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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "media/audio/fake_audio_input_stream.h"
      6 
      7 #include "base/bind.h"
      8 #include "base/lazy_instance.h"
      9 #include "media/audio/audio_manager_base.h"
     10 #include "media/base/audio_bus.h"
     11 
     12 using base::TimeTicks;
     13 using base::TimeDelta;
     14 
     15 namespace media {
     16 
     17 namespace {
     18 
     19 // These values are based on experiments for local-to-local
     20 // PeerConnection to demonstrate audio/video synchronization.
     21 const int kBeepDurationMilliseconds = 20;
     22 const int kBeepFrequency = 400;
     23 
     24 // Intervals between two automatic beeps.
     25 const int kAutomaticBeepIntervalInMs = 500;
     26 
     27 // Automatic beep will be triggered every |kAutomaticBeepIntervalInMs| unless
     28 // users explicitly call BeepOnce(), which will disable the automatic beep.
     29 class BeepContext {
     30  public:
     31   BeepContext() : beep_once_(false), automatic_beep_(true) {}
     32 
     33   void SetBeepOnce(bool enable) {
     34     base::AutoLock auto_lock(lock_);
     35     beep_once_ = enable;
     36 
     37     // Disable the automatic beep if users explicit set |beep_once_| to true.
     38     if (enable)
     39       automatic_beep_ = false;
     40   }
     41   bool beep_once() const {
     42     base::AutoLock auto_lock(lock_);
     43     return beep_once_;
     44   }
     45   bool automatic_beep() const {
     46     base::AutoLock auto_lock(lock_);
     47     return automatic_beep_;
     48   }
     49 
     50  private:
     51   mutable base::Lock lock_;
     52   bool beep_once_;
     53   bool automatic_beep_;
     54 };
     55 
     56 static base::LazyInstance<BeepContext> g_beep_context =
     57     LAZY_INSTANCE_INITIALIZER;
     58 
     59 }  // namespace
     60 
     61 AudioInputStream* FakeAudioInputStream::MakeFakeStream(
     62     AudioManagerBase* manager,
     63     const AudioParameters& params) {
     64   return new FakeAudioInputStream(manager, params);
     65 }
     66 
     67 FakeAudioInputStream::FakeAudioInputStream(AudioManagerBase* manager,
     68                                            const AudioParameters& params)
     69     : audio_manager_(manager),
     70       callback_(NULL),
     71       buffer_size_((params.channels() * params.bits_per_sample() *
     72                     params.frames_per_buffer()) /
     73                    8),
     74       params_(params),
     75       task_runner_(manager->GetTaskRunner()),
     76       callback_interval_(base::TimeDelta::FromMilliseconds(
     77           (params.frames_per_buffer() * 1000) / params.sample_rate())),
     78       beep_duration_in_buffers_(kBeepDurationMilliseconds *
     79                                 params.sample_rate() /
     80                                 params.frames_per_buffer() /
     81                                 1000),
     82       beep_generated_in_buffers_(0),
     83       beep_period_in_frames_(params.sample_rate() / kBeepFrequency),
     84       frames_elapsed_(0),
     85       audio_bus_(AudioBus::Create(params)),
     86       weak_factory_(this) {
     87   DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread());
     88 }
     89 
     90 FakeAudioInputStream::~FakeAudioInputStream() {}
     91 
     92 bool FakeAudioInputStream::Open() {
     93   DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread());
     94   buffer_.reset(new uint8[buffer_size_]);
     95   memset(buffer_.get(), 0, buffer_size_);
     96   audio_bus_->Zero();
     97   return true;
     98 }
     99 
    100 void FakeAudioInputStream::Start(AudioInputCallback* callback)  {
    101   DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread());
    102   DCHECK(!callback_);
    103   callback_ = callback;
    104   last_callback_time_ = TimeTicks::Now();
    105   task_runner_->PostDelayedTask(
    106       FROM_HERE,
    107       base::Bind(&FakeAudioInputStream::DoCallback, weak_factory_.GetWeakPtr()),
    108       callback_interval_);
    109 }
    110 
    111 void FakeAudioInputStream::DoCallback() {
    112   DCHECK(callback_);
    113 
    114   const TimeTicks now = TimeTicks::Now();
    115   base::TimeDelta next_callback_time =
    116       last_callback_time_ + callback_interval_ * 2 - now;
    117 
    118   // If we are falling behind, try to catch up as much as we can in the next
    119   // callback.
    120   if (next_callback_time < base::TimeDelta())
    121     next_callback_time = base::TimeDelta();
    122 
    123   // Accumulate the time from the last beep.
    124   interval_from_last_beep_ += now - last_callback_time_;
    125 
    126   last_callback_time_ = now;
    127 
    128   memset(buffer_.get(), 0, buffer_size_);
    129 
    130   bool should_beep = false;
    131   {
    132     BeepContext* beep_context = g_beep_context.Pointer();
    133     if (beep_context->automatic_beep()) {
    134       base::TimeDelta delta = interval_from_last_beep_ -
    135           TimeDelta::FromMilliseconds(kAutomaticBeepIntervalInMs);
    136       if (delta > base::TimeDelta()) {
    137         should_beep = true;
    138         interval_from_last_beep_ = delta;
    139       }
    140     } else {
    141       should_beep = beep_context->beep_once();
    142       beep_context->SetBeepOnce(false);
    143     }
    144   }
    145 
    146   // If this object was instructed to generate a beep or has started to
    147   // generate a beep sound.
    148   if (should_beep || beep_generated_in_buffers_) {
    149     // Compute the number of frames to output high value. Then compute the
    150     // number of bytes based on channels and bits per channel.
    151     int high_frames = beep_period_in_frames_ / 2;
    152     int high_bytes = high_frames * params_.bits_per_sample() *
    153         params_.channels() / 8;
    154 
    155     // Separate high and low with the same number of bytes to generate a
    156     // square wave.
    157     int position = 0;
    158     while (position + high_bytes <= buffer_size_) {
    159       // Write high values first.
    160       memset(buffer_.get() + position, 128, high_bytes);
    161       // Then leave low values in the buffer with |high_bytes|.
    162       position += high_bytes * 2;
    163     }
    164 
    165     ++beep_generated_in_buffers_;
    166     if (beep_generated_in_buffers_ >= beep_duration_in_buffers_)
    167       beep_generated_in_buffers_ = 0;
    168   }
    169 
    170   audio_bus_->FromInterleaved(
    171       buffer_.get(), audio_bus_->frames(), params_.bits_per_sample() / 8);
    172   callback_->OnData(this, audio_bus_.get(), buffer_size_, 1.0);
    173   frames_elapsed_ += params_.frames_per_buffer();
    174 
    175   task_runner_->PostDelayedTask(
    176       FROM_HERE,
    177       base::Bind(&FakeAudioInputStream::DoCallback, weak_factory_.GetWeakPtr()),
    178       next_callback_time);
    179 }
    180 
    181 void FakeAudioInputStream::Stop() {
    182   DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread());
    183   weak_factory_.InvalidateWeakPtrs();
    184   callback_ = NULL;
    185 }
    186 
    187 void FakeAudioInputStream::Close() {
    188   DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread());
    189   audio_manager_->ReleaseInputStream(this);
    190 }
    191 
    192 double FakeAudioInputStream::GetMaxVolume() {
    193   DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread());
    194   return 1.0;
    195 }
    196 
    197 void FakeAudioInputStream::SetVolume(double volume) {
    198   DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread());
    199 }
    200 
    201 double FakeAudioInputStream::GetVolume() {
    202   DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread());
    203   return 1.0;
    204 }
    205 
    206 bool FakeAudioInputStream::IsMuted() {
    207   DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread());
    208   return false;
    209 }
    210 
    211 void FakeAudioInputStream::SetAutomaticGainControl(bool enabled) {}
    212 
    213 bool FakeAudioInputStream::GetAutomaticGainControl() {
    214   return true;
    215 }
    216 
    217 // static
    218 void FakeAudioInputStream::BeepOnce() {
    219   BeepContext* beep_context = g_beep_context.Pointer();
    220   beep_context->SetBeepOnce(true);
    221 }
    222 
    223 }  // namespace media
    224