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      1 // Copyright 2011 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_
      6 #define CC_TREES_LAYER_TREE_SETTINGS_H_
      7 
      8 #include "base/basictypes.h"
      9 #include "cc/base/cc_export.h"
     10 #include "cc/debug/layer_tree_debug_state.h"
     11 #include "third_party/skia/include/core/SkColor.h"
     12 #include "ui/gfx/size.h"
     13 
     14 namespace cc {
     15 
     16 class CC_EXPORT LayerTreeSettings {
     17  public:
     18   LayerTreeSettings();
     19   ~LayerTreeSettings();
     20 
     21   bool impl_side_painting;
     22   bool allow_antialiasing;
     23   bool throttle_frame_production;
     24   bool single_thread_proxy_scheduler;
     25   bool begin_frame_scheduling_enabled;
     26   bool main_frame_before_draw_enabled;
     27   bool main_frame_before_activation_enabled;
     28   bool using_synchronous_renderer_compositor;
     29   bool report_overscroll_only_for_scrollable_axes;
     30   bool per_tile_painting_enabled;
     31   bool partial_swap_enabled;
     32   bool accelerated_animation_enabled;
     33   bool can_use_lcd_text;
     34   bool use_distance_field_text;
     35   bool should_clear_root_render_pass;
     36   bool gpu_rasterization_enabled;
     37   bool gpu_rasterization_forced;
     38   enum RecordingMode {
     39     RecordNormally,
     40     RecordWithSkRecord,
     41   };
     42   RecordingMode recording_mode;
     43   bool create_low_res_tiling;
     44 
     45   enum ScrollbarAnimator {
     46     NoAnimator,
     47     LinearFade,
     48     Thinning,
     49   };
     50   ScrollbarAnimator scrollbar_animator;
     51   int scrollbar_fade_delay_ms;
     52   int scrollbar_fade_duration_ms;
     53   SkColor solid_color_scrollbar_color;
     54   bool calculate_top_controls_position;
     55   bool timeout_and_draw_when_animation_checkerboards;
     56   int maximum_number_of_failed_draws_before_draw_is_forced_;
     57   bool layer_transforms_should_scale_layer_contents;
     58   float minimum_contents_scale;
     59   float low_res_contents_scale_factor;
     60   float top_controls_height;
     61   float top_controls_show_threshold;
     62   float top_controls_hide_threshold;
     63   double refresh_rate;
     64   size_t max_partial_texture_updates;
     65   gfx::Size default_tile_size;
     66   gfx::Size max_untiled_layer_size;
     67   gfx::Size minimum_occlusion_tracking_size;
     68   bool use_pinch_zoom_scrollbars;
     69   bool use_pinch_virtual_viewport;
     70   size_t max_tiles_for_interest_area;
     71   float skewport_target_time_multiplier;
     72   int skewport_extrapolation_limit_in_content_pixels;
     73   size_t max_unused_resource_memory_percentage;
     74   size_t max_memory_for_prepaint_percentage;
     75   int highp_threshold_min;
     76   bool strict_layer_property_change_checking;
     77   bool use_one_copy;
     78   bool use_zero_copy;
     79   bool ignore_root_layer_flings;
     80   bool use_rgba_4444_textures;
     81   size_t texture_id_allocation_chunk_size;
     82   bool use_occlusion_for_tile_prioritization;
     83   bool record_full_layer;
     84 
     85   LayerTreeDebugState initial_debug_state;
     86 };
     87 
     88 }  // namespace cc
     89 
     90 #endif  // CC_TREES_LAYER_TREE_SETTINGS_H_
     91