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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 //
      5 // QuicTime represents one point in time, stored in microsecond resolution.
      6 // QuicTime is monotonically increasing, even across system clock adjustments.
      7 // The epoch (time 0) of QuicTime is unspecified.
      8 //
      9 // This implementation wraps the classes base::TimeTicks and base::TimeDelta.
     10 
     11 #ifndef NET_QUIC_QUIC_TIME_H_
     12 #define NET_QUIC_QUIC_TIME_H_
     13 
     14 #include "base/basictypes.h"
     15 #include "base/time/time.h"
     16 #include "net/base/net_export.h"
     17 
     18 namespace net {
     19 
     20 static const uint64 kNumMicrosPerSecond = base::Time::kMicrosecondsPerSecond;
     21 
     22 // A QuicTime is a purely relative time. QuicTime values from different clocks
     23 // cannot be compared to each other. If you need an absolute time, see
     24 // QuicWallTime, below.
     25 class NET_EXPORT_PRIVATE QuicTime {
     26  public:
     27   // A QuicTime::Delta represents the signed difference between two points in
     28   // time, stored in microsecond resolution.
     29   class NET_EXPORT_PRIVATE Delta {
     30    public:
     31     explicit Delta(base::TimeDelta delta);
     32 
     33     // Create a object with an offset of 0.
     34     static Delta Zero();
     35 
     36     // Create a object with infinite offset time.
     37     static Delta Infinite();
     38 
     39     // Converts a number of seconds to a time offset.
     40     static Delta FromSeconds(int64 secs);
     41 
     42     // Converts a number of milliseconds to a time offset.
     43     static Delta FromMilliseconds(int64 ms);
     44 
     45     // Converts a number of microseconds to a time offset.
     46     static Delta FromMicroseconds(int64 us);
     47 
     48     // Converts the time offset to a rounded number of seconds.
     49     int64 ToSeconds() const;
     50 
     51     // Converts the time offset to a rounded number of milliseconds.
     52     int64 ToMilliseconds() const;
     53 
     54     // Converts the time offset to a rounded number of microseconds.
     55     int64 ToMicroseconds() const;
     56 
     57     Delta Add(const Delta& delta) const;
     58 
     59     Delta Subtract(const Delta& delta) const;
     60 
     61     Delta Multiply(int i) const;
     62     Delta Multiply(double d) const;
     63 
     64     // Returns the later delta of time1 and time2.
     65     static Delta Max(Delta delta1, Delta delta2);
     66 
     67     bool IsZero() const;
     68 
     69     bool IsInfinite() const;
     70 
     71    private:
     72     base::TimeDelta delta_;
     73 
     74     friend class QuicTime;
     75     friend class QuicClock;
     76   };
     77 
     78   explicit QuicTime(base::TimeTicks ticks);
     79 
     80   // Creates a new QuicTime with an internal value of 0.  IsInitialized()
     81   // will return false for these times.
     82   static QuicTime Zero();
     83 
     84   // Creates a new QuicTime with an infinite time.
     85   static QuicTime Infinite();
     86 
     87   // Returns the later time of time1 and time2.
     88   static QuicTime Max(QuicTime time1, QuicTime time2);
     89 
     90   // Produce the internal value to be used when logging.  This value
     91   // represents the number of microseconds since some epoch.  It may
     92   // be the UNIX epoch on some platforms.  On others, it may
     93   // be a CPU ticks based value.
     94   int64 ToDebuggingValue() const;
     95 
     96   bool IsInitialized() const;
     97 
     98   QuicTime Add(const Delta& delta) const;
     99 
    100   QuicTime Subtract(const Delta& delta) const;
    101 
    102   Delta Subtract(const QuicTime& other) const;
    103 
    104  private:
    105   friend bool operator==(QuicTime lhs, QuicTime rhs);
    106   friend bool operator<(QuicTime lhs, QuicTime rhs);
    107 
    108   friend class QuicClock;
    109   friend class QuicClockTest;
    110 
    111   base::TimeTicks ticks_;
    112 };
    113 
    114 // A QuicWallTime represents an absolute time that is globally consistent. It
    115 // provides, at most, one second granularity and, in practice, clock-skew means
    116 // that you shouldn't even depend on that.
    117 class NET_EXPORT_PRIVATE QuicWallTime {
    118  public:
    119   // FromUNIXSeconds constructs a QuicWallTime from a count of the seconds
    120   // since the UNIX epoch.
    121   static QuicWallTime FromUNIXSeconds(uint64 seconds);
    122 
    123   // Zero returns a QuicWallTime set to zero. IsZero will return true for this
    124   // value.
    125   static QuicWallTime Zero();
    126 
    127   // ToUNIXSeconds converts a QuicWallTime into a count of seconds since the
    128   // UNIX epoch.
    129   uint64 ToUNIXSeconds() const;
    130 
    131   bool IsAfter(QuicWallTime other) const;
    132   bool IsBefore(QuicWallTime other) const;
    133 
    134   // IsZero returns true if this object is the result of calling |Zero|.
    135   bool IsZero() const;
    136 
    137   // AbsoluteDifference returns the absolute value of the time difference
    138   // between |this| and |other|.
    139   QuicTime::Delta AbsoluteDifference(QuicWallTime other) const;
    140 
    141   // Add returns a new QuicWallTime that represents the time of |this| plus
    142   // |delta|.
    143   QuicWallTime Add(QuicTime::Delta delta) const;
    144 
    145   // Subtract returns a new QuicWallTime that represents the time of |this|
    146   // minus |delta|.
    147   QuicWallTime Subtract(QuicTime::Delta delta) const;
    148 
    149  private:
    150   explicit QuicWallTime(uint64 seconds);
    151 
    152   uint64 seconds_;
    153 };
    154 
    155 // Non-member relational operators for QuicTime::Delta.
    156 inline bool operator==(QuicTime::Delta lhs, QuicTime::Delta rhs) {
    157   return lhs.ToMicroseconds() == rhs.ToMicroseconds();
    158 }
    159 inline bool operator!=(QuicTime::Delta lhs, QuicTime::Delta rhs) {
    160   return !(lhs == rhs);
    161 }
    162 inline bool operator<(QuicTime::Delta lhs, QuicTime::Delta rhs) {
    163   return lhs.ToMicroseconds() < rhs.ToMicroseconds();
    164 }
    165 inline bool operator>(QuicTime::Delta lhs, QuicTime::Delta rhs) {
    166   return rhs < lhs;
    167 }
    168 inline bool operator<=(QuicTime::Delta lhs, QuicTime::Delta rhs) {
    169   return !(rhs < lhs);
    170 }
    171 inline bool operator>=(QuicTime::Delta lhs, QuicTime::Delta rhs) {
    172   return !(lhs < rhs);
    173 }
    174 // Non-member relational operators for QuicTime.
    175 inline bool operator==(QuicTime lhs, QuicTime rhs) {
    176   return lhs.ticks_ == rhs.ticks_;
    177 }
    178 inline bool operator!=(QuicTime lhs, QuicTime rhs) {
    179   return !(lhs == rhs);
    180 }
    181 inline bool operator<(QuicTime lhs, QuicTime rhs) {
    182   return lhs.ticks_ < rhs.ticks_;
    183 }
    184 inline bool operator>(QuicTime lhs, QuicTime rhs) {
    185   return rhs < lhs;
    186 }
    187 inline bool operator<=(QuicTime lhs, QuicTime rhs) {
    188   return !(rhs < lhs);
    189 }
    190 inline bool operator>=(QuicTime lhs, QuicTime rhs) {
    191   return !(lhs < rhs);
    192 }
    193 
    194 }  // namespace net
    195 
    196 #endif  // NET_QUIC_QUIC_TIME_H_
    197