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      1 .. _publications_and_presentations:
      2 
      3 ##############################
      4 Publications and Presentations
      5 ##############################
      6 
      7 This page lists Native Client and Portable Native Client talks, demos,
      8 and publications from various conferences and academic symposiums.
      9 
     10 Recent talks and demos
     11 ----------------------
     12 
     13 .. list-table::
     14    :header-rows: 1
     15 
     16    * - Date
     17      - Event
     18      - Talk
     19    * - 2013/05/16
     20      - `Google I/O 2013 <https://developers.google.com/events/io/2013>`_
     21      - `Introduction to Portable Native Client
     22        <https://www.youtube.com/watch?v=5RFjOec-TI0>`_
     23    * - 2012/12/11
     24      - `Google Developers Live <https://developers.google.com/live/>`_
     25      - `Native Client Acceleration Modules
     26        <https://developers.google.com/live/shows/7320022-5002/>`_ Learn
     27        how to use Native Client to deliver performance where it counts
     28        (`source code <https://github.com/johnmccutchan/NaClAMBase/>`__)
     29    * - 2012/07/26
     30      - `Casual Connect Seattle 2012
     31        <http://casualconnect.org/seattle/content.html>`_
     32      - `Take your C++ To the Web with Native Client
     33        <https://www.youtube.com/watch?v=RV7SMC3IJNo>`_ Includes an
     34        overview of Native Client technology, porting legacy applications
     35        from the Windows desktop, and current third-party use of Native
     36        Client in middleware and games
     37    * - 2012/06/28
     38      - `Google I/O 2012 <https://developers.google.com/events/io/2012>`_
     39      - `Native Client Live
     40        <https://www.youtube.com/watch?v=1zvhs5FR0X8>`_ Demonstrates how
     41        to port an existing C application to Native Client using a Visual
     42        Studio add-in that lets developers debug their code as a trusted
     43        Chrome plugin
     44    * - 2012/06/28
     45      - `Google I/O 2012 <https://developers.google.com/events/io/2012>`_
     46      - `The Life of a Native Client Instruction
     47        <https://www.youtube.com/watch?v=KOsJIhmeXoc>`_ (`slides
     48        <https://nacl-instruction-io12.appspot.com>`__)
     49    * - 2012/03/05
     50      - `GDC 2012 <http://www.gdcvault.com/free/gdc-12>`_
     51      - `Get Your Port On <https://www.youtube.com/watch?v=R281PhQufHo>`_
     52        Porting Your C++ Game to Native Client
     53    * - 2011/08/12
     54      - ---
     55      - `Native Client Update and Showcase
     56        <https://www.youtube.com/watch?v=g3aBfkFbPWk>`_
     57    * - 2011/05/11
     58      - `Google I/O 2011
     59        <https://www.google.com/events/io/2011/index-live.html>`_
     60      - `Beyond JavaScript: Programming the Web with Native Client
     61        <https://www.google.com/events/io/2011/sessions/beyond-javascript-programming-the-web-with-native-client.html>`_
     62    * - 2010/11/04
     63      - `2010 LLVM Developers' Meeting
     64        <http://llvm.org/devmtg/2010-11/>`_
     65      - `Portable Native Client
     66        <http://llvm.org/devmtg/2010-11/videos/Sehr_NativeClient-desktop.mp4>`_
     67 
     68 Publications
     69 ------------
     70 
     71 .. list-table::
     72    :header-rows: 1
     73 
     74    * - Title
     75      - Authors
     76      - Published in
     77    * - `Language-Independent Sandboxing of Just-In-Time Compilation and
     78        Self-Modifying Code
     79        <http://research.google.com/pubs/archive/37204.pdf>`_
     80      - Jason Ansel, Petr Marchenko, `lfar Erlingsson
     81        <http://research.google.com/pubs/ulfar.html>`_, Elijah Taylor,
     82        `Brad Chen <http://research.google.com/pubs/author37895.html>`_,
     83        Derek Schuff, David Sehr, `Cliff L. Biffle
     84        <http://research.google.com/pubs/author38542.html>`_, Bennet
     85        S. Yee
     86      - ACM SIGPLAN Conference on Programming Language Design and
     87        Implementation (PLDI), 2011
     88    * - `Adapting Software Fault Isolation to Contemporary CPU
     89        Architectures <http://research.google.com/pubs/pub35649.html>`_
     90      - David Sehr, Robert Muth, `Cliff L. Biffle
     91        <http://research.google.com/pubs/author38542.html>`_, Victor
     92        Khimenko, Egor Pasko, Bennet S. Yee, Karl Schimpf, `Brad Chen
     93        <http://research.google.com/pubs/author37895.html>`_
     94      - 19th USENIX Security Symposium, 2010, pp. 1-11
     95    * - `Native Client: A Sandbox for Portable, Untrusted x86 Native Code
     96        <http://research.google.com/pubs/pub34913.html>`_
     97      - Bennet S. Yee, David Sehr, Greg Dardyk, `Brad Chen
     98        <http://research.google.com/pubs/author37895.html>`_, Robert
     99        Muth, Tavis Ormandy, Shiki Okasaka, Neha Narula, Nicholas
    100        Fullagar
    101      - IEEE Symposium on Security and Privacy (Oakland '09), 2009
    102    * - `PNaCl: Portable Native Client Executables
    103        <http://nativeclient.googlecode.com/svn/data/site/pnacl.pdf>`_
    104      - Alan Donovan, Robert Muth, Brad Chen, David Sehr
    105      - February 2010
    106 
    107 External Publications
    108 ---------------------
    109 
    110 In these articles outside developers and Google engineers describe their
    111 experience porting libraries and applications to Native Client and
    112 Portable Native Client. They share their insights and provide some tips
    113 and instructions for how to port your own code.
    114 
    115 Porting Nebula3 to Portable Native Client
    116 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    117 
    118 Andre Weissflog ported his Nebula3 engine to Portable Native Client (see
    119 `his demos <http://www.flohofwoe.net/demos.html>`__). He discusses
    120 `build systems
    121 <http://flohofwoe.blogspot.de/2013/08/emscripten-and-pnacl-build-systems.html>`__
    122 and `app entry
    123 <http://flohofwoe.blogspot.de/2013/09/emscripten-and-pnacl-app-entry-in-pnacl.html>`__.
    124 
    125 Porting Go Home Dinosaurs
    126 ^^^^^^^^^^^^^^^^^^^^^^^^^
    127 
    128 `Fire Hose Games <http://firehosegames.com>`_ developed a new webgame
    129 `Go Home Dinosaurs
    130 <https://chrome.google.com/webstore/detail/icefnknicgejiphafapflechfoeelbeo>`_.
    131 It features tower defense, dinosaurs, and good old fashioned BBQ. This
    132 article explains their experiences developing for Native Client
    133 including useful lessons learned to help you get started.
    134 
    135 `Read more <http://www.gamasutra.com/view/feature/175210/the_ins_and_outs_of_native_client.php>`__
    136 
    137 Porting Zombie Track Meat
    138 ^^^^^^^^^^^^^^^^^^^^^^^^^
    139 
    140 `Fuzzycube Software <http://www.fuzzycubesoftware.com>`_, traditionally
    141 a mobile game development studio, talks about their adventure into the
    142 web, porting the undead decathlon `Zombie Track Meat
    143 <https://chrome.google.com/webstore/detail/jmfhnfnjfdoplkgbkmibfkdjolnemfdk/reviews>`_
    144 from Objective C to Native Client.
    145 
    146 `Read more <http://fuzzycube.blogspot.com/2012/04/zombie-track-meat-post-mortem.html>`__
    147 
    148 Porting AirMech
    149 ^^^^^^^^^^^^^^^
    150 
    151 `Carbon Games <http://carbongames.com/>`_ chose Native Client as a
    152 solution for cross-platform delivery of their PC game `AirMech
    153 <https://chrome.google.com/webstore/detail/hdahlabpinmfcemhcbcfoijcpoalfgdn>`_
    154 to Linux and Macintosh in lieu of native ports. They describe the
    155 porting process on their blog.
    156 
    157 `Read more <http://carbongames.com/2012/01/Native-Client>`__
    158