage; 2745 m_gl.uniformMatrix3x2dv(param0, param1, param2, param3); 2746 } 2747 2748 void CallLogWrapper::glUniformMatrix3x4dv (glw::GLint param0, glw::GLsizei param1, glw::GLboolean param2, const glw::GLdouble* param3) 2749 { 2750 if (m_enableLog) 2751 m_log << TestLog::Message << "glUniformMatrix3x4dv(" << param0 << ", " << param1 << ", " << getBooleanStr(param2) << ", " << toHex(param3) << ");" << TestLog::EndMessage; 2752 m_gl.uniformMatrix3x4dv(param0, param1, param2, param3); 2753 } 2754 2755 void CallLogWrapper::glUniformMatrix4x2dv (glw::GLint param0, glw::GLsizei param1, glw::GLboolean param2, const glw::GLdouble* param3) 2756 { 2757 if (m_enableLog) 2758 m_log << TestLog::Message << "glUniformMatrix4x2dv(" << param0 << ", " << param1 << ", " << getBooleanStr(param2) << ", " << toHex(param3) << ");" << TestLog::EndMessage; 2759 m_gl.uniformMatrix4x2dv(param0, param1, param2, param3); 2760 } 2761 2762 void CallLogWrapper::glUniformMatrix4x3dv (glw::GLint param0, glw::GLsizei param1, glw::GLboolean param2, const glw::GLdouble* param3) 2763 { 2764 if (m_enableLog) 2765 m_log << TestLog::Message << "glUniformMatrix4x3dv(" << param0 << ", " << param1 << ", " << getBooleanStr(param2) << ", " << toHex(param3) << ");" << TestLog::EndMessage; 2766 m_gl.uniformMatrix4x3dv(param0, param1, param2, param3); 2767 } 2768 2769 void CallLogWrapper::glGetUniformdv (glw::GLuint param0, glw::GLint param1, glw::GLdouble* param2) 2770 { 2771 if (m_enableLog) 2772 m_log << TestLog::Message << "glGetUniformdv(" << param0 << ", " << param1 << ", " << toHex(param2) << ");" << TestLog::EndMessage; 2773 m_gl.getUniformdv(param0, param1, param2); 2774 } 2775 2776 void CallLogWrapper::glMinSampleShading (glw::GLfloat param0) 2777 { 2778 if (m_enableLog) 2779 m_log << TestLog::Message << "glMinSampleShading(" << param0 << ");" << TestLog::EndMessage; 2780 m_gl.minSampleShading(param0); 2781 } 2782 2783 glw::GLint CallLogWrapper::glGetSubroutineUniformLocation (glw::GLuint param0, glw::GLenum param1, const glw::GLchar* param2) 2784 { 2785 if (m_enableLog) 2786 m_log << TestLog::Message << "glGetSubroutineUniformLocation(" << param0 << ", " << toHex(param1) << ", " << getStringStr(param2) << ");" << TestLog::EndMessage; 2787 glw::GLint returnValue = m_gl.getSubroutineUniformLocation(param0, param1, param2); 2788 if (m_enableLog) 2789 m_log << TestLog::Message << "// " << returnValue << " returned" << TestLog::EndMessage; 2790 return returnValue; 2791 } 2792 2793 glw::GLuint CallLogWrapper::glGetSubroutineIndex (glw::GLuint param0, glw::GLenum param1, const glw::GLchar* param2) 2794 { 2795 if (m_enableLog) 2796 m_log << TestLog::Message << "glGetSubroutineIndex(" << param0 << ", " << toHex(param1) << ", " << getStringStr(param2) << ");" << TestLog::EndMessage; 2797 glw::GLuint returnValue = m_gl.getSubroutineIndex(param0, param1, param2); 2798 if (m_enableLog) 2799 m_log << TestLog::Message << "// " << returnValue << " returned" << TestLog::EndMessage; 2800 return returnValue; 2801 } 2802 2803 void CallLogWrapper::glGetActiveSubroutineUniformiv (glw::GLuint param0, glw::GLenum param1, glw::GLuint param2, glw::GLenum param3, glw::GLint* param4) 2804 { 2805 if (m_enableLog) 2806 m_log << TestLog::Message << "glGetActiveSubroutineUniformiv(" << param0 << ", " << toHex(param1) << ", " << param2 << ", " << toHex(param3) << ", " << toHex(param4) << ");" << TestLog::EndMessage; 2807 m_gl.getActiveSubroutineUniformiv(param0, param1, param2, param3, param4); 2808 } 2809 2810 void CallLogWrapper::glGetActiveSubroutineUniformName (glw::GLuint param0, glw::GLenum param1, glw::GLuint param2, glw::GLsizei param3, glw::GLsizei* param4, glw::GLchar* param5) 2811 { 2812 if (m_enableLog) 2813 m_log << TestLog::Message << "glGetActiveSubroutineUniformName(" << param0 << ", " << toHex(param1) << ", " << param2 << ", " << param3 << ", " << toHex(param4) << ", " << toHex(param5) << ");" << TestLog::EndMessage; 2814 m_gl.getActiveSubroutineUniformName(param0, param1, param2, param3, param4, param5); 2815 } 2816 2817 void CallLogWrapper::glGetActiveSubroutineName (glw::GLuint param0, glw::GLenum param1, glw::GLuint param2, glw::GLsizei param3, glw::GLsizei* param4, glw::GLchar* param5) 2818 { 2819 if (m_enableLog) 2820 m_log << TestLog::Message << "glGetActiveSubroutineName(" << param0 << ", " << toHex(param1) << ", " << param2 << ", " << param3 << ", " << toHex(param4) << ", " << toHex(param5) << ");" << TestLog::EndMessage; 2821 m_gl.getActiveSubroutineName(param0, param1, param2, param3, param4, param5); 2822 } 2823 2824 void CallLogWrapper::glUniformSubroutinesuiv (glw::GLenum param0, glw::GLsizei param1, const glw::GLuint* param2) 2825 { 2826 if (m_enableLog) 2827 m_log << TestLog::Message << "glUniformSubroutinesuiv(" << toHex(param0) << ", " << param1 << ", " << toHex(param2) << ");" << TestLog::EndMessage; 2828 m_gl.uniformSubroutinesuiv(param0, param1, param2); 2829 } 2830 2831 void CallLogWrapper::glGetUniformSubroutineuiv (glw::GLenum param0, glw::GLint param1, glw::GLuint* param2) 2832 { 2833 if (m_enableLog) 2834 m_log << TestLog::Message << "glGetUniformSubroutineuiv(" << toHex(param0) << ", " << param1 << ", " << toHex(param2) << ");" << TestLog::EndMessage; 2835 m_gl.getUniformSubroutineuiv(param0, param1, param2); 2836 } 2837 2838 void CallLogWrapper::glGetProgramStageiv (glw::GLuint param0, glw::GLenum param1, glw::GLenum param2, glw::GLint* param3) 2839 { 2840 if (m_enableLog) 2841 m_log << TestLog::Message << "glGetProgramStageiv(" << param0 << ", " << toHex(param1) << ", " << toHex(param2) << ", " << toHex(param3) << ");" << TestLog::EndMessage; 2842 m_gl.getProgramStageiv(param0, param1, param2, param3); 2843 } 2844 2845 void CallLogWrapper::glPatchParameteri (glw::GLenum param0, glw::GLint param1) 2846 { 2847 if (m_enableLog) 2848 m_log << TestLog::Message << "glPatchParameteri(" << toHex(param0) << ", " << param1 << ");" << TestLog::EndMessage; 2849 m_gl.patchParameteri(param0, param1); 2850 } 2851 2852 void CallLogWrapper::glPatchParameterfv (glw::GLenum param0, const glw::GLfloat* param1) 2853 { 2854 if (m_enableLog) 2855 m_log << TestLog::Message << "glPatchParameterfv(" << toHex(param0) << ", " << toHex(param1) << ");" << TestLog::EndMessage; 2856 m_gl.patchParameterfv(param0, param1); 2857 } 2858 2859 void CallLogWrapper::glBindTransformFeedback (glw::GLenum param0, glw::GLuint param1) 2860 { 2861 if (m_enableLog) 2862 m_log << TestLog::Message << "glBindTransformFeedback(" << getTransformFeedbackTargetStr(param0) << ", " << param1 << ");" << TestLog::EndMessage; 2863 m_gl.bindTransformFeedback(param0, param1); 2864 } 2865 2866 void CallLogWrapper::glDeleteTransformFeedbacks (glw::GLsizei param0, const glw::GLuint* param1) 2867 { 2868 if (m_enableLog) 2869 m_log << TestLog::Message << "glDeleteTransformFeedbacks(" << param0 << ", " << toHex(param1) << ");" << TestLog::EndMessage; 2870 m_gl.deleteTransformFeedbacks(param0, param1); 2871 } 2872 2873 void CallLogWrapper::glGenTransformFeedbacks (glw::GLsizei param0, glw::GLuint* param1) 2874 { 2875 if (m_enableLog) 2876 m_log << TestLog::Message << "glGenTransformFeedbacks(" << param0 << ", " << toHex(param1) << ");" << TestLog::EndMessage; 2877 m_gl.genTransformFeedbacks(param0, param1); 2878 if (m_enableLog) 2879 { 2880 m_log << TestLog::Message << "// param 1 = " << getPointerStr(param1, param0) << TestLog::EndMessage; 2881 } 2882 } 2883 2884 glw::GLboolean CallLogWrapper::glIsTransformFeedback (glw::GLuint param0) 2885 { 2886 if (m_enableLog) 2887 m_log << TestLog::Message << "glIsTransformFeedback(" << param0 << ");" << TestLog::EndMessage; 2888 glw::GLboolean returnValue = m_gl.isTransformFeedback(param0); 2889 if (m_enableLog) 2890 m_log << TestLog::Message << "// " << getBooleanStr(returnValue) << " returned" << TestLog::EndMessage; 2891 return returnValue; 2892 } 2893 2894 void CallLogWrapper::glPauseTransformFeedback () 2895 { 2896 if (m_enableLog) 2897 m_log << TestLog::Message << "glPauseTransformFeedback(" << ");" << TestLog::EndMessage; 2898 m_gl.pauseTransformFeedback(); 2899 } 2900 2901 void CallLogWrapper::glResumeTransformFeedback () 2902 { 2903 if (m_enableLog) 2904 m_log << TestLog::Message << "glResumeTransformFeedback(" << ");" << TestLog::EndMessage; 2905 m_gl.resumeTransformFeedback(); 2906 } 2907 2908 void CallLogWrapper::glDrawTransformFeedback (glw::GLenum param0, glw::GLuint param1) 2909 { 2910 if (m_enableLog) 2911 m_log << TestLog::Message << "glDrawTransformFeedback(" << toHex(param0) << ", " << param1 << ");" << TestLog::EndMessage; 2912 m_gl.drawTransformFeedback(param0, param1); 2913 } 2914 2915 void CallLogWrapper::glDrawTransformFeedbackStream (glw::GLenum param0, glw::GLuint param1, glw::GLuint param2) 2916 { 2917 if (m_enableLog) 2918 m_log << TestLog::Message << "glDrawTransformFeedbackStream(" << toHex(param0) << ", " << param1 << ", " << param2 << ");" << TestLog::EndMessage; 2919 m_gl.drawTransformFeedbackStream(param0, param1, param2); 2920 } 2921 2922 void CallLogWrapper::glBeginQueryIndexed (glw::GLenum param0, glw::GLuint param1, glw::GLuint param2) 2923 { 2924 if (m_enableLog) 2925 m_log << TestLog::Message << "glBeginQueryIndexed(" << toHex(param0) << ", " << param1 << ", " << param2 << ");" << TestLog::EndMessage; 2926 m_gl.beginQueryIndexed(param0, param1, param2); 2927 } 2928 2929 void CallLogWrapper::glEndQueryIndexed (glw::GLenum param0, glw::GLuint param1) 2930 { 2931 if (m_enableLog) 2932 m_log << TestLog::Message << "glEndQueryIndexed(" << toHex(param0) << ", " << param1 << ");" << TestLog::EndMessage; 2933 m_gl.endQueryIndexed(param0, param1); 2934 } 2935 2936 void CallLogWrapper::glGetQueryIndexediv (glw::GLenum param0, glw::GLuint param1, glw::GLenum param2, glw::GLint* param3) 2937 { 2938 if (m_enableLog) 2939 m_log << TestLog::Message << "glGetQueryIndexediv(" << toHex(param0) << ", " << param1 << ", " << toHex(param2) << ", " << toHex(param3) << ");" << TestLog::EndMessage; 2940 m_gl.getQueryIndexediv(param0, param1, param2, param3); 2941 } 2942 2943 void CallLogWrapper::glReleaseShaderCompiler () 2944 { 2945 if (m_enableLog) 2946 m_log << TestLog::Message << "glReleaseShaderCompiler(" << ");" << TestLog::EndMessage; 2947 m_gl.releaseShaderCompiler(); 2948 } 2949 2950 void CallLogWrapper::glShaderBinary (glw::GLsizei param0, const glw::GLuint* param1, glw::GLenum param2, const glw::GLvoid* param3, glw::GLsizei param4) 2951 { 2952 if (m_enableLog) 2953 m_log << TestLog::Message << "glShaderBinary(" << param0 << ", " << toHex(param1) << ", " << toHex(param2) << ", " << toHex(param3) << ", " << param4 << ");" << TestLog::EndMessage; 2954 m_gl.shaderBinary(param0, param1, param2, param3, param4); 2955 } 2956 2957 void CallLogWrapper::glGetShaderPrecisionFormat (glw::GLenum param0, glw::GLenum param1, glw::GLint* param2, glw::GLint* param3) 2958 { 2959 if (m_enableLog) 2960 m_log << TestLog::Message << "glGetShaderPrecisionFormat(" << getShaderTypeStr(param0) << ", " << getPrecisionFormatTypeStr(param1) << ", " << toHex(param2) << ", " << toHex(param3) << ");" << TestLog::EndMessage; 2961 m_gl.getShaderPrecisionFormat(param0, param1, param2, param3); 2962 } 2963 2964 void CallLogWrapper::glDepthRangef (glw::GLfloat param0, glw::GLfloat param1) 2965 { 2966 if (m_enableLog) 2967 m_log << TestLog::Message << "glDepthRangef(" << param0 << ", " << param1 << ");" << TestLog::EndMessage; 2968 m_gl.depthRangef(param0, param1); 2969 } 2970 2971 void CallLogWrapper::glClearDepthf (glw::GLfloat param0) 2972 { 2973 if (m_enableLog) 2974 m_log << TestLog::Message << "glClearDepthf(" << param0 << ");" << TestLog::EndMessage; 2975 m_gl.clearDepthf(param0); 2976 } 2977 2978 void CallLogWrapper::glGetProgramBinary (glw::GLuint param0, glw::GLsizei param1, glw::GLsizei* param2, glw::GLenum* param3, glw::GLvoid* param4) 2979 { 2980 if (m_enableLog) 2981 m_log << TestLog::Message << "glGetProgramBinary(" << param0 << ", " << param1 << ", " << toHex(param2) << ", " << toHex(param3) << ", " << toHex(param4) << ");" << TestLog::EndMessage; 2982 m_gl.getProgramBinary(param0, param1, param2, param3, param4); 2983 } 2984 2985 void CallLogWrapper::glProgramBinary (glw::GLuint param0, glw::GLenum param1, const glw::GLvoid* param2, glw::GLsizei param3) 2986 { 2987 if (m_enableLog) 2988 m_log << TestLog::Message << "glProgramBinary(" << param0 << ", " << toHex(param1) << ", " << toHex(param2) << ", " << param3 << ");" << TestLog::EndMessage; 2989 m_gl.programBinary(param0, param1, param2, param3); 2990 } 2991 2992 void CallLogWrapper::glProgramParameteri (glw::GLuint param0, glw::GLenum param1, glw::GLint param2) 2993 { 2994 if (m_enableLog) 2995 m_log << TestLog::Message << "glProgramParameteri(" << param0 << ", " << toHex(param1) << ", " << param2 << ");" << TestLog::EndMessage; 2996 m_gl.programParameteri(param0, param1, param2); 2997 } 2998 2999 void CallLogWrapper::glUseProgramStages (glw::GLuint param0, glw::GLbitfield param1, glw::GLuint param2) 3000 { 3001 if (m_enableLog) 3002 m_log << TestLog::Message << "glUseProgramStages(" << param0 << ", " << toHex(param1) << ", " << param2 << ");" << TestLog::EndMessage; 3003 m_gl.useProgramStages(param0, param1, param2); 3004 } 3005 3006 void CallLogWrapper::glActiveShaderProgram (glw::GLuint param0, glw::GLuint param1) 3007 { 3008 if (m_enableLog) 3009 m_log << TestLog::Message << "glActiveShaderProgram(" << param0 << ", " << param1 << ");" << TestLog::EndMessage; 3010 m_gl.activeShaderProgram(param0, param1); 3011 } 3012 3013 glw::GLuint CallLogWrapper::glCreateShaderProgramv (glw::GLenum param0, glw::GLsizei param1, const glw::GLchar* const* param2) 3014 { 3015 if (m_enableLog) 3016 m_log << TestLog::Message << "glCreateShaderProgramv(" << toHex(param0) << ", " << param1 << ", " << toHex(param2) << ");" << TestLog::EndMessage; 3017 glw::GLuint returnValue = m_gl.createShaderProgramv(param0, param1, param2); 3018 if (m_enableLog) 3019 m_log << TestLog::Message << "// " << returnValue << " returned" << TestLog::EndMessage; 3020 return returnValue; 3021 } 3022 3023 void CallLogWrapper::glBindProgramPipeline (glw::GLuint param0) 3024 { 3025 if (m_enableLog) 3026 m_log << TestLog::Message << "glBindProgramPipeline(" << param0 << ");" << TestLog::EndMessage; 3027 m_gl.bindProgramPipeline(param0); 3028 } 3029 3030 void CallLogWrapper::glDeleteProgramPipelines (glw::GLsizei param0, const glw::GLuint* param1) 3031 { 3032 if (m_enableLog) 3033 m_log << TestLog::Message << "glDeleteProgramPipelines(" << param0 << ", " << toHex(param1) << ");" << TestLog::EndMessage; 3034 m_gl.deleteProgramPipelines(param0, param1); 3035 } 3036 3037 void CallLogWrapper::glGenProgramPipelines (glw::GLsizei param0, glw::GLuint* param1) 3038 { 3039 if (m_enableLog) 3040 m_log << TestLog::Message << "glGenProgramPipelines(" << param0 << ", " << toHex(param1) << ");" << TestLog::EndMessage; 3041 m_gl.genProgramPipelines(param0, param1); 3042 } 3043 3044 glw::GLboolean CallLogWrapper::glIsProgramPipeline (glw::GLuint param0) 3045 { 3046 if (m_enableLog) 3047 m_log << TestLog::Message << "glIsProgramPipeline(" << param0 << ");" << TestLog::EndMessage; 3048 glw::GLboolean returnValue = m_gl.isProgramPipeline(param0); 3049 if (m_enableLog) 3050 m_log << TestLog::Message << "// " << getBooleanStr(returnValue) << " returned" << TestLog::EndMessage; 3051 return returnValue; 3052 } 3053 3054 void CallLogWrapper::glGetProgramPipelineiv (glw::GLuint param0, glw::GLenum param1, glw::GLint* param2) 3055 { 3056 if (m_enableLog) 3057 m_log << TestLog::Message << "glGetProgramPipelineiv(" << param0 << ", " << getPipelineParamStr(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 3058 m_gl.getProgramPipelineiv(param0, param1, param2); 3059 if (m_enableLog) 3060 { 3061 m_log << TestLog::Message << "// param 2 = " << getPointerStr(param2, 1) << TestLog::EndMessage; 3062 } 3063 } 3064 3065 void CallLogWrapper::glProgramUniform1i (glw::GLuint param0, glw::GLint param1, glw::GLint param2) 3066 { 3067 if (m_enableLog) 3068 m_log << TestLog::Message << "glProgramUniform1i(" << param0 << ", " << param1 << ", " << param2 << ");" << TestLog::EndMessage; 3069 m_gl.programUniform1i(param0, param1, param2); 3070 } 3071 3072 void CallLogWrapper::glProgramUniform1iv (glw::GLuint param0, glw::GLint param1, glw::GLsizei param2, const glw::GLint* param3) 3073 { 3074 if (m_enableLog) 3075 m_log << TestLog::Message << "glProgramUniform1iv(" << param0 << ", " << param1 << ", " << param2 << ", " << getPointerStr(param3, (param2 * 1)) << ");" << TestLog::EndMessage; 3076 m_gl.programUniform1iv(param0, param1, param2, param3); 3077 } 3078 3079 void CallLogWrapper::glProgramUniform1f (glw::GLuint param0, glw::GLint param1, glw::GLfloat param2) 3080 { 3081 if (m_enableLog) 3082 m_log << TestLog::Message << "glProgramUniform1f(" << param0 << ", " << param1 << ", " << param2 << ");" << TestLog::EndMessage; 3083 m_gl.programUniform1f(param0, param1, param2); 3084 } 3085 3086 void CallLogWrapper::glProgramUniform1fv (glw::GLuint param0, glw::GLint param1, glw::GLsizei param2, const glw::GLfloat* param3) 3087 { 3088 if (m_enableLog) 3089 m_log << TestLog::Message << "glProgramUniform1fv(" << param0 << ", " << param1 << ", " << param2 << ", " << getPointerStr(param3, (param2 * 1)) << ");" << TestLog::EndMessage; 3090 m_gl.programUniform1fv(param0, param1, param2, param3); 3091 } 3092 3093 void CallLogWrapper::glProgramUniform1d (glw::GLuint param0, glw::GLint param1, glw::GLdouble param2) 3094 { 3095 if (m_enableLog) 3096 m_log << TestLog::Message << "glProgramUniform1d(" << param0 << ", " << param1 << ", " << param2 << ");" << TestLog::EndMessage; 3097 m_gl.programUniform1d(param0, param1, param2); 3098 } 3099 3100 void CallLogWrapper::glProgramUniform1dv (glw::GLuint param0, glw::GLint param1, glw::GLsizei param2, const glw::GLdouble* param3) 3101 { 3102 if (m_enableLog) 3103 m_log << TestLog::Message << "glProgramUniform1dv(" << param0 << ", " << param1 << ", " << param2 << ", " << toHex(param3) << ");" << TestLog::EndMessage; 3104 m_gl.programUniform1dv(param0, param1, param2, param3); 3105 } 3106 3107 void CallLogWrapper::glProgramUniform1ui (glw::GLuint param0, glw::GLint param1, glw::GLuint param2) 3108 { 3109 if (m_enableLog) 3110 m_log << TestLog::Message << "glProgramUniform1ui(" << param0 << ", " << param1 << ", " << param2 << ");" << TestLog::EndMessage; 3111 m_gl.programUniform1ui(param0, param1, param2); 3112 } 3113 3114 void CallLogWrapper::glProgramUniform1uiv (glw::GLuint param0, glw::GLint param1, glw::GLsizei param2, const glw::GLuint* param3) 3115 { 3116 if (m_enableLog) 3117 m_log << TestLog::Message << "glProgramUniform1uiv(" << param0 << ", " << param1 << ", " << param2 << ", " << getPointerStr(param3, (param2 * 1)) << ");" << TestLog::EndMessage; 3118 m_gl.programUniform1uiv(param0, param1, param2, param3); 3119 } 3120 3121 void CallLogWrapper::glProgramUniform2i (glw::GLuint param0, glw::GLint param1, glw::GLint param2, glw::GLint param3) 3122 { 3123 if (m_enableLog) 3124 m_log << TestLog::Message << "glProgramUniform2i(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ");" << TestLog::EndMessage; 3125 m_gl.programUniform2i(param0, param1, param2, param3); 3126 } 3127 3128 void CallLogWrapper::glProgramUniform2iv (glw::GLuint param0, glw::GLint param1, glw::GLsizei param2, const glw::GLint* param3) 3129 { 3130 if (m_enableLog) 3131 m_log << TestLog::Message << "glProgramUniform2iv(" << param0 << ", " << param1 << ", " << param2 << ", " << getPointerStr(param3, (param2 * 2)) << ");" << TestLog::EndMessage; 3132 m_gl.programUniform2iv(param0, param1, param2, param3); 3133 } 3134 3135 void CallLogWrapper::glProgramUniform2f (glw::GLuint param0, glw::GLint param1, glw::GLfloat param2, glw::GLfloat param3) 3136 { 3137 if (m_enableLog) 3138 m_log << TestLog::Message << "glProgramUniform2f(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ");" << TestLog::EndMessage; 3139 m_gl.programUniform2f(param0, param1, param2, param3); 3140 } 3141 3142 void CallLogWrapper::glProgramUniform2fv (glw::GLuint param0, glw::GLint param1, glw::GLsizei param2, const glw::GLfloat* param3) 3143 { 3144 if (m_enableLog) 3145 m_log << TestLog::Message << "glProgramUniform2fv(" << param0 << ", " << param1 << ", " << param2 << ", " << getPointerStr(param3, (param2 * 2)) << ");" << TestLog::EndMessage; 3146 m_gl.programUniform2fv(param0, param1, param2, param3); 3147 } 3148 3149 void CallLogWrapper::glProgramUniform2d (glw::GLuint param0, glw::GLint param1, glw::GLdouble param2, glw::GLdouble param3) 3150 { 3151 if (m_enableLog) 3152 m_log << TestLog::Message << "glProgramUniform2d(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ");" << TestLog::EndMessage; 3153 m_gl.programUniform2d(param0, param1, param2, param3); 3154 } 3155 3156 void CallLogWrapper::glProgramUniform2dv (glw::GLuint param0, glw::GLint param1, glw::GLsizei param2, const glw::GLdouble* param3) 3157 { 3158 if (m_enableLog) 3159 m_log << TestLog::Message << "glProgramUniform2dv(" << param0 << ", " << param1 << ", " << param2 << ", " << toHex(param3) << ");" << TestLog::EndMessage; 3160 m_gl.programUniform2dv(param0, param1, param2, param3); 3161 } 3162 3163 void CallLogWrapper::glProgramUniform2ui (glw::GLuint param0, glw::GLint param1, glw::GLuint param2, glw::GLuint param3) 3164 { 3165 if (m_enableLog) 3166 m_log << TestLog::Message << "glProgramUniform2ui(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ");" << TestLog::EndMessage; 3167 m_gl.programUniform2ui(param0, param1, param2, param3); 3168 } 3169 3170 void CallLogWrapper::glProgramUniform2uiv (glw::GLuint param0, glw::GLint param1, glw::GLsizei param2, const glw::GLuint* param3) 3171 { 3172 if (m_enableLog) 3173 m_log << TestLog::Message << "glProgramUniform2uiv(" << param0 << ", " << param1 << ", " << param2 << ", " << getPointerStr(param3, (param2 * 2)) << ");" << TestLog::EndMessage; 3174 m_gl.programUniform2uiv(param0, param1, param2, param3); 3175 } 3176 3177 void CallLogWrapper::glProgramUniform3i (glw::GLuint param0, glw::GLint param1, glw::GLint param2, glw::GLint param3, glw::GLint param4) 3178 { 3179 if (m_enableLog) 3180 m_log << TestLog::Message << "glProgramUniform3i(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ", " << param4 << ");" << TestLog::EndMessage; 3181 m_gl.programUniform3i(param0, param1, param2, param3, param4); 3182 } 3183 3184 void CallLogWrapper::glProgramUniform3iv (glw::GLuint param0, glw::GLint param1, glw::GLsizei param2, const glw::GLint* param3) 3185 { 3186 if (m_enableLog) 3187 m_log << TestLog::Message << "glProgramUniform3iv(" << param0 << ", " << param1 << ", " << param2 << ", " << getPointerStr(param3, (param2 * 3)) << ");" << TestLog::EndMessage; 3188 m_gl.programUniform3iv(param0, param1, param2, param3); 3189 } 3190 3191 void CallLogWrapper::glProgramUniform3f (glw::GLuint param0, glw::GLint param1, glw::GLfloat param2, glw::GLfloat param3, glw::GLfloat param4) 3192 { 3193 if (m_enableLog) 3194 m_log << TestLog::Message << "glProgramUniform3f(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ", " << param4 << ");" << TestLog::EndMessage; 3195 m_gl.programUniform3f(param0, param1, param2, param3, param4); 3196 } 3197 3198 void CallLogWrapper::glProgramUniform3fv (glw::GLuint param0, glw::GLint param1, glw::GLsizei param2, const glw::GLfloat* param3) 3199 { 3200 if (m_enableLog) 3201 m_log << TestLog::Message << "glProgramUniform3fv(" << param0 << ", " << param1 << ", " << param2 << ", " << getPointerStr(param3, (param2 * 3)) << ");" << TestLog::EndMessage; 3202 m_gl.programUniform3fv(param0, param1, param2, param3); 3203 } 3204 3205 void CallLogWrapper::glProgramUniform3d (glw::GLuint param0, glw::GLint param1, glw::GLdouble param2, glw::GLdouble param3, glw::GLdouble param4) 3206 { 3207 if (m_enableLog) 3208 m_log << TestLog::Message << "glProgramUniform3d(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ", " << param4 << ");" << TestLog::EndMessage; 3209 m_gl.programUniform3d(param0, param1, param2, param3, param4); 3210 } 3211 3212 void CallLogWrapper::glProgramUniform3dv (glw::GLuint param0, glw::GLint param1, glw::GLsizei param2, const glw::GLdouble* param3) 3213 { 3214 if (m_enableLog) 3215 m_log << TestLog::Message << "glProgramUniform3dv(" << param0 << ", " << param1 << ", " << param2 << ", " << toHex(param3) << ");" << TestLog::EndMessage; 3216 m_gl.programUniform3dv(param0, param1, param2, param3); 3217 } 3218 3219 void CallLogWrapper::glProgramUniform3ui (glw::GLuint param0, glw::GLint param1, glw::GLuint param2, glw::GLuint param3, glw::GLuint param4) 3220 { 3221 if (m_enableLog) 3222 m_log << TestLog::Message << "glProgramUniform3ui(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ", " << param4 << ");" << TestLog::EndMessage; 3223 m_gl.programUniform3ui(param0, param1, param2, param3, param4); 3224 } 3225 3226 void CallLogWrapper::glProgramUniform3uiv (glw::GLuint param0, glw::GLint param1, glw::GLsizei param2, const glw::GLuint* param3) 3227 { 3228 if (m_enableLog) 3229 m_log << TestLog::Message << "glProgramUniform3uiv(" << param0 << ", " << param1 << ", " << param2 << ", " << getPointerStr(param3, (param2 * 3)) << ");" << TestLog::EndMessage; 3230 m_gl.programUniform3uiv(param0, param1, param2, param3); 3231 } 3232 3233 void CallLogWrapper::glProgramUniform4i (glw::GLuint param0, glw::GLint param1, glw::GLint param2, glw::GLint param3, glw::GLint param4, glw::GLint param5) 3234 { 3235 if (m_enableLog) 3236 m_log << TestLog::Message << "glProgramUniform4i(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ", " << param4 << ", " << param5 << ");" << TestLog::EndMessage; 3237 m_gl.programUniform4i(param0, param1, param2, param3, param4, param5); 3238 } 3239 3240 void CallLogWrapper::glProgramUniform4iv (glw::GLuint param0, glw::GLint param1, glw::GLsizei param2, const glw::GLint* param3) 3241 { 3242 if (m_enableLog) 3243 m_log << TestLog::Message << "glProgramUniform4iv(" << param0 << ", " << param1 << ", " << param2 << ", " << getPointerStr(param3, (param2 * 4)) << ");" << TestLog::EndMessage; 3244 m_gl.programUniform4iv(param0, param1, param2, param3); 3245 } 3246 3247 void CallLogWrapper::glProgramUniform4f (glw::GLuint param0, glw::GLint param1, glw::GLfloat param2, glw::GLfloat param3, glw::GLfloat param4, glw::GLfloat param5) 3248 { 3249 if (m_enableLog) 3250 m_log << TestLog::Message << "glProgramUniform4f(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ", " << param4 << ", " << param5 << ");" << TestLog::EndMessage; 3251 m_gl.programUniform4f(param0, param1, param2, param3, param4, param5); 3252 } 3253 3254 void CallLogWrapper::glProgramUniform4fv (glw::GLuint param0, glw::GLint param1, glw::GLsizei param2, const glw::GLfloat* param3) 3255 { 3256 if (m_enableLog) 3257 m_log << TestLog::Message << "glProgramUniform4fv(" << param0 << ", " << param1 << ", " << param2 << ", " << getPointerStr(param3, (param2 * 4)) << ");" << TestLog::EndMessage; 3258 m_gl.programUniform4fv(param0, param1, param2, param3); 3259 } 3260 3261 void CallLogWrapper::glProgramUniform4d (glw::GLuint param0, glw::GLint param1, glw::GLdouble param2, glw::GLdouble param3, glw::GLdouble param4, glw::GLdouble param5) 3262 { 3263 if (m_enableLog) 3264 m_log << TestLog::Message << "glProgramUniform4d(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ", " << param4 << ", " << param5 << ");" << TestLog::EndMessage; 3265 m_gl.programUniform4d(param0, param1, param2, param3, param4, param5); 3266 } 3267 3268 void CallLogWrapper::glProgramUniform4dv (glw::GLuint param0, glw::GLint param1, glw::GLsizei param2, const glw::GLdouble* param3) 3269 { 3270 if (m_enableLog) 3271 m_log << TestLog::Message << "glProgramUniform4dv(" << param0 << ", " << param1 << ", " << param2 << ", " << toHex(param3) << ");" << TestLog::EndMessage; 3272 m_gl.programUniform4dv(param0, param1, param2, param3); 3273 } 3274 3275 void CallLogWrapper::glProgramUniform4ui (glw::GLuint param0, glw::GLint param1, glw::GLuint param2, glw::GLuint param3, glw::GLuint param4, glw::GLuint param5) 3276 { 3277 if (m_enableLog) 3278 m_log << TestLog::Message << "glProgramUniform4ui(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ", " << param4 << ", " << param5 << ");" << TestLog::EndMessage; 3279 m_gl.programUniform4ui(param0, param1, param2, param3, param4, param5); 3280 } 3281 3282 void CallLogWrapper::glProgramUniform4uiv (glw::GLuint param0, glw::GLint param1, glw::GLsizei param2, const glw::GLuint* param3) 3283 { 3284 if (m_enableLog) 3285 m_log << TestLog::Message << "glProgramUniform4uiv(" << param0 << ", " << param1 << ", " << param2 << ", " << getPointerStr(param3, (param2 * 4)) << ");" << TestLog::EndMessage; 3286 m_gl.programUniform4uiv(param0, param1, param2, param3); 3287 } 3288 3289 void CallLogWrapper::glProgramUniformMatrix2fv (glw::GLuint param0, glw::GLint param1, glw::GLsizei param2, glw::GLboolean param3, const glw::GLfloat* param4) 3290 { 3291 if (m_enableLog) 3292 m_log << TestLog::Message << "glProgramUniformMatrix2fv(" << param0 << ", " << param1 << ", " << param2 << ", " << getBooleanStr(param3) << ", " << getPointerStr(param4, (param2 * 2*2)) << ");" << TestLog::EndMessage; 3293 m_gl.programUniformMatrix2fv(param0, param1, param2, param3, param4); 3294 } 3295 3296 void CallLogWrapper::glProgramUniformMatrix3fv (glw::GLuint param0, glw::GLint param1, glw::GLsizei param2, glw::GLboolean param3, const glw::GLfloat* param4) 3297 { 3298 if (m_enableLog) 3299 m_log << TestLog::Message << "glProgramUniformMatrix3fv(" << param0 << ", " << param1 << ", " << param2 << ", " << getBooleanStr(param3) << ", " << getPointerStr(param4, (param2 * 3*3)) << ");" << TestLog::EndMessage; 3300 m_gl.programUniformMatrix3fv(param0, param1, param2, param3, param4); 3301 } 3302 3303 void CallLogWrapper::glProgramUniformMatrix4fv (glw::GLuint param0, glw::GLint param1, glw::GLsizei param2, glw::GLboolean param3, const glw::GLfloat* param4) 3304 { 3305 if (m_enableLog) 3306 m_log << TestLog::Message << "glProgramUniformMatrix4fv(" << param0 << ", " << param1 << ", " << param2 << ", " << getBooleanStr(param3) << ", " << getPointerStr(param4, (param2 * 4*4)) << ");" << TestLog::EndMessage; 3307 m_gl.programUniformMatrix4fv(param0, param1, param2, param3, param4); 3308 } 3309 3310 void CallLogWrapper::glProgramUniformMatrix2dv (glw::GLuint param0, glw::GLint param1, glw::GLsizei param2, glw::GLboolean param3, const glw::GLdouble* param4) 3311 { 3312 if (m_enableLog) 3313 m_log << TestLog::Message << "glProgramUniformMatrix2dv(" << param0 << ", " << param1 << ", " << param2 << ", " << getBooleanStr(param3) << ", " << toHex(param4) << ");" << TestLog::EndMessage; 3314 m_gl.programUniformMatrix2dv(param0, param1, param2, param3, param4); 3315 } 3316 3317 void CallLogWrapper::glProgramUniformMatrix3dv (glw::GLuint param0, glw::GLint param1, glw::GLsizei param2, glw::GLboolean param3, const glw::GLdouble* param4) 3318 { 3319 if (m_enableLog) 3320 m_log << TestLog::Message << "glProgramUniformMatrix3dv(" << param0 << ", " << param1 << ", " << param2 << ", " << getBooleanStr(param3) << ", " << toHex(param4) << ");" << TestLog::EndMessage; 3321 m_gl.programUniformMatrix3dv(param0, param1, param2, param3, param4); 3322 } 3323 3324 void CallLogWrapper::glProgramUniformMatrix4dv (glw::GLuint param0, glw::GLint param1, glw::GLsizei param2, glw::GLboolean param3, const glw::GLdouble* param4) 3325 { 3326 if (m_enableLog) 3327 m_log << TestLog::Message << "glProgramUniformMatrix4dv(" << param0 << ", " << param1 << ", " << param2 << ", " << getBooleanStr(param3) << ", " << toHex(param4) << ");" << TestLog::EndMessage; 3328 m_gl.programUniformMatrix4dv(param0, param1, param2, param3, param4); 3329 } 3330 3331 void CallLogWrapper::glProgramUniformMatrix2x3fv (glw::GLuint param0, glw::GLint param1, glw::GLsizei param2, glw::GLboolean param3, const glw::GLfloat* param4) 3332 { 3333 if (m_enableLog) 3334 m_log << TestLog::Message << "glProgramUniformMatrix2x3fv(" << param0 << ", " << param1 << ", " << param2 << ", " << getBooleanStr(param3) << ", " << getPointerStr(param4, (param2 * 2*3)) << ");" << TestLog::EndMessage; 3335 m_gl.programUniformMatrix2x3fv(param0, param1, param2, param3, param4); 3336 } 3337 3338 void CallLogWrapper::glProgramUniformMatrix3x2fv (glw::GLuint param0, glw::GLint param1, glw::GLsizei param2, glw::GLboolean param3, const glw::GLfloat* param4) 3339 { 3340 if (m_enableLog) 3341 m_log << TestLog::Message << "glProgramUniformMatrix3x2fv(" << param0 << ", " << param1 << ", " << param2 << ", " << getBooleanStr(param3) << ", " << getPointerStr(param4, (param2 * 3*2)) << ");" << TestLog::EndMessage; 3342 m_gl.programUniformMatrix3x2fv(param0, param1, param2, param3, param4); 3343 } 3344 3345 void CallLogWrapper::glProgramUniformMatrix2x4fv (glw::GLuint param0, glw::GLint param1, glw::GLsizei param2, glw::GLboolean param3, const glw::GLfloat* param4) 3346 { 3347 if (m_enableLog) 3348 m_log << TestLog::Message << "glProgramUniformMatrix2x4fv(" << param0 << ", " << param1 << ", " << param2 << ", " << getBooleanStr(param3) << ", " << getPointerStr(param4, (param2 * 2*4)) << ");" << TestLog::EndMessage; 3349 m_gl.programUniformMatrix2x4fv(param0, param1, param2, param3, param4); 3350 } 3351 3352 void CallLogWrapper::glProgramUniformMatrix4x2fv (glw::GLuint param0, glw::GLint param1, glw::GLsizei param2, glw::GLboolean param3, const glw::GLfloat* param4) 3353 { 3354 if (m_enableLog) 3355 m_log << TestLog::Message << "glProgramUniformMatrix4x2fv(" << param0 << ", " << param1 << ", " << param2 << ", " << getBooleanStr(param3) << ", " << getPointerStr(param4, (param2 * 4*2)) << ");" << TestLog::EndMessage; 3356 m_gl.programUniformMatrix4x2fv(param0, param1, param2, param3, param4); 3357 } 3358 3359 void CallLogWrapper::glProgramUniformMatrix3x4fv (glw::GLuint param0, glw::GLint param1, glw::GLsizei param2, glw::GLboolean param3, const glw::GLfloat* param4) 3360 { 3361 if (m_enableLog) 3362 m_log << TestLog::Message << "glProgramUniformMatrix3x4fv(" << param0 << ", " << param1 << ", " << param2 << ", " << getBooleanStr(param3) << ", " << getPointerStr(param4, (param2 * 3*4)) << ");" << TestLog::EndMessage; 3363 m_gl.programUniformMatrix3x4fv(param0, param1, param2, param3, param4); 3364 } 3365 3366 void CallLogWrapper::glProgramUniformMatrix4x3fv (glw::GLuint param0, glw::GLint param1, glw::GLsizei param2, glw::GLboolean param3, const glw::GLfloat* param4) 3367 { 3368 if (m_enableLog) 3369 m_log << TestLog::Message << "glProgramUniformMatrix4x3fv(" << param0 << ", " << param1 << ", " << param2 << ", " << getBooleanStr(param3) << ", " << getPointerStr(param4, (param2 * 4*3)) << ");" << TestLog::EndMessage; 3370 m_gl.programUniformMatrix4x3fv(param0, param1, param2, param3, param4); 3371 } 3372 3373 void CallLogWrapper::glProgramUniformMatrix2x3dv (glw::GLuint param0, glw::GLint param1, glw::GLsizei param2, glw::GLboolean param3, const glw::GLdouble* param4) 3374 { 3375 if (m_enableLog) 3376 m_log << TestLog::Message << "glProgramUniformMatrix2x3dv(" << param0 << ", " << param1 << ", " << param2 << ", " << getBooleanStr(param3) << ", " << toHex(param4) << ");" << TestLog::EndMessage; 3377 m_gl.programUniformMatrix2x3dv(param0, param1, param2, param3, param4); 3378 } 3379 3380 void CallLogWrapper::glProgramUniformMatrix3x2dv (glw::GLuint param0, glw::GLint param1, glw::GLsizei param2, glw::GLboolean param3, const glw::GLdouble* param4) 3381 { 3382 if (m_enableLog) 3383 m_log << TestLog::Message << "glProgramUniformMatrix3x2dv(" << param0 << ", " << param1 << ", " << param2 << ", " << getBooleanStr(param3) << ", " << toHex(param4) << ");" << TestLog::EndMessage; 3384 m_gl.programUniformMatrix3x2dv(param0, param1, param2, param3, param4); 3385 } 3386 3387 void CallLogWrapper::glProgramUniformMatrix2x4dv (glw::GLuint param0, glw::GLint param1, glw::GLsizei param2, glw::GLboolean param3, const glw::GLdouble* param4) 3388 { 3389 if (m_enableLog) 3390 m_log << TestLog::Message << "glProgramUniformMatrix2x4dv(" << param0 << ", " << param1 << ", " << param2 << ", " << getBooleanStr(param3) << ", " << toHex(param4) << ");" << TestLog::EndMessage; 3391 m_gl.programUniformMatrix2x4dv(param0, param1, param2, param3, param4); 3392 } 3393 3394 void CallLogWrapper::glProgramUniformMatrix4x2dv (glw::GLuint param0, glw::GLint param1, glw::GLsizei param2, glw::GLboolean param3, const glw::GLdouble* param4) 3395 { 3396 if (m_enableLog) 3397 m_log << TestLog::Message << "glProgramUniformMatrix4x2dv(" << param0 << ", " << param1 << ", " << param2 << ", " << getBooleanStr(param3) << ", " << toHex(param4) << ");" << TestLog::EndMessage; 3398 m_gl.programUniformMatrix4x2dv(param0, param1, param2, param3, param4); 3399 } 3400 3401 void CallLogWrapper::glProgramUniformMatrix3x4dv (glw::GLuint param0, glw::GLint param1, glw::GLsizei param2, glw::GLboolean param3, const glw::GLdouble* param4) 3402 { 3403 if (m_enableLog) 3404 m_log << TestLog::Message << "glProgramUniformMatrix3x4dv(" << param0 << ", " << param1 << ", " << param2 << ", " << getBooleanStr(param3) << ", " << toHex(param4) << ");" << TestLog::EndMessage; 3405 m_gl.programUniformMatrix3x4dv(param0, param1, param2, param3, param4); 3406 } 3407 3408 void CallLogWrapper::glProgramUniformMatrix4x3dv (glw::GLuint param0, glw::GLint param1, glw::GLsizei param2, glw::GLboolean param3, const glw::GLdouble* param4) 3409 { 3410 if (m_enableLog) 3411 m_log << TestLog::Message << "glProgramUniformMatrix4x3dv(" << param0 << ", " << param1 << ", " << param2 << ", " << getBooleanStr(param3) << ", " << toHex(param4) << ");" << TestLog::EndMessage; 3412 m_gl.programUniformMatrix4x3dv(param0, param1, param2, param3, param4); 3413 } 3414 3415 void CallLogWrapper::glValidateProgramPipeline (glw::GLuint param0) 3416 { 3417 if (m_enableLog) 3418 m_log << TestLog::Message << "glValidateProgramPipeline(" << param0 << ");" << TestLog::EndMessage; 3419 m_gl.validateProgramPipeline(param0); 3420 } 3421 3422 void CallLogWrapper::glGetProgramPipelineInfoLog (glw::GLuint param0, glw::GLsizei param1, glw::GLsizei* param2, glw::GLchar* param3) 3423 { 3424 if (m_enableLog) 3425 m_log << TestLog::Message << "glGetProgramPipelineInfoLog(" << param0 << ", " << param1 << ", " << toHex(param2) << ", " << toHex(param3) << ");" << TestLog::EndMessage; 3426 m_gl.getProgramPipelineInfoLog(param0, param1, param2, param3); 3427 } 3428 3429 void CallLogWrapper::glVertexAttribL1d (glw::GLuint param0, glw::GLdouble param1) 3430 { 3431 if (m_enableLog) 3432 m_log << TestLog::Message << "glVertexAttribL1d(" << param0 << ", " << param1 << ");" << TestLog::EndMessage; 3433 m_gl.vertexAttribL1d(param0, param1); 3434 } 3435 3436 void CallLogWrapper::glVertexAttribL2d (glw::GLuint param0, glw::GLdouble param1, glw::GLdouble param2) 3437 { 3438 if (m_enableLog) 3439 m_log << TestLog::Message << "glVertexAttribL2d(" << param0 << ", " << param1 << ", " << param2 << ");" << TestLog::EndMessage; 3440 m_gl.vertexAttribL2d(param0, param1, param2); 3441 } 3442 3443 void CallLogWrapper::glVertexAttribL3d (glw::GLuint param0, glw::GLdouble param1, glw::GLdouble param2, glw::GLdouble param3) 3444 { 3445 if (m_enableLog) 3446 m_log << TestLog::Message << "glVertexAttribL3d(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ");" << TestLog::EndMessage; 3447 m_gl.vertexAttribL3d(param0, param1, param2, param3); 3448 } 3449 3450 void CallLogWrapper::glVertexAttribL4d (glw::GLuint param0, glw::GLdouble param1, glw::GLdouble param2, glw::GLdouble param3, glw::GLdouble param4) 3451 { 3452 if (m_enableLog) 3453 m_log << TestLog::Message << "glVertexAttribL4d(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ", " << param4 << ");" << TestLog::EndMessage; 3454 m_gl.vertexAttribL4d(param0, param1, param2, param3, param4); 3455 } 3456 3457 void CallLogWrapper::glVertexAttribL1dv (glw::GLuint param0, const glw::GLdouble* param1) 3458 { 3459 if (m_enableLog) 3460 m_log << TestLog::Message << "glVertexAttribL1dv(" << param0 << ", " << toHex(param1) << ");" << TestLog::EndMessage; 3461 m_gl.vertexAttribL1dv(param0, param1); 3462 } 3463 3464 void CallLogWrapper::glVertexAttribL2dv (glw::GLuint param0, const glw::GLdouble* param1) 3465 { 3466 if (m_enableLog) 3467 m_log << TestLog::Message << "glVertexAttribL2dv(" << param0 << ", " << toHex(param1) << ");" << TestLog::EndMessage; 3468 m_gl.vertexAttribL2dv(param0, param1); 3469 } 3470 3471 void CallLogWrapper::glVertexAttribL3dv (glw::GLuint param0, const glw::GLdouble* param1) 3472 { 3473 if (m_enableLog) 3474 m_log << TestLog::Message << "glVertexAttribL3dv(" << param0 << ", " << toHex(param1) << ");" << TestLog::EndMessage; 3475 m_gl.vertexAttribL3dv(param0, param1); 3476 } 3477 3478 void CallLogWrapper::glVertexAttribL4dv (glw::GLuint param0, const glw::GLdouble* param1) 3479 { 3480 if (m_enableLog) 3481 m_log << TestLog::Message << "glVertexAttribL4dv(" << param0 << ", " << toHex(param1) << ");" << TestLog::EndMessage; 3482 m_gl.vertexAttribL4dv(param0, param1); 3483 } 3484 3485 void CallLogWrapper::glVertexAttribLPointer (glw::GLuint param0, glw::GLint param1, glw::GLenum param2, glw::GLsizei param3, const glw::GLvoid* param4) 3486 { 3487 if (m_enableLog) 3488 m_log << TestLog::Message << "glVertexAttribLPointer(" << param0 << ", " << param1 << ", " << toHex(param2) << ", " << param3 << ", " << toHex(param4) << ");" << TestLog::EndMessage; 3489 m_gl.vertexAttribLPointer(param0, param1, param2, param3, param4); 3490 } 3491 3492 void CallLogWrapper::glGetVertexAttribLdv (glw::GLuint param0, glw::GLenum param1, glw::GLdouble* param2) 3493 { 3494 if (m_enableLog) 3495 m_log << TestLog::Message << "glGetVertexAttribLdv(" << param0 << ", " << toHex(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 3496 m_gl.getVertexAttribLdv(param0, param1, param2); 3497 } 3498 3499 void CallLogWrapper::glViewportArrayv (glw::GLuint param0, glw::GLsizei param1, const glw::GLfloat* param2) 3500 { 3501 if (m_enableLog) 3502 m_log << TestLog::Message << "glViewportArrayv(" << param0 << ", " << param1 << ", " << toHex(param2) << ");" << TestLog::EndMessage; 3503 m_gl.viewportArrayv(param0, param1, param2); 3504 } 3505 3506 void CallLogWrapper::glViewportIndexedf (glw::GLuint param0, glw::GLfloat param1, glw::GLfloat param2, glw::GLfloat param3, glw::GLfloat param4) 3507 { 3508 if (m_enableLog) 3509 m_log << TestLog::Message << "glViewportIndexedf(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ", " << param4 << ");" << TestLog::EndMessage; 3510 m_gl.viewportIndexedf(param0, param1, param2, param3, param4); 3511 } 3512 3513 void CallLogWrapper::glViewportIndexedfv (glw::GLuint param0, const glw::GLfloat* param1) 3514 { 3515 if (m_enableLog) 3516 m_log << TestLog::Message << "glViewportIndexedfv(" << param0 << ", " << toHex(param1) << ");" << TestLog::EndMessage; 3517 m_gl.viewportIndexedfv(param0, param1); 3518 } 3519 3520 void CallLogWrapper::glScissorArrayv (glw::GLuint param0, glw::GLsizei param1, const glw::GLint* param2) 3521 { 3522 if (m_enableLog) 3523 m_log << TestLog::Message << "glScissorArrayv(" << param0 << ", " << param1 << ", " << toHex(param2) << ");" << TestLog::EndMessage; 3524 m_gl.scissorArrayv(param0, param1, param2); 3525 } 3526 3527 void CallLogWrapper::glScissorIndexed (glw::GLuint param0, glw::GLint param1, glw::GLint param2, glw::GLsizei param3, glw::GLsizei param4) 3528 { 3529 if (m_enableLog) 3530 m_log << TestLog::Message << "glScissorIndexed(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ", " << param4 << ");" << TestLog::EndMessage; 3531 m_gl.scissorIndexed(param0, param1, param2, param3, param4); 3532 } 3533 3534 void CallLogWrapper::glScissorIndexedv (glw::GLuint param0, const glw::GLint* param1) 3535 { 3536 if (m_enableLog) 3537 m_log << TestLog::Message << "glScissorIndexedv(" << param0 << ", " << toHex(param1) << ");" << TestLog::EndMessage; 3538 m_gl.scissorIndexedv(param0, param1); 3539 } 3540 3541 void CallLogWrapper::glDepthRangeArrayv (glw::GLuint param0, glw::GLsizei param1, const glw::GLdouble* param2) 3542 { 3543 if (m_enableLog) 3544 m_log << TestLog::Message << "glDepthRangeArrayv(" << param0 << ", " << param1 << ", " << toHex(param2) << ");" << TestLog::EndMessage; 3545 m_gl.depthRangeArrayv(param0, param1, param2); 3546 } 3547 3548 void CallLogWrapper::glDepthRangeIndexed (glw::GLuint param0, glw::GLdouble param1, glw::GLdouble param2) 3549 { 3550 if (m_enableLog) 3551 m_log << TestLog::Message << "glDepthRangeIndexed(" << param0 << ", " << param1 << ", " << param2 << ");" << TestLog::EndMessage; 3552 m_gl.depthRangeIndexed(param0, param1, param2); 3553 } 3554 3555 void CallLogWrapper::glGetFloati_v (glw::GLenum param0, glw::GLuint param1, glw::GLfloat* param2) 3556 { 3557 if (m_enableLog) 3558 m_log << TestLog::Message << "glGetFloati_v(" << toHex(param0) << ", " << param1 << ", " << toHex(param2) << ");" << TestLog::EndMessage; 3559 m_gl.getFloati_v(param0, param1, param2); 3560 } 3561 3562 void CallLogWrapper::glGetDoublei_v (glw::GLenum param0, glw::GLuint param1, glw::GLdouble* param2) 3563 { 3564 if (m_enableLog) 3565 m_log << TestLog::Message << "glGetDoublei_v(" << toHex(param0) << ", " << param1 << ", " << toHex(param2) << ");" << TestLog::EndMessage; 3566 m_gl.getDoublei_v(param0, param1, param2); 3567 } 3568 3569 void CallLogWrapper::glDrawArraysInstancedBaseInstance (glw::GLenum param0, glw::GLint param1, glw::GLsizei param2, glw::GLsizei param3, glw::GLuint param4) 3570 { 3571 if (m_enableLog) 3572 m_log << TestLog::Message << "glDrawArraysInstancedBaseInstance(" << toHex(param0) << ", " << param1 << ", " << param2 << ", " << param3 << ", " << param4 << ");" << TestLog::EndMessage; 3573 m_gl.drawArraysInstancedBaseInstance(param0, param1, param2, param3, param4); 3574 } 3575 3576 void CallLogWrapper::glDrawElementsInstancedBaseInstance (glw::GLenum param0, glw::GLsizei param1, glw::GLenum param2, const void* param3, glw::GLsizei param4, glw::GLuint param5) 3577 { 3578 if (m_enableLog) 3579 m_log << TestLog::Message << "glDrawElementsInstancedBaseInstance(" << toHex(param0) << ", " << param1 << ", " << toHex(param2) << ", " << toHex(param3) << ", " << param4 << ", " << param5 << ");" << TestLog::EndMessage; 3580 m_gl.drawElementsInstancedBaseInstance(param0, param1, param2, param3, param4, param5); 3581 } 3582 3583 void CallLogWrapper::glDrawElementsInstancedBaseVertexBaseInstance (glw::GLenum param0, glw::GLsizei param1, glw::GLenum param2, const void* param3, glw::GLsizei param4, glw::GLint param5, glw::GLuint param6) 3584 { 3585 if (m_enableLog) 3586 m_log << TestLog::Message << "glDrawElementsInstancedBaseVertexBaseInstance(" << toHex(param0) << ", " << param1 << ", " << toHex(param2) << ", " << toHex(param3) << ", " << param4 << ", " << param5 << ", " << param6 << ");" << TestLog::EndMessage; 3587 m_gl.drawElementsInstancedBaseVertexBaseInstance(param0, param1, param2, param3, param4, param5, param6); 3588 } 3589 3590 void CallLogWrapper::glDrawTransformFeedbackInstanced (glw::GLenum param0, glw::GLuint param1, glw::GLsizei param2) 3591 { 3592 if (m_enableLog) 3593 m_log << TestLog::Message << "glDrawTransformFeedbackInstanced(" << toHex(param0) << ", " << param1 << ", " << param2 << ");" << TestLog::EndMessage; 3594 m_gl.drawTransformFeedbackInstanced(param0, param1, param2); 3595 } 3596 3597 void CallLogWrapper::glDrawTransformFeedbackStreamInstanced (glw::GLenum param0, glw::GLuint param1, glw::GLuint param2, glw::GLsizei param3) 3598 { 3599 if (m_enableLog) 3600 m_log << TestLog::Message << "glDrawTransformFeedbackStreamInstanced(" << toHex(param0) << ", " << param1 << ", " << param2 << ", " << param3 << ");" << TestLog::EndMessage; 3601 m_gl.drawTransformFeedbackStreamInstanced(param0, param1, param2, param3); 3602 } 3603 3604 void CallLogWrapper::glGetInternalformativ (glw::GLenum param0, glw::GLenum param1, glw::GLenum param2, glw::GLsizei param3, glw::GLint* param4) 3605 { 3606 if (m_enableLog) 3607 m_log << TestLog::Message << "glGetInternalformativ(" << getInternalFormatTargetStr(param0) << ", " << getPixelFormatStr(param1) << ", " << getInternalFormatParameterStr(param2) << ", " << param3 << ", " << toHex(param4) << ");" << TestLog::EndMessage; 3608 m_gl.getInternalformativ(param0, param1, param2, param3, param4); 3609 if (m_enableLog) 3610 { 3611 m_log << TestLog::Message << "// param 4 = " << getPointerStr(param4, param3) << TestLog::EndMessage; 3612 } 3613 } 3614 3615 void CallLogWrapper::glGetActiveAtomicCounterBufferiv (glw::GLuint param0, glw::GLuint param1, glw::GLenum param2, glw::GLint* param3) 3616 { 3617 if (m_enableLog) 3618 m_log << TestLog::Message << "glGetActiveAtomicCounterBufferiv(" << param0 << ", " << param1 << ", " << toHex(param2) << ", " << toHex(param3) << ");" << TestLog::EndMessage; 3619 m_gl.getActiveAtomicCounterBufferiv(param0, param1, param2, param3); 3620 } 3621 3622 void CallLogWrapper::glBindImageTexture (glw::GLuint param0, glw::GLuint param1, glw::GLint param2, glw::GLboolean param3, glw::GLint param4, glw::GLenum param5, glw::GLenum param6) 3623 { 3624 if (m_enableLog) 3625 m_log << TestLog::Message << "glBindImageTexture(" << param0 << ", " << param1 << ", " << param2 << ", " << getBooleanStr(param3) << ", " << param4 << ", " << getImageAccessStr(param5) << ", " << getPixelFormatStr(param6) << ");" << TestLog::EndMessage; 3626 m_gl.bindImageTexture(param0, param1, param2, param3, param4, param5, param6); 3627 } 3628 3629 void CallLogWrapper::glMemoryBarrier (glw::GLbitfield param0) 3630 { 3631 if (m_enableLog) 3632 m_log << TestLog::Message << "glMemoryBarrier(" << getMemoryBarrierFlagsStr(param0) << ");" << TestLog::EndMessage; 3633 m_gl.memoryBarrier(param0); 3634 } 3635 3636 void CallLogWrapper::glTexStorage1D (glw::GLenum param0, glw::GLsizei param1, glw::GLenum param2, glw::GLsizei param3) 3637 { 3638 if (m_enableLog) 3639 m_log << TestLog::Message << "glTexStorage1D(" << toHex(param0) << ", " << param1 << ", " << toHex(param2) << ", " << param3 << ");" << TestLog::EndMessage; 3640 m_gl.texStorage1D(param0, param1, param2, param3); 3641 } 3642 3643 void CallLogWrapper::glTexStorage2D (glw::GLenum param0, glw::GLsizei param1, glw::GLenum param2, glw::GLsizei param3, glw::GLsizei param4) 3644 { 3645 if (m_enableLog) 3646 m_log << TestLog::Message << "glTexStorage2D(" << getTextureTargetStr(param0) << ", " << param1 << ", " << getPixelFormatStr(param2) << ", " << param3 << ", " << param4 << ");" << TestLog::EndMessage; 3647 m_gl.texStorage2D(param0, param1, param2, param3, param4); 3648 } 3649 3650 void CallLogWrapper::glTexStorage3D (glw::GLenum param0, glw::GLsizei param1, glw::GLenum param2, glw::GLsizei param3, glw::GLsizei param4, glw::GLsizei param5) 3651 { 3652 if (m_enableLog) 3653 m_log << TestLog::Message << "glTexStorage3D(" << getTextureTargetStr(param0) << ", " << param1 << ", " << getPixelFormatStr(param2) << ", " << param3 << ", " << param4 << ", " << param5 << ");" << TestLog::EndMessage; 3654 m_gl.texStorage3D(param0, param1, param2, param3, param4, param5); 3655 } 3656 3657 void CallLogWrapper::glClearBufferData (glw::GLenum param0, glw::GLenum param1, glw::GLenum param2, glw::GLenum param3, const void* param4) 3658 { 3659 if (m_enableLog) 3660 m_log << TestLog::Message << "glClearBufferData(" << toHex(param0) << ", " << toHex(param1) << ", " << toHex(param2) << ", " << toHex(param3) << ", " << toHex(param4) << ");" << TestLog::EndMessage; 3661 m_gl.clearBufferData(param0, param1, param2, param3, param4); 3662 } 3663 3664 void CallLogWrapper::glClearBufferSubData (glw::GLenum param0, glw::GLenum param1, glw::GLintptr param2, glw::GLsizeiptr param3, glw::GLenum param4, glw::GLenum param5, const void* param6) 3665 { 3666 if (m_enableLog) 3667 m_log << TestLog::Message << "glClearBufferSubData(" << toHex(param0) << ", " << toHex(param1) << ", " << param2 << ", " << param3 << ", " << toHex(param4) << ", " << toHex(param5) << ", " << toHex(param6) << ");" << TestLog::EndMessage; 3668 m_gl.clearBufferSubData(param0, param1, param2, param3, param4, param5, param6); 3669 } 3670 3671 void CallLogWrapper::glDispatchCompute (glw::GLuint param0, glw::GLuint param1, glw::GLuint param2) 3672 { 3673 if (m_enableLog) 3674 m_log << TestLog::Message << "glDispatchCompute(" << param0 << ", " << param1 << ", " << param2 << ");" << TestLog::EndMessage; 3675 m_gl.dispatchCompute(param0, param1, param2); 3676 } 3677 3678 void CallLogWrapper::glDispatchComputeIndirect (glw::GLintptr param0) 3679 { 3680 if (m_enableLog) 3681 m_log << TestLog::Message << "glDispatchComputeIndirect(" << param0 << ");" << TestLog::EndMessage; 3682 m_gl.dispatchComputeIndirect(param0); 3683 } 3684 3685 void CallLogWrapper::glCopyImageSubData (glw::GLuint param0, glw::GLenum param1, glw::GLint param2, glw::GLint param3, glw::GLint param4, glw::GLint param5, glw::GLuint param6, glw::GLenum param7, glw::GLint param8, glw::GLint param9, glw::GLint param10, glw::GLint param11, glw::GLsizei param12, glw::GLsizei param13, glw::GLsizei param14) 3686 { 3687 if (m_enableLog) 3688 m_log << TestLog::Message << "glCopyImageSubData(" << param0 << ", " << toHex(param1) << ", " << param2 << ", " << param3 << ", " << param4 << ", " << param5 << ", " << param6 << ", " << toHex(param7) << ", " << param8 << ", " << param9 << ", " << param10 << ", " << param11 << ", " << param12 << ", " << param13 << ", " << param14 << ");" << TestLog::EndMessage; 3689 m_gl.copyImageSubData(param0, param1, param2, param3, param4, param5, param6, param7, param8, param9, param10, param11, param12, param13, param14); 3690 } 3691 3692 void CallLogWrapper::glDebugMessageControl (glw::GLenum param0, glw::GLenum param1, glw::GLenum param2, glw::GLsizei param3, const glw::GLuint* param4, glw::GLboolean param5) 3693 { 3694 if (m_enableLog) 3695 m_log << TestLog::Message << "glDebugMessageControl(" << getDebugMessageSourceStr(param0) << ", " << getDebugMessageTypeStr(param1) << ", " << getDebugMessageSeverityStr(param2) << ", " << param3 << ", " << getPointerStr(param4, (param3)) << ", " << getBooleanStr(param5) << ");" << TestLog::EndMessage; 3696 m_gl.debugMessageControl(param0, param1, param2, param3, param4, param5); 3697 } 3698 3699 void CallLogWrapper::glDebugMessageInsert (glw::GLenum param0, glw::GLenum param1, glw::GLuint param2, glw::GLenum param3, glw::GLsizei param4, const glw::GLchar* param5) 3700 { 3701 if (m_enableLog) 3702 m_log << TestLog::Message << "glDebugMessageInsert(" << getDebugMessageSourceStr(param0) << ", " << getDebugMessageTypeStr(param1) << ", " << param2 << ", " << getDebugMessageSeverityStr(param3) << ", " << param4 << ", " << getStringStr(param5) << ");" << TestLog::EndMessage; 3703 m_gl.debugMessageInsert(param0, param1, param2, param3, param4, param5); 3704 } 3705 3706 void CallLogWrapper::glDebugMessageCallback (glw::GLDEBUGPROC param0, const void* param1) 3707 { 3708 if (m_enableLog) 3709 m_log << TestLog::Message << "glDebugMessageCallback(" << param0 << ", " << toHex(param1) << ");" << TestLog::EndMessage; 3710 m_gl.debugMessageCallback(param0, param1); 3711 } 3712 3713 glw::GLuint CallLogWrapper::glGetDebugMessageLog (glw::GLuint param0, glw::GLsizei param1, glw::GLenum* param2, glw::GLenum* param3, glw::GLuint* param4, glw::GLenum* param5, glw::GLsizei* param6, glw::GLchar* param7) 3714 { 3715 if (m_enableLog) 3716 m_log << TestLog::Message << "glGetDebugMessageLog(" << param0 << ", " << param1 << ", " << toHex(param2) << ", " << toHex(param3) << ", " << toHex(param4) << ", " << toHex(param5) << ", " << toHex(param6) << ", " << toHex(param7) << ");" << TestLog::EndMessage; 3717 glw::GLuint returnValue = m_gl.getDebugMessageLog(param0, param1, param2, param3, param4, param5, param6, param7); 3718 if (m_enableLog) 3719 m_log << TestLog::Message << "// " << returnValue << " returned" << TestLog::EndMessage; 3720 return returnValue; 3721 } 3722 3723 void CallLogWrapper::glPushDebugGroup (glw::GLenum param0, glw::GLuint param1, glw::GLsizei param2, const glw::GLchar* param3) 3724 { 3725 if (m_enableLog) 3726 m_log << TestLog::Message << "glPushDebugGroup(" << getDebugMessageSourceStr(param0) << ", " << param1 << ", " << param2 << ", " << getStringStr(param3) << ");" << TestLog::EndMessage; 3727 m_gl.pushDebugGroup(param0, param1, param2, param3); 3728 } 3729 3730 void CallLogWrapper::glPopDebugGroup () 3731 { 3732 if (m_enableLog) 3733 m_log << TestLog::Message << "glPopDebugGroup(" << ");" << TestLog::EndMessage; 3734 m_gl.popDebugGroup(); 3735 } 3736 3737 void CallLogWrapper::glObjectLabel (glw::GLenum param0, glw::GLuint param1, glw::GLsizei param2, const glw::GLchar* param3) 3738 { 3739 if (m_enableLog) 3740 m_log << TestLog::Message << "glObjectLabel(" << toHex(param0) << ", " << param1 << ", " << param2 << ", " << getStringStr(param3) << ");" << TestLog::EndMessage; 3741 m_gl.objectLabel(param0, param1, param2, param3); 3742 } 3743 3744 void CallLogWrapper::glGetObjectLabel (glw::GLenum param0, glw::GLuint param1, glw::GLsizei param2, glw::GLsizei* param3, glw::GLchar* param4) 3745 { 3746 if (m_enableLog) 3747 m_log << TestLog::Message << "glGetObjectLabel(" << toHex(param0) << ", " << param1 << ", " << param2 << ", " << toHex(param3) << ", " << toHex(param4) << ");" << TestLog::EndMessage; 3748 m_gl.getObjectLabel(param0, param1, param2, param3, param4); 3749 } 3750 3751 void CallLogWrapper::glObjectPtrLabel (const void* param0, glw::GLsizei param1, const glw::GLchar* param2) 3752 { 3753 if (m_enableLog) 3754 m_log << TestLog::Message << "glObjectPtrLabel(" << toHex(param0) << ", " << param1 << ", " << getStringStr(param2) << ");" << TestLog::EndMessage; 3755 m_gl.objectPtrLabel(param0, param1, param2); 3756 } 3757 3758 void CallLogWrapper::glGetObjectPtrLabel (const void* param0, glw::GLsizei param1, glw::GLsizei* param2, glw::GLchar* param3) 3759 { 3760 if (m_enableLog) 3761 m_log << TestLog::Message << "glGetObjectPtrLabel(" << toHex(param0) << ", " << param1 << ", " << toHex(param2) << ", " << toHex(param3) << ");" << TestLog::EndMessage; 3762 m_gl.getObjectPtrLabel(param0, param1, param2, param3); 3763 } 3764 3765 void CallLogWrapper::glFramebufferParameteri (glw::GLenum param0, glw::GLenum param1, glw::GLint param2) 3766 { 3767 if (m_enableLog) 3768 m_log << TestLog::Message << "glFramebufferParameteri(" << getFramebufferTargetStr(param0) << ", " << getFramebufferParameterStr(param1) << ", " << param2 << ");" << TestLog::EndMessage; 3769 m_gl.framebufferParameteri(param0, param1, param2); 3770 } 3771 3772 void CallLogWrapper::glGetFramebufferParameteriv (glw::GLenum param0, glw::GLenum param1, glw::GLint* param2) 3773 { 3774 if (m_enableLog) 3775 m_log << TestLog::Message << "glGetFramebufferParameteriv(" << getFramebufferTargetStr(param0) << ", " << getFramebufferParameterStr(param1) << ", " << toHex(param2) << ");" << TestLog::EndMessage; 3776 m_gl.getFramebufferParameteriv(param0, param1, param2); 3777 } 3778 3779 void CallLogWrapper::glGetInternalformati64v (glw::GLenum param0, glw::GLenum param1, glw::GLenum param2, glw::GLsizei param3, glw::GLint64* param4) 3780 { 3781 if (m_enableLog) 3782 m_log << TestLog::Message << "glGetInternalformati64v(" << toHex(param0) << ", " << toHex(param1) << ", " << toHex(param2) << ", " << param3 << ", " << toHex(param4) << ");" << TestLog::EndMessage; 3783 m_gl.getInternalformati64v(param0, param1, param2, param3, param4); 3784 } 3785 3786 void CallLogWrapper::glInvalidateTexSubImage (glw::GLuint param0, glw::GLint param1, glw::GLint param2, glw::GLint param3, glw::GLint param4, glw::GLsizei param5, glw::GLsizei param6, glw::GLsizei param7) 3787 { 3788 if (m_enableLog) 3789 m_log << TestLog::Message << "glInvalidateTexSubImage(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ", " << param4 << ", " << param5 << ", " << param6 << ", " << param7 << ");" << TestLog::EndMessage; 3790 m_gl.invalidateTexSubImage(param0, param1, param2, param3, param4, param5, param6, param7); 3791 } 3792 3793 void CallLogWrapper::glInvalidateTexImage (glw::GLuint param0, glw::GLint param1) 3794 { 3795 if (m_enableLog) 3796 m_log << TestLog::Message << "glInvalidateTexImage(" << param0 << ", " << param1 << ");" << TestLog::EndMessage; 3797 m_gl.invalidateTexImage(param0, param1); 3798 } 3799 3800 void CallLogWrapper::glInvalidateBufferSubData (glw::GLuint param0, glw::GLintptr param1, glw::GLsizeiptr param2) 3801 { 3802 if (m_enableLog) 3803 m_log << TestLog::Message << "glInvalidateBufferSubData(" << param0 << ", " << param1 << ", " << param2 << ");" << TestLog::EndMessage; 3804 m_gl.invalidateBufferSubData(param0, param1, param2); 3805 } 3806 3807 void CallLogWrapper::glInvalidateBufferData (glw::GLuint param0) 3808 { 3809 if (m_enableLog) 3810 m_log << TestLog::Message << "glInvalidateBufferData(" << param0 << ");" << TestLog::EndMessage; 3811 m_gl.invalidateBufferData(param0); 3812 } 3813 3814 void CallLogWrapper::glInvalidateFramebuffer (glw::GLenum param0, glw::GLsizei param1, const glw::GLenum* param2) 3815 { 3816 if (m_enableLog) 3817 m_log << TestLog::Message << "glInvalidateFramebuffer(" << getFramebufferTargetStr(param0) << ", " << param1 << ", " << getEnumPointerStr(param2, param1, getInvalidateAttachmentName) << ");" << TestLog::EndMessage; 3818 m_gl.invalidateFramebuffer(param0, param1, param2); 3819 } 3820 3821 void CallLogWrapper::glInvalidateSubFramebuffer (glw::GLenum param0, glw::GLsizei param1, const glw::GLenum* param2, glw::GLint param3, glw::GLint param4, glw::GLsizei param5, glw::GLsizei param6) 3822 { 3823 if (m_enableLog) 3824 m_log << TestLog::Message << "glInvalidateSubFramebuffer(" << getFramebufferTargetStr(param0) << ", " << param1 << ", " << getEnumPointerStr(param2, param1, getInvalidateAttachmentName) << ", " << param3 << ", " << param4 << ", " << param5 << ", " << param6 << ");" << TestLog::EndMessage; 3825 m_gl.invalidateSubFramebuffer(param0, param1, param2, param3, param4, param5, param6); 3826 } 3827 3828 void CallLogWrapper::glMultiDrawArraysIndirect (glw::GLenum param0, const void* param1, glw::GLsizei param2, glw::GLsizei param3) 3829 { 3830 if (m_enableLog) 3831 m_log << TestLog::Message << "glMultiDrawArraysIndirect(" << toHex(param0) << ", " << toHex(param1) << ", " << param2 << ", " << param3 << ");" << TestLog::EndMessage; 3832 m_gl.multiDrawArraysIndirect(param0, param1, param2, param3); 3833 } 3834 3835 void CallLogWrapper::glMultiDrawElementsIndirect (glw::GLenum param0, glw::GLenum param1, const void* param2, glw::GLsizei param3, glw::GLsizei param4) 3836 { 3837 if (m_enableLog) 3838 m_log << TestLog::Message << "glMultiDrawElementsIndirect(" << toHex(param0) << ", " << toHex(param1) << ", " << toHex(param2) << ", " << param3 << ", " << param4 << ");" << TestLog::EndMessage; 3839 m_gl.multiDrawElementsIndirect(param0, param1, param2, param3, param4); 3840 } 3841 3842 void CallLogWrapper::glGetProgramInterfaceiv (glw::GLuint param0, glw::GLenum param1, glw::GLenum param2, glw::GLint* param3) 3843 { 3844 if (m_enableLog) 3845 m_log << TestLog::Message << "glGetProgramInterfaceiv(" << param0 << ", " << toHex(param1) << ", " << toHex(param2) << ", " << toHex(param3) << ");" << TestLog::EndMessage; 3846 m_gl.getProgramInterfaceiv(param0, param1, param2, param3); 3847 } 3848 3849 glw::GLuint CallLogWrapper::glGetProgramResourceIndex (glw::GLuint param0, glw::GLenum param1, const glw::GLchar* param2) 3850 { 3851 if (m_enableLog) 3852 m_log << TestLog::Message << "glGetProgramResourceIndex(" << param0 << ", " << getProgramInterfaceStr(param1) << ", " << getStringStr(param2) << ");" << TestLog::EndMessage; 3853 glw::GLuint returnValue = m_gl.getProgramResourceIndex(param0, param1, param2); 3854 if (m_enableLog) 3855 m_log << TestLog::Message << "// " << returnValue << " returned" << TestLog::EndMessage; 3856 return returnValue; 3857 } 3858 3859 void CallLogWrapper::glGetProgramResourceName (glw::GLuint param0, glw::GLenum param1, glw::GLuint param2, glw::GLsizei param3, glw::GLsizei* param4, glw::GLchar* param5) 3860 { 3861 if (m_enableLog) 3862 m_log << TestLog::Message << "glGetProgramResourceName(" << param0 << ", " << toHex(param1) << ", " << param2 << ", " << param3 << ", " << toHex(param4) << ", " << toHex(param5) << ");" << TestLog::EndMessage; 3863 m_gl.getProgramResourceName(param0, param1, param2, param3, param4, param5); 3864 } 3865 3866 void CallLogWrapper::glGetProgramResourceiv (glw::GLuint param0, glw::GLenum param1, glw::GLuint param2, glw::GLsizei param3, const glw::GLenum* param4, glw::GLsizei param5, glw::GLsizei* param6, glw::GLint* param7) 3867 { 3868 if (m_enableLog) 3869 m_log << TestLog::Message << "glGetProgramResourceiv(" << param0 << ", " << getProgramInterfaceStr(param1) << ", " << param2 << ", " << param3 << ", " << toHex(param4) << ", " << param5 << ", " << toHex(param6) << ", " << toHex(param7) << ");" << TestLog::EndMessage; 3870 m_gl.getProgramResourceiv(param0, param1, param2, param3, param4, param5, param6, param7); 3871 } 3872 3873 glw::GLint CallLogWrapper::glGetProgramResourceLocation (glw::GLuint param0, glw::GLenum param1, const glw::GLchar* param2) 3874 { 3875 if (m_enableLog) 3876 m_log << TestLog::Message << "glGetProgramResourceLocation(" << param0 << ", " << toHex(param1) << ", " << getStringStr(param2) << ");" << TestLog::EndMessage; 3877 glw::GLint returnValue = m_gl.getProgramResourceLocation(param0, param1, param2); 3878 if (m_enableLog) 3879 m_log << TestLog::Message << "// " << returnValue << " returned" << TestLog::EndMessage; 3880 return returnValue; 3881 } 3882 3883 glw::GLint CallLogWrapper::glGetProgramResourceLocationIndex (glw::GLuint param0, glw::GLenum param1, const glw::GLchar* param2) 3884 { 3885 if (m_enableLog) 3886 m_log << TestLog::Message << "glGetProgramResourceLocationIndex(" << param0 << ", " << toHex(param1) << ", " << getStringStr(param2) << ");" << TestLog::EndMessage; 3887 glw::GLint returnValue = m_gl.getProgramResourceLocationIndex(param0, param1, param2); 3888 if (m_enableLog) 3889 m_log << TestLog::Message << "// " << returnValue << " returned" << TestLog::EndMessage; 3890 return returnValue; 3891 } 3892 3893 void CallLogWrapper::glShaderStorageBlockBinding (glw::GLuint param0, glw::GLuint param1, glw::GLuint param2) 3894 { 3895 if (m_enableLog) 3896 m_log << TestLog::Message << "glShaderStorageBlockBinding(" << param0 << ", " << param1 << ", " << param2 << ");" << TestLog::EndMessage; 3897 m_gl.shaderStorageBlockBinding(param0, param1, param2); 3898 } 3899 3900 void CallLogWrapper::glTexBufferRange (glw::GLenum param0, glw::GLenum param1, glw::GLuint param2, glw::GLintptr param3, glw::GLsizeiptr param4) 3901 { 3902 if (m_enableLog) 3903 m_log << TestLog::Message << "glTexBufferRange(" << getBufferTargetStr(param0) << ", " << getPixelFormatStr(param1) << ", " << param2 << ", " << param3 << ", " << param4 << ");" << TestLog::EndMessage; 3904 m_gl.texBufferRange(param0, param1, param2, param3, param4); 3905 } 3906 3907 void CallLogWrapper::glTexStorage2DMultisample (glw::GLenum param0, glw::GLsizei param1, glw::GLenum param2, glw::GLsizei param3, glw::GLsizei param4, glw::GLboolean param5) 3908 { 3909 if (m_enableLog) 3910 m_log << TestLog::Message << "glTexStorage2DMultisample(" << getTextureTargetStr(param0) << ", " << param1 << ", " << getPixelFormatStr(param2) << ", " << param3 << ", " << param4 << ", " << getBooleanStr(param5) << ");" << TestLog::EndMessage; 3911 m_gl.texStorage2DMultisample(param0, param1, param2, param3, param4, param5); 3912 } 3913 3914 void CallLogWrapper::glTexStorage3DMultisample (glw::GLenum param0, glw::GLsizei param1, glw::GLenum param2, glw::GLsizei param3, glw::GLsizei param4, glw::GLsizei param5, glw::GLboolean param6) 3915 { 3916 if (m_enableLog) 3917 m_log << TestLog::Message << "glTexStorage3DMultisample(" << getTextureTargetStr(param0) << ", " << param1 << ", " << getPixelFormatStr(param2) << ", " << param3 << ", " << param4 << ", " << param5 << ", " << getBooleanStr(param6) << ");" << TestLog::EndMessage; 3918 m_gl.texStorage3DMultisample(param0, param1, param2, param3, param4, param5, param6); 3919 } 3920 3921 void CallLogWrapper::glTextureView (glw::GLuint param0, glw::GLenum param1, glw::GLuint param2, glw::GLenum param3, glw::GLuint param4, glw::GLuint param5, glw::GLuint param6, glw::GLuint param7) 3922 { 3923 if (m_enableLog) 3924 m_log << TestLog::Message << "glTextureView(" << param0 << ", " << toHex(param1) << ", " << param2 << ", " << toHex(param3) << ", " << param4 << ", " << param5 << ", " << param6 << ", " << param7 << ");" << TestLog::EndMessage; 3925 m_gl.textureView(param0, param1, param2, param3, param4, param5, param6, param7); 3926 } 3927 3928 void CallLogWrapper::glBindVertexBuffer (glw::GLuint param0, glw::GLuint param1, glw::GLintptr param2, glw::GLsizei param3) 3929 { 3930 if (m_enableLog) 3931 m_log << TestLog::Message << "glBindVertexBuffer(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ");" << TestLog::EndMessage; 3932 m_gl.bindVertexBuffer(param0, param1, param2, param3); 3933 } 3934 3935 void CallLogWrapper::glVertexAttribFormat (glw::GLuint param0, glw::GLint param1, glw::GLenum param2, glw::GLboolean param3, glw::GLuint param4) 3936 { 3937 if (m_enableLog) 3938 m_log << TestLog::Message << "glVertexAttribFormat(" << param0 << ", " << param1 << ", " << getTypeStr(param2) << ", " << getBooleanStr(param3) << ", " << param4 << ");" << TestLog::EndMessage; 3939 m_gl.vertexAttribFormat(param0, param1, param2, param3, param4); 3940 } 3941 3942 void CallLogWrapper::glVertexAttribIFormat (glw::GLuint param0, glw::GLint param1, glw::GLenum param2, glw::GLuint param3) 3943 { 3944 if (m_enableLog) 3945 m_log << TestLog::Message << "glVertexAttribIFormat(" << param0 << ", " << param1 << ", " << getTypeStr(param2) << ", " << param3 << ");" << TestLog::EndMessage; 3946 m_gl.vertexAttribIFormat(param0, param1, param2, param3); 3947 } 3948 3949 void CallLogWrapper::glVertexAttribLFormat (glw::GLuint param0, glw::GLint param1, glw::GLenum param2, glw::GLuint param3) 3950 { 3951 if (m_enableLog) 3952 m_log << TestLog::Message << "glVertexAttribLFormat(" << param0 << ", " << param1 << ", " << toHex(param2) << ", " << param3 << ");" << TestLog::EndMessage; 3953 m_gl.vertexAttribLFormat(param0, param1, param2, param3); 3954 } 3955 3956 void CallLogWrapper::glVertexAttribBinding (glw::GLuint param0, glw::GLuint param1) 3957 { 3958 if (m_enableLog) 3959 m_log << TestLog::Message << "glVertexAttribBinding(" << param0 << ", " << param1 << ");" << TestLog::EndMessage; 3960 m_gl.vertexAttribBinding(param0, param1); 3961 } 3962 3963 void CallLogWrapper::glVertexBindingDivisor (glw::GLuint param0, glw::GLuint param1) 3964 { 3965 if (m_enableLog) 3966 m_log << TestLog::Message << "glVertexBindingDivisor(" << param0 << ", " << param1 << ");" << TestLog::EndMessage; 3967 m_gl.vertexBindingDivisor(param0, param1); 3968 } 3969 3970 void CallLogWrapper::glBufferStorage (glw::GLenum param0, glw::GLsizeiptr param1, const void* param2, glw::GLbitfield param3) 3971 { 3972 if (m_enableLog) 3973 m_log << TestLog::Message << "glBufferStorage(" << toHex(param0) << ", " << param1 << ", " << toHex(param2) << ", " << toHex(param3) << ");" << TestLog::EndMessage; 3974 m_gl.bufferStorage(param0, param1, param2, param3); 3975 } 3976 3977 void CallLogWrapper::glClearTexImage (glw::GLuint param0, glw::GLint param1, glw::GLenum param2, glw::GLenum param3, const void* param4) 3978 { 3979 if (m_enableLog) 3980 m_log << TestLog::Message << "glClearTexImage(" << param0 << ", " << param1 << ", " << toHex(param2) << ", " << toHex(param3) << ", " << toHex(param4) << ");" << TestLog::EndMessage; 3981 m_gl.clearTexImage(param0, param1, param2, param3, param4); 3982 } 3983 3984 void CallLogWrapper::glClearTexSubImage (glw::GLuint param0, glw::GLint param1, glw::GLint param2, glw::GLint param3, glw::GLint param4, glw::GLsizei param5, glw::GLsizei param6, glw::GLsizei param7, glw::GLenum param8, glw::GLenum param9, const void* param10) 3985 { 3986 if (m_enableLog) 3987 m_log << TestLog::Message << "glClearTexSubImage(" << param0 << ", " << param1 << ", " << param2 << ", " << param3 << ", " << param4 << ", " << param5 << ", " << param6 << ", " << param7 << ", " << toHex(param8) << ", " << toHex(param9) << ", " << toHex(param10) << ");" << TestLog::EndMessage; 3988 m_gl.clearTexSubImage(param0, param1, param2, param3, param4, param5, param6, param7, param8, param9, param10); 3989 } 3990 3991 void CallLogWrapper::glBindBuffersBase (glw::GLenum param0, glw::GLuint param1, glw::GLsizei param2, const glw::GLuint* param3) 3992 { 3993 if (m_enableLog) 3994 m_log << TestLog::Message << "glBindBuffersBase(" << toHex(param0) << ", " << param1 << ", " << param2 << ", " << toHex(param3) << ");" << TestLog::EndMessage; 3995 m_gl.bindBuffersBase(param0, param1, param2, param3); 3996 } 3997 3998 void CallLogWrapper::glBindBuffersRange (glw::GLenum param0, glw::GLuint param1, glw::GLsizei param2, const glw::GLuint* param3, const glw::GLintptr* param4, const glw::GLsizeiptr* param5) 3999 { 4000 if (m_enableLog) 4001 m_log << TestLog::Message << "glBindBuffersRange(" << toHex(param0) << ", " << param1 << ", " << param2 << ", " << toHex(param3) << ", " << toHex(param4) << ", " << toHex(param5) << ");" << TestLog::EndMessage; 4002 m_gl.bindBuffersRange(param0, param1, param2, param3, param4, param5); 4003 } 4004 4005 void CallLogWrapper::glBindTextures (glw::GLuint param0, glw::GLsizei param1, const glw::GLuint* param2) 4006 { 4007 if (m_enableLog) 4008 m_log << TestLog::Message << "glBindTextures(" << param0 << ", " << param1 << ", " << toHex(param2) << ");" << TestLog::EndMessage; 4009 m_gl.bindTextures(param0, param1, param2); 4010 } 4011 4012 void CallLogWrapper::glBindSamplers (glw::GLuint param0, glw::GLsizei param1, const glw::GLuint* param2) 4013 { 4014 if (m_enableLog) 4015 m_log << TestLog::Message << "glBindSamplers(" << param0 << ", " << param1 << ", " << toHex(param2) << ");" << TestLog::EndMessage; 4016 m_gl.bindSamplers(param0, param1, param2); 4017 } 4018 4019 void CallLogWrapper::glBindImageTextures (glw::GLuint param0, glw::GLsizei param1, const glw::GLuint* param2) 4020 { 4021 if (m_enableLog) 4022 m_log << TestLog::Message << "glBindImageTextures(" << param0 << ", " << param1 << ", " << toHex(param2) << ");" << TestLog::EndMessage; 4023 m_gl.bindImageTextures(param0, param1, param2); 4024 } 4025 4026 void CallLogWrapper::glBindVertexBuffers (glw::GLuint param0, glw::GLsizei param1, const glw::GLuint* param2, const glw::GLintptr* param3, const glw::GLsizei* param4) 4027 { 4028 if (m_enableLog) 4029 m_log << TestLog::Message << "glBindVertexBuffers(" << param0 << ", " << param1 << ", " << toHex(param2) << ", " << toHex(param3) << ", " << toHex(param4) << ");" << TestLog::EndMessage; 4030 m_gl.bindVertexBuffers(param0, param1, param2, param3, param4); 4031 } 4032