1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include <windows.h> 6 #include <mmsystem.h> 7 8 #include "base/basictypes.h" 9 #include "base/environment.h" 10 #include "base/files/file_util.h" 11 #include "base/memory/scoped_ptr.h" 12 #include "base/message_loop/message_loop.h" 13 #include "base/path_service.h" 14 #include "base/test/test_timeouts.h" 15 #include "base/win/scoped_com_initializer.h" 16 #include "media/audio/audio_io.h" 17 #include "media/audio/audio_manager_base.h" 18 #include "media/audio/win/audio_low_latency_input_win.h" 19 #include "media/audio/win/core_audio_util_win.h" 20 #include "media/base/seekable_buffer.h" 21 #include "testing/gmock/include/gmock/gmock.h" 22 #include "testing/gtest/include/gtest/gtest.h" 23 24 using base::win::ScopedCOMInitializer; 25 using ::testing::_; 26 using ::testing::AnyNumber; 27 using ::testing::AtLeast; 28 using ::testing::Gt; 29 using ::testing::NotNull; 30 31 namespace media { 32 33 ACTION_P3(CheckCountAndPostQuitTask, count, limit, loop) { 34 if (++*count >= limit) { 35 loop->PostTask(FROM_HERE, base::MessageLoop::QuitClosure()); 36 } 37 } 38 39 class MockAudioInputCallback : public AudioInputStream::AudioInputCallback { 40 public: 41 MOCK_METHOD4(OnData, 42 void(AudioInputStream* stream, 43 const AudioBus* src, 44 uint32 hardware_delay_bytes, 45 double volume)); 46 MOCK_METHOD1(OnError, void(AudioInputStream* stream)); 47 }; 48 49 class FakeAudioInputCallback : public AudioInputStream::AudioInputCallback { 50 public: 51 FakeAudioInputCallback() 52 : error_(false), 53 data_event_(false, false), 54 num_received_audio_frames_(0) {} 55 56 bool error() const { return error_; } 57 int num_received_audio_frames() const { return num_received_audio_frames_; } 58 59 // Waits until OnData() is called on another thread. 60 void WaitForData() { 61 data_event_.Wait(); 62 } 63 64 virtual void OnData(AudioInputStream* stream, 65 const AudioBus* src, 66 uint32 hardware_delay_bytes, 67 double volume) OVERRIDE { 68 EXPECT_NE(hardware_delay_bytes, 0u); 69 num_received_audio_frames_ += src->frames(); 70 data_event_.Signal(); 71 } 72 73 virtual void OnError(AudioInputStream* stream) OVERRIDE { 74 error_ = true; 75 } 76 77 private: 78 int num_received_audio_frames_; 79 base::WaitableEvent data_event_; 80 bool error_; 81 82 DISALLOW_COPY_AND_ASSIGN(FakeAudioInputCallback); 83 }; 84 85 // This audio sink implementation should be used for manual tests only since 86 // the recorded data is stored on a raw binary data file. 87 class WriteToFileAudioSink : public AudioInputStream::AudioInputCallback { 88 public: 89 // Allocate space for ~10 seconds of data @ 48kHz in stereo: 90 // 2 bytes per sample, 2 channels, 10ms @ 48kHz, 10 seconds <=> 1920000 bytes. 91 static const size_t kMaxBufferSize = 2 * 2 * 480 * 100 * 10; 92 93 explicit WriteToFileAudioSink(const char* file_name, int bits_per_sample) 94 : bits_per_sample_(bits_per_sample), 95 buffer_(0, kMaxBufferSize), 96 bytes_to_write_(0) { 97 base::FilePath file_path; 98 EXPECT_TRUE(PathService::Get(base::DIR_EXE, &file_path)); 99 file_path = file_path.AppendASCII(file_name); 100 binary_file_ = base::OpenFile(file_path, "wb"); 101 DLOG_IF(ERROR, !binary_file_) << "Failed to open binary PCM data file."; 102 VLOG(0) << ">> Output file: " << file_path.value() << " has been created."; 103 VLOG(0) << "bits_per_sample_:" << bits_per_sample_; 104 } 105 106 virtual ~WriteToFileAudioSink() { 107 size_t bytes_written = 0; 108 while (bytes_written < bytes_to_write_) { 109 const uint8* chunk; 110 int chunk_size; 111 112 // Stop writing if no more data is available. 113 if (!buffer_.GetCurrentChunk(&chunk, &chunk_size)) 114 break; 115 116 // Write recorded data chunk to the file and prepare for next chunk. 117 fwrite(chunk, 1, chunk_size, binary_file_); 118 buffer_.Seek(chunk_size); 119 bytes_written += chunk_size; 120 } 121 base::CloseFile(binary_file_); 122 } 123 124 // AudioInputStream::AudioInputCallback implementation. 125 virtual void OnData(AudioInputStream* stream, 126 const AudioBus* src, 127 uint32 hardware_delay_bytes, 128 double volume) { 129 EXPECT_EQ(bits_per_sample_, 16); 130 const int num_samples = src->frames() * src->channels(); 131 scoped_ptr<int16> interleaved(new int16[num_samples]); 132 const int bytes_per_sample = sizeof(*interleaved); 133 src->ToInterleaved(src->frames(), bytes_per_sample, interleaved.get()); 134 135 // Store data data in a temporary buffer to avoid making blocking 136 // fwrite() calls in the audio callback. The complete buffer will be 137 // written to file in the destructor. 138 const int size = bytes_per_sample * num_samples; 139 if (buffer_.Append((const uint8*)interleaved.get(), size)) { 140 bytes_to_write_ += size; 141 } 142 } 143 144 virtual void OnError(AudioInputStream* stream) {} 145 146 private: 147 int bits_per_sample_; 148 media::SeekableBuffer buffer_; 149 FILE* binary_file_; 150 size_t bytes_to_write_; 151 }; 152 153 // Convenience method which ensures that we are not running on the build 154 // bots and that at least one valid input device can be found. We also 155 // verify that we are not running on XP since the low-latency (WASAPI- 156 // based) version requires Windows Vista or higher. 157 static bool CanRunAudioTests(AudioManager* audio_man) { 158 if (!CoreAudioUtil::IsSupported()) { 159 LOG(WARNING) << "This tests requires Windows Vista or higher."; 160 return false; 161 } 162 // TODO(henrika): note that we use Wave today to query the number of 163 // existing input devices. 164 bool input = audio_man->HasAudioInputDevices(); 165 LOG_IF(WARNING, !input) << "No input device detected."; 166 return input; 167 } 168 169 // Convenience method which creates a default AudioInputStream object but 170 // also allows the user to modify the default settings. 171 class AudioInputStreamWrapper { 172 public: 173 explicit AudioInputStreamWrapper(AudioManager* audio_manager) 174 : com_init_(ScopedCOMInitializer::kMTA), 175 audio_man_(audio_manager), 176 default_params_( 177 audio_manager->GetInputStreamParameters( 178 AudioManagerBase::kDefaultDeviceId)) { 179 EXPECT_EQ(format(), AudioParameters::AUDIO_PCM_LOW_LATENCY); 180 frames_per_buffer_ = default_params_.frames_per_buffer(); 181 // We expect the default buffer size to be a 10ms buffer. 182 EXPECT_EQ(frames_per_buffer_, sample_rate() / 100); 183 } 184 185 ~AudioInputStreamWrapper() {} 186 187 // Creates AudioInputStream object using default parameters. 188 AudioInputStream* Create() { 189 return CreateInputStream(); 190 } 191 192 // Creates AudioInputStream object using non-default parameters where the 193 // frame size is modified. 194 AudioInputStream* Create(int frames_per_buffer) { 195 frames_per_buffer_ = frames_per_buffer; 196 return CreateInputStream(); 197 } 198 199 AudioParameters::Format format() const { return default_params_.format(); } 200 int channels() const { 201 return ChannelLayoutToChannelCount(default_params_.channel_layout()); 202 } 203 int bits_per_sample() const { return default_params_.bits_per_sample(); } 204 int sample_rate() const { return default_params_.sample_rate(); } 205 int frames_per_buffer() const { return frames_per_buffer_; } 206 207 private: 208 AudioInputStream* CreateInputStream() { 209 AudioInputStream* ais = audio_man_->MakeAudioInputStream( 210 AudioParameters(format(), default_params_.channel_layout(), 211 sample_rate(), bits_per_sample(), frames_per_buffer_, 212 default_params_.effects()), 213 AudioManagerBase::kDefaultDeviceId); 214 EXPECT_TRUE(ais); 215 return ais; 216 } 217 218 ScopedCOMInitializer com_init_; 219 AudioManager* audio_man_; 220 const AudioParameters default_params_; 221 int frames_per_buffer_; 222 }; 223 224 // Convenience method which creates a default AudioInputStream object. 225 static AudioInputStream* CreateDefaultAudioInputStream( 226 AudioManager* audio_manager) { 227 AudioInputStreamWrapper aisw(audio_manager); 228 AudioInputStream* ais = aisw.Create(); 229 return ais; 230 } 231 232 class ScopedAudioInputStream { 233 public: 234 explicit ScopedAudioInputStream(AudioInputStream* stream) 235 : stream_(stream) {} 236 237 ~ScopedAudioInputStream() { 238 if (stream_) 239 stream_->Close(); 240 } 241 242 void Close() { 243 if (stream_) 244 stream_->Close(); 245 stream_ = NULL; 246 } 247 248 AudioInputStream* operator->() { 249 return stream_; 250 } 251 252 AudioInputStream* get() const { return stream_; } 253 254 void Reset(AudioInputStream* new_stream) { 255 Close(); 256 stream_ = new_stream; 257 } 258 259 private: 260 AudioInputStream* stream_; 261 262 DISALLOW_COPY_AND_ASSIGN(ScopedAudioInputStream); 263 }; 264 265 // Verify that we can retrieve the current hardware/mixing sample rate 266 // for all available input devices. 267 TEST(WinAudioInputTest, WASAPIAudioInputStreamHardwareSampleRate) { 268 scoped_ptr<AudioManager> audio_manager(AudioManager::CreateForTesting()); 269 if (!CanRunAudioTests(audio_manager.get())) 270 return; 271 272 ScopedCOMInitializer com_init(ScopedCOMInitializer::kMTA); 273 274 // Retrieve a list of all available input devices. 275 media::AudioDeviceNames device_names; 276 audio_manager->GetAudioInputDeviceNames(&device_names); 277 278 // Scan all available input devices and repeat the same test for all of them. 279 for (media::AudioDeviceNames::const_iterator it = device_names.begin(); 280 it != device_names.end(); ++it) { 281 // Retrieve the hardware sample rate given a specified audio input device. 282 AudioParameters params = WASAPIAudioInputStream::GetInputStreamParameters( 283 it->unique_id); 284 EXPECT_GE(params.sample_rate(), 0); 285 } 286 } 287 288 // Test Create(), Close() calling sequence. 289 TEST(WinAudioInputTest, WASAPIAudioInputStreamCreateAndClose) { 290 scoped_ptr<AudioManager> audio_manager(AudioManager::CreateForTesting()); 291 if (!CanRunAudioTests(audio_manager.get())) 292 return; 293 ScopedAudioInputStream ais( 294 CreateDefaultAudioInputStream(audio_manager.get())); 295 ais.Close(); 296 } 297 298 // Test Open(), Close() calling sequence. 299 TEST(WinAudioInputTest, WASAPIAudioInputStreamOpenAndClose) { 300 scoped_ptr<AudioManager> audio_manager(AudioManager::CreateForTesting()); 301 if (!CanRunAudioTests(audio_manager.get())) 302 return; 303 ScopedAudioInputStream ais( 304 CreateDefaultAudioInputStream(audio_manager.get())); 305 EXPECT_TRUE(ais->Open()); 306 ais.Close(); 307 } 308 309 // Test Open(), Start(), Close() calling sequence. 310 TEST(WinAudioInputTest, WASAPIAudioInputStreamOpenStartAndClose) { 311 scoped_ptr<AudioManager> audio_manager(AudioManager::CreateForTesting()); 312 if (!CanRunAudioTests(audio_manager.get())) 313 return; 314 ScopedAudioInputStream ais( 315 CreateDefaultAudioInputStream(audio_manager.get())); 316 EXPECT_TRUE(ais->Open()); 317 MockAudioInputCallback sink; 318 ais->Start(&sink); 319 ais.Close(); 320 } 321 322 // Test Open(), Start(), Stop(), Close() calling sequence. 323 TEST(WinAudioInputTest, WASAPIAudioInputStreamOpenStartStopAndClose) { 324 scoped_ptr<AudioManager> audio_manager(AudioManager::CreateForTesting()); 325 if (!CanRunAudioTests(audio_manager.get())) 326 return; 327 ScopedAudioInputStream ais( 328 CreateDefaultAudioInputStream(audio_manager.get())); 329 EXPECT_TRUE(ais->Open()); 330 MockAudioInputCallback sink; 331 ais->Start(&sink); 332 ais->Stop(); 333 ais.Close(); 334 } 335 336 // Test some additional calling sequences. 337 TEST(WinAudioInputTest, WASAPIAudioInputStreamMiscCallingSequences) { 338 scoped_ptr<AudioManager> audio_manager(AudioManager::CreateForTesting()); 339 if (!CanRunAudioTests(audio_manager.get())) 340 return; 341 ScopedAudioInputStream ais( 342 CreateDefaultAudioInputStream(audio_manager.get())); 343 WASAPIAudioInputStream* wais = 344 static_cast<WASAPIAudioInputStream*>(ais.get()); 345 346 // Open(), Open() should fail the second time. 347 EXPECT_TRUE(ais->Open()); 348 EXPECT_FALSE(ais->Open()); 349 350 MockAudioInputCallback sink; 351 352 // Start(), Start() is a valid calling sequence (second call does nothing). 353 ais->Start(&sink); 354 EXPECT_TRUE(wais->started()); 355 ais->Start(&sink); 356 EXPECT_TRUE(wais->started()); 357 358 // Stop(), Stop() is a valid calling sequence (second call does nothing). 359 ais->Stop(); 360 EXPECT_FALSE(wais->started()); 361 ais->Stop(); 362 EXPECT_FALSE(wais->started()); 363 ais.Close(); 364 } 365 366 TEST(WinAudioInputTest, WASAPIAudioInputStreamTestPacketSizes) { 367 scoped_ptr<AudioManager> audio_manager(AudioManager::CreateForTesting()); 368 if (!CanRunAudioTests(audio_manager.get())) 369 return; 370 371 int count = 0; 372 base::MessageLoopForUI loop; 373 374 // 10 ms packet size. 375 376 // Create default WASAPI input stream which records in stereo using 377 // the shared mixing rate. The default buffer size is 10ms. 378 AudioInputStreamWrapper aisw(audio_manager.get()); 379 ScopedAudioInputStream ais(aisw.Create()); 380 EXPECT_TRUE(ais->Open()); 381 382 MockAudioInputCallback sink; 383 384 // Derive the expected size in bytes of each recorded packet. 385 uint32 bytes_per_packet = aisw.channels() * aisw.frames_per_buffer() * 386 (aisw.bits_per_sample() / 8); 387 388 // We use 10ms packets and will run the test until ten packets are received. 389 // All should contain valid packets of the same size and a valid delay 390 // estimate. 391 EXPECT_CALL(sink, OnData(ais.get(), NotNull(), Gt(bytes_per_packet), _)) 392 .Times(AtLeast(10)) 393 .WillRepeatedly(CheckCountAndPostQuitTask(&count, 10, &loop)); 394 ais->Start(&sink); 395 loop.Run(); 396 ais->Stop(); 397 398 // Store current packet size (to be used in the subsequent tests). 399 int frames_per_buffer_10ms = aisw.frames_per_buffer(); 400 401 ais.Close(); 402 403 // 20 ms packet size. 404 405 count = 0; 406 ais.Reset(aisw.Create(2 * frames_per_buffer_10ms)); 407 EXPECT_TRUE(ais->Open()); 408 bytes_per_packet = aisw.channels() * aisw.frames_per_buffer() * 409 (aisw.bits_per_sample() / 8); 410 411 EXPECT_CALL(sink, OnData(ais.get(), NotNull(), Gt(bytes_per_packet), _)) 412 .Times(AtLeast(10)) 413 .WillRepeatedly(CheckCountAndPostQuitTask(&count, 10, &loop)); 414 ais->Start(&sink); 415 loop.Run(); 416 ais->Stop(); 417 ais.Close(); 418 419 // 5 ms packet size. 420 421 count = 0; 422 ais.Reset(aisw.Create(frames_per_buffer_10ms / 2)); 423 EXPECT_TRUE(ais->Open()); 424 bytes_per_packet = aisw.channels() * aisw.frames_per_buffer() * 425 (aisw.bits_per_sample() / 8); 426 427 EXPECT_CALL(sink, OnData(ais.get(), NotNull(), Gt(bytes_per_packet), _)) 428 .Times(AtLeast(10)) 429 .WillRepeatedly(CheckCountAndPostQuitTask(&count, 10, &loop)); 430 ais->Start(&sink); 431 loop.Run(); 432 ais->Stop(); 433 ais.Close(); 434 } 435 436 // Test that we can capture a stream in loopback. 437 TEST(WinAudioInputTest, WASAPIAudioInputStreamLoopback) { 438 scoped_ptr<AudioManager> audio_manager(AudioManager::CreateForTesting()); 439 if (!audio_manager->HasAudioOutputDevices() || !CoreAudioUtil::IsSupported()) 440 return; 441 442 AudioParameters params = audio_manager->GetInputStreamParameters( 443 AudioManagerBase::kLoopbackInputDeviceId); 444 EXPECT_EQ(params.effects(), 0); 445 446 AudioParameters output_params = 447 audio_manager->GetOutputStreamParameters(std::string()); 448 EXPECT_EQ(params.sample_rate(), output_params.sample_rate()); 449 EXPECT_EQ(params.channel_layout(), output_params.channel_layout()); 450 451 ScopedAudioInputStream stream(audio_manager->MakeAudioInputStream( 452 params, AudioManagerBase::kLoopbackInputDeviceId)); 453 ASSERT_TRUE(stream->Open()); 454 FakeAudioInputCallback sink; 455 stream->Start(&sink); 456 ASSERT_FALSE(sink.error()); 457 458 sink.WaitForData(); 459 stream.Close(); 460 461 EXPECT_GT(sink.num_received_audio_frames(), 0); 462 EXPECT_FALSE(sink.error()); 463 } 464 465 // This test is intended for manual tests and should only be enabled 466 // when it is required to store the captured data on a local file. 467 // By default, GTest will print out YOU HAVE 1 DISABLED TEST. 468 // To include disabled tests in test execution, just invoke the test program 469 // with --gtest_also_run_disabled_tests or set the GTEST_ALSO_RUN_DISABLED_TESTS 470 // environment variable to a value greater than 0. 471 TEST(WinAudioInputTest, DISABLED_WASAPIAudioInputStreamRecordToFile) { 472 scoped_ptr<AudioManager> audio_manager(AudioManager::CreateForTesting()); 473 if (!CanRunAudioTests(audio_manager.get())) 474 return; 475 476 // Name of the output PCM file containing captured data. The output file 477 // will be stored in the directory containing 'media_unittests.exe'. 478 // Example of full name: \src\build\Debug\out_stereo_10sec.pcm. 479 const char* file_name = "out_stereo_10sec.pcm"; 480 481 AudioInputStreamWrapper aisw(audio_manager.get()); 482 ScopedAudioInputStream ais(aisw.Create()); 483 EXPECT_TRUE(ais->Open()); 484 485 VLOG(0) << ">> Sample rate: " << aisw.sample_rate() << " [Hz]"; 486 WriteToFileAudioSink file_sink(file_name, aisw.bits_per_sample()); 487 VLOG(0) << ">> Speak into the default microphone while recording."; 488 ais->Start(&file_sink); 489 base::PlatformThread::Sleep(TestTimeouts::action_timeout()); 490 ais->Stop(); 491 VLOG(0) << ">> Recording has stopped."; 492 ais.Close(); 493 } 494 495 } // namespace media 496