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      1 // Copyright 2014 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef COMPONENTS_SYNC_DRIVER_SHARED_CHANGE_PROCESSOR_H_
      6 #define COMPONENTS_SYNC_DRIVER_SHARED_CHANGE_PROCESSOR_H_
      7 
      8 #include "base/location.h"
      9 #include "base/memory/ref_counted.h"
     10 #include "base/memory/weak_ptr.h"
     11 #include "base/message_loop/message_loop_proxy.h"
     12 #include "base/synchronization/lock.h"
     13 #include "components/sync_driver/data_type_error_handler.h"
     14 #include "sync/api/sync_change_processor.h"
     15 #include "sync/api/sync_data.h"
     16 #include "sync/api/sync_error.h"
     17 #include "sync/api/sync_error_factory.h"
     18 #include "sync/api/sync_merge_result.h"
     19 #include "sync/internal_api/public/engine/model_safe_worker.h"
     20 
     21 namespace syncer {
     22 class SyncableService;
     23 struct UserShare;
     24 }  // namespace syncer
     25 
     26 namespace sync_driver {
     27 
     28 class ChangeProcessor;
     29 class GenericChangeProcessor;
     30 class GenericChangeProcessorFactory;
     31 class DataTypeErrorHandler;
     32 class SyncApiComponentFactory;
     33 
     34 // A ref-counted wrapper around a GenericChangeProcessor for use with datatypes
     35 // that don't live on the UI thread.
     36 //
     37 // We need to make it refcounted as the ownership transfer from the
     38 // DataTypeController is dependent on threading, and hence racy. The
     39 // SharedChangeProcessor should be created on the UI thread, but should only be
     40 // connected and used on the same thread as the datatype it interacts with.
     41 //
     42 // The only thread-safe method is Disconnect, which will disconnect from the
     43 // generic change processor, letting us shut down the syncer/datatype without
     44 // waiting for non-UI threads.
     45 //
     46 // Note: since we control the work being done while holding the lock, we ensure
     47 // no I/O or other intensive work is done while blocking the UI thread (all
     48 // the work is in-memory sync interactions).
     49 //
     50 // We use virtual methods so that we can use mock's in testing.
     51 class SharedChangeProcessor
     52     : public base::RefCountedThreadSafe<SharedChangeProcessor> {
     53  public:
     54   // Create an uninitialized SharedChangeProcessor.
     55   SharedChangeProcessor();
     56 
     57   // Connect to the Syncer and prepare to handle changes for |type|. Will
     58   // create and store a new GenericChangeProcessor and return a weak pointer to
     59   // the syncer::SyncableService associated with |type|.
     60   // Note: If this SharedChangeProcessor has been disconnected, or the
     61   // syncer::SyncableService was not alive, will return a null weak pointer.
     62   virtual base::WeakPtr<syncer::SyncableService> Connect(
     63       SyncApiComponentFactory* sync_factory,
     64       GenericChangeProcessorFactory* processor_factory,
     65       syncer::UserShare* user_share,
     66       DataTypeErrorHandler* error_handler,
     67       syncer::ModelType type,
     68       const base::WeakPtr<syncer::SyncMergeResult>& merge_result);
     69 
     70   // Disconnects from the generic change processor. May be called from any
     71   // thread. After this, all attempts to interact with the change processor by
     72   // |local_service_| are dropped and return errors. The syncer will be safe to
     73   // shut down from the point of view of this datatype.
     74   // Note: Once disconnected, you cannot reconnect without creating a new
     75   // SharedChangeProcessor.
     76   // Returns: true if we were previously succesfully connected, false if we were
     77   // already disconnected.
     78   virtual bool Disconnect();
     79 
     80   // GenericChangeProcessor stubs (with disconnect support).
     81   // Should only be called on the same thread the datatype resides.
     82   virtual int GetSyncCount();
     83   virtual syncer::SyncError ProcessSyncChanges(
     84       const tracked_objects::Location& from_here,
     85       const syncer::SyncChangeList& change_list);
     86   virtual syncer::SyncDataList GetAllSyncData(syncer::ModelType type) const;
     87   virtual syncer::SyncError GetAllSyncDataReturnError(
     88       syncer::ModelType type,
     89       syncer::SyncDataList* data) const;
     90   virtual syncer::SyncError UpdateDataTypeContext(
     91       syncer::ModelType type,
     92       syncer::SyncChangeProcessor::ContextRefreshStatus refresh_status,
     93       const std::string& context);
     94   virtual bool SyncModelHasUserCreatedNodes(bool* has_nodes);
     95   virtual bool CryptoReadyIfNecessary();
     96 
     97   // If a datatype context associated with the current type exists, fills
     98   // |context| and returns true. Otheriwse, if there has not been a context
     99   // set, returns false.
    100   virtual bool GetDataTypeContext(std::string* context) const;
    101 
    102   virtual syncer::SyncError CreateAndUploadError(
    103       const tracked_objects::Location& location,
    104       const std::string& message);
    105 
    106   ChangeProcessor* generic_change_processor();
    107 
    108  protected:
    109   friend class base::RefCountedThreadSafe<SharedChangeProcessor>;
    110   virtual ~SharedChangeProcessor();
    111 
    112  private:
    113   // Monitor lock for this object. All methods that interact with the change
    114   // processor must aquire this lock and check whether we're disconnected or
    115   // not. Once disconnected, all attempted changes to or loads from the change
    116   // processor return errors. This enables us to shut down the syncer without
    117   // having to wait for possibly non-UI thread datatypes to complete work.
    118   mutable base::Lock monitor_lock_;
    119   bool disconnected_;
    120 
    121   // The sync datatype we were last connected to.
    122   syncer::ModelType type_;
    123 
    124   // The frontend / UI MessageLoop this object is constructed on. May also be
    125   // destructed and/or disconnected on this loop, see ~SharedChangeProcessor.
    126   const scoped_refptr<const base::MessageLoopProxy> frontend_loop_;
    127 
    128   // The loop that all methods except the constructor, destructor, and
    129   // Disconnect() should be called on.  Set in Connect().
    130   scoped_refptr<base::MessageLoopProxy> backend_loop_;
    131 
    132   // Used only on |backend_loop_|.
    133   GenericChangeProcessor* generic_change_processor_;
    134 
    135   DataTypeErrorHandler* error_handler_;
    136 
    137   DISALLOW_COPY_AND_ASSIGN(SharedChangeProcessor);
    138 };
    139 
    140 }  // namespace sync_driver
    141 
    142 #endif  // COMPONENTS_SYNC_DRIVER_SHARED_CHANGE_PROCESSOR_H_
    143