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      1 // Copyright 2013 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "ash/shelf/shelf_button.h"
      6 
      7 #include <algorithm>
      8 
      9 #include "ash/ash_constants.h"
     10 #include "ash/ash_switches.h"
     11 #include "ash/shelf/shelf_button_host.h"
     12 #include "ash/shelf/shelf_layout_manager.h"
     13 #include "grit/ash_resources.h"
     14 #include "skia/ext/image_operations.h"
     15 #include "ui/accessibility/ax_view_state.h"
     16 #include "ui/base/resource/resource_bundle.h"
     17 #include "ui/compositor/layer.h"
     18 #include "ui/compositor/scoped_layer_animation_settings.h"
     19 #include "ui/events/event_constants.h"
     20 #include "ui/gfx/animation/animation_delegate.h"
     21 #include "ui/gfx/animation/throb_animation.h"
     22 #include "ui/gfx/canvas.h"
     23 #include "ui/gfx/image/image.h"
     24 #include "ui/gfx/image/image_skia_operations.h"
     25 #include "ui/gfx/skbitmap_operations.h"
     26 #include "ui/views/controls/image_view.h"
     27 
     28 namespace {
     29 
     30 // Size of the bar. This is along the opposite axis of the shelf. For example,
     31 // if the shelf is aligned horizontally then this is the height of the bar.
     32 const int kBarSize = 3;
     33 const int kIconSize = 32;
     34 const int kIconPad = 5;
     35 const int kIconPadVertical = 6;
     36 const int kAttentionThrobDurationMS = 800;
     37 
     38 // Simple AnimationDelegate that owns a single ThrobAnimation instance to
     39 // keep all Draw Attention animations in sync.
     40 class ShelfButtonAnimation : public gfx::AnimationDelegate {
     41  public:
     42   class Observer {
     43    public:
     44     virtual void AnimationProgressed() = 0;
     45 
     46    protected:
     47     virtual ~Observer() {}
     48   };
     49 
     50   static ShelfButtonAnimation* GetInstance() {
     51     static ShelfButtonAnimation* s_instance = new ShelfButtonAnimation();
     52     return s_instance;
     53   }
     54 
     55   void AddObserver(Observer* observer) {
     56     observers_.AddObserver(observer);
     57   }
     58 
     59   void RemoveObserver(Observer* observer) {
     60     observers_.RemoveObserver(observer);
     61     if (!observers_.might_have_observers())
     62       animation_.Stop();
     63   }
     64 
     65   int GetAlpha() {
     66     return GetThrobAnimation().CurrentValueBetween(0, 255);
     67   }
     68 
     69   double GetAnimation() {
     70     return GetThrobAnimation().GetCurrentValue();
     71   }
     72 
     73  private:
     74   ShelfButtonAnimation()
     75       : animation_(this) {
     76     animation_.SetThrobDuration(kAttentionThrobDurationMS);
     77     animation_.SetTweenType(gfx::Tween::SMOOTH_IN_OUT);
     78   }
     79 
     80   virtual ~ShelfButtonAnimation() {
     81   }
     82 
     83   gfx::ThrobAnimation& GetThrobAnimation() {
     84     if (!animation_.is_animating()) {
     85       animation_.Reset();
     86       animation_.StartThrobbing(-1 /*throb indefinitely*/);
     87     }
     88     return animation_;
     89   }
     90 
     91   // gfx::AnimationDelegate
     92   virtual void AnimationProgressed(const gfx::Animation* animation) OVERRIDE {
     93     if (animation != &animation_)
     94       return;
     95     if (!animation_.is_animating())
     96       return;
     97     FOR_EACH_OBSERVER(Observer, observers_, AnimationProgressed());
     98   }
     99 
    100   gfx::ThrobAnimation animation_;
    101   ObserverList<Observer> observers_;
    102 
    103   DISALLOW_COPY_AND_ASSIGN(ShelfButtonAnimation);
    104 };
    105 
    106 }  // namespace
    107 
    108 namespace ash {
    109 
    110 ////////////////////////////////////////////////////////////////////////////////
    111 // ShelfButton::BarView
    112 
    113 class ShelfButton::BarView : public views::ImageView,
    114                              public ShelfButtonAnimation::Observer {
    115  public:
    116   BarView(ShelfButton* host)
    117       : host_(host),
    118         show_attention_(false) {
    119     // Make sure the events reach the parent view for handling.
    120     set_interactive(false);
    121   }
    122 
    123   virtual ~BarView() {
    124     if (show_attention_)
    125       ShelfButtonAnimation::GetInstance()->RemoveObserver(this);
    126   }
    127 
    128   // views::View:
    129   virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE {
    130     if (show_attention_) {
    131       int alpha = ShelfButtonAnimation::GetInstance()->GetAlpha();
    132       canvas->SaveLayerAlpha(alpha);
    133       views::ImageView::OnPaint(canvas);
    134       canvas->Restore();
    135     } else {
    136       views::ImageView::OnPaint(canvas);
    137     }
    138   }
    139 
    140   // ShelfButtonAnimation::Observer
    141   virtual void AnimationProgressed() OVERRIDE {
    142     UpdateBounds();
    143     SchedulePaint();
    144   }
    145 
    146   void SetBarBoundsRect(const gfx::Rect& bounds) {
    147     base_bounds_ = bounds;
    148     UpdateBounds();
    149   }
    150 
    151   void ShowAttention(bool show) {
    152     if (show_attention_ != show) {
    153       show_attention_ = show;
    154       if (show_attention_)
    155         ShelfButtonAnimation::GetInstance()->AddObserver(this);
    156       else
    157         ShelfButtonAnimation::GetInstance()->RemoveObserver(this);
    158     }
    159     UpdateBounds();
    160   }
    161 
    162  private:
    163   void UpdateBounds() {
    164     gfx::Rect bounds = base_bounds_;
    165     if (show_attention_) {
    166       // Scale from .35 to 1.0 of the total width (which is wider than the
    167       // visible width of the image, so the animation "rests" briefly at full
    168       // visible width.
    169       double animation = ShelfButtonAnimation::GetInstance()->GetAnimation();
    170       double scale = (.35 + .65 * animation);
    171       if (host_->shelf_layout_manager()->GetAlignment() ==
    172           SHELF_ALIGNMENT_BOTTOM) {
    173         bounds.set_width(base_bounds_.width() * scale);
    174         int x_offset = (base_bounds_.width() - bounds.width()) / 2;
    175         bounds.set_x(base_bounds_.x() + x_offset);
    176       } else {
    177         bounds.set_height(base_bounds_.height() * scale);
    178         int y_offset = (base_bounds_.height() - bounds.height()) / 2;
    179         bounds.set_y(base_bounds_.y() + y_offset);
    180       }
    181     }
    182     SetBoundsRect(bounds);
    183   }
    184 
    185   ShelfButton* host_;
    186   bool show_attention_;
    187   gfx::Rect base_bounds_;
    188 
    189   DISALLOW_COPY_AND_ASSIGN(BarView);
    190 };
    191 
    192 ////////////////////////////////////////////////////////////////////////////////
    193 // ShelfButton::IconView
    194 
    195 ShelfButton::IconView::IconView() : icon_size_(kIconSize) {
    196   // Do not make this interactive, so that events are sent to ShelfView for
    197   // handling.
    198   set_interactive(false);
    199 }
    200 
    201 ShelfButton::IconView::~IconView() {
    202 }
    203 
    204 ////////////////////////////////////////////////////////////////////////////////
    205 // ShelfButton
    206 
    207 ShelfButton* ShelfButton::Create(views::ButtonListener* listener,
    208                                  ShelfButtonHost* host,
    209                                  ShelfLayoutManager* shelf_layout_manager) {
    210   ShelfButton* button = new ShelfButton(listener, host, shelf_layout_manager);
    211   button->Init();
    212   return button;
    213 }
    214 
    215 ShelfButton::ShelfButton(views::ButtonListener* listener,
    216                          ShelfButtonHost* host,
    217                          ShelfLayoutManager* shelf_layout_manager)
    218     : CustomButton(listener),
    219       host_(host),
    220       icon_view_(NULL),
    221       bar_(new BarView(this)),
    222       state_(STATE_NORMAL),
    223       shelf_layout_manager_(shelf_layout_manager),
    224       destroyed_flag_(NULL) {
    225   SetAccessibilityFocusable(true);
    226 
    227   const gfx::ShadowValue kShadows[] = {
    228     gfx::ShadowValue(gfx::Point(0, 2), 0, SkColorSetARGB(0x1A, 0, 0, 0)),
    229     gfx::ShadowValue(gfx::Point(0, 3), 1, SkColorSetARGB(0x1A, 0, 0, 0)),
    230     gfx::ShadowValue(gfx::Point(0, 0), 1, SkColorSetARGB(0x54, 0, 0, 0)),
    231   };
    232   icon_shadows_.assign(kShadows, kShadows + arraysize(kShadows));
    233 
    234   AddChildView(bar_);
    235 }
    236 
    237 ShelfButton::~ShelfButton() {
    238   if (destroyed_flag_)
    239     *destroyed_flag_ = true;
    240 }
    241 
    242 void ShelfButton::SetShadowedImage(const gfx::ImageSkia& image) {
    243   icon_view_->SetImage(gfx::ImageSkiaOperations::CreateImageWithDropShadow(
    244       image, icon_shadows_));
    245 }
    246 
    247 void ShelfButton::SetImage(const gfx::ImageSkia& image) {
    248   if (image.isNull()) {
    249     // TODO: need an empty image.
    250     icon_view_->SetImage(image);
    251     return;
    252   }
    253 
    254   if (icon_view_->icon_size() == 0) {
    255     SetShadowedImage(image);
    256     return;
    257   }
    258 
    259   // Resize the image maintaining our aspect ratio.
    260   int pref = icon_view_->icon_size();
    261   float aspect_ratio =
    262       static_cast<float>(image.width()) / static_cast<float>(image.height());
    263   int height = pref;
    264   int width = static_cast<int>(aspect_ratio * height);
    265   if (width > pref) {
    266     width = pref;
    267     height = static_cast<int>(width / aspect_ratio);
    268   }
    269 
    270   if (width == image.width() && height == image.height()) {
    271     SetShadowedImage(image);
    272     return;
    273   }
    274 
    275   SetShadowedImage(gfx::ImageSkiaOperations::CreateResizedImage(image,
    276       skia::ImageOperations::RESIZE_BEST, gfx::Size(width, height)));
    277 }
    278 
    279 const gfx::ImageSkia& ShelfButton::GetImage() const {
    280   return icon_view_->GetImage();
    281 }
    282 
    283 void ShelfButton::AddState(State state) {
    284   if (!(state_ & state)) {
    285     state_ |= state;
    286     Layout();
    287     if (state & STATE_ATTENTION)
    288       bar_->ShowAttention(true);
    289   }
    290 }
    291 
    292 void ShelfButton::ClearState(State state) {
    293   if (state_ & state) {
    294     state_ &= ~state;
    295     Layout();
    296     if (state & STATE_ATTENTION)
    297       bar_->ShowAttention(false);
    298   }
    299 }
    300 
    301 gfx::Rect ShelfButton::GetIconBounds() const {
    302   return icon_view_->bounds();
    303 }
    304 
    305 void ShelfButton::ShowContextMenu(const gfx::Point& p,
    306                                   ui::MenuSourceType source_type) {
    307   if (!context_menu_controller())
    308     return;
    309 
    310   bool destroyed = false;
    311   destroyed_flag_ = &destroyed;
    312 
    313   CustomButton::ShowContextMenu(p, source_type);
    314 
    315   if (!destroyed) {
    316     destroyed_flag_ = NULL;
    317     // The menu will not propagate mouse events while its shown. To address,
    318     // the hover state gets cleared once the menu was shown (and this was not
    319     // destroyed).
    320     ClearState(STATE_HOVERED);
    321   }
    322 }
    323 
    324 bool ShelfButton::OnMousePressed(const ui::MouseEvent& event) {
    325   CustomButton::OnMousePressed(event);
    326   host_->PointerPressedOnButton(this, ShelfButtonHost::MOUSE, event);
    327   return true;
    328 }
    329 
    330 void ShelfButton::OnMouseReleased(const ui::MouseEvent& event) {
    331   CustomButton::OnMouseReleased(event);
    332   host_->PointerReleasedOnButton(this, ShelfButtonHost::MOUSE, false);
    333 }
    334 
    335 void ShelfButton::OnMouseCaptureLost() {
    336   ClearState(STATE_HOVERED);
    337   host_->PointerReleasedOnButton(this, ShelfButtonHost::MOUSE, true);
    338   CustomButton::OnMouseCaptureLost();
    339 }
    340 
    341 bool ShelfButton::OnMouseDragged(const ui::MouseEvent& event) {
    342   CustomButton::OnMouseDragged(event);
    343   host_->PointerDraggedOnButton(this, ShelfButtonHost::MOUSE, event);
    344   return true;
    345 }
    346 
    347 void ShelfButton::OnMouseMoved(const ui::MouseEvent& event) {
    348   CustomButton::OnMouseMoved(event);
    349   host_->MouseMovedOverButton(this);
    350 }
    351 
    352 void ShelfButton::OnMouseEntered(const ui::MouseEvent& event) {
    353   AddState(STATE_HOVERED);
    354   CustomButton::OnMouseEntered(event);
    355   host_->MouseEnteredButton(this);
    356 }
    357 
    358 void ShelfButton::OnMouseExited(const ui::MouseEvent& event) {
    359   ClearState(STATE_HOVERED);
    360   CustomButton::OnMouseExited(event);
    361   host_->MouseExitedButton(this);
    362 }
    363 
    364 void ShelfButton::GetAccessibleState(ui::AXViewState* state) {
    365   state->role = ui::AX_ROLE_BUTTON;
    366   state->name = host_->GetAccessibleName(this);
    367 }
    368 
    369 void ShelfButton::Layout() {
    370   const gfx::Rect button_bounds(GetContentsBounds());
    371   int icon_pad =
    372       shelf_layout_manager_->GetAlignment() != SHELF_ALIGNMENT_BOTTOM ?
    373       kIconPadVertical : kIconPad;
    374   int x_offset = shelf_layout_manager_->PrimaryAxisValue(0, icon_pad);
    375   int y_offset = shelf_layout_manager_->PrimaryAxisValue(icon_pad, 0);
    376 
    377   int icon_width = std::min(kIconSize,
    378       button_bounds.width() - x_offset);
    379   int icon_height = std::min(kIconSize,
    380       button_bounds.height() - y_offset);
    381 
    382   // If on the left or top 'invert' the inset so the constant gap is on
    383   // the interior (towards the center of display) edge of the shelf.
    384   if (SHELF_ALIGNMENT_LEFT == shelf_layout_manager_->GetAlignment())
    385     x_offset = button_bounds.width() - (kIconSize + icon_pad);
    386 
    387   if (SHELF_ALIGNMENT_TOP == shelf_layout_manager_->GetAlignment())
    388     y_offset = button_bounds.height() - (kIconSize + icon_pad);
    389 
    390   // Center icon with respect to the secondary axis, and ensure
    391   // that the icon doesn't occlude the bar highlight.
    392   if (shelf_layout_manager_->IsHorizontalAlignment()) {
    393     x_offset = std::max(0, button_bounds.width() - icon_width) / 2;
    394     if (y_offset + icon_height + kBarSize > button_bounds.height())
    395       icon_height = button_bounds.height() - (y_offset + kBarSize);
    396   } else {
    397     y_offset = std::max(0, button_bounds.height() - icon_height) / 2;
    398     if (x_offset + icon_width + kBarSize > button_bounds.width())
    399       icon_width = button_bounds.width() - (x_offset + kBarSize);
    400   }
    401 
    402   icon_view_->SetBoundsRect(gfx::Rect(
    403       button_bounds.x() + x_offset,
    404       button_bounds.y() + y_offset,
    405       icon_width,
    406       icon_height));
    407 
    408   // Icon size has been incorrect when running
    409   // PanelLayoutManagerTest.PanelAlignmentSecondDisplay on valgrind bot, see
    410   // http://crbug.com/234854.
    411   DCHECK_LE(icon_width, kIconSize);
    412   DCHECK_LE(icon_height, kIconSize);
    413 
    414   bar_->SetBarBoundsRect(button_bounds);
    415 
    416   UpdateState();
    417 }
    418 
    419 void ShelfButton::ChildPreferredSizeChanged(views::View* child) {
    420   Layout();
    421 }
    422 
    423 void ShelfButton::OnFocus() {
    424   AddState(STATE_FOCUSED);
    425   CustomButton::OnFocus();
    426 }
    427 
    428 void ShelfButton::OnBlur() {
    429   ClearState(STATE_FOCUSED);
    430   CustomButton::OnBlur();
    431 }
    432 
    433 void ShelfButton::OnPaint(gfx::Canvas* canvas) {
    434   CustomButton::OnPaint(canvas);
    435   if (HasFocus()) {
    436     gfx::Rect paint_bounds(GetLocalBounds());
    437     paint_bounds.Inset(1, 1, 1, 1);
    438     canvas->DrawSolidFocusRect(paint_bounds, kFocusBorderColor);
    439   }
    440 }
    441 
    442 void ShelfButton::OnGestureEvent(ui::GestureEvent* event) {
    443   switch (event->type()) {
    444     case ui::ET_GESTURE_TAP_DOWN:
    445       AddState(STATE_HOVERED);
    446       return CustomButton::OnGestureEvent(event);
    447     case ui::ET_GESTURE_END:
    448       ClearState(STATE_HOVERED);
    449       return CustomButton::OnGestureEvent(event);
    450     case ui::ET_GESTURE_SCROLL_BEGIN:
    451       host_->PointerPressedOnButton(this, ShelfButtonHost::TOUCH, *event);
    452       event->SetHandled();
    453       return;
    454     case ui::ET_GESTURE_SCROLL_UPDATE:
    455       host_->PointerDraggedOnButton(this, ShelfButtonHost::TOUCH, *event);
    456       event->SetHandled();
    457       return;
    458     case ui::ET_GESTURE_SCROLL_END:
    459     case ui::ET_SCROLL_FLING_START:
    460       host_->PointerReleasedOnButton(this, ShelfButtonHost::TOUCH, false);
    461       event->SetHandled();
    462       return;
    463     default:
    464       return CustomButton::OnGestureEvent(event);
    465   }
    466 }
    467 
    468 void ShelfButton::Init() {
    469   icon_view_ = CreateIconView();
    470 
    471   // TODO: refactor the layers so each button doesn't require 2.
    472   icon_view_->SetPaintToLayer(true);
    473   icon_view_->SetFillsBoundsOpaquely(false);
    474   icon_view_->SetHorizontalAlignment(views::ImageView::CENTER);
    475   icon_view_->SetVerticalAlignment(views::ImageView::LEADING);
    476 
    477   AddChildView(icon_view_);
    478 }
    479 
    480 ShelfButton::IconView* ShelfButton::CreateIconView() {
    481   return new IconView;
    482 }
    483 
    484 bool ShelfButton::IsShelfHorizontal() const {
    485   return shelf_layout_manager_->IsHorizontalAlignment();
    486 }
    487 
    488 void ShelfButton::UpdateState() {
    489   UpdateBar();
    490 
    491   icon_view_->SetHorizontalAlignment(
    492       shelf_layout_manager_->PrimaryAxisValue(views::ImageView::CENTER,
    493                                               views::ImageView::LEADING));
    494   icon_view_->SetVerticalAlignment(
    495       shelf_layout_manager_->PrimaryAxisValue(views::ImageView::LEADING,
    496                                               views::ImageView::CENTER));
    497   SchedulePaint();
    498 }
    499 
    500 void ShelfButton::UpdateBar() {
    501   if (state_ & STATE_HIDDEN) {
    502     bar_->SetVisible(false);
    503     return;
    504   }
    505 
    506   int bar_id = 0;
    507   if (state_ & STATE_ACTIVE)
    508     bar_id = IDR_ASH_SHELF_UNDERLINE_ACTIVE;
    509   else if (state_ & STATE_RUNNING)
    510     bar_id = IDR_ASH_SHELF_UNDERLINE_RUNNING;
    511 
    512   if (bar_id != 0) {
    513     ResourceBundle& rb = ResourceBundle::GetSharedInstance();
    514     const gfx::ImageSkia* image = rb.GetImageNamed(bar_id).ToImageSkia();
    515     if (shelf_layout_manager_->GetAlignment() == SHELF_ALIGNMENT_BOTTOM) {
    516       bar_->SetImage(*image);
    517     } else {
    518       bar_->SetImage(gfx::ImageSkiaOperations::CreateRotatedImage(*image,
    519           shelf_layout_manager_->SelectValueForShelfAlignment(
    520               SkBitmapOperations::ROTATION_90_CW,
    521               SkBitmapOperations::ROTATION_90_CW,
    522               SkBitmapOperations::ROTATION_270_CW,
    523               SkBitmapOperations::ROTATION_180_CW)));
    524     }
    525     bar_->SetHorizontalAlignment(
    526         shelf_layout_manager_->SelectValueForShelfAlignment(
    527             views::ImageView::CENTER,
    528             views::ImageView::LEADING,
    529             views::ImageView::TRAILING,
    530             views::ImageView::CENTER));
    531     bar_->SetVerticalAlignment(
    532         shelf_layout_manager_->SelectValueForShelfAlignment(
    533             views::ImageView::TRAILING,
    534             views::ImageView::CENTER,
    535             views::ImageView::CENTER,
    536             views::ImageView::LEADING));
    537     bar_->SchedulePaint();
    538   }
    539 
    540   bar_->SetVisible(bar_id != 0 && state_ != STATE_NORMAL);
    541 }
    542 
    543 }  // namespace ash
    544