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      1 // Copyright 2014 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "content/renderer/gpu/frame_swap_message_queue.h"
      6 
      7 #include <limits>
      8 
      9 #include "base/containers/hash_tables.h"
     10 #include "base/logging.h"
     11 #include "base/stl_util.h"
     12 #include "ipc/ipc_message.h"
     13 
     14 using std::vector;
     15 
     16 namespace content {
     17 
     18 class FrameSwapMessageSubQueue {
     19  public:
     20   FrameSwapMessageSubQueue() {}
     21   virtual ~FrameSwapMessageSubQueue() {}
     22   virtual bool Empty() const = 0;
     23   virtual void QueueMessage(int source_frame_number,
     24                             scoped_ptr<IPC::Message> msg,
     25                             bool* is_first) = 0;
     26   virtual void DrainMessages(int source_frame_number,
     27                              ScopedVector<IPC::Message>* messages) = 0;
     28 
     29  private:
     30   DISALLOW_COPY_AND_ASSIGN(FrameSwapMessageSubQueue);
     31 };
     32 
     33 namespace {
     34 
     35 // Queue specific to MESSAGE_DELIVERY_POLICY_WITH_VISUAL_STATE.
     36 class SendMessageScopeImpl : public FrameSwapMessageQueue::SendMessageScope {
     37  public:
     38   SendMessageScopeImpl(base::Lock* lock) : auto_lock_(*lock) {}
     39   virtual ~SendMessageScopeImpl() OVERRIDE {}
     40 
     41  private:
     42   base::AutoLock auto_lock_;
     43 };
     44 
     45 class VisualStateQueue : public FrameSwapMessageSubQueue {
     46  public:
     47   VisualStateQueue() {}
     48 
     49   virtual ~VisualStateQueue() {
     50     for (VisualStateQueueMap::iterator i = queue_.begin(); i != queue_.end();
     51          i++) {
     52       STLDeleteElements(&i->second);
     53     }
     54   }
     55 
     56   virtual bool Empty() const OVERRIDE { return queue_.empty(); }
     57 
     58   virtual void QueueMessage(int source_frame_number,
     59                             scoped_ptr<IPC::Message> msg,
     60                             bool* is_first) OVERRIDE {
     61     if (is_first)
     62       *is_first = (queue_.count(source_frame_number) == 0);
     63 
     64     queue_[source_frame_number].push_back(msg.release());
     65   }
     66 
     67   virtual void DrainMessages(int source_frame_number,
     68                              ScopedVector<IPC::Message>* messages) OVERRIDE {
     69     VisualStateQueueMap::iterator end = queue_.upper_bound(source_frame_number);
     70     for (VisualStateQueueMap::iterator i = queue_.begin(); i != end; i++) {
     71       DCHECK(i->first <= source_frame_number);
     72       messages->insert(messages->end(), i->second.begin(), i->second.end());
     73       i->second.clear();
     74     }
     75     queue_.erase(queue_.begin(), end);
     76   }
     77 
     78  private:
     79   typedef std::map<int, std::vector<IPC::Message*> > VisualStateQueueMap;
     80   VisualStateQueueMap queue_;
     81 
     82   DISALLOW_COPY_AND_ASSIGN(VisualStateQueue);
     83 };
     84 
     85 // Queue specific to MESSAGE_DELIVERY_POLICY_WITH_NEXT_SWAP.
     86 class SwapQueue : public FrameSwapMessageSubQueue {
     87  public:
     88   SwapQueue() {}
     89   virtual bool Empty() const OVERRIDE { return queue_.empty(); }
     90 
     91   virtual void QueueMessage(int source_frame_number,
     92                             scoped_ptr<IPC::Message> msg,
     93                             bool* is_first) OVERRIDE {
     94     if (is_first)
     95       *is_first = Empty();
     96     queue_.push_back(msg.release());
     97   }
     98 
     99   virtual void DrainMessages(int source_frame_number,
    100                              ScopedVector<IPC::Message>* messages) OVERRIDE {
    101     messages->insert(messages->end(), queue_.begin(), queue_.end());
    102     queue_.weak_clear();
    103   }
    104 
    105  private:
    106   ScopedVector<IPC::Message> queue_;
    107 
    108   DISALLOW_COPY_AND_ASSIGN(SwapQueue);
    109 };
    110 
    111 }  // namespace
    112 
    113 FrameSwapMessageQueue::FrameSwapMessageQueue()
    114     : visual_state_queue_(new VisualStateQueue()),
    115       swap_queue_(new SwapQueue()) {
    116 }
    117 
    118 FrameSwapMessageQueue::~FrameSwapMessageQueue() {
    119 }
    120 
    121 bool FrameSwapMessageQueue::Empty() const {
    122   base::AutoLock lock(lock_);
    123   return next_drain_messages_.empty() && visual_state_queue_->Empty() &&
    124          swap_queue_->Empty();
    125 }
    126 
    127 FrameSwapMessageSubQueue* FrameSwapMessageQueue::GetSubQueue(
    128     MessageDeliveryPolicy policy) {
    129   switch (policy) {
    130     case MESSAGE_DELIVERY_POLICY_WITH_NEXT_SWAP:
    131       return swap_queue_.get();
    132       break;
    133     case MESSAGE_DELIVERY_POLICY_WITH_VISUAL_STATE:
    134       return visual_state_queue_.get();
    135       break;
    136   }
    137   NOTREACHED();
    138   return NULL;
    139 }
    140 
    141 void FrameSwapMessageQueue::QueueMessageForFrame(MessageDeliveryPolicy policy,
    142                                                  int source_frame_number,
    143                                                  scoped_ptr<IPC::Message> msg,
    144                                                  bool* is_first) {
    145   base::AutoLock lock(lock_);
    146   GetSubQueue(policy)->QueueMessage(source_frame_number, msg.Pass(), is_first);
    147 }
    148 
    149 void FrameSwapMessageQueue::DidSwap(int source_frame_number) {
    150   base::AutoLock lock(lock_);
    151 
    152   visual_state_queue_->DrainMessages(source_frame_number,
    153                                      &next_drain_messages_);
    154 }
    155 
    156 void FrameSwapMessageQueue::DidNotSwap(int source_frame_number,
    157                                        cc::SwapPromise::DidNotSwapReason reason,
    158                                        ScopedVector<IPC::Message>* messages) {
    159   base::AutoLock lock(lock_);
    160   switch (reason) {
    161     case cc::SwapPromise::SWAP_FAILS:
    162     case cc::SwapPromise::COMMIT_NO_UPDATE:
    163       swap_queue_->DrainMessages(source_frame_number, messages);
    164     // fallthrough
    165     case cc::SwapPromise::COMMIT_FAILS:
    166       visual_state_queue_->DrainMessages(source_frame_number, messages);
    167       break;
    168     default:
    169       NOTREACHED();
    170   }
    171 }
    172 
    173 void FrameSwapMessageQueue::DrainMessages(
    174     ScopedVector<IPC::Message>* messages) {
    175   lock_.AssertAcquired();
    176 
    177   swap_queue_->DrainMessages(0, messages);
    178   messages->insert(messages->end(),
    179                    next_drain_messages_.begin(),
    180                    next_drain_messages_.end());
    181   next_drain_messages_.weak_clear();
    182 }
    183 
    184 scoped_ptr<FrameSwapMessageQueue::SendMessageScope>
    185 FrameSwapMessageQueue::AcquireSendMessageScope() {
    186   return make_scoped_ptr(new SendMessageScopeImpl(&lock_))
    187       .PassAs<SendMessageScope>();
    188 }
    189 
    190 // static
    191 void FrameSwapMessageQueue::TransferMessages(ScopedVector<IPC::Message>& source,
    192                                              vector<IPC::Message>* dest) {
    193   for (vector<IPC::Message*>::iterator i = source.begin(); i != source.end();
    194        ++i) {
    195     IPC::Message* m(*i);
    196     dest->push_back(*m);
    197     delete m;
    198   }
    199   source.weak_clear();
    200 }
    201 
    202 }  // namespace content
    203