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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef ASH_WM_APP_LIST_CONTROLLER_H_
      6 #define ASH_WM_APP_LIST_CONTROLLER_H_
      7 
      8 #include "ash/shelf/shelf_icon_observer.h"
      9 #include "ash/shell_observer.h"
     10 #include "base/basictypes.h"
     11 #include "base/compiler_specific.h"
     12 #include "base/timer/timer.h"
     13 #include "ui/app_list/pagination_model_observer.h"
     14 #include "ui/aura/client/focus_change_observer.h"
     15 #include "ui/aura/window_observer.h"
     16 #include "ui/compositor/layer_animation_observer.h"
     17 #include "ui/events/event_handler.h"
     18 #include "ui/gfx/rect.h"
     19 #include "ui/keyboard/keyboard_controller_observer.h"
     20 #include "ui/views/widget/widget_observer.h"
     21 
     22 namespace app_list {
     23 class ApplicationDragAndDropHost;
     24 class AppListView;
     25 }
     26 
     27 namespace ui {
     28 class LocatedEvent;
     29 }
     30 
     31 namespace ash {
     32 namespace test {
     33 class AppListControllerTestApi;
     34 }
     35 
     36 // AppListController is a controller that manages app list UI for shell.
     37 // It creates AppListView and schedules showing/hiding animation.
     38 // While the UI is visible, it monitors things such as app list widget's
     39 // activation state and desktop mouse click to auto dismiss the UI.
     40 class AppListController : public ui::EventHandler,
     41                           public aura::client::FocusChangeObserver,
     42                           public aura::WindowObserver,
     43                           public ui::ImplicitAnimationObserver,
     44                           public views::WidgetObserver,
     45                           public keyboard::KeyboardControllerObserver,
     46                           public ShellObserver,
     47                           public ShelfIconObserver,
     48                           public app_list::PaginationModelObserver {
     49  public:
     50   AppListController();
     51   virtual ~AppListController();
     52 
     53   // Show/hide app list window. The |window| is used to deterime in
     54   // which display (in which the |window| exists) the app list should
     55   // be shown.
     56   void Show(aura::Window* window);
     57   void Dismiss();
     58 
     59   // Whether app list window is visible (shown or being shown).
     60   bool IsVisible() const;
     61 
     62   // Returns target visibility. This differs from IsVisible() if an animation
     63   // is ongoing.
     64   bool GetTargetVisibility() const { return is_visible_; }
     65 
     66   // Returns app list window or NULL if it is not visible.
     67   aura::Window* GetWindow();
     68 
     69   // Returns app list view or NULL if it is not visible.
     70   app_list::AppListView* GetView() { return view_; }
     71 
     72  private:
     73   friend class test::AppListControllerTestApi;
     74 
     75   // If |drag_and_drop_host| is not NULL it will be called upon drag and drop
     76   // operations outside the application list.
     77   void SetDragAndDropHostOfCurrentAppList(
     78       app_list::ApplicationDragAndDropHost* drag_and_drop_host);
     79 
     80   // Sets the app list view and attempts to show it.
     81   void SetView(app_list::AppListView* view);
     82 
     83   // Forgets the view.
     84   void ResetView();
     85 
     86   // Starts show/hide animation.
     87   void ScheduleAnimation();
     88 
     89   void ProcessLocatedEvent(ui::LocatedEvent* event);
     90 
     91   // Makes app list bubble update its bounds.
     92   void UpdateBounds();
     93 
     94   // ui::EventHandler overrides:
     95   virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE;
     96   virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE;
     97 
     98   // aura::client::FocusChangeObserver overrides:
     99   virtual void OnWindowFocused(aura::Window* gained_focus,
    100                                aura::Window* lost_focus) OVERRIDE;
    101 
    102   // aura::WindowObserver overrides:
    103   virtual void OnWindowBoundsChanged(aura::Window* root,
    104                                      const gfx::Rect& old_bounds,
    105                                      const gfx::Rect& new_bounds) OVERRIDE;
    106 
    107   // ui::ImplicitAnimationObserver overrides:
    108   virtual void OnImplicitAnimationsCompleted() OVERRIDE;
    109 
    110   // views::WidgetObserver overrides:
    111   virtual void OnWidgetDestroying(views::Widget* widget) OVERRIDE;
    112 
    113   // KeyboardControllerObserver overrides:
    114   virtual void OnKeyboardBoundsChanging(const gfx::Rect& new_bounds) OVERRIDE;
    115 
    116   // ShellObserver overrides:
    117   virtual void OnShelfAlignmentChanged(aura::Window* root_window) OVERRIDE;
    118 
    119   // ShelfIconObserver overrides:
    120   virtual void OnShelfIconPositionsChanged() OVERRIDE;
    121 
    122   // app_list::PaginationModelObserver overrides:
    123   virtual void TotalPagesChanged() OVERRIDE;
    124   virtual void SelectedPageChanged(int old_selected, int new_selected) OVERRIDE;
    125   virtual void TransitionStarted() OVERRIDE;
    126   virtual void TransitionChanged() OVERRIDE;
    127 
    128   // Whether we should show or hide app list widget.
    129   bool is_visible_;
    130 
    131   // Whether the app list should remain centered.
    132   bool is_centered_;
    133 
    134   // The AppListView this class manages, owned by its widget.
    135   app_list::AppListView* view_;
    136 
    137   // The current page of the AppsGridView of |view_|. This is stored outside of
    138   // the view's PaginationModel, so that it persists when the view is destroyed.
    139   int current_apps_page_;
    140 
    141   // Cached bounds of |view_| for snapping back animation after over-scroll.
    142   gfx::Rect view_bounds_;
    143 
    144   // Whether should schedule snap back animation.
    145   bool should_snap_back_;
    146 
    147   DISALLOW_COPY_AND_ASSIGN(AppListController);
    148 };
    149 
    150 }  // namespace ash
    151 
    152 #endif  // ASH_WM_APP_LIST_CONTROLLER_H_
    153