1 // Copyright 2014 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "ui/chromeos/touch_exploration_controller.h" 6 7 #include "ash/accessibility_delegate.h" 8 #include "ash/shell.h" 9 #include "ash/test/ash_test_base.h" 10 #include "base/test/simple_test_tick_clock.h" 11 #include "base/time/time.h" 12 #include "chrome/browser/ui/browser.h" 13 #include "chrome/browser/ui/tabs/tab_strip_model.h" 14 #include "chrome/test/base/in_process_browser_test.h" 15 #include "chrome/test/base/ui_test_utils.h" 16 #include "content/public/test/browser_test_utils.h" 17 #include "ui/aura/client/cursor_client.h" 18 #include "ui/aura/window_tree_host.h" 19 #include "ui/compositor/compositor.h" 20 #include "ui/compositor/test/draw_waiter_for_test.h" 21 #include "ui/events/event.h" 22 #include "ui/events/event_utils.h" 23 #include "ui/events/test/event_generator.h" 24 #include "ui/events/test/test_event_handler.h" 25 26 namespace ui { 27 28 class TouchExplorationTest : public InProcessBrowserTest { 29 public: 30 TouchExplorationTest() : simulated_clock_(new base::SimpleTestTickClock()) { 31 // Tests fail if time is ever 0. 32 simulated_clock_->Advance(base::TimeDelta::FromMilliseconds(10)); 33 } 34 virtual ~TouchExplorationTest() {} 35 36 protected: 37 virtual void SetUpOnMainThread() OVERRIDE { 38 // The RenderView for WebContents is created as a result of the 39 // navigation to the New Tab page which is done as part of the test 40 // SetUp. The creation involves sending a resize message to the renderer 41 // process. Here we wait for the resize ack to be received, because 42 // currently WindowEventDispatcher has code to hold touch and mouse 43 // move events until resize is complete (crbug.com/384342) which 44 // interferes with this test. 45 content::WebContents* web_contents = 46 browser()->tab_strip_model()->GetActiveWebContents(); 47 content::WaitForResizeComplete(web_contents); 48 root_window_ = ash::Shell::GetInstance()->GetPrimaryRootWindow(); 49 event_handler_.reset(new ui::test::TestEventHandler()); 50 root_window_->AddPreTargetHandler(event_handler_.get()); 51 } 52 53 virtual void TearDownOnMainThread() OVERRIDE { 54 SwitchTouchExplorationMode(false); 55 root_window_->RemovePreTargetHandler(event_handler_.get()); 56 } 57 58 void SwitchTouchExplorationMode(bool on) { 59 ash::AccessibilityDelegate* ad = 60 ash::Shell::GetInstance()->accessibility_delegate(); 61 if (on != ad->IsSpokenFeedbackEnabled()) 62 ad->ToggleSpokenFeedback(ash::A11Y_NOTIFICATION_NONE); 63 } 64 65 base::TimeDelta Now() { 66 return base::TimeDelta::FromInternalValue( 67 simulated_clock_->NowTicks().ToInternalValue()); 68 } 69 70 ui::GestureDetector::Config gesture_detector_config_; 71 base::SimpleTestTickClock* simulated_clock_; 72 aura::Window* root_window_; 73 scoped_ptr<ui::test::TestEventHandler> event_handler_; 74 75 private: 76 DISALLOW_COPY_AND_ASSIGN(TouchExplorationTest); 77 }; 78 79 // This test turns the touch exploration mode off and confirms that events 80 // aren't modified. 81 IN_PROC_BROWSER_TEST_F(TouchExplorationTest, NoRewritingEventsWhenOff) { 82 SwitchTouchExplorationMode(false); 83 ui::test::EventGenerator generator(root_window_); 84 85 base::TimeDelta initial_time = Now(); 86 ui::TouchEvent initial_press( 87 ui::ET_TOUCH_PRESSED, gfx::Point(99, 200), 1, initial_time); 88 generator.Dispatch(&initial_press); 89 90 // Since the touch exploration controller doesn't know if the user is 91 // double-tapping or not, touch exploration is only initiated if the 92 // 300 ms has elapsed and the finger does not move fast enough to begin 93 // gestures. Here, the touch move event is not important as a move, but 94 // a way to create time advancement. 95 ui::TouchEvent touch_time_advance(ui::ET_TOUCH_MOVED, 96 gfx::Point(100, 200), 97 1, 98 initial_time + 99 gesture_detector_config_.double_tap_timeout + 100 base::TimeDelta::FromMilliseconds(1)); 101 generator.Dispatch(&touch_time_advance); 102 103 EXPECT_EQ(0, event_handler_->num_mouse_events()); 104 EXPECT_EQ(2, event_handler_->num_touch_events()); 105 event_handler_->Reset(); 106 107 generator.MoveTouchId(gfx::Point(11, 12), 1); 108 EXPECT_EQ(0, event_handler_->num_mouse_events()); 109 EXPECT_EQ(1, event_handler_->num_touch_events()); 110 event_handler_->Reset(); 111 112 initial_time = Now(); 113 ui::TouchEvent second_initial_press( 114 ui::ET_TOUCH_PRESSED, gfx::Point(499, 600), 2, initial_time); 115 generator.Dispatch(&second_initial_press); 116 ui::TouchEvent second_touch_time_advance( 117 ui::ET_TOUCH_MOVED, 118 gfx::Point(500, 600), 119 2, 120 initial_time + gesture_detector_config_.double_tap_timeout + 121 base::TimeDelta::FromMilliseconds(1)); 122 generator.Dispatch(&second_touch_time_advance); 123 EXPECT_EQ(0, event_handler_->num_mouse_events()); 124 EXPECT_EQ(2, event_handler_->num_touch_events()); 125 } 126 127 // This test turns the touch exploration mode on and confirms that events get 128 // rewritten. 129 IN_PROC_BROWSER_TEST_F(TouchExplorationTest, RewritesEventsWhenOn) { 130 SwitchTouchExplorationMode(true); 131 ui::test::EventGenerator generator(root_window_); 132 133 base::TimeDelta initial_time = Now(); 134 ui::TouchEvent initial_press( 135 ui::ET_TOUCH_PRESSED, gfx::Point(100, 200), 1, initial_time); 136 generator.Dispatch(&initial_press); 137 138 // Since the touch exploration controller doesn't know if the user is 139 // double-tapping or not, touch exploration is only initiated if the 140 // 300 ms has elapsed and the finger does not move fast enough to begin 141 // gestures. Here, the touch move event is not important as a move, but 142 // a way to create time advancement. 143 ui::TouchEvent touch_time_advance(ui::ET_TOUCH_MOVED, 144 gfx::Point(100, 200), 145 1, 146 initial_time + 147 gesture_detector_config_.double_tap_timeout + 148 base::TimeDelta::FromMilliseconds(1)); 149 generator.Dispatch(&touch_time_advance); 150 151 // Number of mouse events may be greater than 1 because of ET_MOUSE_ENTERED. 152 EXPECT_GT(event_handler_->num_mouse_events(), 0); 153 EXPECT_EQ(0, event_handler_->num_touch_events()); 154 event_handler_->Reset(); 155 156 initial_time = Now(); 157 ui::TouchEvent second_initial_press( 158 ui::ET_TOUCH_PRESSED, gfx::Point(500, 600), 2, initial_time); 159 generator.Dispatch(&second_initial_press); 160 ui::TouchEvent second_touch_time_advance( 161 ui::ET_TOUCH_MOVED, 162 gfx::Point(500, 600), 163 2, 164 initial_time + gesture_detector_config_.double_tap_timeout + 165 base::TimeDelta::FromMilliseconds(1)); 166 generator.Dispatch(&second_touch_time_advance); 167 EXPECT_GT(event_handler_->num_mouse_events(), 0); 168 EXPECT_EQ(1, event_handler_->num_touch_events()); 169 event_handler_->Reset(); 170 171 // Stop the pending long press event. In some configurations, shutting down 172 // the browser can take longer than the long press timeout, and a long press 173 // event can come after the browser is already partly shut down, which causes 174 // the test to crash. 175 ui::TouchEvent release_second_touch( 176 ui::ET_TOUCH_RELEASED, 177 gfx::Point(500, 600), 178 2, 179 initial_time + gesture_detector_config_.double_tap_timeout + 180 base::TimeDelta::FromMilliseconds(1)); 181 generator.Dispatch(&release_second_touch); 182 EXPECT_GT(event_handler_->num_mouse_events(), 0); 183 EXPECT_EQ(1, event_handler_->num_touch_events()); 184 } 185 186 // This test makes sure that after the user clicks with split tap, 187 // they continue to touch exploration mode if the original touch exploration 188 // finger is still on the screen. 189 IN_PROC_BROWSER_TEST_F(TouchExplorationTest, SplitTapExplore) { 190 SwitchTouchExplorationMode(true); 191 ui::test::EventGenerator generator(root_window_); 192 aura::client::CursorClient* cursor_client = 193 aura::client::GetCursorClient(root_window_); 194 195 // Mouse events should show the cursor. 196 generator.MoveMouseTo(gfx::Point(30, 31)); 197 EXPECT_TRUE(cursor_client->IsMouseEventsEnabled()); 198 EXPECT_TRUE(cursor_client->IsCursorVisible()); 199 200 // The cursor should be shown immediately after the press, and hidden 201 // after the move. 202 base::TimeDelta initial_time = Now(); 203 ui::TouchEvent initial_press( 204 ui::ET_TOUCH_PRESSED, gfx::Point(100, 200), 1, initial_time); 205 generator.Dispatch(&initial_press); 206 EXPECT_TRUE(cursor_client->IsMouseEventsEnabled()); 207 EXPECT_TRUE(cursor_client->IsCursorVisible()); 208 209 // Initiate touch explore by waiting for the tap timer timeout. Time is 210 // advanced by sending a move event after the timeout period. 211 ui::TouchEvent touch_time_advance( 212 ui::ET_TOUCH_MOVED, 213 gfx::Point(100, 200), 214 1, 215 initial_time + gesture_detector_config_.double_tap_timeout + 216 base::TimeDelta::FromMilliseconds(1)); 217 generator.Dispatch(&touch_time_advance); 218 EXPECT_TRUE(cursor_client->IsMouseEventsEnabled()); 219 EXPECT_FALSE(cursor_client->IsCursorVisible()); 220 event_handler_->Reset(); 221 222 // Press and release with a second finger for split tap. This should send 223 // touch press and release events which should send a click press and release. 224 // Once the press is passed through, mouse events should be disabled. 225 // Mouse events are reenabled after the release. 226 generator.set_current_location(gfx::Point(102, 202)); 227 generator.PressTouchId(2); 228 EXPECT_FALSE(cursor_client->IsMouseEventsEnabled()); 229 EXPECT_FALSE(cursor_client->IsCursorVisible()); 230 generator.ReleaseTouchId(2); 231 EXPECT_TRUE(cursor_client->IsMouseEventsEnabled()); 232 EXPECT_FALSE(cursor_client->IsCursorVisible()); 233 EXPECT_EQ(2, event_handler_->num_touch_events()); 234 event_handler_->Reset(); 235 236 // Continuing to move the touch exploration finger should send more mouse 237 // events. 238 generator.MoveTouchId(gfx::Point(509, 609), 1); 239 EXPECT_EQ(0, event_handler_->num_touch_events()); 240 EXPECT_TRUE(cursor_client->IsMouseEventsEnabled()); 241 EXPECT_FALSE(cursor_client->IsCursorVisible()); 242 } 243 244 } // namespace ui 245