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      1 // Copyright 2014 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "ui/chromeos/touch_exploration_controller.h"
      6 
      7 #include "ash/accessibility_delegate.h"
      8 #include "ash/shell.h"
      9 #include "ash/test/ash_test_base.h"
     10 #include "base/test/simple_test_tick_clock.h"
     11 #include "base/time/time.h"
     12 #include "chrome/browser/ui/browser.h"
     13 #include "chrome/browser/ui/tabs/tab_strip_model.h"
     14 #include "chrome/test/base/in_process_browser_test.h"
     15 #include "chrome/test/base/ui_test_utils.h"
     16 #include "content/public/test/browser_test_utils.h"
     17 #include "ui/aura/client/cursor_client.h"
     18 #include "ui/aura/window_tree_host.h"
     19 #include "ui/compositor/compositor.h"
     20 #include "ui/compositor/test/draw_waiter_for_test.h"
     21 #include "ui/events/event.h"
     22 #include "ui/events/event_utils.h"
     23 #include "ui/events/test/event_generator.h"
     24 #include "ui/events/test/test_event_handler.h"
     25 
     26 namespace ui {
     27 
     28 class TouchExplorationTest : public InProcessBrowserTest {
     29  public:
     30   TouchExplorationTest() : simulated_clock_(new base::SimpleTestTickClock()) {
     31     // Tests fail if time is ever 0.
     32     simulated_clock_->Advance(base::TimeDelta::FromMilliseconds(10));
     33   }
     34   virtual ~TouchExplorationTest() {}
     35 
     36  protected:
     37   virtual void SetUpOnMainThread() OVERRIDE {
     38     // The RenderView for WebContents is created as a result of the
     39     // navigation to the New Tab page which is done as part of the test
     40     // SetUp. The creation involves sending a resize message to the renderer
     41     // process. Here we wait for the resize ack to be received, because
     42     // currently WindowEventDispatcher has code to hold touch and mouse
     43     // move events until resize is complete (crbug.com/384342) which
     44     // interferes with this test.
     45     content::WebContents* web_contents =
     46         browser()->tab_strip_model()->GetActiveWebContents();
     47     content::WaitForResizeComplete(web_contents);
     48     root_window_ = ash::Shell::GetInstance()->GetPrimaryRootWindow();
     49     event_handler_.reset(new ui::test::TestEventHandler());
     50     root_window_->AddPreTargetHandler(event_handler_.get());
     51   }
     52 
     53   virtual void TearDownOnMainThread() OVERRIDE {
     54     SwitchTouchExplorationMode(false);
     55     root_window_->RemovePreTargetHandler(event_handler_.get());
     56   }
     57 
     58   void SwitchTouchExplorationMode(bool on) {
     59     ash::AccessibilityDelegate* ad =
     60         ash::Shell::GetInstance()->accessibility_delegate();
     61     if (on != ad->IsSpokenFeedbackEnabled())
     62       ad->ToggleSpokenFeedback(ash::A11Y_NOTIFICATION_NONE);
     63   }
     64 
     65   base::TimeDelta Now() {
     66     return base::TimeDelta::FromInternalValue(
     67         simulated_clock_->NowTicks().ToInternalValue());
     68   }
     69 
     70   ui::GestureDetector::Config gesture_detector_config_;
     71   base::SimpleTestTickClock* simulated_clock_;
     72   aura::Window* root_window_;
     73   scoped_ptr<ui::test::TestEventHandler> event_handler_;
     74 
     75 private:
     76   DISALLOW_COPY_AND_ASSIGN(TouchExplorationTest);
     77 };
     78 
     79 // This test turns the touch exploration mode off and confirms that events
     80 // aren't modified.
     81 IN_PROC_BROWSER_TEST_F(TouchExplorationTest, NoRewritingEventsWhenOff) {
     82   SwitchTouchExplorationMode(false);
     83   ui::test::EventGenerator generator(root_window_);
     84 
     85   base::TimeDelta initial_time = Now();
     86   ui::TouchEvent initial_press(
     87       ui::ET_TOUCH_PRESSED, gfx::Point(99, 200), 1, initial_time);
     88   generator.Dispatch(&initial_press);
     89 
     90   // Since the touch exploration controller doesn't know if the user is
     91   // double-tapping or not, touch exploration is only initiated if the
     92   // 300 ms has elapsed and the finger does not move fast enough to begin
     93   // gestures. Here, the touch move event is not important as a move, but
     94   // a way to create time advancement.
     95   ui::TouchEvent touch_time_advance(ui::ET_TOUCH_MOVED,
     96                             gfx::Point(100, 200),
     97                             1,
     98                             initial_time +
     99                                 gesture_detector_config_.double_tap_timeout +
    100                                 base::TimeDelta::FromMilliseconds(1));
    101   generator.Dispatch(&touch_time_advance);
    102 
    103   EXPECT_EQ(0, event_handler_->num_mouse_events());
    104   EXPECT_EQ(2, event_handler_->num_touch_events());
    105   event_handler_->Reset();
    106 
    107   generator.MoveTouchId(gfx::Point(11, 12), 1);
    108   EXPECT_EQ(0, event_handler_->num_mouse_events());
    109   EXPECT_EQ(1, event_handler_->num_touch_events());
    110   event_handler_->Reset();
    111 
    112   initial_time = Now();
    113   ui::TouchEvent second_initial_press(
    114       ui::ET_TOUCH_PRESSED, gfx::Point(499, 600), 2, initial_time);
    115   generator.Dispatch(&second_initial_press);
    116   ui::TouchEvent second_touch_time_advance(
    117       ui::ET_TOUCH_MOVED,
    118       gfx::Point(500, 600),
    119       2,
    120       initial_time + gesture_detector_config_.double_tap_timeout +
    121           base::TimeDelta::FromMilliseconds(1));
    122   generator.Dispatch(&second_touch_time_advance);
    123   EXPECT_EQ(0, event_handler_->num_mouse_events());
    124   EXPECT_EQ(2, event_handler_->num_touch_events());
    125 }
    126 
    127 // This test turns the touch exploration mode on and confirms that events get
    128 // rewritten.
    129 IN_PROC_BROWSER_TEST_F(TouchExplorationTest, RewritesEventsWhenOn) {
    130   SwitchTouchExplorationMode(true);
    131   ui::test::EventGenerator generator(root_window_);
    132 
    133   base::TimeDelta initial_time = Now();
    134   ui::TouchEvent initial_press(
    135       ui::ET_TOUCH_PRESSED, gfx::Point(100, 200), 1, initial_time);
    136   generator.Dispatch(&initial_press);
    137 
    138   // Since the touch exploration controller doesn't know if the user is
    139   // double-tapping or not, touch exploration is only initiated if the
    140   // 300 ms has elapsed and the finger does not move fast enough to begin
    141   // gestures. Here, the touch move event is not important as a move, but
    142   // a way to create time advancement.
    143   ui::TouchEvent touch_time_advance(ui::ET_TOUCH_MOVED,
    144                             gfx::Point(100, 200),
    145                             1,
    146                             initial_time +
    147                                 gesture_detector_config_.double_tap_timeout +
    148                                 base::TimeDelta::FromMilliseconds(1));
    149   generator.Dispatch(&touch_time_advance);
    150 
    151   // Number of mouse events may be greater than 1 because of ET_MOUSE_ENTERED.
    152   EXPECT_GT(event_handler_->num_mouse_events(), 0);
    153   EXPECT_EQ(0, event_handler_->num_touch_events());
    154   event_handler_->Reset();
    155 
    156   initial_time = Now();
    157   ui::TouchEvent second_initial_press(
    158       ui::ET_TOUCH_PRESSED, gfx::Point(500, 600), 2, initial_time);
    159   generator.Dispatch(&second_initial_press);
    160   ui::TouchEvent second_touch_time_advance(
    161       ui::ET_TOUCH_MOVED,
    162       gfx::Point(500, 600),
    163       2,
    164       initial_time + gesture_detector_config_.double_tap_timeout +
    165           base::TimeDelta::FromMilliseconds(1));
    166   generator.Dispatch(&second_touch_time_advance);
    167   EXPECT_GT(event_handler_->num_mouse_events(), 0);
    168   EXPECT_EQ(1, event_handler_->num_touch_events());
    169   event_handler_->Reset();
    170 
    171   // Stop the pending long press event. In some configurations, shutting down
    172   // the browser can take longer than the long press timeout, and a long press
    173   // event can come after the browser is already partly shut down, which causes
    174   // the test to crash.
    175   ui::TouchEvent release_second_touch(
    176       ui::ET_TOUCH_RELEASED,
    177       gfx::Point(500, 600),
    178       2,
    179       initial_time + gesture_detector_config_.double_tap_timeout +
    180           base::TimeDelta::FromMilliseconds(1));
    181   generator.Dispatch(&release_second_touch);
    182   EXPECT_GT(event_handler_->num_mouse_events(), 0);
    183   EXPECT_EQ(1, event_handler_->num_touch_events());
    184 }
    185 
    186 // This test makes sure that after the user clicks with split tap,
    187 // they continue to touch exploration mode if the original touch exploration
    188 // finger is still on the screen.
    189 IN_PROC_BROWSER_TEST_F(TouchExplorationTest, SplitTapExplore) {
    190   SwitchTouchExplorationMode(true);
    191   ui::test::EventGenerator generator(root_window_);
    192   aura::client::CursorClient* cursor_client =
    193       aura::client::GetCursorClient(root_window_);
    194 
    195   // Mouse events should show the cursor.
    196   generator.MoveMouseTo(gfx::Point(30, 31));
    197   EXPECT_TRUE(cursor_client->IsMouseEventsEnabled());
    198   EXPECT_TRUE(cursor_client->IsCursorVisible());
    199 
    200   // The cursor should be shown immediately after the  press, and hidden
    201   // after the move.
    202   base::TimeDelta initial_time = Now();
    203   ui::TouchEvent initial_press(
    204       ui::ET_TOUCH_PRESSED, gfx::Point(100, 200), 1, initial_time);
    205   generator.Dispatch(&initial_press);
    206   EXPECT_TRUE(cursor_client->IsMouseEventsEnabled());
    207   EXPECT_TRUE(cursor_client->IsCursorVisible());
    208 
    209   // Initiate touch explore by waiting for the tap timer timeout. Time is
    210   // advanced by sending a move event after the timeout period.
    211   ui::TouchEvent touch_time_advance(
    212       ui::ET_TOUCH_MOVED,
    213       gfx::Point(100, 200),
    214       1,
    215       initial_time + gesture_detector_config_.double_tap_timeout +
    216           base::TimeDelta::FromMilliseconds(1));
    217   generator.Dispatch(&touch_time_advance);
    218   EXPECT_TRUE(cursor_client->IsMouseEventsEnabled());
    219   EXPECT_FALSE(cursor_client->IsCursorVisible());
    220   event_handler_->Reset();
    221 
    222   // Press and release with a second finger for split tap. This should send
    223   // touch press and release events which should send a click press and release.
    224   // Once the press is passed through, mouse events should be disabled.
    225   // Mouse events are reenabled after the release.
    226   generator.set_current_location(gfx::Point(102, 202));
    227   generator.PressTouchId(2);
    228   EXPECT_FALSE(cursor_client->IsMouseEventsEnabled());
    229   EXPECT_FALSE(cursor_client->IsCursorVisible());
    230   generator.ReleaseTouchId(2);
    231   EXPECT_TRUE(cursor_client->IsMouseEventsEnabled());
    232   EXPECT_FALSE(cursor_client->IsCursorVisible());
    233   EXPECT_EQ(2, event_handler_->num_touch_events());
    234   event_handler_->Reset();
    235 
    236   // Continuing to move the touch exploration finger should send more mouse
    237   // events.
    238   generator.MoveTouchId(gfx::Point(509, 609), 1);
    239   EXPECT_EQ(0, event_handler_->num_touch_events());
    240   EXPECT_TRUE(cursor_client->IsMouseEventsEnabled());
    241   EXPECT_FALSE(cursor_client->IsCursorVisible());
    242 }
    243 
    244 }  // namespace ui
    245