Home | History | Annotate | Download | only in renderer
      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef CONTENT_RENDERER_WEBSHAREDWORKER_PROXY_H_
      6 #define CONTENT_RENDERER_WEBSHAREDWORKER_PROXY_H_
      7 
      8 #include <string>
      9 #include <vector>
     10 
     11 #include "base/basictypes.h"
     12 #include "base/compiler_specific.h"
     13 #include "ipc/ipc_listener.h"
     14 #include "third_party/WebKit/public/web/WebSharedWorkerConnector.h"
     15 #include "url/gurl.h"
     16 
     17 namespace content {
     18 
     19 class MessageRouter;
     20 
     21 // Implementation of the WebSharedWorker APIs. This object is intended to only
     22 // live long enough to allow the caller to send a "connect" event to the worker
     23 // thread. Once the connect event has been sent, all future communication will
     24 // happen via the WebMessagePortChannel, and the WebSharedWorker instance will
     25 // be freed.
     26 class WebSharedWorkerProxy : public blink::WebSharedWorkerConnector,
     27                              private IPC::Listener {
     28  public:
     29   // If the worker not loaded yet, route_id == MSG_ROUTING_NONE
     30   WebSharedWorkerProxy(MessageRouter* router,
     31                        unsigned long long document_id,
     32                        int route_id,
     33                        int render_frame_route_id);
     34   virtual ~WebSharedWorkerProxy();
     35 
     36   // Implementations of WebSharedWorkerConnector APIs
     37   virtual void connect(blink::WebMessagePortChannel* channel,
     38                        ConnectListener* listener);
     39 
     40  private:
     41   // IPC::Listener implementation.
     42   virtual bool OnMessageReceived(const IPC::Message& message) OVERRIDE;
     43 
     44   // Disconnects the worker (stops listening for incoming messages).
     45   void Disconnect();
     46 
     47   // Sends a message to the worker thread (forwarded via the RenderViewHost).
     48   // If WorkerStarted() has not yet been called, message is queued.
     49   bool Send(IPC::Message*);
     50 
     51   // Returns true if there are queued messages.
     52   bool HasQueuedMessages() { return !queued_messages_.empty(); }
     53 
     54   // Sends any messages currently in the queue.
     55   void SendQueuedMessages();
     56 
     57   void OnWorkerCreated();
     58   void OnWorkerScriptLoadFailed();
     59   void OnWorkerConnected();
     60 
     61   // Routing id associated with this worker - used to receive messages from the
     62   // worker, and also to route messages to the worker (WorkerService contains
     63   // a map that maps between these renderer-side route IDs and worker-side
     64   // routing ids).
     65   int route_id_;
     66 
     67   // The routing id for the RenderFrame that created this worker.
     68   int render_frame_route_id_;
     69 
     70   MessageRouter* const router_;
     71 
     72   // ID of our parent document (used to shutdown workers when the parent
     73   // document is detached).
     74   unsigned long long document_id_;
     75 
     76   // Stores messages that were sent before the StartWorkerContext message.
     77   std::vector<IPC::Message*> queued_messages_;
     78 
     79   // The id for the placeholder worker instance we've stored on the
     80   // browser process (we need to pass this same route id back in when creating
     81   // the worker).
     82   int pending_route_id_;
     83   ConnectListener* connect_listener_;
     84   bool created_;
     85 
     86   DISALLOW_COPY_AND_ASSIGN(WebSharedWorkerProxy);
     87 };
     88 
     89 }  // namespace content
     90 
     91 #endif  // CONTENT_RENDERER_WEBSHAREDWORKER_PROXY_H_
     92