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      1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef CC_OUTPUT_CONTEXT_PROVIDER_H_
      6 #define CC_OUTPUT_CONTEXT_PROVIDER_H_
      7 
      8 #include "base/callback.h"
      9 #include "base/memory/ref_counted.h"
     10 #include "cc/base/cc_export.h"
     11 #include "gpu/command_buffer/common/capabilities.h"
     12 
     13 class GrContext;
     14 
     15 namespace gpu {
     16 class ContextSupport;
     17 namespace gles2 { class GLES2Interface; }
     18 }
     19 
     20 namespace cc {
     21 struct ManagedMemoryPolicy;
     22 
     23 class ContextProvider : public base::RefCountedThreadSafe<ContextProvider> {
     24  public:
     25   // Bind the 3d context to the current thread. This should be called before
     26   // accessing the contexts. Calling it more than once should have no effect.
     27   // Once this function has been called, the class should only be accessed
     28   // from the same thread.
     29   virtual bool BindToCurrentThread() = 0;
     30 
     31   virtual gpu::gles2::GLES2Interface* ContextGL() = 0;
     32   virtual gpu::ContextSupport* ContextSupport() = 0;
     33   virtual class GrContext* GrContext() = 0;
     34 
     35   struct Capabilities {
     36     gpu::Capabilities gpu;
     37     size_t max_transfer_buffer_usage_bytes;
     38 
     39     CC_EXPORT Capabilities();
     40   };
     41 
     42   // Returns the capabilities of the currently bound 3d context.
     43   virtual Capabilities ContextCapabilities() = 0;
     44 
     45   // Checks if the context is currently known to be lost.
     46   virtual bool IsContextLost() = 0;
     47 
     48   // Ask the provider to check if the contexts are valid or lost. If they are,
     49   // this should invalidate the provider so that it can be replaced with a new
     50   // one.
     51   virtual void VerifyContexts() = 0;
     52 
     53   // Delete all cached gpu resources.
     54   virtual void DeleteCachedResources() = 0;
     55 
     56   // A method to be called from the main thread that should return true if
     57   // the context inside the provider is no longer valid.
     58   virtual bool DestroyedOnMainThread() = 0;
     59 
     60   // Sets a callback to be called when the context is lost. This should be
     61   // called from the same thread that the context is bound to. To avoid races,
     62   // it should be called before BindToCurrentThread(), or VerifyContexts()
     63   // should be called after setting the callback.
     64   typedef base::Closure LostContextCallback;
     65   virtual void SetLostContextCallback(
     66       const LostContextCallback& lost_context_callback) = 0;
     67 
     68   // Sets a callback to be called when the memory policy changes. This should be
     69   // called from the same thread that the context is bound to.
     70   typedef base::Callback<void(const ManagedMemoryPolicy& policy)>
     71       MemoryPolicyChangedCallback;
     72   virtual void SetMemoryPolicyChangedCallback(
     73       const MemoryPolicyChangedCallback& memory_policy_changed_callback) = 0;
     74 
     75  protected:
     76   friend class base::RefCountedThreadSafe<ContextProvider>;
     77   virtual ~ContextProvider() {}
     78 };
     79 
     80 }  // namespace cc
     81 
     82 #endif  // CC_OUTPUT_CONTEXT_PROVIDER_H_
     83