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      1 // Copyright 2014 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef NET_SOCKET_UNIX_DOMAIN_CLIENT_SOCKET_POSIX_H_
      6 #define NET_SOCKET_UNIX_DOMAIN_CLIENT_SOCKET_POSIX_H_
      7 
      8 #include <string>
      9 
     10 #include "base/basictypes.h"
     11 #include "base/macros.h"
     12 #include "base/memory/scoped_ptr.h"
     13 #include "net/base/completion_callback.h"
     14 #include "net/base/net_export.h"
     15 #include "net/base/net_log.h"
     16 #include "net/socket/socket_descriptor.h"
     17 #include "net/socket/stream_socket.h"
     18 
     19 namespace net {
     20 
     21 class SocketLibevent;
     22 struct SockaddrStorage;
     23 
     24 // A client socket that uses unix domain socket as the transport layer.
     25 class NET_EXPORT UnixDomainClientSocket : public StreamSocket {
     26  public:
     27   // Builds a client socket with |socket_path|. The caller should call Connect()
     28   // to connect to a server socket.
     29   UnixDomainClientSocket(const std::string& socket_path,
     30                          bool use_abstract_namespace);
     31   // Builds a client socket with socket libevent which is already connected.
     32   // UnixDomainServerSocket uses this after it accepts a connection.
     33   explicit UnixDomainClientSocket(scoped_ptr<SocketLibevent> socket);
     34 
     35   virtual ~UnixDomainClientSocket();
     36 
     37   // Fills |address| with |socket_path| and its length. For Android or Linux
     38   // platform, this supports abstract namespaces.
     39   static bool FillAddress(const std::string& socket_path,
     40                           bool use_abstract_namespace,
     41                           SockaddrStorage* address);
     42 
     43   // StreamSocket implementation.
     44   virtual int Connect(const CompletionCallback& callback) OVERRIDE;
     45   virtual void Disconnect() OVERRIDE;
     46   virtual bool IsConnected() const OVERRIDE;
     47   virtual bool IsConnectedAndIdle() const OVERRIDE;
     48   virtual int GetPeerAddress(IPEndPoint* address) const OVERRIDE;
     49   virtual int GetLocalAddress(IPEndPoint* address) const OVERRIDE;
     50   virtual const BoundNetLog& NetLog() const OVERRIDE;
     51   virtual void SetSubresourceSpeculation() OVERRIDE;
     52   virtual void SetOmniboxSpeculation() OVERRIDE;
     53   virtual bool WasEverUsed() const OVERRIDE;
     54   virtual bool UsingTCPFastOpen() const OVERRIDE;
     55   virtual bool WasNpnNegotiated() const OVERRIDE;
     56   virtual NextProto GetNegotiatedProtocol() const OVERRIDE;
     57   virtual bool GetSSLInfo(SSLInfo* ssl_info) OVERRIDE;
     58 
     59   // Socket implementation.
     60   virtual int Read(IOBuffer* buf, int buf_len,
     61                    const CompletionCallback& callback) OVERRIDE;
     62   virtual int Write(IOBuffer* buf, int buf_len,
     63                     const CompletionCallback& callback) OVERRIDE;
     64   virtual int SetReceiveBufferSize(int32 size) OVERRIDE;
     65   virtual int SetSendBufferSize(int32 size) OVERRIDE;
     66 
     67   // Releases ownership of underlying SocketDescriptor to caller.
     68   // Internal state is reset so that this object can be used again.
     69   // Socket must be connected in order to release it.
     70   SocketDescriptor ReleaseConnectedSocket();
     71 
     72  private:
     73   const std::string socket_path_;
     74   const bool use_abstract_namespace_;
     75   scoped_ptr<SocketLibevent> socket_;
     76   // This net log is just to comply StreamSocket::NetLog(). It throws away
     77   // everything.
     78   BoundNetLog net_log_;
     79 
     80   DISALLOW_COPY_AND_ASSIGN(UnixDomainClientSocket);
     81 };
     82 
     83 }  // namespace net
     84 
     85 #endif  // NET_SOCKET_UNIX_DOMAIN_CLIENT_SOCKET_POSIX_H_
     86