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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef MEDIA_BASE_VIDEO_DECODER_H_
      6 #define MEDIA_BASE_VIDEO_DECODER_H_
      7 
      8 #include <string>
      9 
     10 #include "base/callback.h"
     11 #include "base/memory/ref_counted.h"
     12 #include "media/base/media_export.h"
     13 #include "media/base/pipeline_status.h"
     14 #include "ui/gfx/size.h"
     15 
     16 namespace media {
     17 
     18 class DecoderBuffer;
     19 class VideoDecoderConfig;
     20 class VideoFrame;
     21 
     22 class MEDIA_EXPORT VideoDecoder {
     23  public:
     24   // Status codes for decode operations on VideoDecoder.
     25   // TODO(rileya): Now that both AudioDecoder and VideoDecoder Status enums
     26   // match, break them into a decoder_status.h.
     27   enum Status {
     28     kOk,  // Everything went as planned.
     29     kAborted,  // Decode was aborted as a result of Reset() being called.
     30     kDecodeError,  // Decoding error happened.
     31     kDecryptError  // Decrypting error happened.
     32   };
     33 
     34   // Callback for VideoDecoder to return a decoded frame whenever it becomes
     35   // available. Only non-EOS frames should be returned via this callback.
     36   typedef base::Callback<void(const scoped_refptr<VideoFrame>&)> OutputCB;
     37 
     38   // Callback type for Decode(). Called after the decoder has completed decoding
     39   // corresponding DecoderBuffer, indicating that it's ready to accept another
     40   // buffer to decode.
     41   typedef base::Callback<void(Status status)> DecodeCB;
     42 
     43   VideoDecoder();
     44 
     45   // Fires any pending callbacks, stops and destroys the decoder.
     46   // Note: Since this is a destructor, |this| will be destroyed after this call.
     47   // Make sure the callbacks fired from this call doesn't post any task that
     48   // depends on |this|.
     49   virtual ~VideoDecoder();
     50 
     51   // Returns the name of the decoder for logging purpose.
     52   virtual std::string GetDisplayName() const = 0;
     53 
     54   // Initializes a VideoDecoder with the given |config|, executing the
     55   // |status_cb| upon completion. |output_cb| is called for each output frame
     56   // decoded by Decode().
     57   //
     58   // Note:
     59   // 1) The VideoDecoder will be reinitialized if it was initialized before.
     60   //    Upon reinitialization, all internal buffered frames will be dropped.
     61   // 2) This method should not be called during pending decode or reset.
     62   // 3) No VideoDecoder calls should be made before |status_cb| is executed.
     63   virtual void Initialize(const VideoDecoderConfig& config,
     64                           bool low_delay,
     65                           const PipelineStatusCB& status_cb,
     66                           const OutputCB& output_cb) = 0;
     67 
     68   // Requests a |buffer| to be decoded. The status of the decoder and decoded
     69   // frame are returned via the provided callback. Some decoders may allow
     70   // decoding multiple buffers in parallel. Callers should call
     71   // GetMaxDecodeRequests() to get number of buffers that may be decoded in
     72   // parallel. Decoder must call |decode_cb| in the same order in which Decode()
     73   // is called.
     74   //
     75   // Implementations guarantee that the callback will not be called from within
     76   // this method and that |decode_cb| will not be blocked on the following
     77   // Decode() calls (i.e. |decode_cb| will be called even if Decode() is never
     78   // called again).
     79   //
     80   // After decoding is finished the decoder calls |output_cb| specified in
     81   // Initialize() for each decoded frame. |output_cb| may be called before or
     82   // after |decode_cb|.
     83   //
     84   // If |buffer| is an EOS buffer then the decoder must be flushed, i.e.
     85   // |output_cb| must be called for each frame pending in the queue and
     86   // |decode_cb| must be called after that. Callers will not call Decode()
     87   // again until after the flush completes.
     88   virtual void Decode(const scoped_refptr<DecoderBuffer>& buffer,
     89                       const DecodeCB& decode_cb) = 0;
     90 
     91   // Resets decoder state. All pending Decode() requests will be finished or
     92   // aborted before |closure| is called.
     93   // Note: No VideoDecoder calls should be made before |closure| is executed.
     94   virtual void Reset(const base::Closure& closure) = 0;
     95 
     96   // Returns true if the decoder needs bitstream conversion before decoding.
     97   virtual bool NeedsBitstreamConversion() const;
     98 
     99   // Returns true if the decoder currently has the ability to decode and return
    100   // a VideoFrame. Most implementations can allocate a new VideoFrame and hence
    101   // this will always return true. Override and return false for decoders that
    102   // use a fixed set of VideoFrames for decoding.
    103   virtual bool CanReadWithoutStalling() const;
    104 
    105   // Returns maximum number of parallel decode requests.
    106   virtual int GetMaxDecodeRequests() const;
    107 
    108  private:
    109   DISALLOW_COPY_AND_ASSIGN(VideoDecoder);
    110 };
    111 
    112 }  // namespace media
    113 
    114 #endif  // MEDIA_BASE_VIDEO_DECODER_H_
    115