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      1 // Copyright 2014 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include <string>
      6 #include <vector>
      7 
      8 #include "base/memory/scoped_ptr.h"
      9 #include "base/time/time.h"
     10 #include "content/browser/renderer_host/input/gesture_text_selector.h"
     11 #include "testing/gtest/include/gtest/gtest.h"
     12 #include "ui/events/event_constants.h"
     13 #include "ui/events/gesture_detection/gesture_event_data.h"
     14 #include "ui/events/gesture_detection/motion_event.h"
     15 #include "ui/events/test/mock_motion_event.h"
     16 #include "ui/gfx/geometry/rect_f.h"
     17 
     18 using ui::GestureEventData;
     19 using ui::GestureEventDetails;
     20 using ui::MotionEvent;
     21 using ui::test::MockMotionEvent;
     22 
     23 namespace content {
     24 
     25 class GestureTextSelectorTest : public testing::Test,
     26                                 public GestureTextSelectorClient {
     27  public:
     28   GestureTextSelectorTest() {}
     29   virtual ~GestureTextSelectorTest() {}
     30 
     31   // Test implementation.
     32   virtual void SetUp() OVERRIDE {
     33     selector_.reset(new GestureTextSelector(this));
     34     event_log_.clear();
     35   }
     36 
     37   virtual void TearDown() OVERRIDE {
     38     selector_.reset();
     39     event_log_.clear();
     40   }
     41 
     42   // GestureTextSelectorClient implementation.
     43   virtual void ShowSelectionHandlesAutomatically() OVERRIDE {
     44     event_log_.push_back("Show");
     45   }
     46 
     47   virtual void SelectRange(float x1, float y1, float x2, float y2) OVERRIDE {
     48     event_log_.push_back("SelectRange");
     49   }
     50 
     51   virtual void Unselect() OVERRIDE {
     52     event_log_.push_back("Unselect");
     53   }
     54 
     55   virtual void LongPress(base::TimeTicks time, float x, float y) OVERRIDE {
     56     event_log_.push_back("LongPress");
     57   }
     58 
     59  protected:
     60   static GestureEventData CreateGesture(ui::EventType type,
     61                                         base::TimeTicks event_time,
     62                                         float x,
     63                                         float y) {
     64     return GestureEventData(GestureEventDetails(type),
     65                             0,
     66                             MotionEvent::TOOL_TYPE_FINGER,
     67                             event_time,
     68                             x,
     69                             y,
     70                             x,
     71                             y,
     72                             1,
     73                             gfx::RectF(0, 0, 0, 0),
     74                             0);
     75   }
     76 
     77   scoped_ptr<GestureTextSelector> selector_;
     78   std::vector<std::string> event_log_;
     79 };
     80 
     81 TEST_F(GestureTextSelectorTest, ShouldStartTextSelection) {
     82   base::TimeTicks event_time = base::TimeTicks::Now();
     83   {  // Touched with a finger.
     84     MockMotionEvent e(MotionEvent::ACTION_DOWN, event_time, 50.0f, 50.0f);
     85     e.SetToolType(0, MotionEvent::TOOL_TYPE_FINGER);
     86     e.set_button_state(0);
     87     EXPECT_FALSE(selector_->ShouldStartTextSelection(e));
     88   }
     89 
     90   {  // Touched with a stylus, but no button pressed.
     91     MockMotionEvent e(MotionEvent::ACTION_DOWN, event_time, 50.0f, 50.0f);
     92     e.SetToolType(0, MotionEvent::TOOL_TYPE_STYLUS);
     93     e.set_button_state(0);
     94     EXPECT_FALSE(selector_->ShouldStartTextSelection(e));
     95   }
     96 
     97   {  // Touched with a stylus, with first button (BUTTON_SECONDARY) pressed.
     98     MockMotionEvent e(MotionEvent::ACTION_DOWN, event_time, 50.0f, 50.0f);
     99     e.SetToolType(0, MotionEvent::TOOL_TYPE_STYLUS);
    100     e.set_button_state(MotionEvent::BUTTON_SECONDARY);
    101     EXPECT_TRUE(selector_->ShouldStartTextSelection(e));
    102   }
    103 
    104   {  // Touched with a stylus, with two buttons pressed.
    105     MockMotionEvent e(MotionEvent::ACTION_DOWN, event_time, 50.0f, 50.0f);
    106     e.SetToolType(0, MotionEvent::TOOL_TYPE_STYLUS);
    107     e.set_button_state(
    108         MotionEvent::BUTTON_SECONDARY | MotionEvent::BUTTON_TERTIARY);
    109     EXPECT_FALSE(selector_->ShouldStartTextSelection(e));
    110   }
    111 }
    112 
    113 TEST_F(GestureTextSelectorTest, FingerTouch) {
    114   base::TimeTicks event_time = base::TimeTicks::Now();
    115   const float x = 50.0f;
    116   const float y = 30.0f;
    117   // 1. Touched with a finger: ignored
    118   MockMotionEvent finger(MotionEvent::ACTION_DOWN, event_time, x, y);
    119   finger.SetToolType(0, MotionEvent::TOOL_TYPE_FINGER);
    120   EXPECT_FALSE(selector_->OnTouchEvent(finger));
    121   // We do not consume finger events.
    122   EXPECT_TRUE(event_log_.empty());
    123 }
    124 
    125 TEST_F(GestureTextSelectorTest, PenDragging) {
    126   base::TimeTicks event_time = base::TimeTicks::Now();
    127   const float x1 = 50.0f;
    128   const float y1 = 30.0f;
    129   const float x2 = 100.0f;
    130   const float y2 = 90.0f;
    131   // 1. ACTION_DOWN with stylus + button
    132   event_time += base::TimeDelta::FromMilliseconds(10);
    133   MockMotionEvent action_down(MotionEvent::ACTION_DOWN, event_time, x1, y1);
    134   action_down.SetToolType(0, MotionEvent::TOOL_TYPE_STYLUS);
    135   action_down.set_button_state(MotionEvent::BUTTON_SECONDARY);
    136   EXPECT_TRUE(selector_->OnTouchEvent(action_down));
    137   EXPECT_TRUE(event_log_.empty());
    138 
    139   // 2. ACTION_MOVE
    140   event_time += base::TimeDelta::FromMilliseconds(10);
    141   MockMotionEvent action_move(MotionEvent::ACTION_MOVE, event_time, x2, y2);
    142   action_move.SetToolType(0, MotionEvent::TOOL_TYPE_STYLUS);
    143   action_move.set_button_state(MotionEvent::BUTTON_SECONDARY);
    144   EXPECT_TRUE(selector_->OnTouchEvent(action_move));
    145   EXPECT_TRUE(event_log_.empty());
    146 
    147   // 3. DOUBLE TAP
    148   // Suppress most gesture events when in text selection mode.
    149   event_time += base::TimeDelta::FromMilliseconds(10);
    150   const GestureEventData double_tap =
    151       CreateGesture(ui::ET_GESTURE_DOUBLE_TAP, event_time, x2, y2);
    152   EXPECT_TRUE(selector_->OnGestureEvent(double_tap));
    153   EXPECT_TRUE(event_log_.empty());
    154 
    155   // 4. ET_GESTURE_SCROLL_BEGIN
    156   event_time += base::TimeDelta::FromMilliseconds(10);
    157   const GestureEventData scroll_begin =
    158       CreateGesture(ui::ET_GESTURE_SCROLL_BEGIN, event_time, x1, y1);
    159   EXPECT_TRUE(selector_->OnGestureEvent(scroll_begin));
    160   EXPECT_EQ(1u, event_log_.size());  // Unselect
    161 
    162   // 5. ET_GESTURE_SCROLL_UPDATE
    163   event_time += base::TimeDelta::FromMilliseconds(10);
    164   const GestureEventData scroll_update =
    165       CreateGesture(ui::ET_GESTURE_SCROLL_UPDATE, event_time, x2, y2);
    166   EXPECT_TRUE(selector_->OnGestureEvent(scroll_update));
    167   EXPECT_EQ(3u, event_log_.size());  // Unselect, Show, SelectRange
    168   EXPECT_STREQ("SelectRange", event_log_.back().c_str());
    169 
    170   // 6. ACTION_UP
    171   event_time += base::TimeDelta::FromMilliseconds(10);
    172   MockMotionEvent action_up(MotionEvent::ACTION_UP, event_time, x2, y2);
    173   action_up.SetToolType(0, MotionEvent::TOOL_TYPE_STYLUS);
    174   action_up.set_button_state(0);
    175   EXPECT_TRUE(selector_->OnTouchEvent(action_up));
    176   EXPECT_EQ(3u, event_log_.size());  // NO CHANGE
    177 
    178   // 7. ET_GESTURE_SCROLL_END
    179   event_time += base::TimeDelta::FromMilliseconds(10);
    180   const GestureEventData scroll_end =
    181       CreateGesture(ui::ET_GESTURE_SCROLL_END, event_time, x2, y2);
    182   EXPECT_TRUE(selector_->OnGestureEvent(scroll_end));
    183   EXPECT_EQ(3u, event_log_.size());  // NO CHANGE
    184 }
    185 
    186 TEST_F(GestureTextSelectorTest, TapToSelectWord) {
    187   base::TimeTicks event_time = base::TimeTicks::Now();
    188   const float x1 = 50.0f;
    189   const float y1 = 30.0f;
    190   const float x2 = 51.0f;
    191   const float y2 = 31.0f;
    192   // 1. ACTION_DOWN with stylus + button
    193   event_time += base::TimeDelta::FromMilliseconds(10);
    194   MockMotionEvent action_down(MotionEvent::ACTION_DOWN, event_time, x1, y1);
    195   action_down.SetToolType(0, MotionEvent::TOOL_TYPE_STYLUS);
    196   action_down.set_button_state(MotionEvent::BUTTON_SECONDARY);
    197   EXPECT_TRUE(selector_->OnTouchEvent(action_down));
    198   EXPECT_TRUE(event_log_.empty());
    199 
    200   // 5. TAP_DOWN
    201   event_time += base::TimeDelta::FromMilliseconds(10);
    202   const GestureEventData tap_down =
    203       CreateGesture(ui::ET_GESTURE_TAP_DOWN, event_time, x2, y2);
    204   EXPECT_TRUE(selector_->OnGestureEvent(tap_down));
    205   EXPECT_TRUE(event_log_.empty());
    206 
    207   // 2. ACTION_MOVE
    208   event_time += base::TimeDelta::FromMilliseconds(10);
    209   MockMotionEvent action_move(MotionEvent::ACTION_MOVE, event_time, x2, y2);
    210   action_move.SetToolType(0, MotionEvent::TOOL_TYPE_STYLUS);
    211   action_move.set_button_state(MotionEvent::BUTTON_SECONDARY);
    212   EXPECT_TRUE(selector_->OnTouchEvent(action_move));
    213   EXPECT_TRUE(event_log_.empty());
    214 
    215   // 3. ACTION_UP
    216   event_time += base::TimeDelta::FromMilliseconds(10);
    217   MockMotionEvent action_up(MotionEvent::ACTION_UP, event_time, x2, y2);
    218   action_up.SetToolType(0, MotionEvent::TOOL_TYPE_STYLUS);
    219   action_up.set_button_state(0);
    220   EXPECT_TRUE(selector_->OnTouchEvent(action_up));
    221   EXPECT_TRUE(event_log_.empty());
    222 
    223   // 4. TAP
    224   event_time += base::TimeDelta::FromMilliseconds(10);
    225   const GestureEventData tap =
    226       CreateGesture(ui::ET_GESTURE_TAP, event_time, x1, y1);
    227   EXPECT_TRUE(selector_->OnGestureEvent(tap));
    228   EXPECT_EQ(1u, event_log_.size());  // LongPress
    229   EXPECT_STREQ("LongPress", event_log_.back().c_str());
    230 }
    231 
    232 }  // namespace content
    233