Home | History | Annotate | Download | only in workspace
      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "ash/wm/workspace/phantom_window_controller.h"
      6 
      7 #include <math.h>
      8 
      9 #include "ash/shell.h"
     10 #include "ash/shell_window_ids.h"
     11 #include "ash/wm/coordinate_conversion.h"
     12 #include "grit/ash_resources.h"
     13 #include "ui/aura/window.h"
     14 #include "ui/compositor/layer.h"
     15 #include "ui/compositor/scoped_layer_animation_settings.h"
     16 #include "ui/views/background.h"
     17 #include "ui/views/painter.h"
     18 #include "ui/views/view.h"
     19 #include "ui/views/widget/widget.h"
     20 
     21 namespace ash {
     22 namespace {
     23 
     24 // The duration of the show animation.
     25 const int kAnimationDurationMs = 200;
     26 
     27 // The size of the phantom window at the beginning of the show animation in
     28 // relation to the size of the phantom window at the end of the animation.
     29 const float kStartBoundsRatio = 0.85f;
     30 
     31 // The amount of pixels that the phantom window's shadow should extend past
     32 // the bounds passed into Show().
     33 const int kShadowThickness = 15;
     34 
     35 // The minimum size of a phantom window including the shadow. The minimum size
     36 // is derived from the size of the IDR_AURA_PHANTOM_WINDOW image assets.
     37 const int kMinSizeWithShadow = 100;
     38 
     39 // Adjusts the phantom window's bounds so that the bounds:
     40 // - Include the size of the shadow.
     41 // - Have a size equal to or larger than the minimum phantom window size.
     42 gfx::Rect GetAdjustedBounds(const gfx::Rect& bounds) {
     43   int x_inset = std::max(
     44       static_cast<int>(ceil((kMinSizeWithShadow - bounds.width()) / 2.0f)),
     45       kShadowThickness);
     46   int y_inset = std::max(
     47       static_cast<int>(ceil((kMinSizeWithShadow - bounds.height()) / 2.0f)),
     48       kShadowThickness);
     49 
     50   gfx::Rect adjusted_bounds(bounds);
     51   adjusted_bounds.Inset(-x_inset, -y_inset);
     52   return adjusted_bounds;
     53 }
     54 
     55 // Starts an animation of |widget| to |new_bounds_in_screen|. No-op if |widget|
     56 // is NULL.
     57 void AnimateToBounds(views::Widget* widget,
     58                      const gfx::Rect& new_bounds_in_screen) {
     59   if (!widget)
     60     return;
     61 
     62   ui::ScopedLayerAnimationSettings scoped_setter(
     63       widget->GetNativeWindow()->layer()->GetAnimator());
     64   scoped_setter.SetTweenType(gfx::Tween::EASE_IN);
     65   scoped_setter.SetPreemptionStrategy(
     66       ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
     67   scoped_setter.SetTransitionDuration(
     68       base::TimeDelta::FromMilliseconds(kAnimationDurationMs));
     69   widget->SetBounds(new_bounds_in_screen);
     70 }
     71 
     72 }  // namespace
     73 
     74 // PhantomWindowController ----------------------------------------------------
     75 
     76 PhantomWindowController::PhantomWindowController(aura::Window* window)
     77     : window_(window) {
     78 }
     79 
     80 PhantomWindowController::~PhantomWindowController() {
     81 }
     82 
     83 void PhantomWindowController::Show(const gfx::Rect& bounds_in_screen) {
     84   gfx::Rect adjusted_bounds_in_screen = GetAdjustedBounds(bounds_in_screen);
     85   if (adjusted_bounds_in_screen == target_bounds_in_screen_)
     86     return;
     87   target_bounds_in_screen_ = adjusted_bounds_in_screen;
     88 
     89   gfx::Rect start_bounds_in_screen = target_bounds_in_screen_;
     90   int start_width = std::max(
     91       kMinSizeWithShadow,
     92       static_cast<int>(start_bounds_in_screen.width() * kStartBoundsRatio));
     93   int start_height = std::max(
     94       kMinSizeWithShadow,
     95       static_cast<int>(start_bounds_in_screen.height() * kStartBoundsRatio));
     96   start_bounds_in_screen.Inset(
     97       floor((start_bounds_in_screen.width() - start_width) / 2.0f),
     98       floor((start_bounds_in_screen.height() - start_height) / 2.0f));
     99   phantom_widget_ = CreatePhantomWidget(
    100       wm::GetRootWindowMatching(target_bounds_in_screen_),
    101       start_bounds_in_screen);
    102 
    103   AnimateToBounds(phantom_widget_.get(), target_bounds_in_screen_);
    104 }
    105 
    106 scoped_ptr<views::Widget> PhantomWindowController::CreatePhantomWidget(
    107     aura::Window* root_window,
    108     const gfx::Rect& bounds_in_screen) {
    109   scoped_ptr<views::Widget> phantom_widget(new views::Widget);
    110   views::Widget::InitParams params(views::Widget::InitParams::TYPE_POPUP);
    111   params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW;
    112   // PhantomWindowController is used by FrameMaximizeButton to highlight the
    113   // launcher button. Put the phantom in the same window as the launcher so that
    114   // the phantom is visible.
    115   params.parent = Shell::GetContainer(root_window,
    116                                       kShellWindowId_ShelfContainer);
    117   params.keep_on_top = true;
    118   params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
    119   phantom_widget->set_focus_on_creation(false);
    120   phantom_widget->Init(params);
    121   phantom_widget->SetVisibilityChangedAnimationsEnabled(false);
    122   phantom_widget->GetNativeWindow()->SetName("PhantomWindow");
    123   phantom_widget->GetNativeWindow()->set_id(kShellWindowId_PhantomWindow);
    124   phantom_widget->SetBounds(bounds_in_screen);
    125   phantom_widget->StackAbove(window_);
    126 
    127   const int kImages[] = IMAGE_GRID(IDR_AURA_PHANTOM_WINDOW);
    128   views::Painter* background_painter =
    129       views::Painter::CreateImageGridPainter(kImages);
    130   views::View* content_view = new views::View;
    131   content_view->set_background(
    132       views::Background::CreateBackgroundPainter(true, background_painter));
    133   phantom_widget->SetContentsView(content_view);
    134 
    135   // Show the widget after all the setups.
    136   phantom_widget->Show();
    137 
    138   // Fade the window in.
    139   ui::Layer* widget_layer = phantom_widget->GetNativeWindow()->layer();
    140   widget_layer->SetOpacity(0);
    141   ui::ScopedLayerAnimationSettings scoped_setter(widget_layer->GetAnimator());
    142   scoped_setter.SetTransitionDuration(
    143       base::TimeDelta::FromMilliseconds(kAnimationDurationMs));
    144   widget_layer->SetOpacity(1);
    145 
    146   return phantom_widget.Pass();
    147 }
    148 
    149 }  // namespace ash
    150