1 // Copyright 2014 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef NET_SOCKET_WEBSOCKET_ENDPOINT_LOCK_MANAGER_H_ 6 #define NET_SOCKET_WEBSOCKET_ENDPOINT_LOCK_MANAGER_H_ 7 8 #include <map> 9 10 #include "base/containers/linked_list.h" 11 #include "base/logging.h" 12 #include "base/macros.h" 13 #include "base/memory/singleton.h" 14 #include "net/base/ip_endpoint.h" 15 #include "net/base/net_export.h" 16 #include "net/socket/websocket_transport_client_socket_pool.h" 17 18 namespace net { 19 20 class StreamSocket; 21 22 class NET_EXPORT_PRIVATE WebSocketEndpointLockManager { 23 public: 24 class NET_EXPORT_PRIVATE Waiter : public base::LinkNode<Waiter> { 25 public: 26 // If the node is in a list, removes it. 27 virtual ~Waiter(); 28 29 virtual void GotEndpointLock() = 0; 30 }; 31 32 static WebSocketEndpointLockManager* GetInstance(); 33 34 // Returns OK if lock was acquired immediately, ERR_IO_PENDING if not. If the 35 // lock was not acquired, then |waiter->GotEndpointLock()| will be called when 36 // it is. A Waiter automatically removes itself from the list of waiters when 37 // its destructor is called. 38 int LockEndpoint(const IPEndPoint& endpoint, Waiter* waiter); 39 40 // Records the IPEndPoint associated with a particular socket. This is 41 // necessary because TCPClientSocket refuses to return the PeerAddress after 42 // the connection is disconnected. The association will be forgotten when 43 // UnlockSocket() or UnlockEndpoint() is called. The |socket| pointer must not 44 // be deleted between the call to RememberSocket() and the call to 45 // UnlockSocket(). 46 void RememberSocket(StreamSocket* socket, const IPEndPoint& endpoint); 47 48 // Releases the lock on the endpoint that was associated with |socket| by 49 // RememberSocket(). If appropriate, triggers the next socket connection. 50 // Should be called exactly once for each |socket| that was passed to 51 // RememberSocket(). Does nothing if UnlockEndpoint() has been called since 52 // the call to RememberSocket(). 53 void UnlockSocket(StreamSocket* socket); 54 55 // Releases the lock on |endpoint|. Does nothing if |endpoint| is not locked. 56 // Removes any socket association that was recorded with RememberSocket(). If 57 // appropriate, calls |waiter->GotEndpointLock()|. 58 void UnlockEndpoint(const IPEndPoint& endpoint); 59 60 // Checks that |lock_info_map_| and |socket_lock_info_map_| are empty. For 61 // tests. 62 bool IsEmpty() const; 63 64 private: 65 struct LockInfo { 66 typedef base::LinkedList<Waiter> WaiterQueue; 67 68 LockInfo(); 69 ~LockInfo(); 70 71 // This object must be copyable to be placed in the map, but it cannot be 72 // copied after |queue| has been assigned to. 73 LockInfo(const LockInfo& rhs); 74 75 // Not used. 76 LockInfo& operator=(const LockInfo& rhs); 77 78 // Must be NULL to copy this object into the map. Must be set to non-NULL 79 // after the object is inserted into the map then point to the same list 80 // until this object is deleted. 81 scoped_ptr<WaiterQueue> queue; 82 83 // This pointer is only used to identify the last instance of StreamSocket 84 // that was passed to RememberSocket() for this endpoint. It should only be 85 // compared with other pointers. It is never dereferenced and not owned. It 86 // is non-NULL if RememberSocket() has been called for this endpoint since 87 // the last call to UnlockSocket() or UnlockEndpoint(). 88 StreamSocket* socket; 89 }; 90 91 // SocketLockInfoMap requires std::map iterator semantics for LockInfoMap 92 // (ie. that the iterator will remain valid as long as the entry is not 93 // deleted). 94 typedef std::map<IPEndPoint, LockInfo> LockInfoMap; 95 typedef std::map<StreamSocket*, LockInfoMap::iterator> SocketLockInfoMap; 96 97 WebSocketEndpointLockManager(); 98 ~WebSocketEndpointLockManager(); 99 100 void UnlockEndpointByIterator(LockInfoMap::iterator lock_info_it); 101 void EraseSocket(LockInfoMap::iterator lock_info_it); 102 103 // If an entry is present in the map for a particular endpoint, then that 104 // endpoint is locked. If LockInfo.queue is non-empty, then one or more 105 // Waiters are waiting for the lock. 106 LockInfoMap lock_info_map_; 107 108 // Store sockets remembered by RememberSocket() and not yet unlocked by 109 // UnlockSocket() or UnlockEndpoint(). Every entry in this map always 110 // references a live entry in lock_info_map_, and the LockInfo::socket member 111 // is non-NULL if and only if there is an entry in this map for the socket. 112 SocketLockInfoMap socket_lock_info_map_; 113 114 friend struct DefaultSingletonTraits<WebSocketEndpointLockManager>; 115 116 DISALLOW_COPY_AND_ASSIGN(WebSocketEndpointLockManager); 117 }; 118 119 } // namespace net 120 121 #endif // NET_SOCKET_WEBSOCKET_ENDPOINT_LOCK_MANAGER_H_ 122