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      1 /*
      2  * Copyright (C) 2010 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  *
     16  */
     17 
     18 /* This is a JNI example where we use native methods to play sounds
     19  * using OpenSL ES. See the corresponding Java source file located at:
     20  *
     21  *   src/com/example/nativeaudio/NativeAudio/NativeAudio.java
     22  */
     23 
     24 #include <assert.h>
     25 #include <jni.h>
     26 #include <string.h>
     27 
     28 // for __android_log_print(ANDROID_LOG_INFO, "YourApp", "formatted message");
     29 // #include <android/log.h>
     30 
     31 // for native audio
     32 #include <SLES/OpenSLES.h>
     33 #include <SLES/OpenSLES_Android.h>
     34 
     35 // for native asset manager
     36 #include <sys/types.h>
     37 #include <android/asset_manager.h>
     38 #include <android/asset_manager_jni.h>
     39 
     40 // pre-recorded sound clips, both are 8 kHz mono 16-bit signed little endian
     41 
     42 static const char hello[] =
     43 #include "hello_clip.h"
     44 ;
     45 
     46 static const char android[] =
     47 #include "android_clip.h"
     48 ;
     49 
     50 // engine interfaces
     51 static SLObjectItf engineObject = NULL;
     52 static SLEngineItf engineEngine;
     53 
     54 // output mix interfaces
     55 static SLObjectItf outputMixObject = NULL;
     56 static SLEnvironmentalReverbItf outputMixEnvironmentalReverb = NULL;
     57 
     58 // buffer queue player interfaces
     59 static SLObjectItf bqPlayerObject = NULL;
     60 static SLPlayItf bqPlayerPlay;
     61 static SLAndroidSimpleBufferQueueItf bqPlayerBufferQueue;
     62 static SLEffectSendItf bqPlayerEffectSend;
     63 static SLMuteSoloItf bqPlayerMuteSolo;
     64 static SLVolumeItf bqPlayerVolume;
     65 
     66 // aux effect on the output mix, used by the buffer queue player
     67 static const SLEnvironmentalReverbSettings reverbSettings =
     68     SL_I3DL2_ENVIRONMENT_PRESET_STONECORRIDOR;
     69 
     70 // URI player interfaces
     71 static SLObjectItf uriPlayerObject = NULL;
     72 static SLPlayItf uriPlayerPlay;
     73 static SLSeekItf uriPlayerSeek;
     74 static SLMuteSoloItf uriPlayerMuteSolo;
     75 static SLVolumeItf uriPlayerVolume;
     76 
     77 // file descriptor player interfaces
     78 static SLObjectItf fdPlayerObject = NULL;
     79 static SLPlayItf fdPlayerPlay;
     80 static SLSeekItf fdPlayerSeek;
     81 static SLMuteSoloItf fdPlayerMuteSolo;
     82 static SLVolumeItf fdPlayerVolume;
     83 
     84 // recorder interfaces
     85 static SLObjectItf recorderObject = NULL;
     86 static SLRecordItf recorderRecord;
     87 static SLAndroidSimpleBufferQueueItf recorderBufferQueue;
     88 
     89 // synthesized sawtooth clip
     90 #define SAWTOOTH_FRAMES 8000
     91 static short sawtoothBuffer[SAWTOOTH_FRAMES];
     92 
     93 // 5 seconds of recorded audio at 16 kHz mono, 16-bit signed little endian
     94 #define RECORDER_FRAMES (16000 * 5)
     95 static short recorderBuffer[RECORDER_FRAMES];
     96 static unsigned recorderSize = 0;
     97 static SLmilliHertz recorderSR;
     98 
     99 // pointer and size of the next player buffer to enqueue, and number of remaining buffers
    100 static short *nextBuffer;
    101 static unsigned nextSize;
    102 static int nextCount;
    103 
    104 
    105 // synthesize a mono sawtooth wave and place it into a buffer (called automatically on load)
    106 __attribute__((constructor)) static void onDlOpen(void)
    107 {
    108     unsigned i;
    109     for (i = 0; i < SAWTOOTH_FRAMES; ++i) {
    110         sawtoothBuffer[i] = 32768 - ((i % 100) * 660);
    111     }
    112 }
    113 
    114 
    115 // this callback handler is called every time a buffer finishes playing
    116 void bqPlayerCallback(SLAndroidSimpleBufferQueueItf bq, void *context)
    117 {
    118     assert(bq == bqPlayerBufferQueue);
    119     assert(NULL == context);
    120     // for streaming playback, replace this test by logic to find and fill the next buffer
    121     if (--nextCount > 0 && NULL != nextBuffer && 0 != nextSize) {
    122         SLresult result;
    123         // enqueue another buffer
    124         result = (*bqPlayerBufferQueue)->Enqueue(bqPlayerBufferQueue, nextBuffer, nextSize);
    125         // the most likely other result is SL_RESULT_BUFFER_INSUFFICIENT,
    126         // which for this code example would indicate a programming error
    127         assert(SL_RESULT_SUCCESS == result);
    128         (void)result;
    129     }
    130 }
    131 
    132 
    133 // this callback handler is called every time a buffer finishes recording
    134 void bqRecorderCallback(SLAndroidSimpleBufferQueueItf bq, void *context)
    135 {
    136     assert(bq == recorderBufferQueue);
    137     assert(NULL == context);
    138     // for streaming recording, here we would call Enqueue to give recorder the next buffer to fill
    139     // but instead, this is a one-time buffer so we stop recording
    140     SLresult result;
    141     result = (*recorderRecord)->SetRecordState(recorderRecord, SL_RECORDSTATE_STOPPED);
    142     if (SL_RESULT_SUCCESS == result) {
    143         recorderSize = RECORDER_FRAMES * sizeof(short);
    144         recorderSR = SL_SAMPLINGRATE_16;
    145     }
    146 }
    147 
    148 
    149 // create the engine and output mix objects
    150 void Java_com_example_nativeaudio_NativeAudio_createEngine(JNIEnv* env, jclass clazz)
    151 {
    152     SLresult result;
    153 
    154     // create engine
    155     result = slCreateEngine(&engineObject, 0, NULL, 0, NULL, NULL);
    156     assert(SL_RESULT_SUCCESS == result);
    157     (void)result;
    158 
    159     // realize the engine
    160     result = (*engineObject)->Realize(engineObject, SL_BOOLEAN_FALSE);
    161     assert(SL_RESULT_SUCCESS == result);
    162     (void)result;
    163 
    164     // get the engine interface, which is needed in order to create other objects
    165     result = (*engineObject)->GetInterface(engineObject, SL_IID_ENGINE, &engineEngine);
    166     assert(SL_RESULT_SUCCESS == result);
    167     (void)result;
    168 
    169     // create output mix, with environmental reverb specified as a non-required interface
    170     const SLInterfaceID ids[1] = {SL_IID_ENVIRONMENTALREVERB};
    171     const SLboolean req[1] = {SL_BOOLEAN_FALSE};
    172     result = (*engineEngine)->CreateOutputMix(engineEngine, &outputMixObject, 1, ids, req);
    173     assert(SL_RESULT_SUCCESS == result);
    174     (void)result;
    175 
    176     // realize the output mix
    177     result = (*outputMixObject)->Realize(outputMixObject, SL_BOOLEAN_FALSE);
    178     assert(SL_RESULT_SUCCESS == result);
    179     (void)result;
    180 
    181     // get the environmental reverb interface
    182     // this could fail if the environmental reverb effect is not available,
    183     // either because the feature is not present, excessive CPU load, or
    184     // the required MODIFY_AUDIO_SETTINGS permission was not requested and granted
    185     result = (*outputMixObject)->GetInterface(outputMixObject, SL_IID_ENVIRONMENTALREVERB,
    186             &outputMixEnvironmentalReverb);
    187     if (SL_RESULT_SUCCESS == result) {
    188         result = (*outputMixEnvironmentalReverb)->SetEnvironmentalReverbProperties(
    189                 outputMixEnvironmentalReverb, &reverbSettings);
    190         (void)result;
    191     }
    192     // ignore unsuccessful result codes for environmental reverb, as it is optional for this example
    193 
    194 }
    195 
    196 
    197 // create buffer queue audio player
    198 void Java_com_example_nativeaudio_NativeAudio_createBufferQueueAudioPlayer(JNIEnv* env,
    199         jclass clazz)
    200 {
    201     SLresult result;
    202 
    203     // configure audio source
    204     SLDataLocator_AndroidSimpleBufferQueue loc_bufq = {SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, 2};
    205     SLDataFormat_PCM format_pcm = {SL_DATAFORMAT_PCM, 1, SL_SAMPLINGRATE_8,
    206         SL_PCMSAMPLEFORMAT_FIXED_16, SL_PCMSAMPLEFORMAT_FIXED_16,
    207         SL_SPEAKER_FRONT_CENTER, SL_BYTEORDER_LITTLEENDIAN};
    208     SLDataSource audioSrc = {&loc_bufq, &format_pcm};
    209 
    210     // configure audio sink
    211     SLDataLocator_OutputMix loc_outmix = {SL_DATALOCATOR_OUTPUTMIX, outputMixObject};
    212     SLDataSink audioSnk = {&loc_outmix, NULL};
    213 
    214     // create audio player
    215     const SLInterfaceID ids[3] = {SL_IID_BUFFERQUEUE, SL_IID_EFFECTSEND,
    216             /*SL_IID_MUTESOLO,*/ SL_IID_VOLUME};
    217     const SLboolean req[3] = {SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE,
    218             /*SL_BOOLEAN_TRUE,*/ SL_BOOLEAN_TRUE};
    219     result = (*engineEngine)->CreateAudioPlayer(engineEngine, &bqPlayerObject, &audioSrc, &audioSnk,
    220             3, ids, req);
    221     assert(SL_RESULT_SUCCESS == result);
    222     (void)result;
    223 
    224     // realize the player
    225     result = (*bqPlayerObject)->Realize(bqPlayerObject, SL_BOOLEAN_FALSE);
    226     assert(SL_RESULT_SUCCESS == result);
    227     (void)result;
    228 
    229     // get the play interface
    230     result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_PLAY, &bqPlayerPlay);
    231     assert(SL_RESULT_SUCCESS == result);
    232     (void)result;
    233 
    234     // get the buffer queue interface
    235     result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_BUFFERQUEUE,
    236             &bqPlayerBufferQueue);
    237     assert(SL_RESULT_SUCCESS == result);
    238     (void)result;
    239 
    240     // register callback on the buffer queue
    241     result = (*bqPlayerBufferQueue)->RegisterCallback(bqPlayerBufferQueue, bqPlayerCallback, NULL);
    242     assert(SL_RESULT_SUCCESS == result);
    243     (void)result;
    244 
    245     // get the effect send interface
    246     result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_EFFECTSEND,
    247             &bqPlayerEffectSend);
    248     assert(SL_RESULT_SUCCESS == result);
    249     (void)result;
    250 
    251 #if 0   // mute/solo is not supported for sources that are known to be mono, as this is
    252     // get the mute/solo interface
    253     result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_MUTESOLO, &bqPlayerMuteSolo);
    254     assert(SL_RESULT_SUCCESS == result);
    255     (void)result;
    256 #endif
    257 
    258     // get the volume interface
    259     result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_VOLUME, &bqPlayerVolume);
    260     assert(SL_RESULT_SUCCESS == result);
    261     (void)result;
    262 
    263     // set the player's state to playing
    264     result = (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, SL_PLAYSTATE_PLAYING);
    265     assert(SL_RESULT_SUCCESS == result);
    266     (void)result;
    267 }
    268 
    269 
    270 // create URI audio player
    271 jboolean Java_com_example_nativeaudio_NativeAudio_createUriAudioPlayer(JNIEnv* env, jclass clazz,
    272         jstring uri)
    273 {
    274     SLresult result;
    275 
    276     // convert Java string to UTF-8
    277     const char *utf8 = (*env)->GetStringUTFChars(env, uri, NULL);
    278     assert(NULL != utf8);
    279 
    280     // configure audio source
    281     // (requires the INTERNET permission depending on the uri parameter)
    282     SLDataLocator_URI loc_uri = {SL_DATALOCATOR_URI, (SLchar *) utf8};
    283     SLDataFormat_MIME format_mime = {SL_DATAFORMAT_MIME, NULL, SL_CONTAINERTYPE_UNSPECIFIED};
    284     SLDataSource audioSrc = {&loc_uri, &format_mime};
    285 
    286     // configure audio sink
    287     SLDataLocator_OutputMix loc_outmix = {SL_DATALOCATOR_OUTPUTMIX, outputMixObject};
    288     SLDataSink audioSnk = {&loc_outmix, NULL};
    289 
    290     // create audio player
    291     const SLInterfaceID ids[3] = {SL_IID_SEEK, SL_IID_MUTESOLO, SL_IID_VOLUME};
    292     const SLboolean req[3] = {SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE};
    293     result = (*engineEngine)->CreateAudioPlayer(engineEngine, &uriPlayerObject, &audioSrc,
    294             &audioSnk, 3, ids, req);
    295     // note that an invalid URI is not detected here, but during prepare/prefetch on Android,
    296     // or possibly during Realize on other platforms
    297     assert(SL_RESULT_SUCCESS == result);
    298     (void)result;
    299 
    300     // release the Java string and UTF-8
    301     (*env)->ReleaseStringUTFChars(env, uri, utf8);
    302 
    303     // realize the player
    304     result = (*uriPlayerObject)->Realize(uriPlayerObject, SL_BOOLEAN_FALSE);
    305     // this will always succeed on Android, but we check result for portability to other platforms
    306     if (SL_RESULT_SUCCESS != result) {
    307         (*uriPlayerObject)->Destroy(uriPlayerObject);
    308         uriPlayerObject = NULL;
    309         return JNI_FALSE;
    310     }
    311 
    312     // get the play interface
    313     result = (*uriPlayerObject)->GetInterface(uriPlayerObject, SL_IID_PLAY, &uriPlayerPlay);
    314     assert(SL_RESULT_SUCCESS == result);
    315     (void)result;
    316 
    317     // get the seek interface
    318     result = (*uriPlayerObject)->GetInterface(uriPlayerObject, SL_IID_SEEK, &uriPlayerSeek);
    319     assert(SL_RESULT_SUCCESS == result);
    320     (void)result;
    321 
    322     // get the mute/solo interface
    323     result = (*uriPlayerObject)->GetInterface(uriPlayerObject, SL_IID_MUTESOLO, &uriPlayerMuteSolo);
    324     assert(SL_RESULT_SUCCESS == result);
    325     (void)result;
    326 
    327     // get the volume interface
    328     result = (*uriPlayerObject)->GetInterface(uriPlayerObject, SL_IID_VOLUME, &uriPlayerVolume);
    329     assert(SL_RESULT_SUCCESS == result);
    330     (void)result;
    331 
    332     return JNI_TRUE;
    333 }
    334 
    335 
    336 // set the playing state for the URI audio player
    337 // to PLAYING (true) or PAUSED (false)
    338 void Java_com_example_nativeaudio_NativeAudio_setPlayingUriAudioPlayer(JNIEnv* env,
    339         jclass clazz, jboolean isPlaying)
    340 {
    341     SLresult result;
    342 
    343     // make sure the URI audio player was created
    344     if (NULL != uriPlayerPlay) {
    345 
    346         // set the player's state
    347         result = (*uriPlayerPlay)->SetPlayState(uriPlayerPlay, isPlaying ?
    348             SL_PLAYSTATE_PLAYING : SL_PLAYSTATE_PAUSED);
    349         assert(SL_RESULT_SUCCESS == result);
    350         (void)result;
    351     }
    352 
    353 }
    354 
    355 
    356 // set the whole file looping state for the URI audio player
    357 void Java_com_example_nativeaudio_NativeAudio_setLoopingUriAudioPlayer(JNIEnv* env,
    358         jclass clazz, jboolean isLooping)
    359 {
    360     SLresult result;
    361 
    362     // make sure the URI audio player was created
    363     if (NULL != uriPlayerSeek) {
    364 
    365         // set the looping state
    366         result = (*uriPlayerSeek)->SetLoop(uriPlayerSeek, (SLboolean) isLooping, 0,
    367                 SL_TIME_UNKNOWN);
    368         assert(SL_RESULT_SUCCESS == result);
    369         (void)result;
    370     }
    371 
    372 }
    373 
    374 
    375 // expose the mute/solo APIs to Java for one of the 3 players
    376 
    377 static SLMuteSoloItf getMuteSolo()
    378 {
    379     if (uriPlayerMuteSolo != NULL)
    380         return uriPlayerMuteSolo;
    381     else if (fdPlayerMuteSolo != NULL)
    382         return fdPlayerMuteSolo;
    383     else
    384         return bqPlayerMuteSolo;
    385 }
    386 
    387 void Java_com_example_nativeaudio_NativeAudio_setChannelMuteUriAudioPlayer(JNIEnv* env,
    388         jclass clazz, jint chan, jboolean mute)
    389 {
    390     SLresult result;
    391     SLMuteSoloItf muteSoloItf = getMuteSolo();
    392     if (NULL != muteSoloItf) {
    393         result = (*muteSoloItf)->SetChannelMute(muteSoloItf, chan, mute);
    394         assert(SL_RESULT_SUCCESS == result);
    395         (void)result;
    396     }
    397 }
    398 
    399 void Java_com_example_nativeaudio_NativeAudio_setChannelSoloUriAudioPlayer(JNIEnv* env,
    400         jclass clazz, jint chan, jboolean solo)
    401 {
    402     SLresult result;
    403     SLMuteSoloItf muteSoloItf = getMuteSolo();
    404     if (NULL != muteSoloItf) {
    405         result = (*muteSoloItf)->SetChannelSolo(muteSoloItf, chan, solo);
    406         assert(SL_RESULT_SUCCESS == result);
    407         (void)result;
    408     }
    409 }
    410 
    411 int Java_com_example_nativeaudio_NativeAudio_getNumChannelsUriAudioPlayer(JNIEnv* env, jclass clazz)
    412 {
    413     SLuint8 numChannels;
    414     SLresult result;
    415     SLMuteSoloItf muteSoloItf = getMuteSolo();
    416     if (NULL != muteSoloItf) {
    417         result = (*muteSoloItf)->GetNumChannels(muteSoloItf, &numChannels);
    418         if (SL_RESULT_PRECONDITIONS_VIOLATED == result) {
    419             // channel count is not yet known
    420             numChannels = 0;
    421         } else {
    422             assert(SL_RESULT_SUCCESS == result);
    423         }
    424     } else {
    425         numChannels = 0;
    426     }
    427     return numChannels;
    428 }
    429 
    430 // expose the volume APIs to Java for one of the 3 players
    431 
    432 static SLVolumeItf getVolume()
    433 {
    434     if (uriPlayerVolume != NULL)
    435         return uriPlayerVolume;
    436     else if (fdPlayerVolume != NULL)
    437         return fdPlayerVolume;
    438     else
    439         return bqPlayerVolume;
    440 }
    441 
    442 void Java_com_example_nativeaudio_NativeAudio_setVolumeUriAudioPlayer(JNIEnv* env, jclass clazz,
    443         jint millibel)
    444 {
    445     SLresult result;
    446     SLVolumeItf volumeItf = getVolume();
    447     if (NULL != volumeItf) {
    448         result = (*volumeItf)->SetVolumeLevel(volumeItf, millibel);
    449         assert(SL_RESULT_SUCCESS == result);
    450         (void)result;
    451     }
    452 }
    453 
    454 void Java_com_example_nativeaudio_NativeAudio_setMuteUriAudioPlayer(JNIEnv* env, jclass clazz,
    455         jboolean mute)
    456 {
    457     SLresult result;
    458     SLVolumeItf volumeItf = getVolume();
    459     if (NULL != volumeItf) {
    460         result = (*volumeItf)->SetMute(volumeItf, mute);
    461         assert(SL_RESULT_SUCCESS == result);
    462         (void)result;
    463     }
    464 }
    465 
    466 void Java_com_example_nativeaudio_NativeAudio_enableStereoPositionUriAudioPlayer(JNIEnv* env,
    467         jclass clazz, jboolean enable)
    468 {
    469     SLresult result;
    470     SLVolumeItf volumeItf = getVolume();
    471     if (NULL != volumeItf) {
    472         result = (*volumeItf)->EnableStereoPosition(volumeItf, enable);
    473         assert(SL_RESULT_SUCCESS == result);
    474         (void)result;
    475     }
    476 }
    477 
    478 void Java_com_example_nativeaudio_NativeAudio_setStereoPositionUriAudioPlayer(JNIEnv* env,
    479         jclass clazz, jint permille)
    480 {
    481     SLresult result;
    482     SLVolumeItf volumeItf = getVolume();
    483     if (NULL != volumeItf) {
    484         result = (*volumeItf)->SetStereoPosition(volumeItf, permille);
    485         assert(SL_RESULT_SUCCESS == result);
    486         (void)result;
    487     }
    488 }
    489 
    490 // enable reverb on the buffer queue player
    491 jboolean Java_com_example_nativeaudio_NativeAudio_enableReverb(JNIEnv* env, jclass clazz,
    492         jboolean enabled)
    493 {
    494     SLresult result;
    495 
    496     // we might not have been able to add environmental reverb to the output mix
    497     if (NULL == outputMixEnvironmentalReverb) {
    498         return JNI_FALSE;
    499     }
    500 
    501     result = (*bqPlayerEffectSend)->EnableEffectSend(bqPlayerEffectSend,
    502             outputMixEnvironmentalReverb, (SLboolean) enabled, (SLmillibel) 0);
    503     // and even if environmental reverb was present, it might no longer be available
    504     if (SL_RESULT_SUCCESS != result) {
    505         return JNI_FALSE;
    506     }
    507 
    508     return JNI_TRUE;
    509 }
    510 
    511 
    512 // select the desired clip and play count, and enqueue the first buffer if idle
    513 jboolean Java_com_example_nativeaudio_NativeAudio_selectClip(JNIEnv* env, jclass clazz, jint which,
    514         jint count)
    515 {
    516     switch (which) {
    517     case 0:     // CLIP_NONE
    518         nextBuffer = (short *) NULL;
    519         nextSize = 0;
    520         break;
    521     case 1:     // CLIP_HELLO
    522         nextBuffer = (short *) hello;
    523         nextSize = sizeof(hello);
    524         break;
    525     case 2:     // CLIP_ANDROID
    526         nextBuffer = (short *) android;
    527         nextSize = sizeof(android);
    528         break;
    529     case 3:     // CLIP_SAWTOOTH
    530         nextBuffer = sawtoothBuffer;
    531         nextSize = sizeof(sawtoothBuffer);
    532         break;
    533     case 4:     // CLIP_PLAYBACK
    534         // we recorded at 16 kHz, but are playing buffers at 8 Khz, so do a primitive down-sample
    535         if (recorderSR == SL_SAMPLINGRATE_16) {
    536             unsigned i;
    537             for (i = 0; i < recorderSize; i += 2 * sizeof(short)) {
    538                 recorderBuffer[i >> 2] = recorderBuffer[i >> 1];
    539             }
    540             recorderSR = SL_SAMPLINGRATE_8;
    541             recorderSize >>= 1;
    542         }
    543         nextBuffer = recorderBuffer;
    544         nextSize = recorderSize;
    545         break;
    546     default:
    547         nextBuffer = NULL;
    548         nextSize = 0;
    549         break;
    550     }
    551     nextCount = count;
    552     if (nextSize > 0) {
    553         // here we only enqueue one buffer because it is a long clip,
    554         // but for streaming playback we would typically enqueue at least 2 buffers to start
    555         SLresult result;
    556         result = (*bqPlayerBufferQueue)->Enqueue(bqPlayerBufferQueue, nextBuffer, nextSize);
    557         if (SL_RESULT_SUCCESS != result) {
    558             return JNI_FALSE;
    559         }
    560     }
    561 
    562     return JNI_TRUE;
    563 }
    564 
    565 
    566 // create asset audio player
    567 jboolean Java_com_example_nativeaudio_NativeAudio_createAssetAudioPlayer(JNIEnv* env, jclass clazz,
    568         jobject assetManager, jstring filename)
    569 {
    570     SLresult result;
    571 
    572     // convert Java string to UTF-8
    573     const char *utf8 = (*env)->GetStringUTFChars(env, filename, NULL);
    574     assert(NULL != utf8);
    575 
    576     // use asset manager to open asset by filename
    577     AAssetManager* mgr = AAssetManager_fromJava(env, assetManager);
    578     assert(NULL != mgr);
    579     AAsset* asset = AAssetManager_open(mgr, utf8, AASSET_MODE_UNKNOWN);
    580 
    581     // release the Java string and UTF-8
    582     (*env)->ReleaseStringUTFChars(env, filename, utf8);
    583 
    584     // the asset might not be found
    585     if (NULL == asset) {
    586         return JNI_FALSE;
    587     }
    588 
    589     // open asset as file descriptor
    590     off_t start, length;
    591     int fd = AAsset_openFileDescriptor(asset, &start, &length);
    592     assert(0 <= fd);
    593     AAsset_close(asset);
    594 
    595     // configure audio source
    596     SLDataLocator_AndroidFD loc_fd = {SL_DATALOCATOR_ANDROIDFD, fd, start, length};
    597     SLDataFormat_MIME format_mime = {SL_DATAFORMAT_MIME, NULL, SL_CONTAINERTYPE_UNSPECIFIED};
    598     SLDataSource audioSrc = {&loc_fd, &format_mime};
    599 
    600     // configure audio sink
    601     SLDataLocator_OutputMix loc_outmix = {SL_DATALOCATOR_OUTPUTMIX, outputMixObject};
    602     SLDataSink audioSnk = {&loc_outmix, NULL};
    603 
    604     // create audio player
    605     const SLInterfaceID ids[3] = {SL_IID_SEEK, SL_IID_MUTESOLO, SL_IID_VOLUME};
    606     const SLboolean req[3] = {SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE};
    607     result = (*engineEngine)->CreateAudioPlayer(engineEngine, &fdPlayerObject, &audioSrc, &audioSnk,
    608             3, ids, req);
    609     assert(SL_RESULT_SUCCESS == result);
    610     (void)result;
    611 
    612     // realize the player
    613     result = (*fdPlayerObject)->Realize(fdPlayerObject, SL_BOOLEAN_FALSE);
    614     assert(SL_RESULT_SUCCESS == result);
    615     (void)result;
    616 
    617     // get the play interface
    618     result = (*fdPlayerObject)->GetInterface(fdPlayerObject, SL_IID_PLAY, &fdPlayerPlay);
    619     assert(SL_RESULT_SUCCESS == result);
    620     (void)result;
    621 
    622     // get the seek interface
    623     result = (*fdPlayerObject)->GetInterface(fdPlayerObject, SL_IID_SEEK, &fdPlayerSeek);
    624     assert(SL_RESULT_SUCCESS == result);
    625     (void)result;
    626 
    627     // get the mute/solo interface
    628     result = (*fdPlayerObject)->GetInterface(fdPlayerObject, SL_IID_MUTESOLO, &fdPlayerMuteSolo);
    629     assert(SL_RESULT_SUCCESS == result);
    630     (void)result;
    631 
    632     // get the volume interface
    633     result = (*fdPlayerObject)->GetInterface(fdPlayerObject, SL_IID_VOLUME, &fdPlayerVolume);
    634     assert(SL_RESULT_SUCCESS == result);
    635     (void)result;
    636 
    637     // enable whole file looping
    638     result = (*fdPlayerSeek)->SetLoop(fdPlayerSeek, SL_BOOLEAN_TRUE, 0, SL_TIME_UNKNOWN);
    639     assert(SL_RESULT_SUCCESS == result);
    640     (void)result;
    641 
    642     return JNI_TRUE;
    643 }
    644 
    645 
    646 // set the playing state for the asset audio player
    647 void Java_com_example_nativeaudio_NativeAudio_setPlayingAssetAudioPlayer(JNIEnv* env,
    648         jclass clazz, jboolean isPlaying)
    649 {
    650     SLresult result;
    651 
    652     // make sure the asset audio player was created
    653     if (NULL != fdPlayerPlay) {
    654 
    655         // set the player's state
    656         result = (*fdPlayerPlay)->SetPlayState(fdPlayerPlay, isPlaying ?
    657             SL_PLAYSTATE_PLAYING : SL_PLAYSTATE_PAUSED);
    658         assert(SL_RESULT_SUCCESS == result);
    659         (void)result;
    660     }
    661 
    662 }
    663 
    664 
    665 // create audio recorder
    666 jboolean Java_com_example_nativeaudio_NativeAudio_createAudioRecorder(JNIEnv* env, jclass clazz)
    667 {
    668     SLresult result;
    669 
    670     // configure audio source
    671     SLDataLocator_IODevice loc_dev = {SL_DATALOCATOR_IODEVICE, SL_IODEVICE_AUDIOINPUT,
    672             SL_DEFAULTDEVICEID_AUDIOINPUT, NULL};
    673     SLDataSource audioSrc = {&loc_dev, NULL};
    674 
    675     // configure audio sink
    676     SLDataLocator_AndroidSimpleBufferQueue loc_bq = {SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, 2};
    677     SLDataFormat_PCM format_pcm = {SL_DATAFORMAT_PCM, 1, SL_SAMPLINGRATE_16,
    678         SL_PCMSAMPLEFORMAT_FIXED_16, SL_PCMSAMPLEFORMAT_FIXED_16,
    679         SL_SPEAKER_FRONT_CENTER, SL_BYTEORDER_LITTLEENDIAN};
    680     SLDataSink audioSnk = {&loc_bq, &format_pcm};
    681 
    682     // create audio recorder
    683     // (requires the RECORD_AUDIO permission)
    684     const SLInterfaceID id[1] = {SL_IID_ANDROIDSIMPLEBUFFERQUEUE};
    685     const SLboolean req[1] = {SL_BOOLEAN_TRUE};
    686     result = (*engineEngine)->CreateAudioRecorder(engineEngine, &recorderObject, &audioSrc,
    687             &audioSnk, 1, id, req);
    688     if (SL_RESULT_SUCCESS != result) {
    689         return JNI_FALSE;
    690     }
    691 
    692     // realize the audio recorder
    693     result = (*recorderObject)->Realize(recorderObject, SL_BOOLEAN_FALSE);
    694     if (SL_RESULT_SUCCESS != result) {
    695         return JNI_FALSE;
    696     }
    697 
    698     // get the record interface
    699     result = (*recorderObject)->GetInterface(recorderObject, SL_IID_RECORD, &recorderRecord);
    700     assert(SL_RESULT_SUCCESS == result);
    701     (void)result;
    702 
    703     // get the buffer queue interface
    704     result = (*recorderObject)->GetInterface(recorderObject, SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
    705             &recorderBufferQueue);
    706     assert(SL_RESULT_SUCCESS == result);
    707     (void)result;
    708 
    709     // register callback on the buffer queue
    710     result = (*recorderBufferQueue)->RegisterCallback(recorderBufferQueue, bqRecorderCallback,
    711             NULL);
    712     assert(SL_RESULT_SUCCESS == result);
    713     (void)result;
    714 
    715     return JNI_TRUE;
    716 }
    717 
    718 
    719 // set the recording state for the audio recorder
    720 void Java_com_example_nativeaudio_NativeAudio_startRecording(JNIEnv* env, jclass clazz)
    721 {
    722     SLresult result;
    723 
    724     // in case already recording, stop recording and clear buffer queue
    725     result = (*recorderRecord)->SetRecordState(recorderRecord, SL_RECORDSTATE_STOPPED);
    726     assert(SL_RESULT_SUCCESS == result);
    727     (void)result;
    728     result = (*recorderBufferQueue)->Clear(recorderBufferQueue);
    729     assert(SL_RESULT_SUCCESS == result);
    730     (void)result;
    731 
    732     // the buffer is not valid for playback yet
    733     recorderSize = 0;
    734 
    735     // enqueue an empty buffer to be filled by the recorder
    736     // (for streaming recording, we would enqueue at least 2 empty buffers to start things off)
    737     result = (*recorderBufferQueue)->Enqueue(recorderBufferQueue, recorderBuffer,
    738             RECORDER_FRAMES * sizeof(short));
    739     // the most likely other result is SL_RESULT_BUFFER_INSUFFICIENT,
    740     // which for this code example would indicate a programming error
    741     assert(SL_RESULT_SUCCESS == result);
    742     (void)result;
    743 
    744     // start recording
    745     result = (*recorderRecord)->SetRecordState(recorderRecord, SL_RECORDSTATE_RECORDING);
    746     assert(SL_RESULT_SUCCESS == result);
    747     (void)result;
    748 }
    749 
    750 
    751 // shut down the native audio system
    752 void Java_com_example_nativeaudio_NativeAudio_shutdown(JNIEnv* env, jclass clazz)
    753 {
    754 
    755     // destroy buffer queue audio player object, and invalidate all associated interfaces
    756     if (bqPlayerObject != NULL) {
    757         (*bqPlayerObject)->Destroy(bqPlayerObject);
    758         bqPlayerObject = NULL;
    759         bqPlayerPlay = NULL;
    760         bqPlayerBufferQueue = NULL;
    761         bqPlayerEffectSend = NULL;
    762         bqPlayerMuteSolo = NULL;
    763         bqPlayerVolume = NULL;
    764     }
    765 
    766     // destroy file descriptor audio player object, and invalidate all associated interfaces
    767     if (fdPlayerObject != NULL) {
    768         (*fdPlayerObject)->Destroy(fdPlayerObject);
    769         fdPlayerObject = NULL;
    770         fdPlayerPlay = NULL;
    771         fdPlayerSeek = NULL;
    772         fdPlayerMuteSolo = NULL;
    773         fdPlayerVolume = NULL;
    774     }
    775 
    776     // destroy URI audio player object, and invalidate all associated interfaces
    777     if (uriPlayerObject != NULL) {
    778         (*uriPlayerObject)->Destroy(uriPlayerObject);
    779         uriPlayerObject = NULL;
    780         uriPlayerPlay = NULL;
    781         uriPlayerSeek = NULL;
    782         uriPlayerMuteSolo = NULL;
    783         uriPlayerVolume = NULL;
    784     }
    785 
    786     // destroy audio recorder object, and invalidate all associated interfaces
    787     if (recorderObject != NULL) {
    788         (*recorderObject)->Destroy(recorderObject);
    789         recorderObject = NULL;
    790         recorderRecord = NULL;
    791         recorderBufferQueue = NULL;
    792     }
    793 
    794     // destroy output mix object, and invalidate all associated interfaces
    795     if (outputMixObject != NULL) {
    796         (*outputMixObject)->Destroy(outputMixObject);
    797         outputMixObject = NULL;
    798         outputMixEnvironmentalReverb = NULL;
    799     }
    800 
    801     // destroy engine object, and invalidate all associated interfaces
    802     if (engineObject != NULL) {
    803         (*engineObject)->Destroy(engineObject);
    804         engineObject = NULL;
    805         engineEngine = NULL;
    806     }
    807 
    808 }
    809