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      1 // Copyright 2014 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef ASH_WM_SNAP_TO_PIXEL_LAYOUT_MANAGER_H_
      6 #define ASH_WM_SNAP_TO_PIXEL_LAYOUT_MANAGER_H_
      7 
      8 #include "ash/ash_export.h"
      9 #include "base/macros.h"
     10 #include "ui/aura/layout_manager.h"
     11 
     12 namespace ash {
     13 
     14 // A layout manager that places children's layer at the physical pixel
     15 // boundaries.
     16 class ASH_EXPORT SnapToPixelLayoutManager : public aura::LayoutManager {
     17  public:
     18   explicit SnapToPixelLayoutManager(aura::Window* container);
     19   virtual ~SnapToPixelLayoutManager();
     20 
     21  protected:
     22   // Overridden from aura::LayoutManager:
     23   virtual void OnWindowResized() OVERRIDE;
     24   virtual void OnWindowAddedToLayout(aura::Window* child) OVERRIDE;
     25   virtual void OnWillRemoveWindowFromLayout(aura::Window* child) OVERRIDE;
     26   virtual void OnWindowRemovedFromLayout(aura::Window* child) OVERRIDE;
     27   virtual void OnChildWindowVisibilityChanged(aura::Window* child,
     28                                               bool visibile) OVERRIDE;
     29   virtual void SetChildBounds(aura::Window* child,
     30                               const gfx::Rect& requested_bounds) OVERRIDE;
     31 
     32  private:
     33   DISALLOW_COPY_AND_ASSIGN(SnapToPixelLayoutManager);
     34 };
     35 
     36 }  // namespace ash
     37 
     38 #endif  // ASH_WM_SNAP_TO_PIXEL_LAYOUT_MANAGER_H_
     39