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      1 // Copyright 2014 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "base/message_loop/message_loop.h"
      6 #include "extensions/common/extension.h"
      7 #include "extensions/common/features/feature.h"
      8 #include "extensions/renderer/script_context.h"
      9 #include "extensions/renderer/script_context_set.h"
     10 #include "gin/public/context_holder.h"
     11 #include "testing/gtest/include/gtest/gtest.h"
     12 #include "third_party/WebKit/public/web/WebFrame.h"
     13 #include "v8/include/v8.h"
     14 
     15 namespace extensions {
     16 
     17 TEST(ScriptContextSet, Lifecycle) {
     18   base::MessageLoop loop;
     19 
     20   ScriptContextSet context_set;
     21 
     22   v8::Isolate* isolate = v8::Isolate::GetCurrent();
     23   v8::HandleScope handle_scope(isolate);
     24   gin::ContextHolder context_holder(isolate);
     25   context_holder.SetContext(v8::Context::New(isolate));
     26 
     27   // Dirty hack, but we don't actually need the frame, and this is easier than
     28   // creating a whole webview.
     29   blink::WebFrame* frame = reinterpret_cast<blink::WebFrame*>(1);
     30   const Extension* extension = NULL;
     31   ScriptContext* context =
     32       new ScriptContext(context_holder.context(),
     33                         frame,
     34                         extension,
     35                         Feature::BLESSED_EXTENSION_CONTEXT,
     36                         extension,
     37                         Feature::BLESSED_EXTENSION_CONTEXT);
     38 
     39   context_set.Add(context);
     40   EXPECT_EQ(1u, context_set.GetAll().count(context));
     41   EXPECT_EQ(context, context_set.GetByV8Context(context->v8_context()));
     42 
     43   // Adding the same item multiple times should be OK and deduped.
     44   context_set.Add(context);
     45   EXPECT_EQ(1u, context_set.GetAll().count(context));
     46 
     47   // GetAll() returns a copy so removing from one should not remove from others.
     48   ScriptContextSet::ContextSet set_copy = context_set.GetAll();
     49   EXPECT_EQ(1u, set_copy.count(context));
     50 
     51   context_set.Remove(context);
     52   EXPECT_EQ(0, context_set.size());
     53   EXPECT_FALSE(context_set.GetByV8Context(context->v8_context()));
     54   EXPECT_EQ(1u, set_copy.size());
     55 
     56   // After removal, the context should be marked for destruction.
     57   EXPECT_FALSE(context->web_frame());
     58 
     59   // Run loop to do the actual deletion.
     60   loop.RunUntilIdle();
     61 }
     62 
     63 }  // namespace extensions
     64