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      1 page.title=Camera HAL v3 overview
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     19 <div id="qv-wrapper">
     20   <div id="qv">
     21     <h2>In this document</h2>
     22     <ol id="auto-toc">
     23     </ol>
     24   </div>
     25 </div>
     26 
     27 <p>
     28 Android's camera Hardware Abstraction Layer (HAL) connects the higher level 
     29 camera framework APIs in 
     30 <a
     31 href="http://developer.android.com/reference/android/hardware/Camera.html">android.hardware.Camera</a> 
     32 to your underlying camera driver and hardware. The latest version of Android 
     33 introduces a new, underlying implementation of the camera stack. If you have 
     34 previously developed a camera HAL module and driver for other versions of 
     35 Android, be aware that there are significant changes in the camera pipeline.</p>
     36 <p>Version 1 of the camera HAL is still supported for future releases of Android 
     37   because many devices still rely on it. Implementing both HALs is also supported 
     38   by the Android camera service, which is useful when you want to support a less 
     39   capable front-facing camera with version 1 of the HAL and a more advanced 
     40   back-facing camera with version 3 of the HAL. Version 2 was a stepping stone to 
     41   version 3 and is not supported.</p>
     42 
     43 <p>
     44 There is only one camera HAL module (with its own version number, currently 1, 2,
     45 or 2.1), which lists multiple independent camera devices that each have
     46 their own version. Camera module v2 or newer is required to support devices v2 or newer, and such
     47 camera modules can have a mix of camera device versions. This is what we mean
     48 when we say Android supports implementing both HALs.
     49 </p>
     50 
     51 <p class="note"><strong>Note:</strong> The new camera HAL is in active
     52 development and can change at any time. This document describes at a high level
     53 the design of the camera subsystem and omits many details. See <a
     54 href="versioning.html">Camera version support</a> for our plans.</p>
     55 
     56 <h2 id="overview">Overview</h2>
     57 
     58 <p>
     59 Version 1 of the camera subsystem was designed as a black box with high-level 
     60 controls. Roughly speaking, the old subsystem has three operating modes:</p>
     61 
     62 <ul>
     63 <li>Preview</li>
     64 <li>Video Record</li>
     65 <li>Still Capture</li>
     66 </ul>
     67 
     68 <p>Each mode has slightly different and overlapping capabilities. This made it hard 
     69 to implement new types of features, such as burst mode, since it would fall 
     70 between two of these modes.<br/>
     71 <img src="images/camera_block.png" alt="Camera block diagram"/><br/>
     72 <strong>Figure 1.</strong> Camera components</p>
     73 
     74 <h2 id="v3-enhance">Version 3 enhancements</h2>
     75 
     76 <p>The aim of the Android Camera API redesign is to substantially increase the 
     77 ability of applications to control the camera subsystem on Android devices while 
     78 reorganizing the API to make it more efficient and maintainable.</p>
     79 
     80 <p>The additional control makes it easier to build high-quality camera applications 
     81 on Android devices that can operate reliably across multiple products while 
     82 still using device-specific algorithms whenever possible to maximize quality and 
     83 performance.</p>
     84 
     85 <p>Version 3 of the camera subsystem structures the operation modes into a single 
     86 unified view, which can be used to implement any of the previous modes and 
     87 several others, such as burst mode. This results in better user control for 
     88 focus and exposure and more post-processing, such as noise reduction, contrast 
     89 and sharpening. Further, this simplified view makes it easier for application 
     90 developers to use the camera's various functions.<br/>
     91 The API models the camera subsystem as a pipeline that converts incoming 
     92 requests for frame captures into frames, on a 1:1 basis. The requests 
     93 encapsulate all configuration information about the capture and processing of a 
     94 frame. This includes: resolution and pixel format; manual sensor, lens and flash 
     95 control; 3A operating modes; RAW->YUV processing control; statistics generation; 
     96 and so on.</p>
     97 
     98 <p>In simple terms, the application framework requests a frame from the camera 
     99 subsystem, and the camera subsystem returns results to an output stream. In 
    100 addition, metadata that contains information such as color spaces and lens 
    101 shading is generated for each set of results. The following sections and 
    102 diagrams give you more detail about each component.<br/>
    103 You can think of camera version 3 as a pipeline to camera version 1's one-way 
    104 stream. It converts each capture request into one image captured by the sensor, 
    105 which is processed into: </p>
    106 
    107 <ul>
    108 <li>A Result object with metadata about the capture.</li>
    109 <li>One to N buffers of image data, each into its own destination Surface.</li>
    110 </ul>
    111 
    112 <p>The set of possible output Surfaces is preconfigured:</p>
    113 
    114 <ul>
    115 <li>Each Surface is a destination for a stream of image buffers of a fixed 
    116 resolution.</li>
    117 <li>Only a small number of Surfaces can be configured as outputs at once (~3).</li>
    118 </ul>
    119 
    120 <p>A request contains all desired capture settings and the list of output Surfaces 
    121 to push image buffers into for this request (out of the total configured set). A 
    122 request can be one-shot ( with capture() ), or it may be repeated indefinitely 
    123 (with setRepeatingRequest() ). Captures have priority over repeating
    124 requests.</p>
    125 <img src="images/camera_simple_model.png" alt="Camera data model"/>
    126 <p><strong>Figure 2.</strong> Camera core operation model</p>
    127 
    128 <h2 id="supported-version">Supported version</h2>
    129 
    130 <p>Camera devices that support this version of the HAL must return 
    131 CAMERA_DEVICE_API_VERSION_3_1 in camera_device_t.common.version and in 
    132 camera_info_t.device_version (from camera_module_t.get_camera_info).<br/>
    133 Camera modules that may contain version 3.1 devices must implement at least 
    134 version 2.0 of the camera module interface (as defined by 
    135 camera_module_t.common.module_api_version).<br/>
    136 See camera_common.h for more versioning details.</p>
    137 
    138 <h2 id="version-history">Version history</h2>
    139 
    140 <h4><strong>1.0</strong></h4>
    141 
    142 <p>Initial Android camera HAL (Android 4.0) [camera.h]:</p>
    143 
    144 <ul>
    145 <li>Converted from C++ CameraHardwareInterface abstraction layer.</li>
    146 <li>Supports android.hardware.Camera API.</li>
    147 </ul>
    148 
    149 <h4><strong>2.0</strong></h4>
    150 
    151 <p>Initial release of expanded-capability HAL (Android 4.2) [camera2.h]:</p>
    152 
    153 <ul>
    154 <li>Sufficient for implementing existing android.hardware.Camera API.</li>
    155 <li>Allows for ZSL queue in camera service layer</li>
    156 <li>Not tested for any new features such manual capture control, Bayer RAW 
    157 capture, reprocessing of RAW data.</li>
    158 </ul>
    159 
    160 <h4><strong>3.0</strong></h4>
    161 
    162 <p>First revision of expanded-capability HAL:</p>
    163 
    164 <ul>
    165 <li>Major version change since the ABI is completely different. No change to the 
    166 required hardware capabilities or operational model from 2.0.</li>
    167 <li>Reworked input request and stream queue interfaces: Framework calls into HAL 
    168 with next request and stream buffers already dequeued. Sync framework support 
    169 is included, necessary for efficient implementations.</li>
    170 <li>Moved triggers into requests, most notifications into results.</li>
    171 <li>Consolidated all callbacks into framework into one structure, and all setup 
    172 methods into a single initialize() call.</li>
    173 <li>Made stream configuration into a single call to simplify stream management. 
    174 Bidirectional streams replace STREAM_FROM_STREAM construct.</li>
    175 <li>Limited mode semantics for older/limited hardware devices.</li>
    176 </ul>
    177 
    178 <h4><strong>3.1</strong></h4>
    179 
    180 <p>Minor revision of expanded-capability HAL:</p>
    181 
    182 <ul>
    183 <li>configure_streams passes consumer usage flags to the HAL.</li>
    184 <li>flush call to drop all in-flight requests/buffers as fast as possible.</li>
    185 </ul>
    186