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      1 // Copyright 2014 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef MEDIA_BASE_AUDIO_BUFFER_CONVERTER
      6 #define MEDIA_BASE_AUDIO_BUFFER_CONVERTER
      7 
      8 #include <deque>
      9 
     10 #include "base/memory/ref_counted.h"
     11 #include "base/memory/scoped_ptr.h"
     12 #include "base/time/time.h"
     13 #include "media/audio/audio_parameters.h"
     14 #include "media/base/audio_converter.h"
     15 #include "media/base/audio_timestamp_helper.h"
     16 #include "media/base/media_export.h"
     17 
     18 namespace media {
     19 
     20 class AudioBuffer;
     21 class AudioBus;
     22 
     23 // Takes AudioBuffers in any format and uses an AudioConverter to convert them
     24 // to a common format (usually the hardware output format).
     25 class MEDIA_EXPORT AudioBufferConverter : public AudioConverter::InputCallback {
     26  public:
     27   explicit AudioBufferConverter(const AudioParameters& output_params);
     28   virtual ~AudioBufferConverter();
     29 
     30   void AddInput(const scoped_refptr<AudioBuffer>& buffer);
     31 
     32   // Is an output buffer available via GetNextBuffer()?
     33   bool HasNextBuffer();
     34 
     35   // This should only be called this is HasNextBuffer() returns true.
     36   scoped_refptr<AudioBuffer> GetNextBuffer();
     37 
     38   // Reset internal state.
     39   void Reset();
     40 
     41   // Reset internal timestamp state. Upon the next AddInput() call, our base
     42   // timestamp will be set to match the input buffer.
     43   void ResetTimestampState();
     44 
     45   int input_buffer_size_for_testing() const {
     46     return input_params_.frames_per_buffer();
     47   }
     48   int input_frames_left_for_testing() const {
     49     return input_frames_;
     50   }
     51 
     52  private:
     53   // Callback to provide data to the AudioConverter
     54   virtual double ProvideInput(AudioBus* audio_bus,
     55                               base::TimeDelta buffer_delay) OVERRIDE;
     56 
     57   // Reset the converter in response to a configuration change.
     58   void ResetConverter(const scoped_refptr<AudioBuffer>& input_buffer);
     59 
     60   // Perform conversion if we have enough data.
     61   void ConvertIfPossible();
     62 
     63   // Flush remaining output
     64   void Flush();
     65 
     66   // The output parameters.
     67   AudioParameters output_params_;
     68 
     69   // The current input parameters (we cache these to detect configuration
     70   // changes, so we know when to reset the AudioConverter).
     71   AudioParameters input_params_;
     72 
     73   typedef std::deque<scoped_refptr<AudioBuffer> > BufferQueue;
     74 
     75   // Queued up inputs (there will never be all that much data stored here, as
     76   // soon as there's enough here to produce an output buffer we will do so).
     77   BufferQueue queued_inputs_;
     78 
     79   // Offset into the front element of |queued_inputs_|. A ProvideInput() call
     80   // doesn't necessarily always consume an entire buffer.
     81   int last_input_buffer_offset_;
     82 
     83   // Buffer of output frames, to be returned by GetNextBuffer().
     84   BufferQueue queued_outputs_;
     85 
     86   // How many frames of input we have in |queued_inputs_|.
     87   int input_frames_;
     88 
     89   // Input frames in the AudioConverter's internal buffers.
     90   double buffered_input_frames_;
     91 
     92   // Ratio of sample rates, in/out.
     93   double io_sample_rate_ratio_;
     94 
     95   // Computes timestamps in terms of the output sample rate.
     96   AudioTimestampHelper timestamp_helper_;
     97 
     98   // Are we flushing everything, without regard for providing AudioConverter
     99   // full AudioBuses in ProvideInput()?
    100   bool is_flushing_;
    101 
    102   // The AudioConverter which does the real work here.
    103   scoped_ptr<AudioConverter> audio_converter_;
    104 };
    105 
    106 }  // namespace media
    107 
    108 #endif  // MEDIA_BASE_AUDIO_BUFFER_CONVERTER
    109