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      1 // Copyright 2014 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 // This file is auto-generated from
      6 // gpu/command_buffer/build_gles2_cmd_buffer.py
      7 // It's formatted by clang-format using chromium coding style:
      8 //    clang-format -i -style=chromium filename
      9 // DO NOT EDIT!
     10 
     11 // This file contains Chromium-specific GLES2 declarations.
     12 
     13 #ifndef GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_
     14 #define GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_
     15 
     16 #define glActiveTexture GLES2_GET_FUN(ActiveTexture)
     17 #define glAttachShader GLES2_GET_FUN(AttachShader)
     18 #define glBindAttribLocation GLES2_GET_FUN(BindAttribLocation)
     19 #define glBindBuffer GLES2_GET_FUN(BindBuffer)
     20 #define glBindFramebuffer GLES2_GET_FUN(BindFramebuffer)
     21 #define glBindRenderbuffer GLES2_GET_FUN(BindRenderbuffer)
     22 #define glBindTexture GLES2_GET_FUN(BindTexture)
     23 #define glBlendColor GLES2_GET_FUN(BlendColor)
     24 #define glBlendEquation GLES2_GET_FUN(BlendEquation)
     25 #define glBlendEquationSeparate GLES2_GET_FUN(BlendEquationSeparate)
     26 #define glBlendFunc GLES2_GET_FUN(BlendFunc)
     27 #define glBlendFuncSeparate GLES2_GET_FUN(BlendFuncSeparate)
     28 #define glBufferData GLES2_GET_FUN(BufferData)
     29 #define glBufferSubData GLES2_GET_FUN(BufferSubData)
     30 #define glCheckFramebufferStatus GLES2_GET_FUN(CheckFramebufferStatus)
     31 #define glClear GLES2_GET_FUN(Clear)
     32 #define glClearColor GLES2_GET_FUN(ClearColor)
     33 #define glClearDepthf GLES2_GET_FUN(ClearDepthf)
     34 #define glClearStencil GLES2_GET_FUN(ClearStencil)
     35 #define glColorMask GLES2_GET_FUN(ColorMask)
     36 #define glCompileShader GLES2_GET_FUN(CompileShader)
     37 #define glCompressedTexImage2D GLES2_GET_FUN(CompressedTexImage2D)
     38 #define glCompressedTexSubImage2D GLES2_GET_FUN(CompressedTexSubImage2D)
     39 #define glCopyTexImage2D GLES2_GET_FUN(CopyTexImage2D)
     40 #define glCopyTexSubImage2D GLES2_GET_FUN(CopyTexSubImage2D)
     41 #define glCreateProgram GLES2_GET_FUN(CreateProgram)
     42 #define glCreateShader GLES2_GET_FUN(CreateShader)
     43 #define glCullFace GLES2_GET_FUN(CullFace)
     44 #define glDeleteBuffers GLES2_GET_FUN(DeleteBuffers)
     45 #define glDeleteFramebuffers GLES2_GET_FUN(DeleteFramebuffers)
     46 #define glDeleteProgram GLES2_GET_FUN(DeleteProgram)
     47 #define glDeleteRenderbuffers GLES2_GET_FUN(DeleteRenderbuffers)
     48 #define glDeleteShader GLES2_GET_FUN(DeleteShader)
     49 #define glDeleteTextures GLES2_GET_FUN(DeleteTextures)
     50 #define glDepthFunc GLES2_GET_FUN(DepthFunc)
     51 #define glDepthMask GLES2_GET_FUN(DepthMask)
     52 #define glDepthRangef GLES2_GET_FUN(DepthRangef)
     53 #define glDetachShader GLES2_GET_FUN(DetachShader)
     54 #define glDisable GLES2_GET_FUN(Disable)
     55 #define glDisableVertexAttribArray GLES2_GET_FUN(DisableVertexAttribArray)
     56 #define glDrawArrays GLES2_GET_FUN(DrawArrays)
     57 #define glDrawElements GLES2_GET_FUN(DrawElements)
     58 #define glEnable GLES2_GET_FUN(Enable)
     59 #define glEnableVertexAttribArray GLES2_GET_FUN(EnableVertexAttribArray)
     60 #define glFinish GLES2_GET_FUN(Finish)
     61 #define glFlush GLES2_GET_FUN(Flush)
     62 #define glFramebufferRenderbuffer GLES2_GET_FUN(FramebufferRenderbuffer)
     63 #define glFramebufferTexture2D GLES2_GET_FUN(FramebufferTexture2D)
     64 #define glFrontFace GLES2_GET_FUN(FrontFace)
     65 #define glGenBuffers GLES2_GET_FUN(GenBuffers)
     66 #define glGenerateMipmap GLES2_GET_FUN(GenerateMipmap)
     67 #define glGenFramebuffers GLES2_GET_FUN(GenFramebuffers)
     68 #define glGenRenderbuffers GLES2_GET_FUN(GenRenderbuffers)
     69 #define glGenTextures GLES2_GET_FUN(GenTextures)
     70 #define glGetActiveAttrib GLES2_GET_FUN(GetActiveAttrib)
     71 #define glGetActiveUniform GLES2_GET_FUN(GetActiveUniform)
     72 #define glGetAttachedShaders GLES2_GET_FUN(GetAttachedShaders)
     73 #define glGetAttribLocation GLES2_GET_FUN(GetAttribLocation)
     74 #define glGetBooleanv GLES2_GET_FUN(GetBooleanv)
     75 #define glGetBufferParameteriv GLES2_GET_FUN(GetBufferParameteriv)
     76 #define glGetError GLES2_GET_FUN(GetError)
     77 #define glGetFloatv GLES2_GET_FUN(GetFloatv)
     78 #define glGetFramebufferAttachmentParameteriv \
     79   GLES2_GET_FUN(GetFramebufferAttachmentParameteriv)
     80 #define glGetIntegerv GLES2_GET_FUN(GetIntegerv)
     81 #define glGetProgramiv GLES2_GET_FUN(GetProgramiv)
     82 #define glGetProgramInfoLog GLES2_GET_FUN(GetProgramInfoLog)
     83 #define glGetRenderbufferParameteriv GLES2_GET_FUN(GetRenderbufferParameteriv)
     84 #define glGetShaderiv GLES2_GET_FUN(GetShaderiv)
     85 #define glGetShaderInfoLog GLES2_GET_FUN(GetShaderInfoLog)
     86 #define glGetShaderPrecisionFormat GLES2_GET_FUN(GetShaderPrecisionFormat)
     87 #define glGetShaderSource GLES2_GET_FUN(GetShaderSource)
     88 #define glGetString GLES2_GET_FUN(GetString)
     89 #define glGetTexParameterfv GLES2_GET_FUN(GetTexParameterfv)
     90 #define glGetTexParameteriv GLES2_GET_FUN(GetTexParameteriv)
     91 #define glGetUniformfv GLES2_GET_FUN(GetUniformfv)
     92 #define glGetUniformiv GLES2_GET_FUN(GetUniformiv)
     93 #define glGetUniformLocation GLES2_GET_FUN(GetUniformLocation)
     94 #define glGetVertexAttribfv GLES2_GET_FUN(GetVertexAttribfv)
     95 #define glGetVertexAttribiv GLES2_GET_FUN(GetVertexAttribiv)
     96 #define glGetVertexAttribPointerv GLES2_GET_FUN(GetVertexAttribPointerv)
     97 #define glHint GLES2_GET_FUN(Hint)
     98 #define glIsBuffer GLES2_GET_FUN(IsBuffer)
     99 #define glIsEnabled GLES2_GET_FUN(IsEnabled)
    100 #define glIsFramebuffer GLES2_GET_FUN(IsFramebuffer)
    101 #define glIsProgram GLES2_GET_FUN(IsProgram)
    102 #define glIsRenderbuffer GLES2_GET_FUN(IsRenderbuffer)
    103 #define glIsShader GLES2_GET_FUN(IsShader)
    104 #define glIsTexture GLES2_GET_FUN(IsTexture)
    105 #define glLineWidth GLES2_GET_FUN(LineWidth)
    106 #define glLinkProgram GLES2_GET_FUN(LinkProgram)
    107 #define glPixelStorei GLES2_GET_FUN(PixelStorei)
    108 #define glPolygonOffset GLES2_GET_FUN(PolygonOffset)
    109 #define glReadPixels GLES2_GET_FUN(ReadPixels)
    110 #define glReleaseShaderCompiler GLES2_GET_FUN(ReleaseShaderCompiler)
    111 #define glRenderbufferStorage GLES2_GET_FUN(RenderbufferStorage)
    112 #define glSampleCoverage GLES2_GET_FUN(SampleCoverage)
    113 #define glScissor GLES2_GET_FUN(Scissor)
    114 #define glShaderBinary GLES2_GET_FUN(ShaderBinary)
    115 #define glShaderSource GLES2_GET_FUN(ShaderSource)
    116 #define glShallowFinishCHROMIUM GLES2_GET_FUN(ShallowFinishCHROMIUM)
    117 #define glShallowFlushCHROMIUM GLES2_GET_FUN(ShallowFlushCHROMIUM)
    118 #define glStencilFunc GLES2_GET_FUN(StencilFunc)
    119 #define glStencilFuncSeparate GLES2_GET_FUN(StencilFuncSeparate)
    120 #define glStencilMask GLES2_GET_FUN(StencilMask)
    121 #define glStencilMaskSeparate GLES2_GET_FUN(StencilMaskSeparate)
    122 #define glStencilOp GLES2_GET_FUN(StencilOp)
    123 #define glStencilOpSeparate GLES2_GET_FUN(StencilOpSeparate)
    124 #define glTexImage2D GLES2_GET_FUN(TexImage2D)
    125 #define glTexParameterf GLES2_GET_FUN(TexParameterf)
    126 #define glTexParameterfv GLES2_GET_FUN(TexParameterfv)
    127 #define glTexParameteri GLES2_GET_FUN(TexParameteri)
    128 #define glTexParameteriv GLES2_GET_FUN(TexParameteriv)
    129 #define glTexSubImage2D GLES2_GET_FUN(TexSubImage2D)
    130 #define glUniform1f GLES2_GET_FUN(Uniform1f)
    131 #define glUniform1fv GLES2_GET_FUN(Uniform1fv)
    132 #define glUniform1i GLES2_GET_FUN(Uniform1i)
    133 #define glUniform1iv GLES2_GET_FUN(Uniform1iv)
    134 #define glUniform2f GLES2_GET_FUN(Uniform2f)
    135 #define glUniform2fv GLES2_GET_FUN(Uniform2fv)
    136 #define glUniform2i GLES2_GET_FUN(Uniform2i)
    137 #define glUniform2iv GLES2_GET_FUN(Uniform2iv)
    138 #define glUniform3f GLES2_GET_FUN(Uniform3f)
    139 #define glUniform3fv GLES2_GET_FUN(Uniform3fv)
    140 #define glUniform3i GLES2_GET_FUN(Uniform3i)
    141 #define glUniform3iv GLES2_GET_FUN(Uniform3iv)
    142 #define glUniform4f GLES2_GET_FUN(Uniform4f)
    143 #define glUniform4fv GLES2_GET_FUN(Uniform4fv)
    144 #define glUniform4i GLES2_GET_FUN(Uniform4i)
    145 #define glUniform4iv GLES2_GET_FUN(Uniform4iv)
    146 #define glUniformMatrix2fv GLES2_GET_FUN(UniformMatrix2fv)
    147 #define glUniformMatrix3fv GLES2_GET_FUN(UniformMatrix3fv)
    148 #define glUniformMatrix4fv GLES2_GET_FUN(UniformMatrix4fv)
    149 #define glUseProgram GLES2_GET_FUN(UseProgram)
    150 #define glValidateProgram GLES2_GET_FUN(ValidateProgram)
    151 #define glVertexAttrib1f GLES2_GET_FUN(VertexAttrib1f)
    152 #define glVertexAttrib1fv GLES2_GET_FUN(VertexAttrib1fv)
    153 #define glVertexAttrib2f GLES2_GET_FUN(VertexAttrib2f)
    154 #define glVertexAttrib2fv GLES2_GET_FUN(VertexAttrib2fv)
    155 #define glVertexAttrib3f GLES2_GET_FUN(VertexAttrib3f)
    156 #define glVertexAttrib3fv GLES2_GET_FUN(VertexAttrib3fv)
    157 #define glVertexAttrib4f GLES2_GET_FUN(VertexAttrib4f)
    158 #define glVertexAttrib4fv GLES2_GET_FUN(VertexAttrib4fv)
    159 #define glVertexAttribPointer GLES2_GET_FUN(VertexAttribPointer)
    160 #define glViewport GLES2_GET_FUN(Viewport)
    161 #define glBlitFramebufferCHROMIUM GLES2_GET_FUN(BlitFramebufferCHROMIUM)
    162 #define glRenderbufferStorageMultisampleCHROMIUM \
    163   GLES2_GET_FUN(RenderbufferStorageMultisampleCHROMIUM)
    164 #define glRenderbufferStorageMultisampleEXT \
    165   GLES2_GET_FUN(RenderbufferStorageMultisampleEXT)
    166 #define glFramebufferTexture2DMultisampleEXT \
    167   GLES2_GET_FUN(FramebufferTexture2DMultisampleEXT)
    168 #define glTexStorage2DEXT GLES2_GET_FUN(TexStorage2DEXT)
    169 #define glGenQueriesEXT GLES2_GET_FUN(GenQueriesEXT)
    170 #define glDeleteQueriesEXT GLES2_GET_FUN(DeleteQueriesEXT)
    171 #define glIsQueryEXT GLES2_GET_FUN(IsQueryEXT)
    172 #define glBeginQueryEXT GLES2_GET_FUN(BeginQueryEXT)
    173 #define glEndQueryEXT GLES2_GET_FUN(EndQueryEXT)
    174 #define glGetQueryivEXT GLES2_GET_FUN(GetQueryivEXT)
    175 #define glGetQueryObjectuivEXT GLES2_GET_FUN(GetQueryObjectuivEXT)
    176 #define glInsertEventMarkerEXT GLES2_GET_FUN(InsertEventMarkerEXT)
    177 #define glPushGroupMarkerEXT GLES2_GET_FUN(PushGroupMarkerEXT)
    178 #define glPopGroupMarkerEXT GLES2_GET_FUN(PopGroupMarkerEXT)
    179 #define glGenVertexArraysOES GLES2_GET_FUN(GenVertexArraysOES)
    180 #define glDeleteVertexArraysOES GLES2_GET_FUN(DeleteVertexArraysOES)
    181 #define glIsVertexArrayOES GLES2_GET_FUN(IsVertexArrayOES)
    182 #define glBindVertexArrayOES GLES2_GET_FUN(BindVertexArrayOES)
    183 #define glSwapBuffers GLES2_GET_FUN(SwapBuffers)
    184 #define glGetMaxValueInBufferCHROMIUM GLES2_GET_FUN(GetMaxValueInBufferCHROMIUM)
    185 #define glGenSharedIdsCHROMIUM GLES2_GET_FUN(GenSharedIdsCHROMIUM)
    186 #define glDeleteSharedIdsCHROMIUM GLES2_GET_FUN(DeleteSharedIdsCHROMIUM)
    187 #define glRegisterSharedIdsCHROMIUM GLES2_GET_FUN(RegisterSharedIdsCHROMIUM)
    188 #define glEnableFeatureCHROMIUM GLES2_GET_FUN(EnableFeatureCHROMIUM)
    189 #define glMapBufferCHROMIUM GLES2_GET_FUN(MapBufferCHROMIUM)
    190 #define glUnmapBufferCHROMIUM GLES2_GET_FUN(UnmapBufferCHROMIUM)
    191 #define glMapImageCHROMIUM GLES2_GET_FUN(MapImageCHROMIUM)
    192 #define glUnmapImageCHROMIUM GLES2_GET_FUN(UnmapImageCHROMIUM)
    193 #define glMapBufferSubDataCHROMIUM GLES2_GET_FUN(MapBufferSubDataCHROMIUM)
    194 #define glUnmapBufferSubDataCHROMIUM GLES2_GET_FUN(UnmapBufferSubDataCHROMIUM)
    195 #define glMapTexSubImage2DCHROMIUM GLES2_GET_FUN(MapTexSubImage2DCHROMIUM)
    196 #define glUnmapTexSubImage2DCHROMIUM GLES2_GET_FUN(UnmapTexSubImage2DCHROMIUM)
    197 #define glResizeCHROMIUM GLES2_GET_FUN(ResizeCHROMIUM)
    198 #define glGetRequestableExtensionsCHROMIUM \
    199   GLES2_GET_FUN(GetRequestableExtensionsCHROMIUM)
    200 #define glRequestExtensionCHROMIUM GLES2_GET_FUN(RequestExtensionCHROMIUM)
    201 #define glRateLimitOffscreenContextCHROMIUM \
    202   GLES2_GET_FUN(RateLimitOffscreenContextCHROMIUM)
    203 #define glGetMultipleIntegervCHROMIUM GLES2_GET_FUN(GetMultipleIntegervCHROMIUM)
    204 #define glGetProgramInfoCHROMIUM GLES2_GET_FUN(GetProgramInfoCHROMIUM)
    205 #define glCreateStreamTextureCHROMIUM GLES2_GET_FUN(CreateStreamTextureCHROMIUM)
    206 #define glCreateImageCHROMIUM GLES2_GET_FUN(CreateImageCHROMIUM)
    207 #define glDestroyImageCHROMIUM GLES2_GET_FUN(DestroyImageCHROMIUM)
    208 #define glGetImageParameterivCHROMIUM GLES2_GET_FUN(GetImageParameterivCHROMIUM)
    209 #define glGetTranslatedShaderSourceANGLE \
    210   GLES2_GET_FUN(GetTranslatedShaderSourceANGLE)
    211 #define glPostSubBufferCHROMIUM GLES2_GET_FUN(PostSubBufferCHROMIUM)
    212 #define glTexImageIOSurface2DCHROMIUM GLES2_GET_FUN(TexImageIOSurface2DCHROMIUM)
    213 #define glCopyTextureCHROMIUM GLES2_GET_FUN(CopyTextureCHROMIUM)
    214 #define glDrawArraysInstancedANGLE GLES2_GET_FUN(DrawArraysInstancedANGLE)
    215 #define glDrawElementsInstancedANGLE GLES2_GET_FUN(DrawElementsInstancedANGLE)
    216 #define glVertexAttribDivisorANGLE GLES2_GET_FUN(VertexAttribDivisorANGLE)
    217 #define glGenMailboxCHROMIUM GLES2_GET_FUN(GenMailboxCHROMIUM)
    218 #define glProduceTextureCHROMIUM GLES2_GET_FUN(ProduceTextureCHROMIUM)
    219 #define glProduceTextureDirectCHROMIUM \
    220   GLES2_GET_FUN(ProduceTextureDirectCHROMIUM)
    221 #define glConsumeTextureCHROMIUM GLES2_GET_FUN(ConsumeTextureCHROMIUM)
    222 #define glCreateAndConsumeTextureCHROMIUM \
    223   GLES2_GET_FUN(CreateAndConsumeTextureCHROMIUM)
    224 #define glBindUniformLocationCHROMIUM GLES2_GET_FUN(BindUniformLocationCHROMIUM)
    225 #define glBindTexImage2DCHROMIUM GLES2_GET_FUN(BindTexImage2DCHROMIUM)
    226 #define glReleaseTexImage2DCHROMIUM GLES2_GET_FUN(ReleaseTexImage2DCHROMIUM)
    227 #define glTraceBeginCHROMIUM GLES2_GET_FUN(TraceBeginCHROMIUM)
    228 #define glTraceEndCHROMIUM GLES2_GET_FUN(TraceEndCHROMIUM)
    229 #define glAsyncTexSubImage2DCHROMIUM GLES2_GET_FUN(AsyncTexSubImage2DCHROMIUM)
    230 #define glAsyncTexImage2DCHROMIUM GLES2_GET_FUN(AsyncTexImage2DCHROMIUM)
    231 #define glWaitAsyncTexImage2DCHROMIUM GLES2_GET_FUN(WaitAsyncTexImage2DCHROMIUM)
    232 #define glWaitAllAsyncTexImage2DCHROMIUM \
    233   GLES2_GET_FUN(WaitAllAsyncTexImage2DCHROMIUM)
    234 #define glDiscardFramebufferEXT GLES2_GET_FUN(DiscardFramebufferEXT)
    235 #define glLoseContextCHROMIUM GLES2_GET_FUN(LoseContextCHROMIUM)
    236 #define glInsertSyncPointCHROMIUM GLES2_GET_FUN(InsertSyncPointCHROMIUM)
    237 #define glWaitSyncPointCHROMIUM GLES2_GET_FUN(WaitSyncPointCHROMIUM)
    238 #define glDrawBuffersEXT GLES2_GET_FUN(DrawBuffersEXT)
    239 #define glDiscardBackbufferCHROMIUM GLES2_GET_FUN(DiscardBackbufferCHROMIUM)
    240 #define glScheduleOverlayPlaneCHROMIUM \
    241   GLES2_GET_FUN(ScheduleOverlayPlaneCHROMIUM)
    242 #define glMatrixLoadfCHROMIUM GLES2_GET_FUN(MatrixLoadfCHROMIUM)
    243 #define glMatrixLoadIdentityCHROMIUM GLES2_GET_FUN(MatrixLoadIdentityCHROMIUM)
    244 
    245 #endif  // GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_
    246